package ethchain import ( "bytes" "container/list" "fmt" "github.com/ethereum/eth-go/ethutil" "github.com/ethereum/eth-go/ethwire" "math/big" "sync" "time" ) type BlockProcessor interface { ProcessBlock(block *Block) } type Peer interface { Inbound() bool LastSend() time.Time LastPong() int64 Host() []byte Port() uint16 Version() string PingTime() string Connected() *int32 } type EthManager interface { StateManager() *StateManager BlockChain() *BlockChain TxPool() *TxPool Broadcast(msgType ethwire.MsgType, data []interface{}) Reactor() *ethutil.ReactorEngine PeerCount() int IsMining() bool IsListening() bool Peers() *list.List } type StateManager struct { // Mutex for locking the block processor. Blocks can only be handled one at a time mutex sync.Mutex // Canonical block chain bc *BlockChain // Stack for processing contracts stack *Stack // non-persistent key/value memory storage mem map[string]*big.Int // Proof of work used for validating Pow PoW // The ethereum manager interface Ethereum EthManager // The managed states // Transiently state. The trans state isn't ever saved, validated and // it could be used for setting account nonces without effecting // the main states. transState *State // Mining state. The mining state is used purely and solely by the mining // operation. miningState *State } func NewStateManager(ethereum EthManager) *StateManager { sm := &StateManager{ stack: NewStack(), mem: make(map[string]*big.Int), Pow: &EasyPow{}, Ethereum: ethereum, bc: ethereum.BlockChain(), } sm.transState = ethereum.BlockChain().CurrentBlock.State().Copy() sm.miningState = ethereum.BlockChain().CurrentBlock.State().Copy() return sm } func (sm *StateManager) CurrentState() *State { return sm.Ethereum.BlockChain().CurrentBlock.State() } func (sm *StateManager) TransState() *State { return sm.transState } func (sm *StateManager) MiningState() *State { return sm.miningState } func (sm *StateManager) NewMiningState() *State { sm.miningState = sm.Ethereum.BlockChain().CurrentBlock.State().Copy() return sm.miningState } func (sm *StateManager) BlockChain() *BlockChain { return sm.bc } func (sm *StateManager) MakeStateObject(state *State, tx *Transaction) *StateObject { contract := MakeContract(tx, state) if contract != nil { state.states[string(tx.CreationAddress())] = contract.state return contract } return nil } type StateTransition struct { coinbase []byte tx *Transaction gas *big.Int state *State block *Block cb, rec, sen *StateObject } func NewStateTransition(coinbase []byte, gas *big.Int, tx *Transaction, state *State, block *Block) *StateTransition { return &StateTransition{coinbase, tx, new(big.Int), state, block, nil, nil, nil} } func (self *StateTransition) Coinbase() *StateObject { if self.cb != nil { return self.cb } self.cb = self.state.GetAccount(self.coinbase) return self.cb } func (self *StateTransition) Sender() *StateObject { if self.sen != nil { return self.sen } self.sen = self.state.GetAccount(self.tx.Sender()) return self.sen } func (self *StateTransition) Receiver() *StateObject { if self.tx.CreatesContract() { return nil } if self.rec != nil { return self.rec } self.rec = self.state.GetAccount(self.tx.Recipient) return self.rec } func (self *StateTransition) UseGas(amount *big.Int) error { if self.gas.Cmp(amount) < 0 { return OutOfGasError() } self.gas.Sub(self.gas, amount) return nil } func (self *StateTransition) AddGas(amount *big.Int) { self.gas.Add(self.gas, amount) } func (self *StateTransition) BuyGas() error { var err error sender := self.Sender() if sender.Amount.Cmp(self.tx.GasValue()) < 0 { return fmt.Errorf("Insufficient funds to pre-pay gas. Req %v, has %v", self.tx.GasValue(), self.tx.Value) } coinbase := self.Coinbase() err = coinbase.BuyGas(self.tx.Gas, self.tx.GasPrice) if err != nil { return err } self.state.UpdateStateObject(coinbase) self.AddGas(self.tx.Gas) sender.SubAmount(self.tx.GasValue()) return nil } func (self *StateManager) TransitionState(st *StateTransition) (err error) { //snapshot := st.state.Snapshot() defer func() { if r := recover(); r != nil { ethutil.Config.Log.Infoln(r) err = fmt.Errorf("%v", r) } }() var ( tx = st.tx sender = st.Sender() receiver *StateObject ) if sender.Nonce != tx.Nonce { return NonceError(tx.Nonce, sender.Nonce) } sender.Nonce += 1 defer func() { // Notify all subscribers self.Ethereum.Reactor().Post("newTx:post", tx) }() if err = st.BuyGas(); err != nil { return err } receiver = st.Receiver() if err = st.UseGas(GasTx); err != nil { return err } dataPrice := big.NewInt(int64(len(tx.Data))) dataPrice.Mul(dataPrice, GasData) if err = st.UseGas(dataPrice); err != nil { return err } if receiver == nil { // Contract receiver = self.MakeStateObject(st.state, tx) if receiver == nil { return fmt.Errorf("ERR. Unable to create contract with transaction %v", tx) } } if err = self.transferValue(st, sender, receiver); err != nil { return err } if tx.CreatesContract() { fmt.Println(Disassemble(receiver.Init())) // Evaluate the initialization script // and use the return value as the // script section for the state object. //script, gas, err = sm.Eval(state, contract.Init(), contract, tx, block) code, err := self.Eval(st, receiver.Init(), receiver) if err != nil { return fmt.Errorf("Error during init script run %v", err) } receiver.script = code } st.state.UpdateStateObject(sender) st.state.UpdateStateObject(receiver) return nil } func (self *StateManager) transferValue(st *StateTransition, sender, receiver *StateObject) error { if sender.Amount.Cmp(st.tx.Value) < 0 { return fmt.Errorf("Insufficient funds to transfer value. Req %v, has %v", st.tx.Value, sender.Amount) } // Subtract the amount from the senders account sender.SubAmount(st.tx.Value) // Add the amount to receivers account which should conclude this transaction receiver.AddAmount(st.tx.Value) ethutil.Config.Log.Debugf("%x => %x (%v) %x\n", sender.Address()[:4], receiver.Address()[:4], st.tx.Value, st.tx.Hash()) return nil } func (self *StateManager) ProcessTransactions(coinbase []byte, state *State, block, parent *Block, txs Transactions) (Receipts, Transactions, Transactions, error) { var ( receipts Receipts handled, unhandled Transactions totalUsedGas = big.NewInt(0) err error ) done: for i, tx := range txs { txGas := new(big.Int).Set(tx.Gas) st := NewStateTransition(coinbase, tx.Gas, tx, state, block) err = self.TransitionState(st) if err != nil { switch { case IsNonceErr(err): err = nil // ignore error continue case IsGasLimitErr(err): unhandled = txs[i:] break done default: ethutil.Config.Log.Infoln(err) } } txGas.Sub(txGas, st.gas) accumelative := new(big.Int).Set(totalUsedGas.Add(totalUsedGas, txGas)) receipt := &Receipt{tx, ethutil.CopyBytes(state.Root().([]byte)), accumelative} receipts = append(receipts, receipt) handled = append(handled, tx) } fmt.Println("################# MADE\n", receipts, "\n############################") parent.GasUsed = totalUsedGas return receipts, handled, unhandled, err } func (self *StateManager) Eval(st *StateTransition, script []byte, context *StateObject) (ret []byte, err error) { var ( tx = st.tx block = st.block initiator = st.Sender() ) closure := NewClosure(initiator, context, script, st.state, st.gas, tx.GasPrice) vm := NewVm(st.state, self, RuntimeVars{ Origin: initiator.Address(), BlockNumber: block.BlockInfo().Number, PrevHash: block.PrevHash, Coinbase: block.Coinbase, Time: block.Time, Diff: block.Difficulty, Value: tx.Value, }) ret, _, err = closure.Call(vm, tx.Data, nil) return } func (sm *StateManager) Process(block *Block, dontReact bool) error { if !sm.bc.HasBlock(block.PrevHash) { return ParentError(block.PrevHash) } parent := sm.bc.GetBlock(block.PrevHash) return sm.ProcessBlock(parent.State(), parent, block, dontReact) } // Block processing and validating with a given (temporarily) state func (sm *StateManager) ProcessBlock(state *State, parent, block *Block, dontReact bool) error { // Processing a blocks may never happen simultaneously sm.mutex.Lock() defer sm.mutex.Unlock() hash := block.Hash() if sm.bc.HasBlock(hash) { //fmt.Println("[STATE] We already have this block, ignoring") return nil } // Defer the Undo on the Trie. If the block processing happened // we don't want to undo but since undo only happens on dirty // nodes this won't happen because Commit would have been called // before that. defer state.Reset() // Check if we have the parent hash, if it isn't known we discard it // Reasons might be catching up or simply an invalid block if !sm.bc.HasBlock(block.PrevHash) && sm.bc.CurrentBlock != nil { return ParentError(block.PrevHash) } fmt.Println(block.Receipts()) // Process the transactions on to current block //sm.ApplyTransactions(block.Coinbase, state, parent, block.Transactions()) sm.ProcessTransactions(block.Coinbase, state, block, parent, block.Transactions()) // Block validation if err := sm.ValidateBlock(block); err != nil { fmt.Println("[SM] Error validating block:", err) return err } // I'm not sure, but I don't know if there should be thrown // any errors at this time. if err := sm.AccumelateRewards(state, block); err != nil { fmt.Println("[SM] Error accumulating reward", err) return err } //if !sm.compState.Cmp(state) { if !block.State().Cmp(state) { return fmt.Errorf("Invalid merkle root.\nrec: %x\nis: %x", block.State().trie.Root, state.trie.Root) } // Calculate the new total difficulty and sync back to the db if sm.CalculateTD(block) { // Sync the current block's state to the database and cancelling out the deferred Undo state.Sync() // Add the block to the chain sm.bc.Add(block) sm.notifyChanges(state) ethutil.Config.Log.Infof("[STATE] Added block #%d (%x)\n", block.Number, block.Hash()) if dontReact == false { sm.Ethereum.Reactor().Post("newBlock", block) state.manifest.Reset() } sm.Ethereum.Broadcast(ethwire.MsgBlockTy, []interface{}{block.Value().Val}) sm.Ethereum.TxPool().RemoveInvalid(state) } else { fmt.Println("total diff failed") } return nil } func (sm *StateManager) CalculateTD(block *Block) bool { uncleDiff := new(big.Int) for _, uncle := range block.Uncles { uncleDiff = uncleDiff.Add(uncleDiff, uncle.Difficulty) } // TD(genesis_block) = 0 and TD(B) = TD(B.parent) + sum(u.difficulty for u in B.uncles) + B.difficulty td := new(big.Int) td = td.Add(sm.bc.TD, uncleDiff) td = td.Add(td, block.Difficulty) // The new TD will only be accepted if the new difficulty is // is greater than the previous. if td.Cmp(sm.bc.TD) > 0 { // Set the new total difficulty back to the block chain sm.bc.SetTotalDifficulty(td) return true } return false } // Validates the current block. Returns an error if the block was invalid, // an uncle or anything that isn't on the current block chain. // Validation validates easy over difficult (dagger takes longer time = difficult) func (sm *StateManager) ValidateBlock(block *Block) error { // TODO // 2. Check if the difficulty is correct // Check each uncle's previous hash. In order for it to be valid // is if it has the same block hash as the current previousBlock := sm.bc.GetBlock(block.PrevHash) for _, uncle := range block.Uncles { if bytes.Compare(uncle.PrevHash, previousBlock.PrevHash) != 0 { return ValidationError("Mismatch uncle's previous hash. Expected %x, got %x", previousBlock.PrevHash, uncle.PrevHash) } } diff := block.Time - sm.bc.CurrentBlock.Time if diff < 0 { return ValidationError("Block timestamp less then prev block %v", diff) } // New blocks must be within the 15 minute range of the last block. if diff > int64(15*time.Minute) { return ValidationError("Block is too far in the future of last block (> 15 minutes)") } // Verify the nonce of the block. Return an error if it's not valid if !sm.Pow.Verify(block.HashNoNonce(), block.Difficulty, block.Nonce) { return ValidationError("Block's nonce is invalid (= %v)", ethutil.Hex(block.Nonce)) } return nil } func CalculateBlockReward(block *Block, uncleLength int) *big.Int { base := new(big.Int) for i := 0; i < uncleLength; i++ { base.Add(base, UncleInclusionReward) } return base.Add(base, BlockReward) } func CalculateUncleReward(block *Block) *big.Int { return UncleReward } func (sm *StateManager) AccumelateRewards(state *State, block *Block) error { // Get the account associated with the coinbase account := state.GetAccount(block.Coinbase) // Reward amount of ether to the coinbase address account.AddAmount(CalculateBlockReward(block, len(block.Uncles))) addr := make([]byte, len(block.Coinbase)) copy(addr, block.Coinbase) state.UpdateStateObject(account) for _, uncle := range block.Uncles { uncleAccount := state.GetAccount(uncle.Coinbase) uncleAccount.AddAmount(CalculateUncleReward(uncle)) state.UpdateStateObject(uncleAccount) } return nil } func (sm *StateManager) Stop() { sm.bc.Stop() } func (sm *StateManager) notifyChanges(state *State) { for addr, stateObject := range state.manifest.objectChanges { sm.Ethereum.Reactor().Post("object:"+addr, stateObject) } for stateObjectAddr, mappedObjects := range state.manifest.storageChanges { for addr, value := range mappedObjects { sm.Ethereum.Reactor().Post("storage:"+stateObjectAddr+":"+addr, &StorageState{[]byte(stateObjectAddr), []byte(addr), value}) } } }