// Copyright 2015 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package trie import ( "errors" "fmt" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/common/prque" "github.com/ethereum/go-ethereum/ethdb" ) // ErrNotRequested is returned by the trie sync when it's requested to process a // node it did not request. var ErrNotRequested = errors.New("not requested") // ErrAlreadyProcessed is returned by the trie sync when it's requested to process a // node it already processed previously. var ErrAlreadyProcessed = errors.New("already processed") // request represents a scheduled or already in-flight state retrieval request. type request struct { hash common.Hash // Hash of the node data content to retrieve data []byte // Data content of the node, cached until all subtrees complete raw bool // Whether this is a raw entry (code) or a trie node parents []*request // Parent state nodes referencing this entry (notify all upon completion) depth int // Depth level within the trie the node is located to prioritise DFS deps int // Number of dependencies before allowed to commit this node callback LeafCallback // Callback to invoke if a leaf node it reached on this branch } // SyncResult is a simple list to return missing nodes along with their request // hashes. type SyncResult struct { Hash common.Hash // Hash of the originally unknown trie node Data []byte // Data content of the retrieved node } // syncMemBatch is an in-memory buffer of successfully downloaded but not yet // persisted data items. type syncMemBatch struct { batch map[common.Hash][]byte // In-memory membatch of recently completed items order []common.Hash // Order of completion to prevent out-of-order data loss } // newSyncMemBatch allocates a new memory-buffer for not-yet persisted trie nodes. func newSyncMemBatch() *syncMemBatch { return &syncMemBatch{ batch: make(map[common.Hash][]byte), order: make([]common.Hash, 0, 256), } } // Sync is the main state trie synchronisation scheduler, which provides yet // unknown trie hashes to retrieve, accepts node data associated with said hashes // and reconstructs the trie step by step until all is done. type Sync struct { database DatabaseReader // Persistent database to check for existing entries membatch *syncMemBatch // Memory buffer to avoid frequent database writes requests map[common.Hash]*request // Pending requests pertaining to a key hash queue *prque.Prque // Priority queue with the pending requests } // NewSync creates a new trie data download scheduler. func NewSync(root common.Hash, database DatabaseReader, callback LeafCallback) *Sync { ts := &Sync{ database: database, membatch: newSyncMemBatch(), requests: make(map[common.Hash]*request), queue: prque.New(nil), } ts.AddSubTrie(root, 0, common.Hash{}, callback) return ts } // AddSubTrie registers a new trie to the sync code, rooted at the designated parent. func (s *Sync) AddSubTrie(root common.Hash, depth int, parent common.Hash, callback LeafCallback) { // Short circuit if the trie is empty or already known if root == emptyRoot { return } if _, ok := s.membatch.batch[root]; ok { return } key := root.Bytes() blob, _ := s.database.Get(key) if local, err := decodeNode(key, blob, 0); local != nil && err == nil { return } // Assemble the new sub-trie sync request req := &request{ hash: root, depth: depth, callback: callback, } // If this sub-trie has a designated parent, link them together if parent != (common.Hash{}) { ancestor := s.requests[parent] if ancestor == nil { panic(fmt.Sprintf("sub-trie ancestor not found: %x", parent)) } ancestor.deps++ req.parents = append(req.parents, ancestor) } s.schedule(req) } // AddRawEntry schedules the direct retrieval of a state entry that should not be // interpreted as a trie node, but rather accepted and stored into the database // as is. This method's goal is to support misc state metadata retrievals (e.g. // contract code). func (s *Sync) AddRawEntry(hash common.Hash, depth int, parent common.Hash) { // Short circuit if the entry is empty or already known if hash == emptyState { return } if _, ok := s.membatch.batch[hash]; ok { return } if ok, _ := s.database.Has(hash.Bytes()); ok { return } // Assemble the new sub-trie sync request req := &request{ hash: hash, raw: true, depth: depth, } // If this sub-trie has a designated parent, link them together if parent != (common.Hash{}) { ancestor := s.requests[parent] if ancestor == nil { panic(fmt.Sprintf("raw-entry ancestor not found: %x", parent)) } ancestor.deps++ req.parents = append(req.parents, ancestor) } s.schedule(req) } // Missing retrieves the known missing nodes from the trie for retrieval. func (s *Sync) Missing(max int) []common.Hash { requests := []common.Hash{} for !s.queue.Empty() && (max == 0 || len(requests) < max) { requests = append(requests, s.queue.PopItem().(common.Hash)) } return requests } // Process injects a batch of retrieved trie nodes data, returning if something // was committed to the database and also the index of an entry if processing of // it failed. func (s *Sync) Process(results []SyncResult) (bool, int, error) { committed := false for i, item := range results { // If the item was not requested, bail out request := s.requests[item.Hash] if request == nil { return committed, i, ErrNotRequested } if request.data != nil { return committed, i, ErrAlreadyProcessed } // If the item is a raw entry request, commit directly if request.raw { request.data = item.Data s.commit(request) committed = true continue } // Decode the node data content and update the request node, err := decodeNode(item.Hash[:], item.Data, 0) if err != nil { return committed, i, err } request.data = item.Data // Create and schedule a request for all the children nodes requests, err := s.children(request, node) if err != nil { return committed, i, err } if len(requests) == 0 && request.deps == 0 { s.commit(request) committed = true continue } request.deps += len(requests) for _, child := range requests { s.schedule(child) } } return committed, 0, nil } // Commit flushes the data stored in the internal membatch out to persistent // storage, returning the number of items written and any occurred error. func (s *Sync) Commit(dbw ethdb.Putter) (int, error) { // Dump the membatch into a database dbw for i, key := range s.membatch.order { if err := dbw.Put(key[:], s.membatch.batch[key]); err != nil { return i, err } } written := len(s.membatch.order) // Drop the membatch data and return s.membatch = newSyncMemBatch() return written, nil } // Pending returns the number of state entries currently pending for download. func (s *Sync) Pending() int { return len(s.requests) } // schedule inserts a new state retrieval request into the fetch queue. If there // is already a pending request for this node, the new request will be discarded // and only a parent reference added to the old one. func (s *Sync) schedule(req *request) { // If we're already requesting this node, add a new reference and stop if old, ok := s.requests[req.hash]; ok { old.parents = append(old.parents, req.parents...) return } // Schedule the request for future retrieval s.queue.Push(req.hash, int64(req.depth)) s.requests[req.hash] = req } // children retrieves all the missing children of a state trie entry for future // retrieval scheduling. func (s *Sync) children(req *request, object node) ([]*request, error) { // Gather all the children of the node, irrelevant whether known or not type child struct { node node depth int } children := []child{} switch node := (object).(type) { case *shortNode: children = []child{{ node: node.Val, depth: req.depth + len(node.Key), }} case *fullNode: for i := 0; i < 17; i++ { if node.Children[i] != nil { children = append(children, child{ node: node.Children[i], depth: req.depth + 1, }) } } default: panic(fmt.Sprintf("unknown node: %+v", node)) } // Iterate over the children, and request all unknown ones requests := make([]*request, 0, len(children)) for _, child := range children { // Notify any external watcher of a new key/value node if req.callback != nil { if node, ok := (child.node).(valueNode); ok { if err := req.callback(node, req.hash); err != nil { return nil, err } } } // If the child references another node, resolve or schedule if node, ok := (child.node).(hashNode); ok { // Try to resolve the node from the local database hash := common.BytesToHash(node) if _, ok := s.membatch.batch[hash]; ok { continue } if ok, _ := s.database.Has(node); ok { continue } // Locally unknown node, schedule for retrieval requests = append(requests, &request{ hash: hash, parents: []*request{req}, depth: child.depth, callback: req.callback, }) } } return requests, nil } // commit finalizes a retrieval request and stores it into the membatch. If any // of the referencing parent requests complete due to this commit, they are also // committed themselves. func (s *Sync) commit(req *request) (err error) { // Write the node content to the membatch s.membatch.batch[req.hash] = req.data s.membatch.order = append(s.membatch.order, req.hash) delete(s.requests, req.hash) // Check all parents for completion for _, parent := range req.parents { parent.deps-- if parent.deps == 0 { if err := s.commit(parent); err != nil { return err } } } return nil }