package channels // NativeInChannel implements the InChannel interface by wrapping a native go write-only channel. type NativeInChannel chan<- interface{} func (ch NativeInChannel) In() chan<- interface{} { return ch } func (ch NativeInChannel) Len() int { return len(ch) } func (ch NativeInChannel) Cap() BufferCap { return BufferCap(cap(ch)) } func (ch NativeInChannel) Close() { close(ch) } // NativeOutChannel implements the OutChannel interface by wrapping a native go read-only channel. type NativeOutChannel <-chan interface{} func (ch NativeOutChannel) Out() <-chan interface{} { return ch } func (ch NativeOutChannel) Len() int { return len(ch) } func (ch NativeOutChannel) Cap() BufferCap { return BufferCap(cap(ch)) } // NativeChannel implements the Channel interface by wrapping a native go channel. type NativeChannel chan interface{} // NewNativeChannel makes a new NativeChannel with the given buffer size. Just a convenience wrapper // to avoid having to cast the result of make(). func NewNativeChannel(size BufferCap) NativeChannel { return make(chan interface{}, size) } func (ch NativeChannel) In() chan<- interface{} { return ch } func (ch NativeChannel) Out() <-chan interface{} { return ch } func (ch NativeChannel) Len() int { return len(ch) } func (ch NativeChannel) Cap() BufferCap { return BufferCap(cap(ch)) } func (ch NativeChannel) Close() { close(ch) } // DeadChannel is a placeholder implementation of the Channel interface with no buffer // that is never ready for reading or writing. Closing a dead channel is a no-op. // Behaves almost like NativeChannel(nil) except that closing a nil NativeChannel will panic. type DeadChannel struct{} func NewDeadChannel() DeadChannel { return DeadChannel{} } func (ch DeadChannel) In() chan<- interface{} { return nil } func (ch DeadChannel) Out() <-chan interface{} { return nil } func (ch DeadChannel) Len() int { return 0 } func (ch DeadChannel) Cap() BufferCap { return BufferCap(0) } func (ch DeadChannel) Close() { }