package permissions import ( "encoding/json" "io/ioutil" "path/filepath" "os" "sync" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/accounts/abi/bind" "github.com/ethereum/go-ethereum/params" "github.com/ethereum/go-ethereum/eth" "github.com/ethereum/go-ethereum/ethclient" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/node" "github.com/ethereum/go-ethereum/cmd/utils" "github.com/ethereum/go-ethereum/raft" "gopkg.in/urfave/cli.v1" ) const ( PERMISSIONED_CONFIG = "permissioned-nodes.json" BLACKLIST_CONFIG = "disallowed-nodes.json" RAFT = "raft" ISTANBUL = "istanbul" ) type NodeOperation uint8 const ( NodeAdd NodeOperation = iota NodeDelete ) // This function first adds the node list from permissioned-nodes.json to // the permissiones contract deployed as a precompile via genesis.json func QuorumPermissioning(ctx *cli.Context, stack *node.Node ) error { // Create a new ethclient to for interfacing with the contract stateReader, err := createEthClient(stack) if err != nil { log.Error ("Unable to create ethereum client for permissions check : ", "err" , err) return err } // check if permissioning contract is there at address. If not return from here if _ , err = NewPermissionsFilterer(params.QuorumPermissionsContract, stateReader); err != nil { log.Error ("Permissions not enabled for the network : ", "err" , err) return nil } consensusEngine := ISTANBUL if ctx.GlobalBool(utils.RaftModeFlag.Name) { consensusEngine = RAFT } // Monitors node addition and decativation from network manageNodePermissions(stack, stateReader, consensusEngine); // Monitors account level persmissions update from smart contarct manageAccountPermissions(stack, stateReader); return nil } // Create an RPC client for the contract interface func createEthClient(stack *node.Node ) (*ethclient.Client, error){ var e *eth.Ethereum if err := stack.Service(&e); err != nil { return nil, err } rpcClient, err := stack.Attach() if err != nil { return nil, err } return ethclient.NewClient(rpcClient), nil } // Manages node addition and decavtivation from network func manageNodePermissions(stack *node.Node, stateReader *ethclient.Client, consensusEngine string) { //monitor for new nodes addition via smart contract go monitorNewNodeAdd(stack, stateReader) //monitor for nodes deletiin via smart contract go monitorNodeDeactivation(stack, stateReader) //monitor for nodes blacklisting via smart contract go monitorNodeBlacklisting(stack, stateReader, consensusEngine) } // This functions listens on the channel for new node approval via smart contract and // adds the same into permissioned-nodes.json func monitorNewNodeAdd(stack *node.Node, stateReader *ethclient.Client) { permissions, err := NewPermissionsFilterer(params.QuorumPermissionsContract, stateReader) if err != nil { log.Error ("failed to monitor new node add : ", "err" , err) } datadir := stack.DataDir() ch := make(chan *PermissionsNodeApproved, 1) opts := &bind.WatchOpts{} var blockNumber uint64 = 1 opts.Start = &blockNumber var nodeAddEvent *PermissionsNodeApproved _, err = permissions.WatchNodeApproved(opts, ch) if err != nil { log.Info("Failed WatchNodeApproved: %v", err) } for { select { case nodeAddEvent = <-ch: updatePermissionedNodes(nodeAddEvent.EnodeId, nodeAddEvent.IpAddrPort, nodeAddEvent.DiscPort, nodeAddEvent.RaftPort, datadir, NodeAdd) } } } // This functions listens on the channel for new node approval via smart contract and // adds the same into permissioned-nodes.json func monitorNodeDeactivation(stack *node.Node, stateReader *ethclient.Client) { permissions, err := NewPermissionsFilterer(params.QuorumPermissionsContract, stateReader) if err != nil { log.Error ("Failed to monitor node delete: ", "err" , err) } datadir := stack.DataDir() ch := make(chan *PermissionsNodeDeactivated) opts := &bind.WatchOpts{} var blockNumber uint64 = 1 opts.Start = &blockNumber var newNodeDeleteEvent *PermissionsNodeDeactivated _, err = permissions.WatchNodeDeactivated(opts, ch) if err != nil { log.Info("Failed NodeDeactivated: %v", err) } for { select { case newNodeDeleteEvent = <-ch: updatePermissionedNodes(newNodeDeleteEvent.EnodeId, newNodeDeleteEvent.IpAddrPort, newNodeDeleteEvent.DiscPort, newNodeDeleteEvent.RaftPort, datadir, NodeDelete) } } } // This function listnes on the channel for any node blacklisting event via smart contract // and adds the same disallowed-nodes.json func monitorNodeBlacklisting(stack *node.Node, stateReader *ethclient.Client, consensusEngine string) { permissions, err := NewPermissionsFilterer(params.QuorumPermissionsContract, stateReader) if err != nil { log.Error ("failed to monitor new node add : ", "err" , err) } ch := make(chan *PermissionsNodeBlacklisted, 1) opts := &bind.WatchOpts{} var blockNumber uint64 = 1 opts.Start = &blockNumber var nodeBlacklistEvent *PermissionsNodeBlacklisted _, err = permissions.WatchNodeBlacklisted(opts, ch) if err != nil { log.Info("Failed WatchNodeBlacklisted: %v", err) } for { select { case nodeBlacklistEvent = <-ch: updateDisallowedNodes(nodeBlacklistEvent, stack, consensusEngine) } } } //this function populates the new node information into the permissioned-nodes.json file func updatePermissionedNodes(enodeId , ipAddrPort, discPort, raftPort, dataDir string, operation NodeOperation){ log.Debug("updatePermissionedNodes", "DataDir", dataDir, "file", PERMISSIONED_CONFIG) path := filepath.Join(dataDir, PERMISSIONED_CONFIG) if _, err := os.Stat(path); err != nil { log.Error("Read Error for permissioned-nodes.json file. This is because 'permissioned' flag is specified but no permissioned-nodes.json file is present.", "err", err) return } // Load the nodes from the config file blob, err := ioutil.ReadFile(path) if err != nil { log.Error("updatePermissionedNodes: Failed to access permissioned-nodes.json", "err", err) return } nodelist := []string{} if err := json.Unmarshal(blob, &nodelist); err != nil { log.Error("updatePermissionedNodes: Failed to load nodes list", "err", err) return } newEnodeId := "enode://" + enodeId + "@" + ipAddrPort + "?discPort=" + discPort + "&raftport=" + raftPort if (operation == NodeAdd){ nodelist = append(nodelist, newEnodeId) } else { index := 0 for i, enodeId := range nodelist { if (enodeId == newEnodeId){ index = i break } } nodelist = append(nodelist[:index], nodelist[index+1:]...) } mu := sync.RWMutex{} blob, _ = json.Marshal(nodelist) mu.Lock() if err:= ioutil.WriteFile(path, blob, 0644); err!= nil{ log.Error("updatePermissionedNodes: Error writing new node info to file", "err", err) } mu.Unlock() } //this function populates the new node information into the permissioned-nodes.json file func updateDisallowedNodes(nodeBlacklistEvent *PermissionsNodeBlacklisted, stack *node.Node, consensusEngine string){ dataDir := stack.DataDir() log.Debug("updateDisallowedNodes", "DataDir", dataDir, "file", BLACKLIST_CONFIG) fileExisted := true path := filepath.Join(dataDir, BLACKLIST_CONFIG) // Check if the file is existing. If the file is not existing create the file if _, err := os.Stat(path); err != nil { log.Error("Read Error for disallowed-nodes.json file." , "err", err) if _, err := os.OpenFile(path, os.O_CREATE|os.O_RDWR, 0644); err != nil { log.Error("Failed to create disallowed-nodes.json file ", "err", err) return } fileExisted = false } nodelist := []string{} // Load the nodes from the config file if fileExisted == true { blob, err := ioutil.ReadFile(path) if err != nil { log.Error("updateDisallowedNodes Failed to access disallowed-nodes.json", "err", err) return } if (blob != nil) { if err := json.Unmarshal(blob, &nodelist); err != nil { log.Error("updateDisallowedNodes: Failed to load nodes list", "err", err) return } } } newEnodeId := "enode://" + nodeBlacklistEvent.EnodeId + "@" + nodeBlacklistEvent.IpAddrPort + "?discPort=" + nodeBlacklistEvent.DiscPort + "&raftport=" + nodeBlacklistEvent.RaftPort nodelist = append(nodelist, newEnodeId) mu := sync.RWMutex{} blob, _ := json.Marshal(nodelist) mu.Lock() if err:= ioutil.WriteFile(path, blob, 0644); err!= nil{ log.Error("updateDisallowedNodes: Error writing new node info to file", "err", err) } mu.Unlock() // Disconnect the peer if it is already connected if consensusEngine == RAFT { var raftService *raft.RaftService if err := stack.Service(&raftService); err == nil { raftApi := raft.NewPublicRaftAPI(raftService) //get the raftId for the given enodeId raftId, err := raftApi.GetRaftId(newEnodeId) if err == nil { raftApi.RemovePeer(raftId) } } } } // Manages account level permissions update func manageAccountPermissions(stack *node.Node, stateReader *ethclient.Client) error { //call populate nodes to populate the nodes into contract if err := populateAcctPermissions (stack, stateReader); err != nil { return err; } //monitor for nodes deletiin via smart contract go monitorAccountPermissions(stack, stateReader) return nil } // populates the nodes list from permissioned-nodes.json into the permissions // smart contract func populateAcctPermissions(stack *node.Node, stateReader *ethclient.Client) error{ permissions, err := NewPermissionsFilterer(params.QuorumPermissionsContract, stateReader) if err != nil { log.Error ("Failed to monitor node delete: ", "err" , err) return err } opts := &bind.FilterOpts{} pastEvents, err := permissions.FilterAccountAccessModified(opts) recExists := true for recExists { recExists = pastEvents.Next() if recExists { types.AddAccountAccess(pastEvents.Event.Address, pastEvents.Event.Access) } } return nil } // Monitors permissions changes at acount level and uodate the global permissions // map with the same func monitorAccountPermissions(stack *node.Node, stateReader *ethclient.Client) { permissions, err := NewPermissionsFilterer(params.QuorumPermissionsContract, stateReader) if err != nil { log.Error ("Failed to monitor Account permissions : ", "err" , err) } ch := make(chan *PermissionsAccountAccessModified) opts := &bind.WatchOpts{} var blockNumber uint64 = 1 opts.Start = &blockNumber var newEvent *PermissionsAccountAccessModified _, err = permissions.WatchAccountAccessModified(opts, ch) if err != nil { log.Info("Failed NewNodeProposed: %v", err) } for { select { case newEvent = <-ch: types.AddAccountAccess(newEvent.Address, newEvent.Access) } } }