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0, 0, 0);border:0}.sr-only-focusable:active,.sr-only-focusable:focus{position:static;width:auto;height:auto;margin:0;overflow:visible;clip:auto} diff --git a/FontAwesome/fonts/FontAwesome.ttf b/FontAwesome/fonts/FontAwesome.ttf new file mode 100644 index 0000000..35acda2 Binary files /dev/null and b/FontAwesome/fonts/FontAwesome.ttf differ diff --git a/FontAwesome/fonts/fontawesome-webfont.eot b/FontAwesome/fonts/fontawesome-webfont.eot new file mode 100644 index 0000000..e9f60ca Binary files /dev/null and b/FontAwesome/fonts/fontawesome-webfont.eot differ diff --git a/FontAwesome/fonts/fontawesome-webfont.svg b/FontAwesome/fonts/fontawesome-webfont.svg new file mode 100644 index 0000000..855c845 --- /dev/null +++ b/FontAwesome/fonts/fontawesome-webfont.svg @@ -0,0 +1,2671 @@ + + + + +Created by FontForge 20120731 at Mon Oct 24 17:37:40 2016 + By ,,, +Copyright Dave Gandy 2016. All rights reserved. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/FontAwesome/fonts/fontawesome-webfont.ttf b/FontAwesome/fonts/fontawesome-webfont.ttf new file mode 100644 index 0000000..35acda2 Binary files /dev/null and b/FontAwesome/fonts/fontawesome-webfont.ttf differ diff --git a/FontAwesome/fonts/fontawesome-webfont.woff b/FontAwesome/fonts/fontawesome-webfont.woff new file mode 100644 index 0000000..400014a Binary files /dev/null and b/FontAwesome/fonts/fontawesome-webfont.woff differ diff --git a/FontAwesome/fonts/fontawesome-webfont.woff2 b/FontAwesome/fonts/fontawesome-webfont.woff2 new file mode 100644 index 0000000..4d13fc6 Binary files /dev/null and b/FontAwesome/fonts/fontawesome-webfont.woff2 differ diff --git a/anchor_bts/discriminator.html b/anchor_bts/discriminator.html new file mode 100644 index 0000000..709a78a --- /dev/null +++ b/anchor_bts/discriminator.html @@ -0,0 +1,263 @@ + + + + + + The Discriminator - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

The Discriminator

+

In the context of Anchor, a discriminator is a unique identifier used to distinguish between various types of data. A discriminator is particularly crucial for differentiating between different types of account data structures at runtime. In addition, the discriminator is also prefixed to instructions, which assists the dispatch function in Anchor in routing these instructions to their corresponding methods within the program.

+

Discriminator is defined as a trait with a discriminator() method and a DISCRIMINATOR constant:

+
pub trait Discriminator {
+    const DISCRIMINATOR: [u8; 8];
+    fn discriminator() -> [u8; 8] {
+        Self::DISCRIMINATOR
+    }
+}
+
+

Here, DISCRIMINATOR is an 8-byte array that represents the unique identifier of a type of data. The discriminator() method returns the value of DISCRIMINATOR.

+

The Necessity of the Discriminator in Anchor

+

Other traits such as ZeroCopy, InstructionData, Event, and EventData all require a type to implement Discriminator. This means that each type of data that wishes to be serialized, deserialized, or used in an event or instruction must have a unique Discriminator.

+
/// An account data structure capable of zero copy deserialization.
+pub trait ZeroCopy: Discriminator + Copy + Clone + Zeroable + Pod {}
+
+/// Calculates the data for an instruction invocation, where the data is
+/// `Sha256(<namespace>:<method_name>)[..8] || BorshSerialize(args)`.
+/// `args` is a borsh serialized struct of named fields for each argument given
+/// to an instruction.
+pub trait InstructionData: Discriminator + AnchorSerialize {
+    fn data(&self) -> Vec<u8> {
+        let mut d = Self::discriminator().to_vec();
+        d.append(&mut self.try_to_vec().expect("Should always serialize"));
+        d
+    }
+}
+
+/// An event that can be emitted via a Solana log. See [`emit!`](crate::prelude::emit) for an example.
+pub trait Event: AnchorSerialize + AnchorDeserialize + Discriminator {
+    fn data(&self) -> Vec<u8>;
+}
+
+

For instance, the data() method of the InstructionData trait creates a byte array containing the Discriminator and the serialized data of the instruction:

+
pub trait InstructionData: Discriminator + AnchorSerialize {
+    fn data(&self) -> Vec<u8> {
+        let mut d = Self::discriminator().to_vec();
+        d.append(&mut self.try_to_vec().expect("Should always serialize"));
+        d
+    }
+}
+
+

Here, Self::discriminator().to_vec() creates a vector containing the Discriminator of the data type, and self.try_to_vec().expect("Should always serialize") creates a vector containing the serialized data of the instruction. Both vectors are then concatenated to create the resulting byte array.

+

Discriminators in Anchor Account Processing

+

This code block is part of the #[account] procedural macro implementation and is responsible for implementing the Discriminator trait for a specific account struct.

+
impl #impl_gen anchor_lang::Discriminator for #account_name #type_gen #where_clause {
+    const DISCRIMINATOR: [u8; 8] = #discriminator;
+}
+
+

The following piece of code computes the Discriminator by hashing the namespace of the account structure and the name of the account structure. It then takes the first 8 bytes of this hash to form the discriminator. This Discriminator is used to uniquely identify the account structure during the serialization and deserialization process.

+
let discriminator: proc_macro2::TokenStream = {
+    // Namespace the discriminator to prevent collisions.
+    let discriminator_preimage = {
+        // For now, zero copy accounts can't be namespaced.
+        if namespace.is_empty() {
+            format!("account:{account_name}")
+        } else {
+            format!("{namespace}:{account_name}")
+        }
+    };
+    let mut discriminator = [0u8; 8];
+    discriminator.copy_from_slice(
+        &anchor_syn::hash::hash(discriminator_preimage.as_bytes()).to_bytes()[..8],
+    );
+    format!("{discriminator:?}").parse().unwrap()
+};
+
+

When the account data is being deserialized, this function first checks the length of the data buffer to ensure it is at least as long as the discriminator. It then compares the first 8 bytes of the data buffer with the expected discriminator. If they do not match, this is an indication that an incorrect account data structure is being used, and the function will return with an error.

+
fn try_deserialize(buf: &mut &[u8]) -> anchor_lang::Result<Self> {
+    if buf.len() < #discriminator.len() {
+        return Err(anchor_lang::error::ErrorCode::AccountDiscriminatorNotFound.into());
+    }
+    let given_disc = &buf[..8];
+    if &#discriminator != given_disc {
+        return Err(anchor_lang::error!(anchor_lang::error::ErrorCode::AccountDiscriminatorMismatch).with_account_name(#account_name_str));
+    }
+    Self::try_deserialize_unchecked(buf)
+}
+
+

Let's illustrate the importance of the discriminator with an example.

+

Consider a program that manages two types of accounts, Account A and Account B. Both accounts are owned by the same program and have identical fields. Now, suppose you have an instruction called foo that is designed to only operate on Account A.

+

However, a user mistakenly passes Account B as an argument to the foo instruction. Given that Account B shares the same owner and the same fields as Account A, how can the program detect this mistake and throw an error?

+

This is where the discriminator comes into play. It uniquely identifies the type of an account. Even though Account A and Account B are structurally identical and share the same owner, they have different discriminators.

+

When the foo instruction gets executed, the Anchor framework checks the discriminator of the account passed as an argument. If you have declared foo as foo: Account<'info, A>, Anchor will make sure that the passed account's discriminator matches that of Account A. If the discriminators don't match (as would be the case if Account B was passed), Anchor raises an error, preventing any unintended effects on Account B.

+

The discriminator helps Anchor to ensure that the account being processed is indeed the one expected, preventing type-related errors at runtime. This mechanism is automatically handled when you use the Account type in Anchor, adding an extra layer of security to your program.

+

Conclusion

+

In conclusion, discriminators in Anchor play an essential role in managing and distinguishing between various types of data and account structures. They serve as unique identifiers, enabling the Anchor framework to handle data correctly during runtime. The discriminator ensures that each is treated as a distinct entity, thereby preventing any inadvertent account manipulations. This mechanism greatly enhances the robustness and security of your programs, providing reassurance that potential type-related errors are kept to a minimum.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/CPIs.html b/anchor_in_depth/CPIs.html new file mode 100644 index 0000000..399092a --- /dev/null +++ b/anchor_in_depth/CPIs.html @@ -0,0 +1,533 @@ + + + + + + Cross-Program Invocations - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Cross-Program Invocations

+

Often it's useful for programs to interact with each other. In Solana this is achieved via Cross-Program Invocations (CPIs).

+

Consider the following example of a puppet and a puppet master. Admittedly, it is not very realistic but it allows us to show you the many nuances of CPIs. The milestone project of the intermediate section covers a more realistic program with multiple CPIs.

+

Setting up basic CPI functionality

+

Create a new workspace

+
anchor init puppet
+
+

and copy the following code.

+
use anchor_lang::prelude::*;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+pub mod puppet {
+    use super::*;
+    pub fn initialize(_ctx: Context<Initialize>) -> Result<()> {
+        Ok(())
+    }
+
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        let puppet = &mut ctx.accounts.puppet;
+        puppet.data = data;
+        Ok(())
+    }
+}
+
+#[derive(Accounts)]
+pub struct Initialize<'info> {
+    #[account(init, payer = user, space = 8 + 8)]
+    pub puppet: Account<'info, Data>,
+    #[account(mut)]
+    pub user: Signer<'info>,
+    pub system_program: Program<'info, System>,
+}
+
+#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+}
+
+#[account]
+pub struct Data {
+    pub data: u64,
+}
+
+

There's nothing special happening here. It's a pretty simple program! The interesting part is how it interacts with the next program we are going to create.

+

Run

+
anchor new puppet-master
+
+

inside the workspace and copy the following code:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+        let cpi_program = ctx.accounts.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: ctx.accounts.puppet.to_account_info(),
+        };
+        let cpi_ctx = CpiContext::new(cpi_program, cpi_accounts);
+        puppet::cpi::set_data(cpi_ctx, data)
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+}
+
+

Also add the line puppet_master = "HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L" in the [programs.localnet] section of your Anchor.toml. Finally, import the puppet program into the puppet-master program by adding the following line to the [dependencies] section of the Cargo.toml file inside the puppet-master program folder:

+
puppet = { path = "../puppet", features = ["cpi"]}
+
+

The features = ["cpi"] is used so we can not only use puppet's types but also its instruction builders and cpi functions. Without those, we would have to use low level solana syscalls. Fortunately, anchor provides abstractions on top of those. By enabling the cpi feature, the puppet-master program gets access to the puppet::cpi module. Anchor generates this module automatically and it contains tailor-made instructions builders and cpi helpers for the program.

+

In the case of the puppet program, the puppet-master uses the SetData instruction builder struct provided by the puppet::cpi::accounts module to submit the accounts the SetData instruction of the puppet program expects. Then, the puppet-master creates a new cpi context and passes it to the puppet::cpi::set_data cpi function. This function has the exact same function as the set_data function in the puppet program with the exception that it expects a CpiContext instead of a Context.

+

Setting up a CPI can distract from the business logic of the program so it's recommended to move the CPI setup into the impl block of the instruction. The puppet-master program then looks like this:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+        puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+}
+
+impl<'info> PullStrings<'info> {
+    pub fn set_data_ctx(&self) -> CpiContext<'_, '_, '_, 'info, SetData<'info>> {
+        let cpi_program = self.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: self.puppet.to_account_info()
+        };
+        CpiContext::new(cpi_program, cpi_accounts)
+    }
+}
+
+

We can verify that everything works as expected by replacing the contents of the puppet.ts file with:

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { Keypair } from "@solana/web3.js";
+import { expect } from "chai";
+import { Puppet } from "../target/types/puppet";
+import { PuppetMaster } from "../target/types/puppet_master";
+
+describe("puppet", () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const puppetProgram = anchor.workspace.Puppet as Program<Puppet>;
+  const puppetMasterProgram = anchor.workspace
+    .PuppetMaster as Program<PuppetMaster>;
+
+  const puppetKeypair = Keypair.generate();
+
+  it("Does CPI!", async () => {
+    await puppetProgram.methods
+      .initialize()
+      .accounts({
+        puppet: puppetKeypair.publicKey,
+        user: provider.wallet.publicKey,
+      })
+      .signers([puppetKeypair])
+      .rpc();
+
+    await puppetMasterProgram.methods
+      .pullStrings(new anchor.BN(42))
+      .accounts({
+        puppetProgram: puppetProgram.programId,
+        puppet: puppetKeypair.publicKey,
+      })
+      .rpc();
+
+    expect(
+      (
+        await puppetProgram.account.data.fetch(puppetKeypair.publicKey)
+      ).data.toNumber()
+    ).to.equal(42);
+  });
+});
+
+

and running anchor test.

+

Privilege Extension

+

CPIs extend the privileges of the caller to the callee. The puppet account was passed as a mutable account to the puppet-master but it was still mutable in the puppet program as well (otherwise the expect in the test would've failed). The same applies to signatures.

+

If you want to prove this for yourself, add an authority field to the Data struct in the puppet program.

+
#[account]
+pub struct Data {
+    pub data: u64,
+    pub authority: Pubkey
+}
+
+

and adjust the initialize function:

+
pub fn initialize(ctx: Context<Initialize>, authority: Pubkey) -> Result<()> {
+    ctx.accounts.puppet.authority = authority;
+    Ok(())
+}
+
+

Add 32 to the space constraint of the puppet field for the Pubkey field in the Data struct.

+
#[derive(Accounts)]
+pub struct Initialize<'info> {
+    #[account(init, payer = user, space = 8 + 8 + 32)]
+    pub puppet: Account<'info, Data>,
+    #[account(mut)]
+    pub user: Signer<'info>,
+    pub system_program: Program<'info, System>,
+}
+
+

Then, adjust the SetData validation struct:

+
#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut, has_one = authority)]
+    pub puppet: Account<'info, Data>,
+    pub authority: Signer<'info>
+}
+
+

The has_one constraint checks that puppet.authority = authority.key().

+

The puppet-master program now also needs adjusting:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+        puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+    // Even though the puppet program already checks that authority is a signer
+    // using the Signer type here is still required because the anchor ts client
+    // can not infer signers from programs called via CPIs
+    pub authority: Signer<'info>
+}
+
+impl<'info> PullStrings<'info> {
+    pub fn set_data_ctx(&self) -> CpiContext<'_, '_, '_, 'info, SetData<'info>> {
+        let cpi_program = self.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: self.puppet.to_account_info(),
+            authority: self.authority.to_account_info()
+        };
+        CpiContext::new(cpi_program, cpi_accounts)
+    }
+}
+
+

Finally, change the test:

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { Keypair } from "@solana/web3.js";
+import { Puppet } from "../target/types/puppet";
+import { PuppetMaster } from "../target/types/puppet_master";
+import { expect } from "chai";
+
+describe("puppet", () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const puppetProgram = anchor.workspace.Puppet as Program<Puppet>;
+  const puppetMasterProgram = anchor.workspace
+    .PuppetMaster as Program<PuppetMaster>;
+
+  const puppetKeypair = Keypair.generate();
+  const authorityKeypair = Keypair.generate();
+
+  it("Does CPI!", async () => {
+    await puppetProgram.methods
+      .initialize(authorityKeypair.publicKey)
+      .accounts({
+        puppet: puppetKeypair.publicKey,
+        user: provider.wallet.publicKey,
+      })
+      .signers([puppetKeypair])
+      .rpc();
+
+    await puppetMasterProgram.methods
+      .pullStrings(new anchor.BN(42))
+      .accounts({
+        puppetProgram: puppetProgram.programId,
+        puppet: puppetKeypair.publicKey,
+        authority: authorityKeypair.publicKey,
+      })
+      .signers([authorityKeypair])
+      .rpc();
+
+    expect(
+      (
+        await puppetProgram.account.data.fetch(puppetKeypair.publicKey)
+      ).data.toNumber()
+    ).to.equal(42);
+  });
+});
+
+

The test passes because the signature that was given to the puppet-master by the authority was then extended to the puppet program which used it to check that the authority for the puppet account had signed the transaction.

+
+

Privilege extension is convenient but also dangerous. If a CPI is unintentionally made to a malicious program, +this program has the same privileges as the caller. +Anchor protects you from CPIs to malicious programs with two measures. +First, the Program<'info, T> type checks that the given account is the expected program T. +Should you ever forget to use the Program type, the automatically generated cpi function +(in the previous example this was puppet::cpi::set_data) +also checks that the cpi_program argument equals the expected program.

+
+

Reloading an Account

+

In the puppet program, the Account<'info, T> type is used for the puppet account. If a CPI edits an account of that type, +the caller's account does not change during the instruction.

+

You can easily see this for yourself by adding the following right after the puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data) cpi call.

+
puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)?;
+if ctx.accounts.puppet.data != 42 {
+    panic!();
+}
+Ok(())
+
+

Now your test will fail. But why? After all the test used to pass, so the cpi definitely did change the data field to 42.

+

The reason the data field has not been updated to 42 in the caller is that at the beginning of the instruction the Account<'info, T> type deserializes the incoming bytes into a new struct. This struct is no longer connected to the underlying data in the account. The CPI changes the data in the underlying account but since the struct in the caller has no connection to the underlying account the struct in the caller remains unchanged.

+

If you need to read the value of an account that has just been changed by a CPI, you can call its reload method which will re-deserialize the account. If you put ctx.accounts.puppet.reload()?; right after the cpi call, the test will pass again.

+
puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)?;
+ctx.accounts.puppet.reload()?;
+if ctx.accounts.puppet.data != 42 {
+    panic!();
+}
+Ok(())
+
+

Returning values from handler functions

+

The Anchor handler functions are capable of returning data using the Solana set_return_data and get_return_data syscalls. This data can be used in CPI callers and clients.

+

Instead of returning a Result<()>, consider this version of the set_data function from above which has been modified to return Result<u64>:

+
pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<u64> {
+    let puppet = &mut ctx.accounts.puppet;
+    puppet.data = data;
+    Ok(data)
+}
+
+

Defining a return type that isn't the unit type () will cause Anchor to transparently call set_return_data with the given type (u64 in this example) when this function is called. The return from the CPI call is wrapped in a struct to allow for lazy retrieval of this return data. E.g.

+
pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+    let cpi_program = ctx.accounts.puppet_program.to_account_info();
+    let cpi_accounts = SetData {
+        puppet: ctx.accounts.puppet.to_account_info(),
+    };
+    let cpi_ctx = CpiContext::new(cpi_program, cpi_accounts);
+    let result = puppet::cpi::set_data(cpi_ctx, data)?;
+    // The below statement calls sol_get_return and deserializes the result.
+    // `return_data` contains the return from `set_data`,
+    // which in this example is just `data`.
+    let return_data = result.get();
+    // ... do something with the `return_data` ...
+}
+
+

Note that the type being returned must implement the AnchorSerialize and AnchorDeserialize traits, for example:

+
#[derive(AnchorSerialize, AnchorDeserialize)]
+pub struct StructReturn {
+    pub value: u64,
+}
+
+

Reading return data in the clients

+

It's even possible to use return values without CPIs. This may be useful if you're using a function to calculate a value that you need on the frontend without rewriting the code in the frontend.

+

Whether you're using a CPI or not, you can use the view function to read whatever was set last as return data in the transaction (view simulates the transaction and reads the Program return log).

+

For example:

+
const returnData = await program.methods
+    .calculate(someVariable)
+    .accounts({
+        acc: somePubkey,
+        anotherAcc: someOtherPubkey
+    })
+    .view();
+
+

Return Data Size Limit Workarounds

+

The set_return_data and get_return_data syscalls are limited to 1024 bytes so it's worth briefly explaining the old workaround for CPI return values.

+

By using a CPI together with reload it's possible to simulate return values. One could imagine that instead of just setting the data field to 42 the puppet program did some calculation with the 42 and saved the result in data. The puppet-master can then call reload after the cpi and use the result of the puppet program's calculation.

+

Programs as Signers

+

There's one more thing that can be done with CPIs. But for that, you need to first learn what PDAs are. We'll cover those in the next chapter.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/PDAs.html b/anchor_in_depth/PDAs.html new file mode 100644 index 0000000..c14970f --- /dev/null +++ b/anchor_in_depth/PDAs.html @@ -0,0 +1,475 @@ + + + + + + PDAs - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

PDAs

+

Knowing how to use PDAs is one of the most important skills for Solana Programming. +They simplify the programming model and make programs more secure. So what are they?

+

PDAs (program derived addresses) are addresses with special properties.

+

Unlike normal addresses, PDAs are not public keys and therefore do not have an associated private key. There are two use cases for PDAs. They provide a mechanism to build hashmap-like structures on-chain and they allow programs to sign instructions.

+

Creation of a PDA

+

Before we dive into how to use PDAs in anchor, here's a short explainer on what PDAs are.

+

PDAs are created by hashing a number of seeds the user can choose and the id of a program:

+
// pseudo code
+let pda = hash(seeds, program_id);
+
+

The seeds can be anything. A pubkey, a string, an array of numbers etc.

+

There's a 50% chance that this hash function results in a public key (but PDAs are not public keys), so a bump has to be searched for so that we get a PDA:

+
// pseudo code
+fn find_pda(seeds, program_id) {
+  for bump in 0..256 {
+    let potential_pda = hash(seeds, bump, program_id);
+    if is_pubkey(potential_pda) {
+      continue;
+    }
+    return (potential_pda, bump);
+  }
+  panic!("Could not find pda after 256 tries.");
+}
+
+

It is technically possible that no bump is found within 256 tries but this probability is negligible. +If you're interested in the exact calculation of a PDA, check out the solana_program source code.

+

The first bump that results in a PDA is commonly called the "canonical bump". Other bumps may also result in a PDA but it's recommended to only use the canonical bump to avoid confusion.

+

Using PDAs

+

We are now going to show you what you can do with PDAs and how to do it in Anchor!

+

Hashmap-like structures using PDAs

+

Before we dive into the specifics of creating hashmaps in anchor, let's look at how to create a hashmap with PDAs in general.

+

Building hashmaps with PDAs

+

PDAs are hashed from the bump, a program id, but also a number of seeds which can be freely chosen by the user. +These seeds can be used to build hashmap-like structures on-chain.

+

For instance, imagine you're building an in-browser game and want to store some user stats. Maybe their level and their in-game name. You could create an account with a layout that looks like this:

+
pub struct UserStats {
+  level: u16,
+  name: String,
+  authority: Pubkey
+}
+
+

The authority would be the user the accounts belongs to.

+

This approach creates the following problem. It's easy to go from the user stats account to the user account address (just read the authority field) but if you just have the user account address (which is more likely), how do you find the user stats account? You can't. This is a problem because your game probably has instructions that require both the user stats account and its authority which means the client needs to pass those accounts into the instruction (for example, a ChangeName instruction). So maybe the frontend could store a mapping between a user's account address and a user's info address in local storage. This works until the user accidentally wipes their local storage.

+

With PDAs you can have a layout like this:

+
pub struct UserStats {
+  level: u16,
+  name: String,
+  bump: u8
+}
+
+

and encode the information about the relationship between the user and the user stats account in the address of the user stats account itself.

+

Reusing the pseudo code from above:

+
// pseudo code
+let seeds = [b"user-stats", authority];
+let (pda, bump) = find_pda(seeds, game_program_id);
+
+

When a user connects to your website, this pda calculation can be done client-side using their user account address as the authority. The resulting pda then serves as the address of the user's stats account. The b"user-stats" is added in case there are other account types that are also PDAs. If there were an inventory account, it could be inferred using these seeds:

+
let seeds = [b"inventory", authority];
+
+

To summarize, we have used PDAs to create a mapping between a user and their user stats account. There is no single hashmap object that exposes a get function. Instead, each value (the user stats address) can be found by using certain seeds ("user-stats" and the user account address) as inputs to the find_pda function.

+

How to build PDA hashmaps in Anchor

+

Continuing with the example from the previous sections, create a new workspace

+
anchor init game
+
+

and copy the following code

+
use anchor_lang::prelude::*;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+pub mod game {
+    use super::*;
+    // handler function
+    pub fn create_user_stats(ctx: Context<CreateUserStats>, name: String) -> Result<()> {
+        let user_stats = &mut ctx.accounts.user_stats;
+        user_stats.level = 0;
+        if name.as_bytes().len() > 200 {
+            // proper error handling omitted for brevity
+            panic!();
+        }
+        user_stats.name = name;
+        user_stats.bump = ctx.bumps.user_stats;
+        Ok(())
+    }
+}
+
+#[account]
+pub struct UserStats {
+    level: u16,
+    name: String,
+    bump: u8,
+}
+
+// validation struct
+#[derive(Accounts)]
+pub struct CreateUserStats<'info> {
+    #[account(mut)]
+    pub user: Signer<'info>,
+    // space: 8 discriminator + 2 level + 4 name length + 200 name + 1 bump
+    #[account(
+        init,
+        payer = user,
+        space = 8 + 2 + 4 + 200 + 1, seeds = [b"user-stats", user.key().as_ref()], bump
+    )]
+    pub user_stats: Account<'info, UserStats>,
+    pub system_program: Program<'info, System>,
+}
+
+

In the account validation struct we use seeds together with init to create a PDA with the desired seeds. +Additionally, we add an empty bump constraint to signal to anchor that it should find the canonical bump itself. +Then, in the handler, we access ctx.bumps.user_stats to get the bump anchor found and save it to the user stats +account as an extra property.

+

If we then want to use the created pda in a different instruction, we can add a new validation struct (This will check that the user_stats account is the pda created by running hash(seeds, user_stats.bump, game_program_id)):

+
// validation struct
+#[derive(Accounts)]
+pub struct ChangeUserName<'info> {
+    pub user: Signer<'info>,
+    #[account(mut, seeds = [b"user-stats", user.key().as_ref()], bump = user_stats.bump)]
+    pub user_stats: Account<'info, UserStats>,
+}
+
+

and another handler function:

+
// handler function (add this next to the create_user_stats function in the game module)
+pub fn change_user_name(ctx: Context<ChangeUserName>, new_name: String) -> Result<()> {
+    if new_name.as_bytes().len() > 200 {
+        // proper error handling omitted for brevity
+        panic!();
+    }
+    ctx.accounts.user_stats.name = new_name;
+    Ok(())
+}
+
+

Finally, let's add a test. Copy this into game.ts

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { PublicKey } from "@solana/web3.js";
+import { Game } from "../target/types/game";
+import { expect } from "chai";
+
+describe("game", async () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const program = anchor.workspace.Game as Program<Game>;
+
+  it("Sets and changes name!", async () => {
+    const [userStatsPDA, _] = await PublicKey.findProgramAddress(
+      [
+        anchor.utils.bytes.utf8.encode("user-stats"),
+        provider.wallet.publicKey.toBuffer(),
+      ],
+      program.programId
+    );
+
+    await program.methods
+      .createUserStats("brian")
+      .accounts({
+        user: provider.wallet.publicKey,
+        userStats: userStatsPDA,
+      })
+      .rpc();
+
+    expect((await program.account.userStats.fetch(userStatsPDA)).name).to.equal(
+      "brian"
+    );
+
+    await program.methods
+      .changeUserName("tom")
+      .accounts({
+        user: provider.wallet.publicKey,
+        userStats: userStatsPDA,
+      })
+      .rpc();
+
+    expect((await program.account.userStats.fetch(userStatsPDA)).name).to.equal(
+      "tom"
+    );
+  });
+});
+
+

Exactly as described in the subchapter before this one, we use a find function to find the PDA. We can then use it just like a normal address. Well, almost. When we call createUserStats, we don't have to add the PDA to the [signers] array even though account creation requires a signature. This is because it is impossible to sign the transaction from outside the program as the PDA (it's not a public key so there is no private key to sign with). Instead, the signature is added when the CPI to the system program is made. We're going to explain how this works in the Programs as Signers section.

+

Enforcing uniqueness

+

A subtle result of this hashmap structure is enforced uniqueness. When init is used with seeds and bump, it will always search for the canonical bump. This means that it can only be called once (because the 2nd time it's called the PDA will already be initialized). To illustrate how powerful enforced uniqueness is, consider a decentralized exchange program. In this program, anyone can create a new market for two assets. However, the program creators want liquidity to be concentrated so there should only be one market for every combination of two assets. This could be done without PDAs but would require a global account that saves all the different markets. Then upon market creation, the program would check whether the asset combination exists in the global market list. With PDAs this can be done in a much more straightforward way. Any market would simply be the PDA of the mint addresses of the two assets. The program would then check whether either of the two possible PDAs (because the market could've been created with the assets in reverse order) already exists.

+

Programs as Signers

+

Creating PDAs requires them to sign the createAccount CPI of the system program. How does that work?

+

PDAs are not public keys so it's impossible for them to sign anything. However, PDAs can still pseudo sign CPIs. +In anchor, to sign with a pda you have to change CpiContext::new(cpi_program, cpi_accounts) to CpiContext::new_with_signer(cpi_program, cpi_accounts, seeds) where the seeds argument are the seeds and the bump the PDA was created with. +When the CPI is invoked, for each account in cpi_accounts the Solana runtime will check whetherhash(seeds, current_program_id) == account address is true. If yes, that account's is_signer flag will be turned to true. +This means a PDA derived from some program X, may only be used to sign CPIs that originate from that program X. This means that on a high level, PDA signatures can be considered program signatures.

+

This is great news because for many programs it is necessary that the program itself takes the authority over some assets. +For instance, lending protocol programs need to manage deposited collateral and automated market maker programs need to manage the tokens put into their liquidity pools.

+

Let's revisit the puppet workspace and add a PDA signature.

+

First, adjust the puppet-master code:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, bump: u8, data: u64) -> Result<()> {
+        let bump = &[bump][..];
+        puppet::cpi::set_data(
+            ctx.accounts.set_data_ctx().with_signer(&[&[bump][..]]),
+            data,
+        )
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+    /// CHECK: only used as a signing PDA
+    pub authority: UncheckedAccount<'info>,
+}
+
+impl<'info> PullStrings<'info> {
+    pub fn set_data_ctx(&self) -> CpiContext<'_, '_, '_, 'info, SetData<'info>> {
+        let cpi_program = self.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: self.puppet.to_account_info(),
+            authority: self.authority.to_account_info(),
+        };
+        CpiContext::new(cpi_program, cpi_accounts)
+    }
+}
+
+

The authority account is now an UncheckedAccount instead of a Signer. When the puppet-master is invoked, the authority pda is not a signer yet so we mustn't add a check for it. We just care about the puppet-master being able to sign so we don't add any additional seeds. Just a bump that is calculated off-chain and then passed to the function.

+

Finally, this is the new puppet.ts:

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { Keypair, PublicKey } from "@solana/web3.js";
+import { Puppet } from "../target/types/puppet";
+import { PuppetMaster } from "../target/types/puppet_master";
+import { expect } from "chai";
+
+describe("puppet", () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const puppetProgram = anchor.workspace.Puppet as Program<Puppet>;
+  const puppetMasterProgram = anchor.workspace
+    .PuppetMaster as Program<PuppetMaster>;
+
+  const puppetKeypair = Keypair.generate();
+
+  it("Does CPI!", async () => {
+    const [puppetMasterPDA, puppetMasterBump] =
+      await PublicKey.findProgramAddress([], puppetMasterProgram.programId);
+
+    await puppetProgram.methods
+      .initialize(puppetMasterPDA)
+      .accounts({
+        puppet: puppetKeypair.publicKey,
+        user: provider.wallet.publicKey,
+      })
+      .signers([puppetKeypair])
+      .rpc();
+
+    await puppetMasterProgram.methods
+      .pullStrings(puppetMasterBump, new anchor.BN(42))
+      .accounts({
+        puppetProgram: puppetProgram.programId,
+        puppet: puppetKeypair.publicKey,
+        authority: puppetMasterPDA,
+      })
+      .rpc();
+
+    expect(
+      (
+        await puppetProgram.account.data.fetch(puppetKeypair.publicKey)
+      ).data.toNumber()
+    ).to.equal(42);
+  });
+});
+
+

The authority is no longer a randomly generated keypair but a PDA derived from the puppet-master program. This means the puppet-master can sign with it which it does inside pullStrings. It's worth noting that our implementation also allows non-canonical bumps but again because we are only interested in being able to sign we don't care which bump is used.

+
+

In some cases it's possible to reduce the number of accounts you need by making a PDA storing state also sign a CPI instead of defining a separate PDA to do that.

+
+

PDAs: Conclusion

+

This section serves as a brief recap of the different things you can do with PDAs.

+

First, you can create hashmaps with them. We created a user stats PDA which was derived from the user address. This derivation linked the user address and the user stats account, allowing the latter to be easily found given the former. +Hashmaps also result in enforced uniqueness which can be used in many different ways, e.g. for only allowing one market per two assets in a decentralized exchange.

+

Secondly, PDAs can be used to allow programs to sign CPIs. This means that programs can be given control over assets which they then manage according to the rules defined in their code.

+

You can even combine these two use cases and use a PDA that's used in an instruction as a state account to also sign a CPI.

+

Admittedly, working with PDAs is one of the most challenging parts of working with Solana. +This is why in addition to our explanations here, we want to provide you with some further resources.

+ + +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/anchor_programs_in-depth.html b/anchor_in_depth/anchor_programs_in-depth.html new file mode 100644 index 0000000..1ef6ede --- /dev/null +++ b/anchor_in_depth/anchor_programs_in-depth.html @@ -0,0 +1,181 @@ + + + + + + Anchor Programs In-Depth - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Anchor Programs In-Depth

+

This section explains how you can use Anchor to build Solana programs. Each section includes code examples, so it is recommended that you start up a new Anchor project before you proceed so you can play around with the code yourself while reading. Call it hello-anchor.

+
anchor init hello-anchor
+
+

This section begins with the essentials and then explains more intermediate content afterwards.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/errors.html b/anchor_in_depth/errors.html new file mode 100644 index 0000000..8e59d25 --- /dev/null +++ b/anchor_in_depth/errors.html @@ -0,0 +1,247 @@ + + + + + + Errors - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Errors

+
+

AnchorError Rust Reference

+
+
+

AnchorError Typescript Reference

+
+

There are two types of errors in anchor programs. AnchorErrors and non-anchor errors. +AnchorErrors can be divided into Anchor Internal Errors that the framework returns from inside its own code or +custom errors which the user (you!) can return.

+
    +
  • AnchorErrors +
      +
    • Anchor Internal Errors
    • +
    • Custom Errors
    • +
    +
  • +
  • Non-anchor errors.
  • +
+

AnchorErrors provide a range of information like the error name and number or the location in the code where the anchor was thrown, or the account that violated a constraint (e.g. a mut constraint). Once thrown inside the program, you can access the error information in the anchor clients like the typescript client. The typescript client also enriches the error with additional information about which program the error was thrown in and the CPI calls (which are explained here in the book) that led to the program from which the error was thrown from. The milestone chapter explores how all of this works together in practice. For now, let's look at how different errors can be returned from inside a program.

+

Anchor Internal Errors

+
+

Anchor Internal Error Code Reference

+
+

Anchor has many different internal error codes. These are not meant to be used by users, but it's useful to study the reference to learn about the mappings between codes and their causes. They are, for example, thrown when a constraint has been violated, e.g. when an account is marked with mut but its is_writable property is false.

+

Custom Errors

+

You can add errors that are unique to your program by using the error_code attribute.

+

Simply add it to an enum with a name of your choice. You can then use the variants of the enum as errors in your program. Additionally, you can add a message attribute to the individual variants. Clients will then display this error message if the error occurs. Custom Error code numbers start at the custom error offset.

+

To actually throw an error use the err! or the error! macro. These add file and line information to the error that is then logged by anchor.

+
#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: MyAccount) -> Result<()> {
+        if data.data >= 100 {
+            return err!(MyError::DataTooLarge);    
+        }
+        ctx.accounts.my_account.set_inner(data);
+        Ok(())
+    }
+}
+
+
+#[error_code]
+pub enum MyError {
+    #[msg("MyAccount may only hold data below 100")]
+    DataTooLarge
+}
+
+

require!

+

You can use the require macro to simplify writing errors. The code above can be simplified to this (Note that the >= flips to <):

+
#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: MyAccount) -> Result<()> {
+        require!(data.data < 100, MyError::DataTooLarge); 
+        ctx.accounts.my_account.set_inner(data);
+        Ok(())
+    }
+}
+
+
+#[error_code]
+pub enum MyError {
+    #[msg("MyAccount may only hold data below 100")]
+    DataTooLarge
+}
+
+

There are a couple of require macros to choose from (search for require in the docs). When comparing public keys, it's important to use the keys variants of the require statements like require_keys_eq instead of require_eq because comparing public keys with require_eq is very expensive.

+
+

(Ultimately, all programs return the same Error: The ProgramError. This Error has a field for a custom error number. This is where Anchor puts its internal and custom error codes. However, this is just a single number and a single number is only so useful. So in addition, in the case of AnchorErrors, Anchor logs the returned AnchorError and the Anchor clients parse these logs to provide as much information as possible. This is not always possible. For example, there is currently no easy way to get the logs of a processed transaction with preflight checks turned off. In addition, non-anchor or old anchor programs might not log AnchorErrors. In these cases, Anchor will fall back to checking whether the returned error number by the transaction matches an error number defined in the IDL or an Anchor internal error code. If so, Anchor will at least enrich the error with the error message. Also, if there are logs available, Anchor will always try to parse the program error stack and return that so you know which program the error was returned from.

+
+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/essentials.html b/anchor_in_depth/essentials.html new file mode 100644 index 0000000..abf7b6d --- /dev/null +++ b/anchor_in_depth/essentials.html @@ -0,0 +1,178 @@ + + + + + + Essentials - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Essentials

+

This chapter teaches you Anchor essentials and includes a milestone project with which you can test your understanding.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/events.html b/anchor_in_depth/events.html new file mode 100644 index 0000000..9cfd56a --- /dev/null +++ b/anchor_in_depth/events.html @@ -0,0 +1,279 @@ + + + + + + Events - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Events

+

Events in Anchor provide a powerful mechanism for notifying and communicating between different components of a Solana dApp. They allow for the emission and tracking of occurrences within the program's execution. This documentation will cover the concept of events in Anchor and how to use them in your program development.

+

Table of Contents

+ +

Introduction to Events

+

An event is a structured piece of data that holds information about a specific occurrence in a program. Events can be used to provide transparency, traceability, and synchronization in decentralized applications.

+

There is no native support for events in Solana. Because of this, Anchor events depends on logging in order to emit events. Programs log base64 encoded event data and clients parse the logs of the transaction to interpret the events.

+

SIMD-0057 aims to add support for native events.

+

Defining Events

+

Events are defined using the #[event] attribute macro. This macro allows you to specify the fields that an event should contain. Events can include various data types, making them versatile for different use cases.

+

+#![allow(unused)]
+fn main() {
+#[event]
+pub struct TransferEvent {
+    from: Pubkey,
+    to: Pubkey,
+    amount: u64,
+}
+}
+
+

In this example, we define an event named TransferEvent with three fields: from (sender's address), to (receiver's address), and amount (the transferred amount).

+

Emitting Events

+

To emit an event within your Anchor program, you can use the emit! macro:

+

+#![allow(unused)]
+fn main() {
+#[program]
+pub mod my_program {
+    use super::*;
+
+    pub fn transfer(ctx: Context<TransferContext>, amount: u64) -> Result<()>  {
+        // Perform transfer logic
+
+        // Emit the TransferEvent
+        emit!(TransferEvent {
+            from: *ctx.accounts.from.key,
+            to: *ctx.accounts.to.key,
+            amount,
+        });
+
+        Ok(())
+    }
+}
+}
+
+

In this example, when the transfer function is called, a TransferEvent is emitted using the emit! macro. The relevant data is populated into the event fields.

+

Subscribing to Events

+

Anyone can subscribe to events emitted by your program using Anchor's event subscription mechanisms.

+

You can subscribe to events using Anchor TS library(@coral-xyz/anchor):

+
const subscriptionId = program.addEventListener("TransferEvent", (event) => {
+  // Handle event...
+});
+
+

Unsubscribing from Events

+

The event listener should be removed once it's no longer required:

+
program.removeEventListener(subscriptionId);
+
+

CPI Events

+

Solana nodes truncate logs larger than 10 KB by default which makes regular events emitted via emit! macro unreliable.

+

Unlike logs, RPC providers store instruction data without truncation. CPI events make use of this by executing a self-invoke with the event data in order to store the event(s) in the instruction.

+

To use CPI events, enable event-cpi feature of anchor-lang:

+
anchor-lang = { version = "0.29.0", features = ["event-cpi"] }
+
+

add #[event_cpi] to accounts struct:

+
#[event_cpi]
+#[derive(Accounts)]
+pub struct TransferContext {}
+
+

and in your instruction handler, use emit_cpi!:

+

+#![allow(unused)]
+fn main() {
+#[program]
+pub mod my_program {
+    use super::*;
+
+    pub fn transfer(ctx: Context<TransferContext>, amount: u64) -> Result<()>  {
+        // Perform transfer logic
+
+        // Emit the TransferEvent
+        emit_cpi!(TransferEvent {
+            from: *ctx.accounts.from.key,
+            to: *ctx.accounts.to.key,
+            amount,
+        });
+
+        Ok(())
+    }
+}
+}
+
+
+

Note: #[event_cpi] appends 2 accounts to the instruction; one being the event authority and the other the program itself. +This is necessary in order to make sure only the program can invoke the event CPI instruction.

+
+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/high-level_overview.html b/anchor_in_depth/high-level_overview.html new file mode 100644 index 0000000..a2572a5 --- /dev/null +++ b/anchor_in_depth/high-level_overview.html @@ -0,0 +1,199 @@ + + + + + + High-level Overview - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

High-level Overview

+

An Anchor program consists of three parts. The program module, the Accounts structs which are marked with #[derive(Accounts)], and the declare_id macro. The program module is where you write your business logic. The Accounts structs is where you validate accounts. Thedeclare_id macro creates an ID field that stores the address of your program. Anchor uses this hardcoded ID for security checks and it also allows other crates to access your program's address.

+

When you start up a new Anchor project, you'll see the following:

+
// use this import to gain access to common anchor features
+use anchor_lang::prelude::*;
+
+// declare an id for your program
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+// write your business logic here
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn initialize(_ctx: Context<Initialize>) -> Result<()> {
+        Ok(())
+    }
+}
+
+// validate incoming accounts here
+#[derive(Accounts)]
+pub struct Initialize {}
+
+

We'll go into more detail in the next sections but for now, note that the way an endpoint is connected to its corresponding Accounts struct is the ctx argument in the endpoint. The argument is of type Context which is generic over an Accounts struct, i.e. this is where you put the name of your account validation struct. In this example, it's Initialize.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/intermediate.html b/anchor_in_depth/intermediate.html new file mode 100644 index 0000000..399583d --- /dev/null +++ b/anchor_in_depth/intermediate.html @@ -0,0 +1,178 @@ + + + + + + Intermediate - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Intermediate

+

This chapter teaches you intermediate anchor concepts like PDAs and Cross-Program Invocations.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/milestone_project_tic-tac-toe.html b/anchor_in_depth/milestone_project_tic-tac-toe.html new file mode 100644 index 0000000..ba65e5f --- /dev/null +++ b/anchor_in_depth/milestone_project_tic-tac-toe.html @@ -0,0 +1,645 @@ + + + + + + Milestone Project - Tic-Tac-Toe - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Milestone Project - Tic-Tac-Toe

+
+

Program Code

+
+

You're now ready to build your first anchor project. Create a new anchor workspace with

+
anchor init tic-tac-toe
+
+

The program will have 2 instructions. First, we need to setup the game. We need to save who is playing it and create a board to play on. Then, the players take turns until there is a winner or a tie.

+

We recommend keeping programs in a single lib.rs file until they get too big. We would not split up this project into multiple files either but there is a section at the end of this chapter that explains how to do it for this and other programs.

+

Setting up the game

+

State

+

Let's begin by thinking about what data we should store. Each game has players, turns, a board, and a game state. This game state describes whether the game is active, tied, or one of the two players won. We can save all this data in an account. This means that each new game will have its own account. Add the following to the bottom of the lib.rs file:

+
#[account]
+pub struct Game {
+    players: [Pubkey; 2],          // (32 * 2)
+    turn: u8,                      // 1
+    board: [[Option<Sign>; 3]; 3], // 9 * (1 + 1) = 18
+    state: GameState,              // 32 + 1
+}
+
+

This is the game account. Next to the field definitions, you can see how many bytes each field requires. This will be very important later. Let's also add the Sign and the GameState type.

+
#[derive(AnchorSerialize, AnchorDeserialize, Clone, PartialEq, Eq)]
+pub enum GameState {
+    Active,
+    Tie,
+    Won { winner: Pubkey },
+}
+
+#[derive(
+    AnchorSerialize,
+    AnchorDeserialize,
+    FromPrimitive,
+    ToPrimitive,
+    Copy,
+    Clone,
+    PartialEq,
+    Eq
+)]
+pub enum Sign {
+    X,
+    O,
+}
+
+

Both GameState and Sign derive some traits. AnchorSerialize and AnchorDeserialize are the crucial ones. All types that are used in types that are marked with #[account] must implement these two traits (or be marked with #[account] themselves). All other traits are important to our game logic and we are going to use them later. Generally, it is good practice to derive even more traits to make the life of others trying to interface with your program easier (see Rust's API guidelines) but for brevity's sake, we are not going to do that in this guide.

+

This won't quite work yet because FromPrimitive and ToPrimitive are unknown. Go to the Cargo.toml file right outside src (not the one at the root of the workspace) and add these two dependencies:

+
num-traits = "0.2"
+num-derive = "0.3"
+
+

Then, import them at the top of lib.rs:

+
use num_derive::*;
+use num_traits::*;
+
+

Now add the game logic:

+
impl Game {
+    pub const MAXIMUM_SIZE: usize = (32 * 2) + 1 + (9 * (1 + 1)) + (32 + 1);
+
+    pub fn start(&mut self, players: [Pubkey; 2]) -> Result<()> {
+        require_eq!(self.turn, 0, TicTacToeError::GameAlreadyStarted);
+        self.players = players;
+        self.turn = 1;
+        Ok(())
+    }
+
+    pub fn is_active(&self) -> bool {
+        self.state == GameState::Active
+    }
+
+    fn current_player_index(&self) -> usize {
+        ((self.turn - 1) % 2) as usize
+    }
+
+    pub fn current_player(&self) -> Pubkey {
+        self.players[self.current_player_index()]
+    }
+
+    pub fn play(&mut self, tile: &Tile) -> Result<()> {
+        require!(self.is_active(), TicTacToeError::GameAlreadyOver);
+
+        match tile {
+            tile @ Tile {
+                row: 0..=2,
+                column: 0..=2,
+            } => match self.board[tile.row as usize][tile.column as usize] {
+                Some(_) => return Err(TicTacToeError::TileAlreadySet.into()),
+                None => {
+                    self.board[tile.row as usize][tile.column as usize] =
+                        Some(Sign::from_usize(self.current_player_index()).unwrap());
+                }
+            },
+            _ => return Err(TicTacToeError::TileOutOfBounds.into()),
+        }
+
+        self.update_state();
+
+        if GameState::Active == self.state {
+            self.turn += 1;
+        }
+
+        Ok(())
+    }
+
+    fn is_winning_trio(&self, trio: [(usize, usize); 3]) -> bool {
+        let [first, second, third] = trio;
+        self.board[first.0][first.1].is_some()
+            && self.board[first.0][first.1] == self.board[second.0][second.1]
+            && self.board[first.0][first.1] == self.board[third.0][third.1]
+    }
+
+    fn update_state(&mut self) {
+        for i in 0..=2 {
+            // three of the same in one row
+            if self.is_winning_trio([(i, 0), (i, 1), (i, 2)]) {
+                self.state = GameState::Won {
+                    winner: self.current_player(),
+                };
+                return;
+            }
+            // three of the same in one column
+            if self.is_winning_trio([(0, i), (1, i), (2, i)]) {
+                self.state = GameState::Won {
+                    winner: self.current_player(),
+                };
+                return;
+            }
+        }
+
+        // three of the same in one diagonal
+        if self.is_winning_trio([(0, 0), (1, 1), (2, 2)])
+            || self.is_winning_trio([(0, 2), (1, 1), (2, 0)])
+        {
+            self.state = GameState::Won {
+                winner: self.current_player(),
+            };
+            return;
+        }
+
+        // reaching this code means the game has not been won,
+        // so if there are unfilled tiles left, it's still active
+        for row in 0..=2 {
+            for column in 0..=2 {
+                if self.board[row][column].is_none() {
+                    return;
+                }
+            }
+        }
+
+        // game has not been won
+        // game has no more free tiles
+        // -> game ends in a tie
+        self.state = GameState::Tie;
+    }
+}
+
+

We are not going to explore this code in detail together because it's rather simple rust code. It's just tic-tac-toe after all! Roughly, what happens when play is called:

+
    +
  1. Return error if game is over or +return error if given row or column are outside the 3x3 board or +return error if tile on board is already set
  2. +
  3. Determine current player and set tile to X or O
  4. +
  5. Update game state
  6. +
  7. If game is still active, increase the turn
  8. +
+

Currently, the code doesn't compile because we need to add the Tile

+
#[derive(AnchorSerialize, AnchorDeserialize)]
+pub struct Tile {
+    row: u8,
+    column: u8,
+}
+
+

and the TicTacToeError type.

+
#[error_code]
+pub enum TicTacToeError {
+    TileOutOfBounds,
+    TileAlreadySet,
+    GameAlreadyOver,
+    NotPlayersTurn,
+    GameAlreadyStarted
+}
+
+

The Setup Instruction

+

Before we write any game logic, we can add the instruction that will set up the game in its initial state. Rename the already existing instruction function and accounts struct to setup_game and SetupGame respectively. Now think about which accounts are needed to set up the game. Clearly, we need the game account. Before we can fill it with values, we need to create it. For that, we use the init constraint.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init)]
+    pub game: Account<'info, Game>
+}
+
+

init immediately shouts at us and tells us to add a payer. Why do we need it? Because init creates rent-exempt accounts and someone has to pay for that. Naturally, if we want to take money from someone, we should make them sign as well as mark their account as mutable.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init, payer = player_one)]
+    pub game: Account<'info, Game>,
+    #[account(mut)]
+    pub player_one: Signer<'info>
+}
+
+

init is not happy yet. It wants the system program to be inside the struct because init creates the game account by making a call to that program. So let's add it.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init, payer = player_one)]
+    pub game: Account<'info, Game>,
+    #[account(mut)]
+    pub player_one: Signer<'info>,
+    pub system_program: Program<'info, System>
+}
+
+

There's one more thing to do to complete SetupGame. Every account is created with a fixed amount of space, so we have to add this space to the instruction as well. This is what the comments next to the Game struct indicated.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init, payer = player_one, space = 8 + Game::MAXIMUM_SIZE)]
+    pub game: Account<'info, Game>,
+    #[account(mut)]
+    pub player_one: Signer<'info>,
+    pub system_program: Program<'info, System>
+}
+
+

Let us briefly explain how we arrived at the Game::MAXIMUM_SIZE. Anchor uses the borsh specification to (de)serialize its state accounts.

+
    +
  • Pubkey has a length of 32 bytes so 2*32 = 64
  • +
  • u8 as a vector has a length of 1
  • +
  • the board has a length of (9 * (1 + 1)). We know the board has 9 tiles (-> 9) of type Option which borsh serializes with 1 byte (set to 1 for Some and 0 for None) plus the size of whatever's in the Option. In this case, it's a simple enum with types that don't hold more types so the maximum size of the enum is also just 1 (for its discriminant). In total that means we get 9 (tiles) * (1 (Option) + 1(Sign discriminant)).
  • +
  • state is also an enum so we need 1 byte for the discriminant. We have to init the account with the maximum size and the maximum size of an enum is the size of its biggest variant. In this case that's the winner variant which holds a Pubkey. A Pubkey is 32 bytes long so the size of state is 1 (discriminant) + 32 (winner pubkey) (MAXIMUM_SIZE is a const variable so specifying it in terms of a sum of the sizes of Game's members' fields does not incur any runtime cost).
  • +
+

In addition to the game's size, we have to add another 8 to the space. This is space for the internal discriminator which anchor sets automatically. In short, the discriminator is how anchor can differentiate between different accounts of the same program. For more information, check out the Anchor space reference.

+
+

Anchor Space Reference

+
+
+

(What about using mem::size_of<Game>()? This almost works but not quite. The issue is that borsh will always serialize an option as 1 byte for the variant identifier and then additional x bytes for the content if it's Some. Rust uses null-pointer optimization to make Option's variant identifier 0 bytes when it can, so an option is sometimes just as big as its contents. This is the case with Sign. This means the MAXIMUM_SIZE could also be expressed as mem::size_of<Game>() + 9.)

+
+

And with this, SetupGame is complete and we can move on to the setup_game function. (If you like playing detective, you can pause here and try to figure out why what we just did will not work. Hint: Have a look at the specification of the serialization library Anchor uses. If you cannot figure it out, don't worry. We are going to fix it very soon, together.)

+

Let's start by adding an argument to the setup_game function.

+
pub fn setup_game(ctx: Context<SetupGame>, player_two: Pubkey) -> Result<()> {
+
+}
+
+

Why didn't we just add player_two as an account in the accounts struct? There are two reasons for this. First, adding it there requires a little more space in the transaction that saves whether the account is writable and whether it's a signer. But we care about neither the mutability of the account nor whether it's a signer. We just need its address. This brings us to the second and more important reason: Simultaneous network transactions can affect each other if they share the same accounts. For example, if we add player_two to the accounts struct, during our transaction, no other transaction can edit player_two's account. Therefore, we block all other transactions that want to edit player_two's account, even though we neither want to read from nor write to the account. We just care about its address!

+

Finish the instruction function by setting the game to its initial values:

+
pub fn setup_game(ctx: Context<SetupGame>, player_two: Pubkey) -> Result<()> {
+    ctx.accounts.game.start([ctx.accounts.player_one.key(), player_two])
+}
+
+

Now, run anchor build. On top of compiling your program, this command creates an IDL for your program. You can find it in target/idl. The anchor typescript client can automatically parse this IDL and generate functions based on it. What this means is that each anchor program gets its own typescript client for free! (Technically, you don't have to call anchor build before testing. anchor test will do it for you.)

+

Testing the Setup Instruction

+

Time to test our code! Head over into the tests folder in the root directory. Open the tic-tac-toe.ts file and remove the existing it test. Then, put the following into the describe section:

+
it("setup game!", async () => {
+  const gameKeypair = anchor.web3.Keypair.generate();
+  const playerOne = (program.provider as anchor.AnchorProvider).wallet;
+  const playerTwo = anchor.web3.Keypair.generate();
+  await program.methods
+    .setupGame(playerTwo.publicKey)
+    .accounts({
+      game: gameKeypair.publicKey,
+      playerOne: playerOne.publicKey,
+    })
+    .signers([gameKeypair])
+    .rpc();
+
+  let gameState = await program.account.game.fetch(gameKeypair.publicKey);
+  expect(gameState.turn).to.equal(1);
+  expect(gameState.players).to.eql([playerOne.publicKey, playerTwo.publicKey]);
+  expect(gameState.state).to.eql({ active: {} });
+  expect(gameState.board).to.eql([
+    [null, null, null],
+    [null, null, null],
+    [null, null, null],
+  ]);
+});
+
+

and add this to the top of your file:

+
import { expect } from "chai";
+
+
+

When you adjust your test files it may happen that you'll see errors everywhere. +This is likely because the test file is looking for types from your program that haven't been generated yet. +To generate them, run anchor build. This builds the program and creates the idl and typescript types.

+
+

The test begins by creating some keypairs. Importantly, playerOne is not a keypair but the wallet of the program's provider. The provider details are defined in the Anchor.toml file in the root of the project. The provider serves as the keypair that pays for (and therefore signs) all transactions. +Then, we send the transaction. +The structure of the transaction function is as follows: First come the instruction arguments. For this function, the public key of the second player. Then come the accounts. Lastly, we add a signers array. We have to add the gameKeypair here because whenever an account gets created, it has to sign its creation transaction. We don't have to add playerOne even though we gave it the Signer type in the program because it is the program provider and therefore signs the transaction by default. +We did not have to specify the system_program account. This is because anchor recognizes this account and is able to infer it. This is also true for other known accounts such as the token_program or the rent sysvar account.

+

After the transaction returns, we can fetch the state of the game account. You can fetch account state using the program.account namespace. +Finally, we verify the game has been set up properly by comparing the actual state and the expected state. To learn how Anchor maps the Rust types to the js/ts types, check out the Javascript Anchor Types Reference.

+

Now, run anchor test. This starts up (and subsequently shuts down) a local validator (make sure you don't have one running before) and runs your tests using the test script defined in Anchor.toml.

+
+

If you get the error Error: Unable to read keypair file when running the test, you likely need to generate a Solana keypair using solana-keygen new.

+
+

Playing the game

+

The Play Instruction

+

The Play accounts struct is straightforward. We need the game and a player:

+
#[derive(Accounts)]
+pub struct Play<'info> {
+    #[account(mut)]
+    pub game: Account<'info, Game>,
+    pub player: Signer<'info>,
+}
+
+

player needs to sign or someone else could play for the player.

+

Finally, we can add the play function inside the program module.

+
pub fn play(ctx: Context<Play>, tile: Tile) -> Result<()> {
+    let game = &mut ctx.accounts.game;
+
+    require_keys_eq!(
+        game.current_player(),
+        ctx.accounts.player.key(),
+        TicTacToeError::NotPlayersTurn
+    );
+
+    game.play(&tile)
+}
+
+

We've checked in the accounts struct that the player account has signed the transaction, but we do not check that it is the player we expect. That's what the require_keys_eq check in play is for.

+

Testing the Play Instruction

+

Testing the play instruction works the exact same way. To avoid repeating yourself, create a helper function at the top of the test file:

+
async function play(
+  program: Program<TicTacToe>,
+  game,
+  player,
+  tile,
+  expectedTurn,
+  expectedGameState,
+  expectedBoard
+) {
+  await program.methods
+    .play(tile)
+    .accounts({
+      player: player.publicKey,
+      game,
+    })
+    .signers(player instanceof (anchor.Wallet as any) ? [] : [player])
+    .rpc();
+
+  const gameState = await program.account.game.fetch(game);
+  expect(gameState.turn).to.equal(expectedTurn);
+  expect(gameState.state).to.eql(expectedGameState);
+  expect(gameState.board).to.eql(expectedBoard);
+}
+
+

You can create then a new it test, setup the game like in the previous test, but then keep calling the play function you just added to simulate a complete run of the game. Let's begin with the first turn:

+
it("player one wins", async () => {
+  const gameKeypair = anchor.web3.Keypair.generate();
+  const playerOne = program.provider.wallet;
+  const playerTwo = anchor.web3.Keypair.generate();
+  await program.methods
+    .setupGame(playerTwo.publicKey)
+    .accounts({
+      game: gameKeypair.publicKey,
+      playerOne: playerOne.publicKey,
+    })
+    .signers([gameKeypair])
+    .rpc();
+
+  let gameState = await program.account.game.fetch(gameKeypair.publicKey);
+  expect(gameState.turn).to.equal(1);
+  expect(gameState.players).to.eql([playerOne.publicKey, playerTwo.publicKey]);
+  expect(gameState.state).to.eql({ active: {} });
+  expect(gameState.board).to.eql([
+    [null, null, null],
+    [null, null, null],
+    [null, null, null],
+  ]);
+
+  await play(
+    program,
+    gameKeypair.publicKey,
+    playerOne,
+    { row: 0, column: 0 },
+    2,
+    { active: {} },
+    [
+      [{ x: {} }, null, null],
+      [null, null, null],
+      [null, null, null],
+    ]
+  );
+});
+
+

and run anchor test.

+

You can finish writing the test by yourself (or check out the reference implementation). Try to simulate a win and a tie!

+

Proper testing also includes tests that try to exploit the contract. You can check whether you've protected yourself properly by calling play with unexpected parameters. You can also familiarize yourself with the returned AnchorErrors this way. For example:

+
try {
+  await play(
+    program,
+    gameKeypair.publicKey,
+    playerTwo,
+    { row: 5, column: 1 }, // ERROR: out of bounds row
+    4,
+    { active: {} },
+    [
+      [{ x: {} }, { x: {} }, null],
+      [{ o: {} }, null, null],
+      [null, null, null],
+    ]
+  );
+  // we use this to make sure we definitely throw an error
+  chai.assert(false, "should've failed but didn't ");
+} catch (_err) {
+  expect(_err).to.be.instanceOf(AnchorError);
+  const err: AnchorError = _err;
+  expect(err.error.errorCode.number).to.equal(6000);
+}
+
+

or

+
try {
+  await play(
+    program,
+    gameKeypair.publicKey,
+    playerOne, // ERROR: same player in subsequent turns
+
+    // change sth about the tx because
+    // duplicate tx that come in too fast
+    // after each other may get dropped
+    { row: 1, column: 0 },
+    2,
+    { active: {} },
+    [
+      [{ x: {} }, null, null],
+      [null, null, null],
+      [null, null, null],
+    ]
+  );
+  chai.assert(false, "should've failed but didn't ");
+} catch (_err) {
+  expect(_err).to.be.instanceOf(AnchorError);
+  const err: AnchorError = _err;
+  expect(err.error.errorCode.code).to.equal("NotPlayersTurn");
+  expect(err.error.errorCode.number).to.equal(6003);
+  expect(err.program.equals(program.programId)).is.true;
+  expect(err.error.comparedValues).to.deep.equal([
+    playerTwo.publicKey,
+    playerOne.publicKey,
+  ]);
+}
+
+

Deployment

+

Solana has three main clusters: mainnet-beta, devnet, and testnet. +For developers, devnet and mainnet-beta are the most interesting. devnet is where you test your application in a more realistic environment than localnet. testnet is mostly for validators.

+

We are going to deploy on devnet.

+

Here is your deployment checklist 🚀

+
    +
  1. Run anchor build. Your program keypair is now in target/deploy. Keep this keypair secret. You can reuse it on all clusters.
  2. +
  3. Run anchor keys list to display the keypair's public key and copy it into your declare_id! macro at the top of lib.rs.
  4. +
  5. Run anchor build again. This step is necessary to include the new program id in the binary.
  6. +
  7. Change the provider.cluster variable in Anchor.toml to devnet.
  8. +
  9. Run anchor deploy
  10. +
  11. Run anchor test
  12. +
+

There is more to deployments than this e.g. understanding how the BPFLoader works, how to manage keys, how to upgrade your programs and more. Keep reading to learn more!

+

Program directory organization

+
+

Program Code

+
+

Eventually, some programs become too big to keep them in a single file and it makes sense to break them up.

+

Splitting a program into multiple files works almost the exact same way as splitting up a regular rust program, so if you haven't already, now is the time to read all about that in the rust book.

+

We recommend the following directory structure (using the tic-tac-toe program as an example):

+
.
++-- lib.rs
++-- errors.rs
++-- instructions
+|   +-- play.rs
+|   +-- setup_game.rs
+|   +-- mod.rs
++-- state
+|   +-- game.rs
+|   +-- mod.rs
+
+

The crucial difference to a normal rust layout is the way that instructions have to be imported. The lib.rs file has to import each instruction module with a wildcard import (e.g. use instructions::play::*;). This has to be done because the #[program] macro depends on generated code inside each instruction file.

+

To make the imports shorter you can re-export the instruction modules in the mod.rs file in the instructions directory with the pub use syntax and then import all instructions in the lib.rs file with use instructions::*;.

+

Well done! You've finished the essentials section. You can now move on to the more advanced parts of Anchor.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/the_accounts_struct.html b/anchor_in_depth/the_accounts_struct.html new file mode 100644 index 0000000..6e7f3fe --- /dev/null +++ b/anchor_in_depth/the_accounts_struct.html @@ -0,0 +1,306 @@ + + + + + + The Accounts Struct - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

The Accounts Struct

+

The Accounts struct is where you define which accounts your instruction expects and which constraints these accounts should adhere to. You do this via two constructs: Types and constraints.

+

Types

+
+

Account Types Reference

+
+

Each type has a specific use case in mind. Detailed explanations for the types can be found in the reference. We will briefly explain the most important type here, the Account type.

+

The Account Type

+
+

Account Reference

+
+

The Account type is used when an instruction is interested in the deserialized data of the account. Consider the following example where we set some data in an account:

+
use anchor_lang::prelude::*;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        ctx.accounts.my_account.data = data;
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    data: u64
+}
+
+#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub my_account: Account<'info, MyAccount>
+}
+
+

Account is generic over T. This T is a type you can create yourself to store data. In this example, we have created a struct MyAccount with a single data field to store a u64. Account requires T to implement certain functions (e.g. functions that (de)serialize T). Most of the time, you can use the #[account] attribute to add these functions to your data, as is done in the example.

+

Most importantly, the #[account] attribute sets the owner of that data to the ID (the one we created earlier with declare_id) of the crate #[account] is used in. The Account type can then check for you that the AccountInfo passed into your instruction has its owner field set to the correct program. In this example, MyAccount is declared in our own crate so Account will verify that the owner of my_account equals the address we declared with declare_id.

+

Using Account<'a, T> with non-anchor program accounts

+

There may be cases where you want your program to interact with a non-Anchor program. You can still get all the benefits of Account but you have to write a custom wrapper type instead of using #[account]. For instance, Anchor provides wrapper types for the token program accounts so they can be used with Account.

+
use anchor_lang::prelude::*;
+use anchor_spl::token::TokenAccount;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        if ctx.accounts.token_account.amount > 0 {
+            ctx.accounts.my_account.data = data;
+        }
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    data: u64,
+    mint: Pubkey
+}
+
+#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub my_account: Account<'info, MyAccount>,
+    #[account(
+        constraint = my_account.mint == token_account.mint,
+        has_one = owner
+    )]
+    pub token_account: Account<'info, TokenAccount>,
+    pub owner: Signer<'info>
+}
+
+

To run this example, add anchor-spl = "<version>" to the dependencies section in your Cargo.toml, located in the programs/<your-project-name>/ directory. <version> should be equal to the anchor-lang version you're using.

+

In this example, we set the data field of an account if the caller has admin rights. We decide whether the caller is an admin by checking whether they own admin tokens for the account they want to change. We do most of this via constraints which we will look at in the next section. +The important thing to take away is that we use the TokenAccount type (that wraps around the token program's Account struct and adds the required functions) to make anchor ensure that the incoming account is owned by the token program and to make anchor deserialize it. This means we can use the TokenAccount properties inside our constraints (e.g. token_account.mint) as well as in the instruction function.

+

Check out the reference for the Account type to learn how to implement your own wrapper types for non-anchor programs.

+

Constraints

+
+

Constraints reference

+
+

Account types can do a lot of work for you but they're not dynamic enough to handle all the security checks a secure program requires.

+

Add constraints to an account with the following format:

+
#[account(<constraints>)]
+pub account: AccountType
+
+

Some constraints support custom Errors (we will explore errors later):

+
#[account(...,<constraint> @ MyError::MyErrorVariant, ...)]
+pub account: AccountType
+
+

For example, in the examples above, we used the mut constraint to indicate that my_account should be mutable. We used has_one to check that token_account.owner == owner.key(). And finally we used constraint to check an arbitrary expression; in this case, whether the incoming TokenAccount belongs to the admin mint.

+
#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub my_account: Account<'info, MyAccount>,
+    #[account(
+        constraint = my_account.mint == token_account.mint,
+        has_one = owner
+    )]
+    pub token_account: Account<'info, TokenAccount>,
+    pub owner: Signer<'info>
+}
+
+

You can find information about all constraints in the reference. We will cover some of the most important ones in the milestone project at the end of the Essentials section.

+

Safety checks

+

Two of the Anchor account types, AccountInfo and UncheckedAccount do not implement any checks on the account being passed. Anchor implements safety checks that encourage additional documentation describing why additional checks are not necessary.

+

Attempting to build a program containing the following excerpt with anchor build:

+
#[derive(Accounts)]
+pub struct Initialize<'info> {
+    pub potentially_dangerous: UncheckedAccount<'info>
+}
+
+

will result in an error similar to the following:

+
Error:
+        /anchor/tests/unchecked/programs/unchecked/src/lib.rs:15:8
+        Struct field "potentially_dangerous" is unsafe, but is not documented.
+        Please add a `/// CHECK:` doc comment explaining why no checks through types are necessary.
+        See https://book.anchor-lang.com/anchor_in_depth/the_accounts_struct.html#safety-checks for more information.
+
+

To fix this, write a doc comment describing the potential security implications, e.g.:

+
#[derive(Accounts)]
+pub struct Initialize<'info> {
+    /// CHECK: This is not dangerous because we don't read or write from this account
+    pub potentially_dangerous: UncheckedAccount<'info>
+}
+
+

Note the doc comment needs to be a line or block doc comment (/// or /**) to be interpreted as doc attribute by Rust. Double slash comments (//) are not interpreted as such.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_in_depth/the_program_module.html b/anchor_in_depth/the_program_module.html new file mode 100644 index 0000000..cb94a5b --- /dev/null +++ b/anchor_in_depth/the_program_module.html @@ -0,0 +1,244 @@ + + + + + + The Program Module - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

The Program Module

+

The program module is where you define your business logic. You do so by writing functions which can be called by clients or other programs. You've already seen one example of such a function, the set_data function from the previous section.

+
#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        if ctx.accounts.token_account.amount > 0 {
+            ctx.accounts.my_account.data = data;
+        }
+        Ok(())
+    }
+}
+
+

Context

+
+

Context Reference

+
+

Each endpoint function takes a Context type as its first argument. Through this context argument it can access the accounts (ctx.accounts), the program id (ctx.program_id) of the executing program, and the remaining accounts (ctx.remaining_accounts). remaining_accounts is a vector that contains all accounts that were passed into the instruction but are not declared in the Accounts struct. This is useful when you want your function to handle a variable amount of accounts, e.g. when initializing a game with a variable number of players.

+

Instruction Data

+

If your function requires instruction data, you can add it by adding arguments to the function after the context argument. Anchor will then automatically deserialize the instruction data into the arguments. You can have as many as you like. You can even pass in your own types as long as you use#[derive(AnchorDeserialize)] on them or implement AnchorDeserialize for them yourself. Here's an example with a custom type used as an instruction data arg:

+
...
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: Data) -> Result<()> {
+        ctx.accounts.my_account.data = data.data;
+        ctx.accounts.my_account.age = data.age;
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    pub data: u64,
+    pub age: u8
+}
+
+#[derive(AnchorSerialize, AnchorDeserialize, Eq, PartialEq, Clone, Copy, Debug)]
+pub struct Data {
+    pub data: u64,
+    pub age: u8
+}
+
+...
+
+

Conveniently, #[account] implements Anchor(De)Serialize for MyAccount, so the example above can be simplified.

+
...
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: MyAccount) -> Result<()> {
+        ctx.accounts.my_account.set_inner(data);
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    pub data: u64,
+    pub age: u8
+}
+
+...
+
+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_references/anchor-toml_reference.html b/anchor_references/anchor-toml_reference.html new file mode 100644 index 0000000..6e1fa7c --- /dev/null +++ b/anchor_references/anchor-toml_reference.html @@ -0,0 +1,263 @@ + + + + + + Anchor.toml Reference - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Anchor.toml Reference

+

provider (required)

+

A wallet and cluster that are used for all commands.

+

Example:

+
[provider]
+cluster = "localnet"                    # The cluster used for all commands.
+wallet = "~/.config/solana/id.json"     # The keypair used for all commands.
+
+

scripts (required for testing)

+

Scripts that can be run with anchor run <script>. The test script is executed by anchor test.

+

Example:

+
[scripts]
+test = "yarn run ts-mocha -p ./tsconfig.json -t 1000000 tests/**/*.ts"
+
+

registry

+

The registry that is used in commands related to verifiable builds (e.g. when pushing a verifiable build with anchor publish).

+

Example:

+
[registry]
+url = "https://anchor.projectserum.com"
+
+

programs

+

Example:

+
[programs.localnet]
+my_program = "Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS"
+
+

The addresses of the programs in the workspace.

+

programs.localnet is used during testing on localnet where it's possible to load a program at genesis with the --bpf-program option on solana-test-validator.

+

test

+

startup_wait

+

Increases the time anchor waits for the solana-test-validator to start up. This is, for example, useful if you're cloning (see test.validator.clone) many accounts which increases the validator's startup time.

+

Example:

+
[test]
+startup_wait = 10000
+
+

genesis

+

Makes commands like anchor test start solana-test-validator with a given program already loaded.

+

Example

+
[[test.genesis]]
+address = "9xQeWvG816bUx9EPjHmaT23yvVM2ZWbrrpZb9PusVFin"
+program = "dex.so"
+
+[[test.genesis]]
+address = "22Y43yTVxuUkoRKdm9thyRhQ3SdgQS7c7kB6UNCiaczD"
+program = "swap.so"
+
+

test.validator

+

These options are passed into the options with the same name in the solana-test-validator cli (see solana-test-validator --help) in commands like anchor test.

+
[test.validator]
+url = "https://api.mainnet-beta.solana.com"     # This is the url of the cluster that accounts are cloned from (See `test.validator.clone`).
+warp_slot = 1337                                # Warp the ledger to `warp_slot` after starting the validator. 
+slots_per_epoch = 5                             # Override the number of slots in an epoch.
+rpc_port = 1337                                 # Set JSON RPC on this port, and the next port for the RPC websocket.
+limit_ledger_size = 1337                        # Keep this amount of shreds in root slots.
+ledger = "test-ledger"                          # Set ledger location.
+gossip_port = 1337                              # Gossip port number for the validator.
+gossip_host = "127.0.0.1"                       # Gossip DNS name or IP address for the validator to advertise in gossip.
+faucet_sol = 1337                               # Give the faucet address this much SOL in genesis.
+faucet_port = 1337                              # Enable the faucet on this port.
+dynamic_port_range = "1337 - 13337"             # Range to use for dynamically assigned ports.
+bind_address = "0.0.0.0"                        # IP address to bind the validator ports.
+
+

test.validator.clone

+

Use this to clone an account from the test.validator.clone.url cluster to the cluster of your test. +If address points to a program owned by the "BPF upgradeable loader", anchor (>= 0.23.0) will clone the +program data account of the program for you automatically.

+

Example:

+
[test.validator]
+url = "https://api.mainnet-beta.solana.com"
+
+[[test.validator.clone]]
+address = "7NL2qWArf2BbEBBH1vTRZCsoNqFATTddH6h8GkVvrLpG"
+[[test.validator.clone]]
+address = "2RaN5auQwMdg5efgCaVqpETBV8sacWGR8tkK4m9kjo5r"
+[[test.validator.clone]]
+address = "metaqbxxUerdq28cj1RbAWkYQm3ybzjb6a8bt518x1s" # implicitly also clones PwDiXFxQsGra4sFFTT8r1QWRMd4vfumiWC1jfWNfdYT
+
+

test.validator.account

+

Use this to upload an account from a .json file.

+

Example:

+
[[test.validator.account]]
+address = "Ev8WSPQsGb4wfjybqff5eZNcS3n6HaMsBkMk9suAiuM"
+filename = "some_account.json"
+
+[[test.validator.account]]
+address = "Ev8WSPQsGb4wfjybqff5eZNcS3n6HaMsBkMk9suAiuM"
+filename = "some_other_account.json"
+
+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_references/anchor_references.html b/anchor_references/anchor_references.html new file mode 100644 index 0000000..ff4fb1c --- /dev/null +++ b/anchor_references/anchor_references.html @@ -0,0 +1,178 @@ + + + + + + Anchor References - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Anchor References

+

Is exactly what it says on the tin.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_references/avm.html b/anchor_references/avm.html new file mode 100644 index 0000000..2f73e3c --- /dev/null +++ b/anchor_references/avm.html @@ -0,0 +1,240 @@ + + + + + + AVM Reference - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Anchor Version Manager

+

Anchor Version Manager (avm) is provided to manage multiple installations of the anchor-cli binary. This may be required to produce verifiable builds, or if you'd prefer to work with an alternate version.

+
Anchor version manager
+
+USAGE:
+    avm <SUBCOMMAND>
+
+OPTIONS:
+    -h, --help       Print help information
+    -V, --version    Print version information
+
+SUBCOMMANDS:
+    help         Print this message or the help of the given subcommand(s)
+    install      Install a version of Anchor
+    list         List available versions of Anchor
+    uninstall    Uninstall a version of Anchor
+    use          Use a specific version of Anchor
+
+

Install

+
avm install <version>
+
+

Install the specified version of anchor-cli. The version argument should follow semver versioning. It is also possible to use latest as the version argument to install the latest version.

+

List

+
avm list
+
+

Lists available versions of anchor-cli.

+
0.3.0
+0.4.0
+0.4.1
+0.4.2
+0.4.3
+0.4.4
+0.4.5
+0.5.0
+0.6.0
+0.7.0
+0.8.0
+0.9.0
+0.10.0
+0.11.0
+0.11.1
+0.12.0
+0.13.0
+0.13.1
+0.13.2
+0.14.0
+0.15.0
+0.16.0
+0.16.1
+0.16.2
+0.17.0
+0.18.0
+0.18.2
+0.19.0
+0.20.0  (installed)
+0.20.1  (latest, installed, current)
+
+

Uninstall

+
avm uninstall <version>
+
+

Use

+
avm use <version>
+
+

Use a specific version. This version will remain in use until you change it by calling the same command again. Similarly to avm install, you can also use latest for the version.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_references/cli.html b/anchor_references/cli.html new file mode 100644 index 0000000..3d3461d --- /dev/null +++ b/anchor_references/cli.html @@ -0,0 +1,339 @@ + + + + + + CLI Reference - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

CLI

+

A CLI is provided to support building and managing an Anchor workspace. +For a comprehensive list of commands and options, run anchor -h on any +of the following subcommands.

+
anchor-cli
+
+USAGE:
+    anchor <SUBCOMMAND>
+
+FLAGS:
+    -h, --help       Prints help information
+    -V, --version    Prints version information
+
+SUBCOMMANDS:
+    build      Builds the workspace
+    cluster    Cluster commands
+    deploy     Deploys each program in the workspace
+    expand     Expands the macros of a program or the workspace
+    help       Prints this message or the help of the given subcommand(s)
+    idl        Commands for interacting with interface definitions
+    init       Initializes a workspace
+    migrate    Runs the deploy migration script
+    new        Creates a new program
+    shell      Starts a node shell with an Anchor client setup according to the local config
+    test       Runs integration tests against a localnetwork
+    upgrade    Upgrades a single program. The configured wallet must be the upgrade authority
+    verify     Verifies the on-chain bytecode matches the locally compiled artifact. Run this
+               command inside a program subdirectory, i.e., in the dir containing the program's
+               Cargo.toml
+
+

Build

+
anchor build
+
+

Builds programs in the workspace targeting Solana's BPF runtime and emitting IDLs in the target/idl directory.

+
anchor build --verifiable
+
+

Runs the build inside a docker image so that the output binary is deterministic (assuming a Cargo.lock file is used). This command must be run from within a single crate subdirectory within the workspace. For example, programs/<my-program>/.

+

Cluster

+

Cluster list

+
anchor cluster list
+
+

This lists cluster endpoints:

+
Cluster Endpoints:
+
+* Mainnet - https://solana-api.projectserum.com
+* Mainnet - https://api.mainnet-beta.solana.com
+* Devnet  - https://api.devnet.solana.com
+* Testnet - https://api.testnet.solana.com
+
+

Deploy

+
anchor deploy
+
+

Deploys all programs in the workspace to the configured cluster.

+

::: tip Note +This is different from the solana program deploy command, because every time it's run +it will generate a new program address. +:::

+

Expand

+
anchor expand
+
+

If run inside a program folder, expands the macros of the program.

+

If run in the workspace but outside a program folder, expands the macros of the workspace.

+

If run with the --program-name option, expand only the given program.

+

Idl

+

The idl subcommand provides commands for interacting with interface definition files. +It's recommended to use these commands to store an IDL on chain, at a deterministic +address, as a function of nothing but the program's ID. This +allows us to generate clients for a program using nothing but the program ID.

+

Idl Init

+
anchor idl init -f <target/idl/program.json> <program-id>
+
+

Creates an idl account, writing the given <target/idl/program.json> file into a program owned account. By default, the size of the account is double the size of the IDL, +allowing room for growth in case the idl needs to be upgraded in the future.

+

Idl Fetch

+
anchor idl fetch -o <out-file.json> <program-id>
+
+

Fetches an IDL from the configured blockchain. For example, make sure +your Anchor.toml is pointing to the mainnet cluster and run

+
anchor idl fetch GrAkKfEpTKQuVHG2Y97Y2FF4i7y7Q5AHLK94JBy7Y5yv
+
+

Idl Authority

+
anchor idl authority <program-id>
+
+

Outputs the IDL account's authority. This is the wallet that has the ability to +update the IDL.

+

Idl Erase Authority

+
anchor idl erase-authority -p <program-id>
+
+

Erases the IDL account's authority so that upgrades can no longer occur. The +configured wallet must be the current authority.

+

Idl Upgrade

+
anchor idl upgrade <program-id> -f <target/idl/program.json>
+
+

Upgrades the IDL file on chain to the new target/idl/program.json idl. +The configured wallet must be the current authority.

+
anchor idl set-authority -n <new-authority> -p <program-id>
+
+

Sets a new authority on the IDL account. Both the new-authority and program-id +must be encoded in base 58.

+

Init

+
anchor init
+
+

Initializes a project workspace with the following structure.

+
    +
  • Anchor.toml: Anchor configuration file.
  • +
  • Cargo.toml: Rust workspace configuration file.
  • +
  • package.json: JavaScript dependencies file.
  • +
  • programs/: Directory for Solana program crates.
  • +
  • app/: Directory for your application frontend.
  • +
  • tests/: Directory for JavaScript integration tests.
  • +
  • migrations/deploy.js: Deploy script.
  • +
+

Migrate

+
anchor migrate
+
+

Runs the deploy script located at migrations/deploy.js, injecting a provider configured +from the workspace's Anchor.toml. For example,

+
// File: migrations/deploys.js
+
+const anchor = require("@coral-xyz/anchor");
+
+module.exports = async function (provider) {
+  anchor.setProvider(provider);
+
+  // Add your deploy script here.
+};
+
+

Migrations are a new feature +and only support this simple deploy script at the moment.

+

New

+
anchor new <program-name>
+
+

Creates a new program in the workspace's programs/ directory initialized with boilerplate.

+

Shell

+
anchor shell
+
+

Starts a node js shell with an Anchor client setup according to the local config. This client can be used to interact with deployed Solana programs in the workspace.

+

Test

+
anchor test
+
+

Run an integration test suit against the configured cluster, deploying new versions +of all workspace programs before running them.

+

If the configured network is a localnet, then automatically starts the localnetwork and runs +the test.

+
+

Note: Be sure to shutdown any other local validators, otherwise anchor test will fail to run.

+

If you'd prefer to run the program against your local validator use anchor test --skip-local-validator.

+
+

When running tests we stream program logs to .anchor/program-logs/<address>.<program-name>.log

+
+

Note: The Anchor workflow recommends +to test your program using integration tests in a language other +than Rust to make sure that bugs related to syntax misunderstandings +are coverable with tests and not just replicated in tests.

+
+

Upgrade

+
anchor upgrade <target/deploy/program.so> --program-id <program-id>
+
+

Uses Solana's upgradeable BPF loader to upgrade the on chain program code.

+

Verify

+
anchor verify <program-id>
+
+

Verifies the on-chain bytecode matches the locally compiled artifact.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_references/javascript_anchor_types_reference.html b/anchor_references/javascript_anchor_types_reference.html new file mode 100644 index 0000000..1abca47 --- /dev/null +++ b/anchor_references/javascript_anchor_types_reference.html @@ -0,0 +1,322 @@ + + + + + + Javascript Anchor Types Reference - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Javascript Anchor Types Reference

+

This reference shows you how anchor maps rust types to javascript/typescript types in the client.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Rust TypeJavascript TypeExampleNote
boolbool +
await program
+    .methods
+    .init(true)
+    .rpc();
+
u64/u128/i64/i128anchor.BN +
await program
+    .methods
+    .init(new anchor.BN(99))
+    .rpc();
+
+ https://github.com/indutny/bn.js/ +
u8/u16/u32/i8/i16/i32number +
await program
+    .methods
+    .init(99)
+    .rpc();
+
f32/f64number +
await program
+    .methods
+    .init(1.0)
+    .rpc();
+
Option<T>null or T +
await program
+    .methods
+    .init(null)
+    .rpc();
+
Enum{ variantName: {} } +
// Rust
+enum MyEnum { One, Two };
+// JS
+await program
+    .methods
+    .init({ one: {} })
+    .rpc();
+
+
// Rust 
+enum MyEnum { One: { val: u64 }, Two };
+// JS
+await program
+    .methods
+    .init({ one: { val: 99 } })
+    .rpc();
+
+
+ No support for tuple variants +
Struct{ val: {} } +
// Rust
+struct MyStruct { val: u64 };
+// JS
+await program
+    .methods
+    .init({ val: 99 })
+    .rpc();
+
+
+ No support for tuple structs +
[T; N][ T ] +
await program
+    .methods
+    .init([1,2,3])
+    .rpc();
+
Stringstring +
await program
+    .methods
+    .init("hello")
+    .rpc();
+
Vec<T>[ T ] +
await program
+    .methods
+    .init([1,2,3])
+    .rpc();
+
+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_references/reference_links.html b/anchor_references/reference_links.html new file mode 100644 index 0000000..d1c8e82 --- /dev/null +++ b/anchor_references/reference_links.html @@ -0,0 +1,176 @@ + + + + + + Code References - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + + +
+ + + +
+ + + + + + + + + + + + diff --git a/anchor_references/space.html b/anchor_references/space.html new file mode 100644 index 0000000..af84b0e --- /dev/null +++ b/anchor_references/space.html @@ -0,0 +1,225 @@ + + + + + + Space Reference - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Space Reference

+

This reference tells you how much space you should allocate for an account. +This only applies to accounts that don't use zero-copy. zero-copy uses repr(C) with a pointer cast, +so there the C layout applies.

+

In addition to the space for the account data, you have to add 8 to the space constraint for Anchor's internal discriminator (see the example).

+ + + + + + + + + + + + + + + +
TypesSpace in bytesDetails/Example
bool1would only require 1 bit but still uses 1 byte
u8/i81
u16/i162
u32/i324
u64/i648
u128/i12816
[T;amount]space(T) * amounte.g. space([u16;32]) = 2 * 32 = 64
Pubkey32
Vec<T>4 + (space(T) * amount)Account size is fixed so account should be initialized with sufficient space from the beginning
String4 + length of string in bytesAccount size is fixed so account should be initialized with sufficient space from the beginning
Option<T>1 + (space(T))
Enum1 + Largest Variant Sizee.g. Enum { A, B { val: u8 }, C { val: u16 } } -> 1 + space(u16) = 3
f324serialization will fail for NaN
f648serialization will fail for NaN
+

Example

+
#[account]
+pub struct MyData {
+    pub val: u16,
+    pub state: GameState,
+    pub players: Vec<Pubkey> // we want to support up to 10 players
+}
+
+impl MyData {
+    pub const MAX_SIZE: usize = 2 + (1 + 32) + (4 + 10 * 32);
+}
+
+#[derive(AnchorSerialize, AnchorDeserialize, Clone, PartialEq, Eq)]
+pub enum GameState {
+    Active,
+    Tie,
+    Won { winner: Pubkey },
+}
+
+#[derive(Accounts)]
+pub struct InitializeMyData<'info> {
+    // Note that we have to add 8 to the space for the internal anchor
+    #[account(init, payer = signer, space = 8 + MyData::MAX_SIZE)]
+    pub acc: Account<'info, MyData>,
+    pub signer: Signer<'info>,
+    pub system_program: Program<'info, System>
+}
+
+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/ayu-highlight.css b/ayu-highlight.css new file mode 100644 index 0000000..0c45c6f --- /dev/null +++ b/ayu-highlight.css @@ -0,0 +1,79 @@ +/* +Based off of the Ayu theme +Original by Dempfi (https://github.com/dempfi/ayu) +*/ + +.hljs { + display: block; + overflow-x: auto; + background: #191f26; + color: #e6e1cf; + padding: 0.5em; +} + +.hljs-comment, +.hljs-quote { + color: #5c6773; + font-style: italic; +} + +.hljs-variable, +.hljs-template-variable, +.hljs-attribute, +.hljs-attr, +.hljs-regexp, +.hljs-link, +.hljs-selector-id, +.hljs-selector-class { + color: #ff7733; +} + +.hljs-number, +.hljs-meta, +.hljs-builtin-name, +.hljs-literal, +.hljs-type, +.hljs-params { + color: #ffee99; +} + +.hljs-string, +.hljs-bullet { + color: #b8cc52; +} + +.hljs-title, +.hljs-built_in, +.hljs-section { + color: #ffb454; +} + +.hljs-keyword, +.hljs-selector-tag, +.hljs-symbol { + color: #ff7733; +} + +.hljs-name { + color: #36a3d9; +} + +.hljs-tag { + color: #00568d; +} + +.hljs-emphasis { + font-style: italic; +} + +.hljs-strong { + font-weight: bold; +} + +.hljs-addition { + color: #91b362; +} + +.hljs-deletion { + color: #d96c75; +} diff --git a/book.js b/book.js new file mode 100644 index 0000000..d40440c --- /dev/null +++ b/book.js @@ -0,0 +1,679 @@ +"use strict"; + +// Fix back button cache problem +window.onunload = function () { }; + +// Global variable, shared between modules +function playground_text(playground) { + let code_block = playground.querySelector("code"); + + if (window.ace && code_block.classList.contains("editable")) { + let editor = window.ace.edit(code_block); + return editor.getValue(); + } else { + return code_block.textContent; + } +} + +(function codeSnippets() { + function fetch_with_timeout(url, options, timeout = 6000) { + return Promise.race([ + fetch(url, options), + new Promise((_, reject) => setTimeout(() => reject(new Error('timeout')), timeout)) + ]); + } + + var playgrounds = Array.from(document.querySelectorAll(".playground")); + if (playgrounds.length > 0) { + fetch_with_timeout("https://play.rust-lang.org/meta/crates", { + headers: { + 'Content-Type': "application/json", + }, + method: 'POST', + mode: 'cors', + }) + .then(response => response.json()) + .then(response => { + // get list of crates available in the rust playground + let playground_crates = response.crates.map(item => item["id"]); + playgrounds.forEach(block => handle_crate_list_update(block, playground_crates)); + }); + } + + function handle_crate_list_update(playground_block, playground_crates) { + // update the play buttons after receiving the response + update_play_button(playground_block, playground_crates); + + // and install on change listener to dynamically update ACE editors + if (window.ace) { + let code_block = playground_block.querySelector("code"); + if (code_block.classList.contains("editable")) { + let editor = window.ace.edit(code_block); + editor.addEventListener("change", function (e) { + update_play_button(playground_block, playground_crates); + }); + // add Ctrl-Enter command to execute rust code + editor.commands.addCommand({ + name: "run", + bindKey: { + win: "Ctrl-Enter", + mac: "Ctrl-Enter" + }, + exec: _editor => run_rust_code(playground_block) + }); + } + } + } + + // updates the visibility of play button based on `no_run` class and + // used crates vs ones available on http://play.rust-lang.org + function update_play_button(pre_block, playground_crates) { + var play_button = pre_block.querySelector(".play-button"); + + // skip if code is `no_run` + if (pre_block.querySelector('code').classList.contains("no_run")) { + play_button.classList.add("hidden"); + return; + } + + // get list of `extern crate`'s from snippet + var txt = playground_text(pre_block); + var re = /extern\s+crate\s+([a-zA-Z_0-9]+)\s*;/g; + var snippet_crates = []; + var item; + while (item = re.exec(txt)) { + snippet_crates.push(item[1]); + } + + // check if all used crates are available on play.rust-lang.org + var all_available = snippet_crates.every(function (elem) { + return playground_crates.indexOf(elem) > -1; + }); + + if (all_available) { + play_button.classList.remove("hidden"); + } else { + play_button.classList.add("hidden"); + } + } + + function run_rust_code(code_block) { + var result_block = code_block.querySelector(".result"); + if (!result_block) { + result_block = document.createElement('code'); + result_block.className = 'result hljs language-bash'; + + code_block.append(result_block); + } + + let text = playground_text(code_block); + let classes = code_block.querySelector('code').classList; + let edition = "2015"; + if(classes.contains("edition2018")) { + edition = "2018"; + } else if(classes.contains("edition2021")) { + edition = "2021"; + } + var params = { + version: "stable", + optimize: "0", + code: text, + edition: edition + }; + + if (text.indexOf("#![feature") !== -1) { + params.version = "nightly"; + } + + result_block.innerText = "Running..."; + + fetch_with_timeout("https://play.rust-lang.org/evaluate.json", { + headers: { + 'Content-Type': "application/json", + }, + method: 'POST', + mode: 'cors', + body: JSON.stringify(params) + }) + .then(response => response.json()) + .then(response => { + if (response.result.trim() === '') { + result_block.innerText = "No output"; + result_block.classList.add("result-no-output"); + } else { + result_block.innerText = response.result; + result_block.classList.remove("result-no-output"); + } + }) + .catch(error => result_block.innerText = "Playground Communication: " + error.message); + } + + // Syntax highlighting Configuration + hljs.configure({ + tabReplace: ' ', // 4 spaces + languages: [], // Languages used for auto-detection + }); + + let code_nodes = Array + .from(document.querySelectorAll('code')) + // Don't highlight `inline code` blocks in headers. + .filter(function (node) {return !node.parentElement.classList.contains("header"); }); + + if (window.ace) { + // language-rust class needs to be removed for editable + // blocks or highlightjs will capture events + code_nodes + .filter(function (node) {return node.classList.contains("editable"); }) + .forEach(function (block) { block.classList.remove('language-rust'); }); + + Array + code_nodes + .filter(function (node) {return !node.classList.contains("editable"); }) + .forEach(function (block) { hljs.highlightBlock(block); }); + } else { + code_nodes.forEach(function (block) { hljs.highlightBlock(block); }); + } + + // Adding the hljs class gives code blocks the color css + // even if highlighting doesn't apply + code_nodes.forEach(function (block) { block.classList.add('hljs'); }); + + Array.from(document.querySelectorAll("code.language-rust")).forEach(function (block) { + + var lines = Array.from(block.querySelectorAll('.boring')); + // If no lines were hidden, return + if (!lines.length) { return; } + block.classList.add("hide-boring"); + + var buttons = document.createElement('div'); + buttons.className = 'buttons'; + buttons.innerHTML = ""; + + // add expand button + var pre_block = block.parentNode; + pre_block.insertBefore(buttons, pre_block.firstChild); + + pre_block.querySelector('.buttons').addEventListener('click', function (e) { + if (e.target.classList.contains('fa-eye')) { + e.target.classList.remove('fa-eye'); + e.target.classList.add('fa-eye-slash'); + e.target.title = 'Hide lines'; + e.target.setAttribute('aria-label', e.target.title); + + block.classList.remove('hide-boring'); + } else if (e.target.classList.contains('fa-eye-slash')) { + e.target.classList.remove('fa-eye-slash'); + e.target.classList.add('fa-eye'); + e.target.title = 'Show hidden lines'; + e.target.setAttribute('aria-label', e.target.title); + + block.classList.add('hide-boring'); + } + }); + }); + + if (window.playground_copyable) { + Array.from(document.querySelectorAll('pre code')).forEach(function (block) { + var pre_block = block.parentNode; + if (!pre_block.classList.contains('playground')) { + var buttons = pre_block.querySelector(".buttons"); + if (!buttons) { + buttons = document.createElement('div'); + buttons.className = 'buttons'; + pre_block.insertBefore(buttons, pre_block.firstChild); + } + + var clipButton = document.createElement('button'); + clipButton.className = 'fa fa-copy clip-button'; + clipButton.title = 'Copy to clipboard'; + clipButton.setAttribute('aria-label', clipButton.title); + clipButton.innerHTML = ''; + + buttons.insertBefore(clipButton, buttons.firstChild); + } + }); + } + + // Process playground code blocks + Array.from(document.querySelectorAll(".playground")).forEach(function (pre_block) { + // Add play button + var buttons = pre_block.querySelector(".buttons"); + if (!buttons) { + buttons = document.createElement('div'); + buttons.className = 'buttons'; + pre_block.insertBefore(buttons, pre_block.firstChild); + } + + var runCodeButton = document.createElement('button'); + runCodeButton.className = 'fa fa-play play-button'; + runCodeButton.hidden = true; + runCodeButton.title = 'Run this code'; + runCodeButton.setAttribute('aria-label', runCodeButton.title); + + buttons.insertBefore(runCodeButton, buttons.firstChild); + runCodeButton.addEventListener('click', function (e) { + run_rust_code(pre_block); + }); + + if (window.playground_copyable) { + var copyCodeClipboardButton = document.createElement('button'); + copyCodeClipboardButton.className = 'fa fa-copy clip-button'; + copyCodeClipboardButton.innerHTML = ''; + copyCodeClipboardButton.title = 'Copy to clipboard'; + copyCodeClipboardButton.setAttribute('aria-label', copyCodeClipboardButton.title); + + buttons.insertBefore(copyCodeClipboardButton, buttons.firstChild); + } + + let code_block = pre_block.querySelector("code"); + if (window.ace && code_block.classList.contains("editable")) { + var undoChangesButton = document.createElement('button'); + undoChangesButton.className = 'fa fa-history reset-button'; + undoChangesButton.title = 'Undo changes'; + undoChangesButton.setAttribute('aria-label', undoChangesButton.title); + + buttons.insertBefore(undoChangesButton, buttons.firstChild); + + undoChangesButton.addEventListener('click', function () { + let editor = window.ace.edit(code_block); + editor.setValue(editor.originalCode); + editor.clearSelection(); + }); + } + }); +})(); + +(function themes() { + var html = document.querySelector('html'); + var themeToggleButton = document.getElementById('theme-toggle'); + var themePopup = document.getElementById('theme-list'); + var themeColorMetaTag = document.querySelector('meta[name="theme-color"]'); + var stylesheets = { + ayuHighlight: document.querySelector("[href$='ayu-highlight.css']"), + tomorrowNight: document.querySelector("[href$='tomorrow-night.css']"), + highlight: document.querySelector("[href$='highlight.css']"), + }; + + function showThemes() { + themePopup.style.display = 'block'; + themeToggleButton.setAttribute('aria-expanded', true); + themePopup.querySelector("button#" + get_theme()).focus(); + } + + function hideThemes() { + themePopup.style.display = 'none'; + themeToggleButton.setAttribute('aria-expanded', false); + themeToggleButton.focus(); + } + + function get_theme() { + var theme; + try { theme = localStorage.getItem('mdbook-theme'); } catch (e) { } + if (theme === null || theme === undefined) { + return default_theme; + } else { + return theme; + } + } + + function set_theme(theme, store = true) { + let ace_theme; + + if (theme == 'coal' || theme == 'navy') { + stylesheets.ayuHighlight.disabled = true; + stylesheets.tomorrowNight.disabled = false; + stylesheets.highlight.disabled = true; + + ace_theme = "ace/theme/tomorrow_night"; + } else if (theme == 'ayu') { + stylesheets.ayuHighlight.disabled = false; + stylesheets.tomorrowNight.disabled = true; + stylesheets.highlight.disabled = true; + ace_theme = "ace/theme/tomorrow_night"; + } else { + stylesheets.ayuHighlight.disabled = true; + stylesheets.tomorrowNight.disabled = true; + stylesheets.highlight.disabled = false; + ace_theme = "ace/theme/dawn"; + } + + setTimeout(function () { + themeColorMetaTag.content = getComputedStyle(document.body).backgroundColor; + }, 1); + + if (window.ace && window.editors) { + window.editors.forEach(function (editor) { + editor.setTheme(ace_theme); + }); + } + + var previousTheme = get_theme(); + + if (store) { + try { localStorage.setItem('mdbook-theme', theme); } catch (e) { } + } + + html.classList.remove(previousTheme); + html.classList.add(theme); + } + + // Set theme + var theme = get_theme(); + + set_theme(theme, false); + + themeToggleButton.addEventListener('click', function () { + if (themePopup.style.display === 'block') { + hideThemes(); + } else { + showThemes(); + } + }); + + themePopup.addEventListener('click', function (e) { + var theme; + if (e.target.className === "theme") { + theme = e.target.id; + } else if (e.target.parentElement.className === "theme") { + theme = e.target.parentElement.id; + } else { + return; + } + set_theme(theme); + }); + + themePopup.addEventListener('focusout', function(e) { + // e.relatedTarget is null in Safari and Firefox on macOS (see workaround below) + if (!!e.relatedTarget && !themeToggleButton.contains(e.relatedTarget) && !themePopup.contains(e.relatedTarget)) { + hideThemes(); + } + }); + + // Should not be needed, but it works around an issue on macOS & iOS: https://github.com/rust-lang/mdBook/issues/628 + document.addEventListener('click', function(e) { + if (themePopup.style.display === 'block' && !themeToggleButton.contains(e.target) && !themePopup.contains(e.target)) { + hideThemes(); + } + }); + + document.addEventListener('keydown', function (e) { + if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey) { return; } + if (!themePopup.contains(e.target)) { return; } + + switch (e.key) { + case 'Escape': + e.preventDefault(); + hideThemes(); + break; + case 'ArrowUp': + e.preventDefault(); + var li = document.activeElement.parentElement; + if (li && li.previousElementSibling) { + li.previousElementSibling.querySelector('button').focus(); + } + break; + case 'ArrowDown': + e.preventDefault(); + var li = document.activeElement.parentElement; + if (li && li.nextElementSibling) { + li.nextElementSibling.querySelector('button').focus(); + } + break; + case 'Home': + e.preventDefault(); + themePopup.querySelector('li:first-child button').focus(); + break; + case 'End': + e.preventDefault(); + themePopup.querySelector('li:last-child button').focus(); + break; + } + }); +})(); + +(function sidebar() { + var html = document.querySelector("html"); + var sidebar = document.getElementById("sidebar"); + var sidebarLinks = document.querySelectorAll('#sidebar a'); + var sidebarToggleButton = document.getElementById("sidebar-toggle"); + var sidebarResizeHandle = document.getElementById("sidebar-resize-handle"); + var firstContact = null; + + function showSidebar() { + html.classList.remove('sidebar-hidden') + html.classList.add('sidebar-visible'); + Array.from(sidebarLinks).forEach(function (link) { + link.setAttribute('tabIndex', 0); + }); + sidebarToggleButton.setAttribute('aria-expanded', true); + sidebar.setAttribute('aria-hidden', false); + try { localStorage.setItem('mdbook-sidebar', 'visible'); } catch (e) { } + } + + + var sidebarAnchorToggles = document.querySelectorAll('#sidebar a.toggle'); + + function toggleSection(ev) { + ev.currentTarget.parentElement.classList.toggle('expanded'); + } + + Array.from(sidebarAnchorToggles).forEach(function (el) { + el.addEventListener('click', toggleSection); + }); + + function hideSidebar() { + html.classList.remove('sidebar-visible') + html.classList.add('sidebar-hidden'); + Array.from(sidebarLinks).forEach(function (link) { + link.setAttribute('tabIndex', -1); + }); + sidebarToggleButton.setAttribute('aria-expanded', false); + sidebar.setAttribute('aria-hidden', true); + try { localStorage.setItem('mdbook-sidebar', 'hidden'); } catch (e) { } + } + + // Toggle sidebar + sidebarToggleButton.addEventListener('click', function sidebarToggle() { + if (html.classList.contains("sidebar-hidden")) { + var current_width = parseInt( + document.documentElement.style.getPropertyValue('--sidebar-width'), 10); + if (current_width < 150) { + document.documentElement.style.setProperty('--sidebar-width', '150px'); + } + showSidebar(); + } else if (html.classList.contains("sidebar-visible")) { + hideSidebar(); + } else { + if (getComputedStyle(sidebar)['transform'] === 'none') { + hideSidebar(); + } else { + showSidebar(); + } + } + }); + + sidebarResizeHandle.addEventListener('mousedown', initResize, false); + + function initResize(e) { + window.addEventListener('mousemove', resize, false); + window.addEventListener('mouseup', stopResize, false); + html.classList.add('sidebar-resizing'); + } + function resize(e) { + var pos = (e.clientX - sidebar.offsetLeft); + if (pos < 20) { + hideSidebar(); + } else { + if (html.classList.contains("sidebar-hidden")) { + showSidebar(); + } + pos = Math.min(pos, window.innerWidth - 100); + document.documentElement.style.setProperty('--sidebar-width', pos + 'px'); + } + } + //on mouseup remove windows functions mousemove & mouseup + function stopResize(e) { + html.classList.remove('sidebar-resizing'); + window.removeEventListener('mousemove', resize, false); + window.removeEventListener('mouseup', stopResize, false); + } + + document.addEventListener('touchstart', function (e) { + firstContact = { + x: e.touches[0].clientX, + time: Date.now() + }; + }, { passive: true }); + + document.addEventListener('touchmove', function (e) { + if (!firstContact) + return; + + var curX = e.touches[0].clientX; + var xDiff = curX - firstContact.x, + tDiff = Date.now() - firstContact.time; + + if (tDiff < 250 && Math.abs(xDiff) >= 150) { + if (xDiff >= 0 && firstContact.x < Math.min(document.body.clientWidth * 0.25, 300)) + showSidebar(); + else if (xDiff < 0 && curX < 300) + hideSidebar(); + + firstContact = null; + } + }, { passive: true }); + + // Scroll sidebar to current active section + var activeSection = document.getElementById("sidebar").querySelector(".active"); + if (activeSection) { + // https://developer.mozilla.org/en-US/docs/Web/API/Element/scrollIntoView + activeSection.scrollIntoView({ block: 'center' }); + } +})(); + +(function chapterNavigation() { + document.addEventListener('keydown', function (e) { + if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey) { return; } + if (window.search && window.search.hasFocus()) { return; } + + switch (e.key) { + case 'ArrowRight': + e.preventDefault(); + var nextButton = document.querySelector('.nav-chapters.next'); + if (nextButton) { + window.location.href = nextButton.href; + } + break; + case 'ArrowLeft': + e.preventDefault(); + var previousButton = document.querySelector('.nav-chapters.previous'); + if (previousButton) { + window.location.href = previousButton.href; + } + break; + } + }); +})(); + +(function clipboard() { + var clipButtons = document.querySelectorAll('.clip-button'); + + function hideTooltip(elem) { + elem.firstChild.innerText = ""; + elem.className = 'fa fa-copy clip-button'; + } + + function showTooltip(elem, msg) { + elem.firstChild.innerText = msg; + elem.className = 'fa fa-copy tooltipped'; + } + + var clipboardSnippets = new ClipboardJS('.clip-button', { + text: function (trigger) { + hideTooltip(trigger); + let playground = trigger.closest("pre"); + return playground_text(playground); + } + }); + + Array.from(clipButtons).forEach(function (clipButton) { + clipButton.addEventListener('mouseout', function (e) { + hideTooltip(e.currentTarget); + }); + }); + + clipboardSnippets.on('success', function (e) { + e.clearSelection(); + showTooltip(e.trigger, "Copied!"); + }); + + clipboardSnippets.on('error', function (e) { + showTooltip(e.trigger, "Clipboard error!"); + }); +})(); + +(function scrollToTop () { + var menuTitle = document.querySelector('.menu-title'); + + menuTitle.addEventListener('click', function () { + document.scrollingElement.scrollTo({ top: 0, behavior: 'smooth' }); + }); +})(); + +(function controllMenu() { + var menu = document.getElementById('menu-bar'); + + (function controllPosition() { + var scrollTop = document.scrollingElement.scrollTop; + var prevScrollTop = scrollTop; + var minMenuY = -menu.clientHeight - 50; + // When the script loads, the page can be at any scroll (e.g. if you reforesh it). + menu.style.top = scrollTop + 'px'; + // Same as parseInt(menu.style.top.slice(0, -2), but faster + var topCache = menu.style.top.slice(0, -2); + menu.classList.remove('sticky'); + var stickyCache = false; // Same as menu.classList.contains('sticky'), but faster + document.addEventListener('scroll', function () { + scrollTop = Math.max(document.scrollingElement.scrollTop, 0); + // `null` means that it doesn't need to be updated + var nextSticky = null; + var nextTop = null; + var scrollDown = scrollTop > prevScrollTop; + var menuPosAbsoluteY = topCache - scrollTop; + if (scrollDown) { + nextSticky = false; + if (menuPosAbsoluteY > 0) { + nextTop = prevScrollTop; + } + } else { + if (menuPosAbsoluteY > 0) { + nextSticky = true; + } else if (menuPosAbsoluteY < minMenuY) { + nextTop = prevScrollTop + minMenuY; + } + } + if (nextSticky === true && stickyCache === false) { + menu.classList.add('sticky'); + stickyCache = true; + } else if (nextSticky === false && stickyCache === true) { + menu.classList.remove('sticky'); + stickyCache = false; + } + if (nextTop !== null) { + menu.style.top = nextTop + 'px'; + topCache = nextTop; + } + prevScrollTop = scrollTop; + }, { passive: true }); + })(); + (function controllBorder() { + menu.classList.remove('bordered'); + document.addEventListener('scroll', function () { + if (menu.offsetTop === 0) { + menu.classList.remove('bordered'); + } else { + menu.classList.add('bordered'); + } + }, { passive: true }); 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+} + +/* Menu Bar */ + +#menu-bar, +#menu-bar-hover-placeholder { + z-index: 101; + margin: auto calc(0px - var(--page-padding)); +} +#menu-bar { + position: relative; + display: flex; + flex-wrap: wrap; + background-color: var(--bg); + border-bottom-color: var(--bg); + border-bottom-width: 1px; + border-bottom-style: solid; +} +#menu-bar.sticky, +.js #menu-bar-hover-placeholder:hover + #menu-bar, +.js #menu-bar:hover, +.js.sidebar-visible #menu-bar { + position: -webkit-sticky; + position: sticky; + top: 0 !important; +} +#menu-bar-hover-placeholder { + position: sticky; + position: -webkit-sticky; + top: 0; + height: var(--menu-bar-height); +} +#menu-bar.bordered { + border-bottom-color: var(--table-border-color); +} +#menu-bar i, #menu-bar .icon-button { + position: relative; + padding: 0 8px; + z-index: 10; + line-height: var(--menu-bar-height); + cursor: pointer; + transition: color 0.5s; +} +@media only screen and (max-width: 420px) { + #menu-bar i, #menu-bar .icon-button { + padding: 0 5px; + } +} + +.icon-button { + border: none; + background: none; + padding: 0; + color: inherit; +} +.icon-button i { + margin: 0; +} + +.right-buttons { + margin: 0 15px; +} +.right-buttons a { + text-decoration: none; +} + +.left-buttons { + display: flex; + margin: 0 5px; +} +.no-js .left-buttons { + display: none; +} + +.menu-title { + display: inline-block; + font-weight: 200; + font-size: 2.4rem; + line-height: var(--menu-bar-height); + text-align: center; + margin: 0; + flex: 1; + white-space: nowrap; + overflow: hidden; + text-overflow: ellipsis; +} +.js .menu-title { + cursor: pointer; +} + +.menu-bar, +.menu-bar:visited, +.nav-chapters, +.nav-chapters:visited, +.mobile-nav-chapters, +.mobile-nav-chapters:visited, +.menu-bar .icon-button, +.menu-bar a i { + color: var(--icons); +} + +.menu-bar i:hover, +.menu-bar .icon-button:hover, +.nav-chapters:hover, +.mobile-nav-chapters i:hover { + color: var(--icons-hover); +} + +/* Nav Icons */ + +.nav-chapters { + font-size: 2.5em; + text-align: center; + text-decoration: none; + + position: fixed; + top: 0; + bottom: 0; + margin: 0; + max-width: 150px; + min-width: 90px; + + display: flex; + justify-content: center; + align-content: center; + flex-direction: column; + + transition: color 0.5s, background-color 0.5s; +} + +.nav-chapters:hover { + text-decoration: none; + background-color: var(--theme-hover); + transition: background-color 0.15s, color 0.15s; +} + +.nav-wrapper { + margin-top: 50px; + display: none; +} + +.mobile-nav-chapters { + font-size: 2.5em; + text-align: center; + text-decoration: none; + width: 90px; + border-radius: 5px; + background-color: var(--sidebar-bg); +} + +.previous { + float: left; +} + +.next { + float: right; + right: var(--page-padding); +} + +@media only screen and (max-width: 1080px) { + .nav-wide-wrapper { display: none; } + .nav-wrapper { display: block; } +} + +@media only screen and (max-width: 1380px) { + .sidebar-visible .nav-wide-wrapper { display: none; } + .sidebar-visible .nav-wrapper { display: block; } +} + +/* Inline code */ + +:not(pre) > .hljs { + display: inline; + padding: 0.1em 0.3em; + border-radius: 3px; +} + +:not(pre):not(a) > .hljs { + color: var(--inline-code-color); + overflow-x: initial; +} + +a:hover > .hljs { + text-decoration: underline; +} + +pre { + position: relative; +} +pre > .buttons { + position: absolute; + z-index: 100; + right: 5px; + top: 5px; + + color: var(--sidebar-fg); + cursor: pointer; +} +pre > .buttons :hover { + color: var(--sidebar-active); +} +pre > .buttons i { + margin-left: 8px; +} +pre > .buttons button { + color: inherit; + background: transparent; + border: none; + cursor: inherit; +} +pre > .result { + margin-top: 10px; +} + +/* Search */ + +#searchresults a { + text-decoration: none; +} + +mark { + border-radius: 2px; + padding: 0 3px 1px 3px; + margin: 0 -3px -1px -3px; + background-color: var(--search-mark-bg); + transition: background-color 300ms linear; + cursor: pointer; +} + +mark.fade-out { + background-color: rgba(0,0,0,0) !important; + cursor: auto; +} + +.searchbar-outer { + margin-left: auto; + margin-right: auto; + max-width: var(--content-max-width); +} + +#searchbar { + width: 100%; + margin: 5px auto 0px auto; + padding: 10px 16px; + transition: box-shadow 300ms ease-in-out; + border: 1px solid var(--searchbar-border-color); + border-radius: 3px; + background-color: var(--searchbar-bg); + color: var(--searchbar-fg); +} +#searchbar:focus, +#searchbar.active { + box-shadow: 0 0 3px var(--searchbar-shadow-color); +} + +.searchresults-header { + font-weight: bold; + font-size: 1em; + padding: 18px 0 0 5px; + color: var(--searchresults-header-fg); +} + +.searchresults-outer { + margin-left: auto; + margin-right: auto; + max-width: var(--content-max-width); + border-bottom: 1px dashed var(--searchresults-border-color); +} + +ul#searchresults { + list-style: none; + padding-left: 20px; +} +ul#searchresults li { + margin: 10px 0px; + padding: 2px; + border-radius: 2px; +} +ul#searchresults li.focus { + background-color: var(--searchresults-li-bg); +} +ul#searchresults span.teaser { + display: block; + clear: both; + margin: 5px 0 0 20px; + font-size: 0.8em; +} +ul#searchresults span.teaser em { + font-weight: bold; + font-style: normal; +} + +/* Sidebar */ + +.sidebar { + position: fixed; + left: 0; + top: 0; + bottom: 0; + width: var(--sidebar-width); + font-size: 0.875em; + box-sizing: border-box; + -webkit-overflow-scrolling: touch; + overscroll-behavior-y: contain; + background-color: var(--sidebar-bg); + color: var(--sidebar-fg); +} +.sidebar-resizing { + -moz-user-select: none; + -webkit-user-select: none; + -ms-user-select: none; + user-select: none; +} +.js:not(.sidebar-resizing) .sidebar { + transition: transform 0.3s; /* Animation: slide away */ +} +.sidebar code { + line-height: 2em; +} +.sidebar .sidebar-scrollbox { + overflow-y: auto; + position: absolute; + top: 0; + bottom: 0; + left: 0; + right: 0; + padding: 10px 10px; +} +.sidebar .sidebar-resize-handle { + position: absolute; + cursor: col-resize; + width: 0; + right: 0; + top: 0; + bottom: 0; +} +.js .sidebar .sidebar-resize-handle { + cursor: col-resize; + width: 5px; +} +.sidebar-hidden .sidebar { + transform: translateX(calc(0px - var(--sidebar-width))); +} +.sidebar::-webkit-scrollbar { + background: var(--sidebar-bg); +} +.sidebar::-webkit-scrollbar-thumb { + background: var(--scrollbar); +} + +.sidebar-visible .page-wrapper { + transform: translateX(var(--sidebar-width)); +} +@media only screen and (min-width: 620px) { + .sidebar-visible .page-wrapper { + transform: none; + margin-left: var(--sidebar-width); + } +} + +.chapter { + list-style: none outside none; + padding-left: 0; + line-height: 2.2em; +} + +.chapter ol { + width: 100%; +} + +.chapter li { + display: flex; + color: var(--sidebar-non-existant); +} +.chapter li a { + display: block; + padding: 0; + text-decoration: none; + color: var(--sidebar-fg); +} + +.chapter li a:hover { + color: var(--sidebar-active); +} + +.chapter li a.active { + color: var(--sidebar-active); +} + +.chapter li > a.toggle { + cursor: pointer; + display: block; + margin-left: auto; + padding: 0 10px; + user-select: none; + opacity: 0.68; +} + +.chapter li > a.toggle div { + transition: transform 0.5s; +} + +/* collapse the section */ +.chapter li:not(.expanded) + li > ol { + display: none; +} + +.chapter li.chapter-item { + line-height: 1.5em; + margin-top: 0.6em; +} + +.chapter li.expanded > a.toggle div { + transform: rotate(90deg); +} + +.spacer { + width: 100%; + height: 3px; + margin: 5px 0px; +} +.chapter .spacer { + background-color: var(--sidebar-spacer); +} + +@media (-moz-touch-enabled: 1), (pointer: coarse) { + .chapter li a { padding: 5px 0; } + .spacer { margin: 10px 0; } +} + +.section { + list-style: none outside none; + padding-left: 20px; + line-height: 1.9em; +} + +/* Theme Menu Popup */ + +.theme-popup { + position: absolute; + left: 10px; + top: var(--menu-bar-height); + z-index: 1000; + border-radius: 4px; + font-size: 0.7em; + color: var(--fg); + background: var(--theme-popup-bg); + border: 1px solid var(--theme-popup-border); + margin: 0; + padding: 0; + list-style: none; + display: none; +} +.theme-popup .default { + color: var(--icons); +} +.theme-popup .theme { + width: 100%; + border: 0; + margin: 0; + padding: 2px 10px; + line-height: 25px; + white-space: nowrap; + text-align: left; + cursor: pointer; + color: inherit; + background: inherit; + font-size: inherit; +} +.theme-popup .theme:hover { + background-color: var(--theme-hover); +} +.theme-popup .theme:hover:first-child, +.theme-popup .theme:hover:last-child { + border-top-left-radius: inherit; + border-top-right-radius: inherit; +} diff --git a/css/general.css b/css/general.css new file mode 100644 index 0000000..ef2ba50 --- /dev/null +++ b/css/general.css @@ -0,0 +1,182 @@ +/* Base styles and content styles */ + +@import 'variables.css'; + +:root { + /* Browser default font-size is 16px, this way 1 rem = 10px */ + font-size: 62.5%; +} + +html { + font-family: "Open Sans", sans-serif; + color: var(--fg); + background-color: var(--bg); + text-size-adjust: none; + -webkit-text-size-adjust: none; +} + +body { + margin: 0; + font-size: 1.6rem; + overflow-x: hidden; +} + +code { + font-family: "Source Code Pro", Consolas, "Ubuntu Mono", Menlo, "DejaVu Sans Mono", monospace, monospace !important; + font-size: 0.875em; /* please adjust the ace font size accordingly in editor.js */ +} + +/* Don't change font size in headers. */ +h1 code, h2 code, h3 code, h4 code, h5 code, h6 code { + font-size: unset; +} + +.left { float: left; } +.right { float: right; } +.boring { opacity: 0.6; } +.hide-boring .boring { display: none; } +.hidden { display: none !important; } + +h2, h3 { margin-top: 2.5em; } +h4, h5 { margin-top: 2em; } + +.header + .header h3, +.header + .header h4, +.header + .header h5 { + margin-top: 1em; +} + +h1:target::before, +h2:target::before, +h3:target::before, +h4:target::before, +h5:target::before, +h6:target::before { + display: inline-block; + content: "»"; + margin-left: -30px; + width: 30px; +} + +/* This is broken on Safari as of version 14, but is fixed + in Safari Technology Preview 117 which I think will be Safari 14.2. + https://bugs.webkit.org/show_bug.cgi?id=218076 +*/ +:target { + scroll-margin-top: calc(var(--menu-bar-height) + 0.5em); +} + +.page { + outline: 0; + padding: 0 var(--page-padding); + margin-top: calc(0px - var(--menu-bar-height)); /* Compensate for the #menu-bar-hover-placeholder */ +} +.page-wrapper { + box-sizing: border-box; +} +.js:not(.sidebar-resizing) .page-wrapper { + transition: margin-left 0.3s ease, transform 0.3s ease; /* Animation: slide away */ +} + +.content { + overflow-y: auto; + padding: 0 15px; + padding-bottom: 50px; +} +.content main { + margin-left: auto; + margin-right: auto; + max-width: var(--content-max-width); +} +.content p { line-height: 1.45em; } +.content ol { line-height: 1.45em; } +.content ul { line-height: 1.45em; } +.content a { text-decoration: none; } +.content a:hover { text-decoration: underline; } +.content img, .content video { max-width: 100%; } +.content .header:link, +.content .header:visited { + color: var(--fg); +} +.content .header:link, +.content .header:visited:hover { + text-decoration: none; +} + +table { + margin: 0 auto; + border-collapse: collapse; +} +table td { + padding: 3px 20px; + border: 1px var(--table-border-color) solid; +} +table thead { + background: var(--table-header-bg); +} +table thead td { + font-weight: 700; + border: none; +} +table thead th { + padding: 3px 20px; +} +table thead tr { + border: 1px var(--table-header-bg) solid; +} +/* Alternate background colors for rows */ +table tbody tr:nth-child(2n) { + background: var(--table-alternate-bg); +} + + +blockquote { + margin: 20px 0; + padding: 0 20px; + color: var(--fg); + background-color: var(--quote-bg); + border-top: .1em solid var(--quote-border); + border-bottom: .1em solid var(--quote-border); +} + + +:not(.footnote-definition) + .footnote-definition, +.footnote-definition + :not(.footnote-definition) { + margin-top: 2em; +} +.footnote-definition { + font-size: 0.9em; + margin: 0.5em 0; +} +.footnote-definition p { + display: inline; +} + +.tooltiptext { + position: absolute; + visibility: hidden; + color: #fff; + background-color: #333; + transform: translateX(-50%); /* Center by moving tooltip 50% of its width left */ + left: -8px; /* Half of the width of the icon */ + top: -35px; + font-size: 0.8em; + text-align: center; + border-radius: 6px; + padding: 5px 8px; + margin: 5px; + z-index: 1000; +} +.tooltipped .tooltiptext { + visibility: visible; +} + +.chapter li.part-title { + color: var(--sidebar-fg); + margin: 5px 0px; + font-weight: bold; +} + +.result-no-output { + font-style: italic; +} diff --git a/css/print.css b/css/print.css new file mode 100644 index 0000000..5e690f7 --- /dev/null +++ b/css/print.css @@ -0,0 +1,54 @@ + +#sidebar, +#menu-bar, +.nav-chapters, +.mobile-nav-chapters { + display: none; +} + +#page-wrapper.page-wrapper { + transform: none; + margin-left: 0px; + overflow-y: initial; +} + +#content { + max-width: none; + margin: 0; + padding: 0; +} + +.page { + overflow-y: initial; +} + +code { + background-color: #666666; + border-radius: 5px; + + /* Force background to be printed in Chrome */ + -webkit-print-color-adjust: exact; +} + +pre > .buttons { + z-index: 2; +} + +a, a:visited, a:active, a:hover { + color: #4183c4; + text-decoration: none; +} + +h1, h2, h3, h4, h5, h6 { + page-break-inside: avoid; + page-break-after: avoid; +} + +pre, code { + page-break-inside: avoid; + white-space: pre-wrap; +} + +.fa { + display: none !important; +} diff --git a/css/variables.css b/css/variables.css new file mode 100644 index 0000000..56b634b --- /dev/null +++ b/css/variables.css @@ -0,0 +1,253 @@ + +/* Globals */ + +:root { + --sidebar-width: 300px; + --page-padding: 15px; + --content-max-width: 750px; + --menu-bar-height: 50px; +} + +/* Themes */ + +.ayu { + --bg: hsl(210, 25%, 8%); + --fg: #c5c5c5; + + --sidebar-bg: #14191f; + --sidebar-fg: #c8c9db; + --sidebar-non-existant: #5c6773; + --sidebar-active: #ffb454; + --sidebar-spacer: #2d334f; + + --scrollbar: var(--sidebar-fg); + + --icons: #737480; + --icons-hover: #b7b9cc; + + --links: #0096cf; + + --inline-code-color: #ffb454; + + --theme-popup-bg: #14191f; + --theme-popup-border: #5c6773; + --theme-hover: #191f26; + + --quote-bg: hsl(226, 15%, 17%); + --quote-border: hsl(226, 15%, 22%); + + --table-border-color: hsl(210, 25%, 13%); + --table-header-bg: hsl(210, 25%, 28%); + --table-alternate-bg: hsl(210, 25%, 11%); + + --searchbar-border-color: #848484; + --searchbar-bg: #424242; + --searchbar-fg: #fff; + --searchbar-shadow-color: #d4c89f; + --searchresults-header-fg: #666; + --searchresults-border-color: #888; + --searchresults-li-bg: #252932; + --search-mark-bg: #e3b171; +} + +.coal { + --bg: hsl(200, 7%, 8%); + --fg: #98a3ad; + + --sidebar-bg: #292c2f; + --sidebar-fg: #a1adb8; + --sidebar-non-existant: #505254; + --sidebar-active: #3473ad; + --sidebar-spacer: #393939; + + --scrollbar: var(--sidebar-fg); + + --icons: #43484d; + --icons-hover: #b3c0cc; + + --links: #2b79a2; + + --inline-code-color: #c5c8c6; + + --theme-popup-bg: #141617; + --theme-popup-border: #43484d; + --theme-hover: #1f2124; + + --quote-bg: hsl(234, 21%, 18%); + --quote-border: hsl(234, 21%, 23%); + + --table-border-color: hsl(200, 7%, 13%); + --table-header-bg: hsl(200, 7%, 28%); + --table-alternate-bg: hsl(200, 7%, 11%); + + --searchbar-border-color: #aaa; + --searchbar-bg: #b7b7b7; + --searchbar-fg: #000; + --searchbar-shadow-color: #aaa; + --searchresults-header-fg: #666; + --searchresults-border-color: #98a3ad; + --searchresults-li-bg: #2b2b2f; + --search-mark-bg: #355c7d; +} + +.light { + --bg: hsl(0, 0%, 100%); + --fg: hsl(0, 0%, 0%); + + --sidebar-bg: #fafafa; + --sidebar-fg: hsl(0, 0%, 0%); + --sidebar-non-existant: #aaaaaa; + --sidebar-active: #1f1fff; + --sidebar-spacer: #f4f4f4; + + --scrollbar: #8F8F8F; + + --icons: #747474; + --icons-hover: #000000; + + --links: #20609f; + + --inline-code-color: #301900; + + --theme-popup-bg: #fafafa; + --theme-popup-border: #cccccc; + --theme-hover: #e6e6e6; + + --quote-bg: hsl(197, 37%, 96%); + --quote-border: hsl(197, 37%, 91%); + + --table-border-color: hsl(0, 0%, 95%); + --table-header-bg: hsl(0, 0%, 80%); + --table-alternate-bg: hsl(0, 0%, 97%); + + --searchbar-border-color: #aaa; + --searchbar-bg: #fafafa; + --searchbar-fg: #000; + --searchbar-shadow-color: #aaa; + --searchresults-header-fg: #666; + --searchresults-border-color: #888; + --searchresults-li-bg: #e4f2fe; + --search-mark-bg: #a2cff5; +} + +.navy { + --bg: hsl(226, 23%, 11%); + --fg: #bcbdd0; + + --sidebar-bg: #282d3f; + --sidebar-fg: #c8c9db; + --sidebar-non-existant: #505274; + --sidebar-active: #2b79a2; + --sidebar-spacer: #2d334f; + + --scrollbar: var(--sidebar-fg); + + --icons: #737480; + --icons-hover: #b7b9cc; + + --links: #2b79a2; + + --inline-code-color: #c5c8c6; + + --theme-popup-bg: #161923; + --theme-popup-border: #737480; + --theme-hover: #282e40; + + --quote-bg: hsl(226, 15%, 17%); + --quote-border: hsl(226, 15%, 22%); + + --table-border-color: hsl(226, 23%, 16%); + --table-header-bg: hsl(226, 23%, 31%); + --table-alternate-bg: hsl(226, 23%, 14%); + + --searchbar-border-color: #aaa; + --searchbar-bg: #aeaec6; + --searchbar-fg: #000; + --searchbar-shadow-color: #aaa; + --searchresults-header-fg: #5f5f71; + --searchresults-border-color: #5c5c68; + --searchresults-li-bg: #242430; + --search-mark-bg: #a2cff5; +} + +.rust { + --bg: hsl(60, 9%, 87%); + --fg: #262625; + + --sidebar-bg: #3b2e2a; + --sidebar-fg: #c8c9db; + --sidebar-non-existant: #505254; + --sidebar-active: #e69f67; + --sidebar-spacer: #45373a; + + --scrollbar: var(--sidebar-fg); + + --icons: #737480; + --icons-hover: #262625; + + --links: #2b79a2; + + --inline-code-color: #6e6b5e; + + --theme-popup-bg: #e1e1db; + --theme-popup-border: #b38f6b; + --theme-hover: #99908a; + + --quote-bg: hsl(60, 5%, 75%); + --quote-border: hsl(60, 5%, 70%); + + --table-border-color: hsl(60, 9%, 82%); + --table-header-bg: #b3a497; + --table-alternate-bg: hsl(60, 9%, 84%); + + --searchbar-border-color: #aaa; + --searchbar-bg: #fafafa; + --searchbar-fg: #000; + --searchbar-shadow-color: #aaa; + --searchresults-header-fg: #666; + --searchresults-border-color: #888; + --searchresults-li-bg: #dec2a2; + --search-mark-bg: #e69f67; +} + +@media (prefers-color-scheme: dark) { + .light.no-js { + --bg: hsl(200, 7%, 8%); + --fg: #98a3ad; + + --sidebar-bg: #292c2f; + --sidebar-fg: #a1adb8; + --sidebar-non-existant: #505254; + --sidebar-active: #3473ad; + --sidebar-spacer: #393939; + + --scrollbar: var(--sidebar-fg); + + --icons: #43484d; + --icons-hover: #b3c0cc; + + --links: #2b79a2; + + --inline-code-color: #c5c8c6; + + --theme-popup-bg: #141617; + --theme-popup-border: #43484d; + --theme-hover: #1f2124; + + --quote-bg: hsl(234, 21%, 18%); + --quote-border: hsl(234, 21%, 23%); + + --table-border-color: hsl(200, 7%, 13%); + --table-header-bg: hsl(200, 7%, 28%); + --table-alternate-bg: hsl(200, 7%, 11%); + + --searchbar-border-color: #aaa; + --searchbar-bg: #b7b7b7; + --searchbar-fg: #000; + --searchbar-shadow-color: #aaa; + --searchresults-header-fg: #666; + --searchresults-border-color: #98a3ad; + --searchresults-li-bg: #2b2b2f; + --search-mark-bg: #355c7d; + } +} diff --git a/elasticlunr.min.js b/elasticlunr.min.js new file mode 100644 index 0000000..94b20dd --- /dev/null +++ b/elasticlunr.min.js @@ -0,0 +1,10 @@ +/** + * elasticlunr - http://weixsong.github.io + * Lightweight full-text search engine in Javascript for browser search and offline search. - 0.9.5 + * + * Copyright (C) 2017 Oliver Nightingale + * Copyright (C) 2017 Wei Song + * MIT Licensed + * @license + */ +!function(){function e(e){if(null===e||"object"!=typeof e)return e;var t=e.constructor();for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);return t}var t=function(e){var n=new t.Index;return n.pipeline.add(t.trimmer,t.stopWordFilter,t.stemmer),e&&e.call(n,n),n};t.version="0.9.5",lunr=t,t.utils={},t.utils.warn=function(e){return function(t){e.console&&console.warn&&console.warn(t)}}(this),t.utils.toString=function(e){return void 0===e||null===e?"":e.toString()},t.EventEmitter=function(){this.events={}},t.EventEmitter.prototype.addListener=function(){var e=Array.prototype.slice.call(arguments),t=e.pop(),n=e;if("function"!=typeof t)throw new TypeError("last argument must be a function");n.forEach(function(e){this.hasHandler(e)||(this.events[e]=[]),this.events[e].push(t)},this)},t.EventEmitter.prototype.removeListener=function(e,t){if(this.hasHandler(e)){var n=this.events[e].indexOf(t);-1!==n&&(this.events[e].splice(n,1),0==this.events[e].length&&delete this.events[e])}},t.EventEmitter.prototype.emit=function(e){if(this.hasHandler(e)){var t=Array.prototype.slice.call(arguments,1);this.events[e].forEach(function(e){e.apply(void 0,t)},this)}},t.EventEmitter.prototype.hasHandler=function(e){return e in this.events},t.tokenizer=function(e){if(!arguments.length||null===e||void 0===e)return[];if(Array.isArray(e)){var n=e.filter(function(e){return null===e||void 0===e?!1:!0});n=n.map(function(e){return t.utils.toString(e).toLowerCase()});var i=[];return n.forEach(function(e){var n=e.split(t.tokenizer.seperator);i=i.concat(n)},this),i}return e.toString().trim().toLowerCase().split(t.tokenizer.seperator)},t.tokenizer.defaultSeperator=/[\s\-]+/,t.tokenizer.seperator=t.tokenizer.defaultSeperator,t.tokenizer.setSeperator=function(e){null!==e&&void 0!==e&&"object"==typeof e&&(t.tokenizer.seperator=e)},t.tokenizer.resetSeperator=function(){t.tokenizer.seperator=t.tokenizer.defaultSeperator},t.tokenizer.getSeperator=function(){return t.tokenizer.seperator},t.Pipeline=function(){this._queue=[]},t.Pipeline.registeredFunctions={},t.Pipeline.registerFunction=function(e,n){n in t.Pipeline.registeredFunctions&&t.utils.warn("Overwriting existing registered function: "+n),e.label=n,t.Pipeline.registeredFunctions[n]=e},t.Pipeline.getRegisteredFunction=function(e){return e in t.Pipeline.registeredFunctions!=!0?null:t.Pipeline.registeredFunctions[e]},t.Pipeline.warnIfFunctionNotRegistered=function(e){var n=e.label&&e.label in this.registeredFunctions;n||t.utils.warn("Function is not registered with pipeline. This may cause problems when serialising the index.\n",e)},t.Pipeline.load=function(e){var n=new t.Pipeline;return e.forEach(function(e){var i=t.Pipeline.getRegisteredFunction(e);if(!i)throw new Error("Cannot load un-registered function: "+e);n.add(i)}),n},t.Pipeline.prototype.add=function(){var e=Array.prototype.slice.call(arguments);e.forEach(function(e){t.Pipeline.warnIfFunctionNotRegistered(e),this._queue.push(e)},this)},t.Pipeline.prototype.after=function(e,n){t.Pipeline.warnIfFunctionNotRegistered(n);var i=this._queue.indexOf(e);if(-1===i)throw new Error("Cannot find existingFn");this._queue.splice(i+1,0,n)},t.Pipeline.prototype.before=function(e,n){t.Pipeline.warnIfFunctionNotRegistered(n);var i=this._queue.indexOf(e);if(-1===i)throw new Error("Cannot find existingFn");this._queue.splice(i,0,n)},t.Pipeline.prototype.remove=function(e){var t=this._queue.indexOf(e);-1!==t&&this._queue.splice(t,1)},t.Pipeline.prototype.run=function(e){for(var t=[],n=e.length,i=this._queue.length,o=0;n>o;o++){for(var r=e[o],s=0;i>s&&(r=this._queue[s](r,o,e),void 0!==r&&null!==r);s++);void 0!==r&&null!==r&&t.push(r)}return t},t.Pipeline.prototype.reset=function(){this._queue=[]},t.Pipeline.prototype.get=function(){return this._queue},t.Pipeline.prototype.toJSON=function(){return this._queue.map(function(e){return t.Pipeline.warnIfFunctionNotRegistered(e),e.label})},t.Index=function(){this._fields=[],this._ref="id",this.pipeline=new t.Pipeline,this.documentStore=new t.DocumentStore,this.index={},this.eventEmitter=new t.EventEmitter,this._idfCache={},this.on("add","remove","update",function(){this._idfCache={}}.bind(this))},t.Index.prototype.on=function(){var e=Array.prototype.slice.call(arguments);return this.eventEmitter.addListener.apply(this.eventEmitter,e)},t.Index.prototype.off=function(e,t){return this.eventEmitter.removeListener(e,t)},t.Index.load=function(e){e.version!==t.version&&t.utils.warn("version mismatch: current "+t.version+" importing "+e.version);var n=new this;n._fields=e.fields,n._ref=e.ref,n.documentStore=t.DocumentStore.load(e.documentStore),n.pipeline=t.Pipeline.load(e.pipeline),n.index={};for(var i in e.index)n.index[i]=t.InvertedIndex.load(e.index[i]);return n},t.Index.prototype.addField=function(e){return this._fields.push(e),this.index[e]=new t.InvertedIndex,this},t.Index.prototype.setRef=function(e){return this._ref=e,this},t.Index.prototype.saveDocument=function(e){return this.documentStore=new t.DocumentStore(e),this},t.Index.prototype.addDoc=function(e,n){if(e){var n=void 0===n?!0:n,i=e[this._ref];this.documentStore.addDoc(i,e),this._fields.forEach(function(n){var o=this.pipeline.run(t.tokenizer(e[n]));this.documentStore.addFieldLength(i,n,o.length);var r={};o.forEach(function(e){e in r?r[e]+=1:r[e]=1},this);for(var s in r){var u=r[s];u=Math.sqrt(u),this.index[n].addToken(s,{ref:i,tf:u})}},this),n&&this.eventEmitter.emit("add",e,this)}},t.Index.prototype.removeDocByRef=function(e){if(e&&this.documentStore.isDocStored()!==!1&&this.documentStore.hasDoc(e)){var t=this.documentStore.getDoc(e);this.removeDoc(t,!1)}},t.Index.prototype.removeDoc=function(e,n){if(e){var n=void 0===n?!0:n,i=e[this._ref];this.documentStore.hasDoc(i)&&(this.documentStore.removeDoc(i),this._fields.forEach(function(n){var o=this.pipeline.run(t.tokenizer(e[n]));o.forEach(function(e){this.index[n].removeToken(e,i)},this)},this),n&&this.eventEmitter.emit("remove",e,this))}},t.Index.prototype.updateDoc=function(e,t){var t=void 0===t?!0:t;this.removeDocByRef(e[this._ref],!1),this.addDoc(e,!1),t&&this.eventEmitter.emit("update",e,this)},t.Index.prototype.idf=function(e,t){var n="@"+t+"/"+e;if(Object.prototype.hasOwnProperty.call(this._idfCache,n))return this._idfCache[n];var i=this.index[t].getDocFreq(e),o=1+Math.log(this.documentStore.length/(i+1));return this._idfCache[n]=o,o},t.Index.prototype.getFields=function(){return this._fields.slice()},t.Index.prototype.search=function(e,n){if(!e)return[];e="string"==typeof e?{any:e}:JSON.parse(JSON.stringify(e));var i=null;null!=n&&(i=JSON.stringify(n));for(var o=new t.Configuration(i,this.getFields()).get(),r={},s=Object.keys(e),u=0;u0&&t.push(e);for(var i in n)"docs"!==i&&"df"!==i&&this.expandToken(e+i,t,n[i]);return t},t.InvertedIndex.prototype.toJSON=function(){return{root:this.root}},t.Configuration=function(e,n){var e=e||"";if(void 0==n||null==n)throw new Error("fields should not be null");this.config={};var i;try{i=JSON.parse(e),this.buildUserConfig(i,n)}catch(o){t.utils.warn("user configuration parse failed, will use default configuration"),this.buildDefaultConfig(n)}},t.Configuration.prototype.buildDefaultConfig=function(e){this.reset(),e.forEach(function(e){this.config[e]={boost:1,bool:"OR",expand:!1}},this)},t.Configuration.prototype.buildUserConfig=function(e,n){var i="OR",o=!1;if(this.reset(),"bool"in e&&(i=e.bool||i),"expand"in e&&(o=e.expand||o),"fields"in e)for(var r in e.fields)if(n.indexOf(r)>-1){var s=e.fields[r],u=o;void 0!=s.expand&&(u=s.expand),this.config[r]={boost:s.boost||0===s.boost?s.boost:1,bool:s.bool||i,expand:u}}else t.utils.warn("field name in user configuration not found in index instance fields");else this.addAllFields2UserConfig(i,o,n)},t.Configuration.prototype.addAllFields2UserConfig=function(e,t,n){n.forEach(function(n){this.config[n]={boost:1,bool:e,expand:t}},this)},t.Configuration.prototype.get=function(){return this.config},t.Configuration.prototype.reset=function(){this.config={}},lunr.SortedSet=function(){this.length=0,this.elements=[]},lunr.SortedSet.load=function(e){var t=new this;return t.elements=e,t.length=e.length,t},lunr.SortedSet.prototype.add=function(){var e,t;for(e=0;e1;){if(r===e)return o;e>r&&(t=o),r>e&&(n=o),i=n-t,o=t+Math.floor(i/2),r=this.elements[o]}return r===e?o:-1},lunr.SortedSet.prototype.locationFor=function(e){for(var t=0,n=this.elements.length,i=n-t,o=t+Math.floor(i/2),r=this.elements[o];i>1;)e>r&&(t=o),r>e&&(n=o),i=n-t,o=t+Math.floor(i/2),r=this.elements[o];return r>e?o:e>r?o+1:void 0},lunr.SortedSet.prototype.intersect=function(e){for(var t=new lunr.SortedSet,n=0,i=0,o=this.length,r=e.length,s=this.elements,u=e.elements;;){if(n>o-1||i>r-1)break;s[n]!==u[i]?s[n]u[i]&&i++:(t.add(s[n]),n++,i++)}return t},lunr.SortedSet.prototype.clone=function(){var e=new lunr.SortedSet;return e.elements=this.toArray(),e.length=e.elements.length,e},lunr.SortedSet.prototype.union=function(e){var t,n,i;this.length>=e.length?(t=this,n=e):(t=e,n=this),i=t.clone();for(var o=0,r=n.toArray();o + + + + diff --git a/fonts/OPEN-SANS-LICENSE.txt b/fonts/OPEN-SANS-LICENSE.txt new file mode 100644 index 0000000..d645695 --- /dev/null +++ b/fonts/OPEN-SANS-LICENSE.txt @@ -0,0 +1,202 @@ + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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All Rights Reserved. Source is a trademark of Adobe Systems Incorporated in the United States and/or other countries. + +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. 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This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. diff --git a/fonts/fonts.css b/fonts/fonts.css new file mode 100644 index 0000000..858efa5 --- /dev/null +++ b/fonts/fonts.css @@ -0,0 +1,100 @@ +/* Open Sans is licensed under the Apache License, Version 2.0. See http://www.apache.org/licenses/LICENSE-2.0 */ +/* Source Code Pro is under the Open Font License. See https://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=OFL */ + +/* open-sans-300 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: normal; + font-weight: 300; + src: local('Open Sans Light'), local('OpenSans-Light'), + url('open-sans-v17-all-charsets-300.woff2') format('woff2'); +} + +/* open-sans-300italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: italic; + font-weight: 300; + src: local('Open Sans Light Italic'), local('OpenSans-LightItalic'), + url('open-sans-v17-all-charsets-300italic.woff2') format('woff2'); +} + +/* open-sans-regular - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: normal; + font-weight: 400; + src: local('Open Sans Regular'), local('OpenSans-Regular'), + url('open-sans-v17-all-charsets-regular.woff2') format('woff2'); +} + +/* open-sans-italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: italic; + font-weight: 400; + src: local('Open Sans Italic'), local('OpenSans-Italic'), + url('open-sans-v17-all-charsets-italic.woff2') format('woff2'); +} + +/* open-sans-600 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: normal; + font-weight: 600; + src: local('Open Sans SemiBold'), local('OpenSans-SemiBold'), + url('open-sans-v17-all-charsets-600.woff2') format('woff2'); +} + +/* open-sans-600italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: italic; + font-weight: 600; + src: local('Open Sans SemiBold Italic'), local('OpenSans-SemiBoldItalic'), + url('open-sans-v17-all-charsets-600italic.woff2') format('woff2'); +} + +/* open-sans-700 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: normal; + font-weight: 700; + src: local('Open Sans Bold'), local('OpenSans-Bold'), + url('open-sans-v17-all-charsets-700.woff2') format('woff2'); +} + +/* open-sans-700italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: italic; + font-weight: 700; + src: local('Open Sans Bold Italic'), local('OpenSans-BoldItalic'), + url('open-sans-v17-all-charsets-700italic.woff2') format('woff2'); +} + +/* open-sans-800 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: normal; + font-weight: 800; + src: local('Open Sans ExtraBold'), local('OpenSans-ExtraBold'), + url('open-sans-v17-all-charsets-800.woff2') format('woff2'); +} + +/* open-sans-800italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Open Sans'; + font-style: italic; + font-weight: 800; + src: local('Open Sans ExtraBold Italic'), local('OpenSans-ExtraBoldItalic'), + url('open-sans-v17-all-charsets-800italic.woff2') format('woff2'); +} + +/* source-code-pro-500 - latin_vietnamese_latin-ext_greek_cyrillic-ext_cyrillic */ +@font-face { + font-family: 'Source Code Pro'; + font-style: normal; + font-weight: 500; + src: url('source-code-pro-v11-all-charsets-500.woff2') format('woff2'); +} diff --git a/fonts/open-sans-v17-all-charsets-300.woff2 b/fonts/open-sans-v17-all-charsets-300.woff2 new file mode 100644 index 0000000..9f51be3 Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-300.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-300italic.woff2 b/fonts/open-sans-v17-all-charsets-300italic.woff2 new file mode 100644 index 0000000..2f54544 Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-300italic.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-600.woff2 b/fonts/open-sans-v17-all-charsets-600.woff2 new file mode 100644 index 0000000..f503d55 Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-600.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-600italic.woff2 b/fonts/open-sans-v17-all-charsets-600italic.woff2 new file mode 100644 index 0000000..c99aabe Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-600italic.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-700.woff2 b/fonts/open-sans-v17-all-charsets-700.woff2 new file mode 100644 index 0000000..421a1ab Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-700.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-700italic.woff2 b/fonts/open-sans-v17-all-charsets-700italic.woff2 new file mode 100644 index 0000000..12ce3d2 Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-700italic.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-800.woff2 b/fonts/open-sans-v17-all-charsets-800.woff2 new file mode 100644 index 0000000..c94a223 Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-800.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-800italic.woff2 b/fonts/open-sans-v17-all-charsets-800italic.woff2 new file mode 100644 index 0000000..eed7d3c Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-800italic.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-italic.woff2 b/fonts/open-sans-v17-all-charsets-italic.woff2 new file mode 100644 index 0000000..398b68a Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-italic.woff2 differ diff --git a/fonts/open-sans-v17-all-charsets-regular.woff2 b/fonts/open-sans-v17-all-charsets-regular.woff2 new file mode 100644 index 0000000..8383e94 Binary files /dev/null and b/fonts/open-sans-v17-all-charsets-regular.woff2 differ diff --git a/fonts/source-code-pro-v11-all-charsets-500.woff2 b/fonts/source-code-pro-v11-all-charsets-500.woff2 new file mode 100644 index 0000000..7222456 Binary files /dev/null and b/fonts/source-code-pro-v11-all-charsets-500.woff2 differ diff --git a/getting_started/getting_started.html b/getting_started/getting_started.html new file mode 100644 index 0000000..ead6965 --- /dev/null +++ b/getting_started/getting_started.html @@ -0,0 +1,178 @@ + + + + + + Getting Started - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Getting Started

+

This chapter walks you through the installation process and the folder structure of an anchor workspace.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/getting_started/hello_anchor.html b/getting_started/hello_anchor.html new file mode 100644 index 0000000..e32acf3 --- /dev/null +++ b/getting_started/hello_anchor.html @@ -0,0 +1,196 @@ + + + + + + Hello, Anchor! - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Hello, Anchor!

+

To initialize a new project, simply run:

+
anchor init <new-workspace-name>
+
+

This creates a new anchor workspace you can move into. The following are some of the important files in the folder:

+
    +
  • The .anchor folder: It includes the most recent program logs and a local ledger that is used for testing
  • +
  • The app folder: An empty folder that you can use to hold your frontend if you use a monorepo
  • +
  • The programs folder: This folder contains your programs. It can contain multiple but initially only contains a program with the same name as <new-workspace-name>. This program already contains a lib.rs file with some sample code.
  • +
  • The tests folder: The folder that contains your E2E tests. It will already include a file that tests the sample code in the programs/<new-workspace-name>.
  • +
  • The migrations folder: In this folder you can save your deploy and migration scripts for your programs.
  • +
  • The Anchor.toml file: This file configures workspace wide settings for your programs. Initially, it configures +
      +
    • The addresses of your programs on localnet ([programs.localnet])
    • +
    • A registry your program can be pushed to ([registry])
    • +
    • A provider which can be used in your tests ([provider])
    • +
    • Scripts that Anchor executes for you ([scripts]). The test script is run when running anchor test. You can run your own scripts with anchor run <script_name>.
    • +
    +
  • +
+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/getting_started/installation.html b/getting_started/installation.html new file mode 100644 index 0000000..0d675c5 --- /dev/null +++ b/getting_started/installation.html @@ -0,0 +1,211 @@ + + + + + + Installation - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Installation

+

Rust

+

Go here to install Rust.

+

Solana

+

Go here to install Solana and then run solana-keygen new to create a keypair at the default location. Anchor uses this keypair to run your program tests.

+

Yarn

+

Go here to install Yarn.

+

Anchor

+ +

Anchor version manager is a tool for using multiple versions of the anchor-cli. It will require the same dependencies as building from source. It is recommended you uninstall the NPM package if you have it installed.

+

Install avm using Cargo. Note this will replace your anchor binary if you had one installed.

+
cargo install --git https://github.com/coral-xyz/anchor avm --locked --force
+
+

On Linux systems you may need to install additional dependencies if cargo install fails. E.g. on Ubuntu:

+
sudo apt-get update && sudo apt-get upgrade && sudo apt-get install -y pkg-config build-essential libudev-dev
+
+

Install the latest version of the CLI using avm, and then set it to be the version to use.

+
avm install latest
+avm use latest
+
+

Verify the installation.

+
anchor --version
+
+

Install using pre-build binary on x86_64 Linux

+

Anchor binaries are available via an NPM package @coral-xyz/anchor-cli. Only x86_64 Linux is supported currently, you must build from source for other OS'.

+

Build from source for other operating systems without avm

+

We can also use Cargo to install the CLI directly. Make sure that the --tag argument uses the version you want (the version here is just an example).

+
cargo install --git https://github.com/coral-xyz/anchor --tag v0.29.0 anchor-cli --locked
+
+

On Linux systems you may need to install additional dependencies if cargo install fails. On Ubuntu,

+
sudo apt-get update && sudo apt-get upgrade && sudo apt-get install -y pkg-config build-essential libudev-dev
+
+

Now verify the CLI is installed properly.

+
anchor --version
+
+ +
+ + +
+
+ + + +
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cvttss2si divps divss ldmxcsr maxps maxss minps minss movaps movhps movlhps movlps movhlps movmskps movntps movss movups mulps mulss orps rcpps rcpss rsqrtps rsqrtss shufps sqrtps sqrtss stmxcsr subps subss ucomiss unpckhps unpcklps xorps fxrstor fxrstor64 fxsave fxsave64 xgetbv xsetbv xsave xsave64 xsaveopt xsaveopt64 xrstor xrstor64 prefetchnta prefetcht0 prefetcht1 prefetcht2 maskmovq movntq pavgb pavgw pextrw pinsrw pmaxsw pmaxub pminsw pminub pmovmskb pmulhuw psadbw pshufw pf2iw pfnacc pfpnacc pi2fw pswapd maskmovdqu clflush movntdq movnti movntpd movdqa movdqu movdq2q movq2dq paddq pmuludq pshufd pshufhw pshuflw pslldq psrldq psubq punpckhqdq punpcklqdq addpd addsd andnpd andpd cmpeqpd cmpeqsd cmplepd cmplesd cmpltpd cmpltsd cmpneqpd cmpneqsd cmpnlepd cmpnlesd cmpnltpd cmpnltsd cmpordpd cmpordsd cmpunordpd cmpunordsd cmppd comisd cvtdq2pd cvtdq2ps cvtpd2dq cvtpd2pi cvtpd2ps cvtpi2pd cvtps2dq cvtps2pd cvtsd2si cvtsd2ss cvtsi2sd cvtss2sd cvttpd2pi cvttpd2dq cvttps2dq cvttsd2si divpd divsd maxpd maxsd minpd minsd movapd movhpd movlpd movmskpd movupd mulpd mulsd orpd shufpd sqrtpd sqrtsd subpd subsd ucomisd unpckhpd unpcklpd xorpd addsubpd addsubps haddpd haddps hsubpd hsubps lddqu movddup movshdup movsldup clgi stgi vmcall vmclear vmfunc vmlaunch vmload vmmcall vmptrld vmptrst vmread vmresume vmrun vmsave vmwrite vmxoff vmxon invept invvpid pabsb pabsw pabsd palignr phaddw phaddd phaddsw phsubw phsubd phsubsw pmaddubsw pmulhrsw pshufb psignb psignw psignd extrq insertq movntsd movntss lzcnt blendpd blendps blendvpd blendvps dppd dpps extractps insertps movntdqa mpsadbw packusdw pblendvb pblendw pcmpeqq pextrb pextrd pextrq phminposuw pinsrb pinsrd pinsrq pmaxsb pmaxsd pmaxud pmaxuw pminsb pminsd pminud pminuw pmovsxbw pmovsxbd pmovsxbq pmovsxwd pmovsxwq pmovsxdq pmovzxbw pmovzxbd pmovzxbq pmovzxwd pmovzxwq pmovzxdq pmuldq pmulld ptest roundpd roundps roundsd roundss crc32 pcmpestri pcmpestrm pcmpistri pcmpistrm pcmpgtq popcnt getsec pfrcpv pfrsqrtv movbe aesenc aesenclast aesdec aesdeclast aesimc aeskeygenassist vaesenc vaesenclast vaesdec vaesdeclast vaesimc vaeskeygenassist vaddpd vaddps vaddsd vaddss vaddsubpd vaddsubps vandpd vandps vandnpd vandnps vblendpd vblendps vblendvpd vblendvps vbroadcastss vbroadcastsd vbroadcastf128 vcmpeq_ospd vcmpeqpd vcmplt_ospd vcmpltpd vcmple_ospd vcmplepd vcmpunord_qpd vcmpunordpd vcmpneq_uqpd vcmpneqpd vcmpnlt_uspd vcmpnltpd vcmpnle_uspd vcmpnlepd vcmpord_qpd vcmpordpd vcmpeq_uqpd vcmpnge_uspd vcmpngepd vcmpngt_uspd vcmpngtpd vcmpfalse_oqpd vcmpfalsepd vcmpneq_oqpd vcmpge_ospd vcmpgepd vcmpgt_ospd vcmpgtpd vcmptrue_uqpd vcmptruepd vcmplt_oqpd vcmple_oqpd vcmpunord_spd vcmpneq_uspd vcmpnlt_uqpd vcmpnle_uqpd vcmpord_spd vcmpeq_uspd vcmpnge_uqpd vcmpngt_uqpd vcmpfalse_ospd vcmpneq_ospd vcmpge_oqpd vcmpgt_oqpd vcmptrue_uspd vcmppd vcmpeq_osps vcmpeqps vcmplt_osps vcmpltps vcmple_osps vcmpleps vcmpunord_qps vcmpunordps vcmpneq_uqps vcmpneqps vcmpnlt_usps vcmpnltps vcmpnle_usps vcmpnleps vcmpord_qps vcmpordps vcmpeq_uqps vcmpnge_usps vcmpngeps vcmpngt_usps vcmpngtps vcmpfalse_oqps vcmpfalseps vcmpneq_oqps vcmpge_osps vcmpgeps vcmpgt_osps vcmpgtps vcmptrue_uqps vcmptrueps vcmplt_oqps vcmple_oqps vcmpunord_sps vcmpneq_usps vcmpnlt_uqps vcmpnle_uqps vcmpord_sps vcmpeq_usps vcmpnge_uqps vcmpngt_uqps vcmpfalse_osps vcmpneq_osps vcmpge_oqps vcmpgt_oqps vcmptrue_usps vcmpps vcmpeq_ossd vcmpeqsd vcmplt_ossd vcmpltsd vcmple_ossd vcmplesd vcmpunord_qsd vcmpunordsd vcmpneq_uqsd vcmpneqsd vcmpnlt_ussd vcmpnltsd vcmpnle_ussd vcmpnlesd vcmpord_qsd vcmpordsd vcmpeq_uqsd vcmpnge_ussd vcmpngesd vcmpngt_ussd vcmpngtsd vcmpfalse_oqsd vcmpfalsesd vcmpneq_oqsd vcmpge_ossd vcmpgesd vcmpgt_ossd vcmpgtsd vcmptrue_uqsd vcmptruesd vcmplt_oqsd vcmple_oqsd vcmpunord_ssd vcmpneq_ussd vcmpnlt_uqsd vcmpnle_uqsd vcmpord_ssd vcmpeq_ussd vcmpnge_uqsd vcmpngt_uqsd vcmpfalse_ossd vcmpneq_ossd vcmpge_oqsd vcmpgt_oqsd vcmptrue_ussd vcmpsd vcmpeq_osss vcmpeqss vcmplt_osss vcmpltss vcmple_osss vcmpless vcmpunord_qss vcmpunordss vcmpneq_uqss vcmpneqss vcmpnlt_usss vcmpnltss vcmpnle_usss vcmpnless vcmpord_qss vcmpordss vcmpeq_uqss vcmpnge_usss vcmpngess vcmpngt_usss vcmpngtss vcmpfalse_oqss vcmpfalsess vcmpneq_oqss vcmpge_osss vcmpgess vcmpgt_osss vcmpgtss vcmptrue_uqss vcmptruess vcmplt_oqss vcmple_oqss vcmpunord_sss vcmpneq_usss vcmpnlt_uqss vcmpnle_uqss vcmpord_sss vcmpeq_usss vcmpnge_uqss vcmpngt_uqss vcmpfalse_osss vcmpneq_osss vcmpge_oqss vcmpgt_oqss vcmptrue_usss vcmpss vcomisd vcomiss vcvtdq2pd vcvtdq2ps vcvtpd2dq vcvtpd2ps vcvtps2dq vcvtps2pd vcvtsd2si vcvtsd2ss vcvtsi2sd vcvtsi2ss vcvtss2sd vcvtss2si vcvttpd2dq vcvttps2dq vcvttsd2si vcvttss2si vdivpd vdivps vdivsd vdivss vdppd vdpps vextractf128 vextractps vhaddpd vhaddps vhsubpd vhsubps vinsertf128 vinsertps vlddqu vldqqu vldmxcsr vmaskmovdqu vmaskmovps vmaskmovpd vmaxpd vmaxps vmaxsd vmaxss vminpd vminps vminsd vminss vmovapd vmovaps vmovd vmovq vmovddup vmovdqa vmovqqa vmovdqu vmovqqu vmovhlps vmovhpd vmovhps vmovlhps vmovlpd vmovlps vmovmskpd vmovmskps vmovntdq vmovntqq vmovntdqa vmovntpd vmovntps vmovsd vmovshdup vmovsldup vmovss vmovupd vmovups vmpsadbw vmulpd vmulps vmulsd vmulss vorpd vorps vpabsb vpabsw vpabsd vpacksswb vpackssdw vpackuswb vpackusdw vpaddb vpaddw vpaddd vpaddq vpaddsb vpaddsw vpaddusb vpaddusw vpalignr vpand vpandn vpavgb vpavgw vpblendvb vpblendw vpcmpestri vpcmpestrm vpcmpistri vpcmpistrm vpcmpeqb vpcmpeqw vpcmpeqd vpcmpeqq vpcmpgtb vpcmpgtw vpcmpgtd vpcmpgtq vpermilpd vpermilps vperm2f128 vpextrb vpextrw vpextrd vpextrq vphaddw vphaddd vphaddsw vphminposuw vphsubw vphsubd vphsubsw vpinsrb vpinsrw vpinsrd vpinsrq vpmaddwd vpmaddubsw vpmaxsb vpmaxsw vpmaxsd vpmaxub vpmaxuw vpmaxud vpminsb vpminsw vpminsd vpminub vpminuw vpminud vpmovmskb vpmovsxbw vpmovsxbd vpmovsxbq vpmovsxwd vpmovsxwq vpmovsxdq vpmovzxbw vpmovzxbd vpmovzxbq vpmovzxwd vpmovzxwq vpmovzxdq vpmulhuw vpmulhrsw vpmulhw vpmullw vpmulld vpmuludq vpmuldq vpor vpsadbw vpshufb vpshufd vpshufhw vpshuflw vpsignb vpsignw vpsignd vpslldq vpsrldq vpsllw vpslld vpsllq vpsraw vpsrad vpsrlw vpsrld vpsrlq vptest vpsubb vpsubw vpsubd vpsubq vpsubsb vpsubsw vpsubusb vpsubusw vpunpckhbw vpunpckhwd vpunpckhdq vpunpckhqdq vpunpcklbw vpunpcklwd vpunpckldq vpunpcklqdq vpxor vrcpps vrcpss vrsqrtps vrsqrtss vroundpd vroundps vroundsd vroundss vshufpd vshufps vsqrtpd vsqrtps vsqrtsd vsqrtss vstmxcsr vsubpd vsubps vsubsd vsubss vtestps vtestpd vucomisd vucomiss vunpckhpd vunpckhps vunpcklpd vunpcklps vxorpd vxorps vzeroall vzeroupper pclmullqlqdq pclmulhqlqdq pclmullqhqdq pclmulhqhqdq pclmulqdq vpclmullqlqdq vpclmulhqlqdq vpclmullqhqdq vpclmulhqhqdq vpclmulqdq vfmadd132ps vfmadd132pd vfmadd312ps vfmadd312pd vfmadd213ps vfmadd213pd vfmadd123ps vfmadd123pd vfmadd231ps vfmadd231pd vfmadd321ps vfmadd321pd vfmaddsub132ps vfmaddsub132pd vfmaddsub312ps vfmaddsub312pd vfmaddsub213ps vfmaddsub213pd vfmaddsub123ps vfmaddsub123pd vfmaddsub231ps vfmaddsub231pd vfmaddsub321ps vfmaddsub321pd vfmsub132ps vfmsub132pd vfmsub312ps vfmsub312pd vfmsub213ps vfmsub213pd vfmsub123ps vfmsub123pd vfmsub231ps vfmsub231pd vfmsub321ps vfmsub321pd vfmsubadd132ps vfmsubadd132pd vfmsubadd312ps vfmsubadd312pd vfmsubadd213ps vfmsubadd213pd vfmsubadd123ps vfmsubadd123pd vfmsubadd231ps vfmsubadd231pd vfmsubadd321ps vfmsubadd321pd vfnmadd132ps vfnmadd132pd vfnmadd312ps vfnmadd312pd vfnmadd213ps vfnmadd213pd vfnmadd123ps vfnmadd123pd vfnmadd231ps vfnmadd231pd vfnmadd321ps vfnmadd321pd vfnmsub132ps vfnmsub132pd vfnmsub312ps vfnmsub312pd vfnmsub213ps vfnmsub213pd vfnmsub123ps vfnmsub123pd vfnmsub231ps vfnmsub231pd vfnmsub321ps vfnmsub321pd vfmadd132ss vfmadd132sd vfmadd312ss vfmadd312sd vfmadd213ss vfmadd213sd vfmadd123ss vfmadd123sd vfmadd231ss vfmadd231sd vfmadd321ss vfmadd321sd vfmsub132ss vfmsub132sd vfmsub312ss vfmsub312sd vfmsub213ss vfmsub213sd vfmsub123ss vfmsub123sd vfmsub231ss vfmsub231sd vfmsub321ss vfmsub321sd vfnmadd132ss vfnmadd132sd vfnmadd312ss vfnmadd312sd vfnmadd213ss vfnmadd213sd vfnmadd123ss vfnmadd123sd vfnmadd231ss vfnmadd231sd vfnmadd321ss vfnmadd321sd vfnmsub132ss vfnmsub132sd vfnmsub312ss vfnmsub312sd vfnmsub213ss vfnmsub213sd vfnmsub123ss vfnmsub123sd vfnmsub231ss vfnmsub231sd vfnmsub321ss vfnmsub321sd rdfsbase rdgsbase rdrand wrfsbase wrgsbase vcvtph2ps vcvtps2ph adcx adox rdseed clac stac xstore xcryptecb xcryptcbc xcryptctr xcryptcfb xcryptofb montmul xsha1 xsha256 llwpcb slwpcb lwpval lwpins vfmaddpd vfmaddps vfmaddsd vfmaddss vfmaddsubpd vfmaddsubps vfmsubaddpd vfmsubaddps vfmsubpd vfmsubps vfmsubsd vfmsubss vfnmaddpd vfnmaddps vfnmaddsd vfnmaddss vfnmsubpd vfnmsubps vfnmsubsd vfnmsubss vfrczpd vfrczps vfrczsd vfrczss vpcmov vpcomb vpcomd vpcomq vpcomub vpcomud vpcomuq vpcomuw vpcomw vphaddbd vphaddbq vphaddbw vphadddq vphaddubd vphaddubq vphaddubw vphaddudq vphadduwd vphadduwq vphaddwd vphaddwq vphsubbw vphsubdq vphsubwd vpmacsdd vpmacsdqh vpmacsdql vpmacssdd vpmacssdqh vpmacssdql vpmacsswd vpmacssww vpmacswd vpmacsww vpmadcsswd vpmadcswd vpperm vprotb vprotd vprotq vprotw vpshab vpshad vpshaq vpshaw vpshlb vpshld vpshlq vpshlw vbroadcasti128 vpblendd vpbroadcastb vpbroadcastw vpbroadcastd vpbroadcastq vpermd vpermpd vpermps vpermq vperm2i128 vextracti128 vinserti128 vpmaskmovd vpmaskmovq vpsllvd vpsllvq vpsravd vpsrlvd vpsrlvq vgatherdpd vgatherqpd vgatherdps vgatherqps vpgatherdd vpgatherqd vpgatherdq vpgatherqq xabort xbegin xend xtest andn bextr blci blcic blsi blsic blcfill blsfill blcmsk blsmsk blsr blcs bzhi mulx pdep pext rorx sarx shlx shrx tzcnt tzmsk t1mskc valignd valignq vblendmpd vblendmps vbroadcastf32x4 vbroadcastf64x4 vbroadcasti32x4 vbroadcasti64x4 vcompresspd vcompressps vcvtpd2udq vcvtps2udq vcvtsd2usi vcvtss2usi vcvttpd2udq vcvttps2udq vcvttsd2usi vcvttss2usi vcvtudq2pd vcvtudq2ps vcvtusi2sd vcvtusi2ss vexpandpd vexpandps vextractf32x4 vextractf64x4 vextracti32x4 vextracti64x4 vfixupimmpd vfixupimmps vfixupimmsd vfixupimmss vgetexppd vgetexpps vgetexpsd vgetexpss vgetmantpd vgetmantps vgetmantsd vgetmantss vinsertf32x4 vinsertf64x4 vinserti32x4 vinserti64x4 vmovdqa32 vmovdqa64 vmovdqu32 vmovdqu64 vpabsq vpandd vpandnd vpandnq vpandq vpblendmd vpblendmq vpcmpltd vpcmpled vpcmpneqd vpcmpnltd vpcmpnled vpcmpd vpcmpltq vpcmpleq vpcmpneqq vpcmpnltq vpcmpnleq vpcmpq vpcmpequd vpcmpltud vpcmpleud vpcmpnequd vpcmpnltud vpcmpnleud vpcmpud vpcmpequq vpcmpltuq vpcmpleuq vpcmpnequq vpcmpnltuq vpcmpnleuq vpcmpuq vpcompressd vpcompressq vpermi2d vpermi2pd vpermi2ps vpermi2q vpermt2d vpermt2pd vpermt2ps vpermt2q vpexpandd vpexpandq vpmaxsq vpmaxuq vpminsq vpminuq vpmovdb vpmovdw vpmovqb vpmovqd vpmovqw vpmovsdb vpmovsdw vpmovsqb vpmovsqd vpmovsqw vpmovusdb vpmovusdw vpmovusqb vpmovusqd vpmovusqw vpord vporq vprold vprolq vprolvd vprolvq vprord vprorq vprorvd vprorvq vpscatterdd vpscatterdq vpscatterqd vpscatterqq vpsraq vpsravq vpternlogd vpternlogq vptestmd vptestmq vptestnmd vptestnmq vpxord vpxorq vrcp14pd vrcp14ps vrcp14sd vrcp14ss vrndscalepd vrndscaleps vrndscalesd vrndscaless vrsqrt14pd vrsqrt14ps vrsqrt14sd vrsqrt14ss vscalefpd vscalefps vscalefsd vscalefss vscatterdpd vscatterdps vscatterqpd vscatterqps vshuff32x4 vshuff64x2 vshufi32x4 vshufi64x2 kandnw kandw kmovw knotw kortestw korw kshiftlw kshiftrw kunpckbw kxnorw kxorw vpbroadcastmb2q vpbroadcastmw2d vpconflictd vpconflictq vplzcntd vplzcntq vexp2pd vexp2ps vrcp28pd vrcp28ps vrcp28sd vrcp28ss vrsqrt28pd vrsqrt28ps vrsqrt28sd vrsqrt28ss vgatherpf0dpd vgatherpf0dps vgatherpf0qpd vgatherpf0qps vgatherpf1dpd vgatherpf1dps vgatherpf1qpd vgatherpf1qps vscatterpf0dpd vscatterpf0dps vscatterpf0qpd vscatterpf0qps vscatterpf1dpd vscatterpf1dps vscatterpf1qpd vscatterpf1qps prefetchwt1 bndmk bndcl bndcu bndcn bndmov bndldx bndstx sha1rnds4 sha1nexte sha1msg1 sha1msg2 sha256rnds2 sha256msg1 sha256msg2 hint_nop0 hint_nop1 hint_nop2 hint_nop3 hint_nop4 hint_nop5 hint_nop6 hint_nop7 hint_nop8 hint_nop9 hint_nop10 hint_nop11 hint_nop12 hint_nop13 hint_nop14 hint_nop15 hint_nop16 hint_nop17 hint_nop18 hint_nop19 hint_nop20 hint_nop21 hint_nop22 hint_nop23 hint_nop24 hint_nop25 hint_nop26 hint_nop27 hint_nop28 hint_nop29 hint_nop30 hint_nop31 hint_nop32 hint_nop33 hint_nop34 hint_nop35 hint_nop36 hint_nop37 hint_nop38 hint_nop39 hint_nop40 hint_nop41 hint_nop42 hint_nop43 hint_nop44 hint_nop45 hint_nop46 hint_nop47 hint_nop48 hint_nop49 hint_nop50 hint_nop51 hint_nop52 hint_nop53 hint_nop54 hint_nop55 hint_nop56 hint_nop57 hint_nop58 hint_nop59 hint_nop60 hint_nop61 hint_nop62 hint_nop63",built_in:"ip eip rip al ah bl bh cl ch dl dh sil dil bpl spl r8b r9b r10b r11b r12b r13b r14b r15b ax bx cx dx si di bp sp r8w r9w r10w r11w r12w r13w r14w r15w eax ebx ecx edx esi edi ebp esp eip r8d r9d r10d r11d r12d r13d r14d r15d rax rbx rcx rdx rsi rdi rbp rsp r8 r9 r10 r11 r12 r13 r14 r15 cs ds es fs gs ss st st0 st1 st2 st3 st4 st5 st6 st7 mm0 mm1 mm2 mm3 mm4 mm5 mm6 mm7 xmm0 xmm1 xmm2 xmm3 xmm4 xmm5 xmm6 xmm7 xmm8 xmm9 xmm10 xmm11 xmm12 xmm13 xmm14 xmm15 xmm16 xmm17 xmm18 xmm19 xmm20 xmm21 xmm22 xmm23 xmm24 xmm25 xmm26 xmm27 xmm28 xmm29 xmm30 xmm31 ymm0 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-0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/index.html b/index.html new file mode 100644 index 0000000..88454c9 --- /dev/null +++ b/index.html @@ -0,0 +1,174 @@ + + + + + + Introduction - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Introduction

+

Welcome to The Anchor Book! ⚓

+

This chapter covers what anchor is, how its documentation is structured, and what you should know to have a good time with this guide.

+

If you find errors or something doesn't work, please report it here.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/introduction/anchor_documentation.html b/introduction/anchor_documentation.html new file mode 100644 index 0000000..8f5d09f --- /dev/null +++ b/introduction/anchor_documentation.html @@ -0,0 +1,180 @@ + + + + + + Anchor Documentation - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Anchor Documentation

+

Anchor's official documentation is split up into multiple parts, namely the guide, which is what you are reading right now and the references.

+

There are three references. One for the core library and one for each official client library (typescript and rust). These references are close to the code and detailed. If you know what you are looking for and want to understand how it works more deeply, you'll find explanations there.

+

However, if you're new to anchor, you need to know what anchor has to offer before you can even try to understand it more deeply. That's what this guide is for. Its purpose is to introduce you to anchor, to help you become familiar with it. It teaches you what features are available in Anchor so you can explore them yourself in detail using the references.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/introduction/introduction.html b/introduction/introduction.html new file mode 100644 index 0000000..fe4f87d --- /dev/null +++ b/introduction/introduction.html @@ -0,0 +1,174 @@ + + + + + + Introduction - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Introduction

+

Welcome to The Anchor Book! ⚓

+

This chapter covers what anchor is, how its documentation is structured, and what you should know to have a good time with this guide.

+

If you find errors or something doesn't work, please report it here.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/introduction/what_is_anchor.html b/introduction/what_is_anchor.html new file mode 100644 index 0000000..aa2698f --- /dev/null +++ b/introduction/what_is_anchor.html @@ -0,0 +1,181 @@ + + + + + + What is Anchor - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

What is Anchor

+

Anchor is a framework for quickly building secure Solana programs.

+

With Anchor you can build programs quickly because it writes various boilerplate for you such as (de)serialization of accounts and instruction data.

+

You can build secure programs more easily because Anchor handles certain security checks for you. On top of that, it allows you to succinctly define additional checks and keep them separate from your business logic.

+

Both of these aspects mean that instead of working on the tedious parts of raw Solana programs, you can spend more time working on what matters most, your product.

+ +
+ + +
+
+ + + +
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+ +
+ + + + + + + +
+
+

Intro to Programming on Solana

+

This is a brief intro to programming on Solana that explains the most important topics. +It aims to provide everything you need to understand the following chapters in the book.

+

Memory on Solana

+

On a high level, memory inside a Solana cluster can be thought of as a monolithic heap of data. Smart contracts on Solana ("programs" in Solana jargon) each have access to their own part of that heap.

+

While a program may read any part of the global heap, if a program tries to write to a part of the heap that is not theirs, the Solana runtime makes the transaction fail (there is one exception to this which is increasing the balance of an account).

+

All state lives in this heap. Your SOL accounts, smart contracts, and memory used by smart contracts. And each memory region has a program that manages it (sometimes called the “owner”). The solana term for a memory region is "account". Some programs own thousands of independent accounts. As shown in the figure, these accounts (even when owned by the same program) do not have to be equal in size.

+
+

Heap Segment

+
+

Since all state lives in the heap, even programs themselves live there. Accounts that store programs are owned by the BPFLoader. This is a program that can be used to deploy and upgrade other programs. The BPFLoader is owned by the Native Loader and that is where the recursion ends.

+

Transactions and Accounts

+

You can make a program read and write data by sending transactions. Programs provide endpoints that can be called via transactions (In reality it's a bit more complex than that but frameworks like Anchor abstract away this complexity). A function signature usually takes the following arguments:

+
    +
  • the accounts that the program may read from and write to during this transaction.
  • +
  • additional data specific to the function
  • +
+

The first point means that even if in theory the program may read and write to a large part of the global heap, in the context of a transaction, it may only read from and write to the specific regions specified in the arguments of the transaction.

+
+

This design is partly responsible for Solana’s high throughput. The runtime can look at all the incoming transactions of a program (and even across programs) and can check whether the memory regions in the first argument of the transactions overlap. If they don’t, the runtime can run these transactions in parallel because they don’t conflict with each other. Even better, if the runtime sees that two transactions access overlapping memory regions but only read and don’t write, it can also parallelize those transactions because they do not conflict with each other.

+
+

How exactly can a transaction specify a memory region/account? To answer that, we need to look deeper into what properties an account has (docs here. This is the data structure for an account in a transaction. The is_signer and is_writable fields are set per transaction (e.g. is_signed is set if the corresponding private key of the account's key field signed the transaction) and are not part of the metadata that is saved in the heap). In front of the user data that the account can store (in the data field) , there is some metadata connected to each account. First, it has a key property which is a ed25519 public key and serves as the address of the account. This is how the transaction can specify which accounts the program may access in the transaction.

+
+

Transaction

+
+

An account also has a lamports field (a lamport is SOL’s smallest unit). Since all state lives in the heap, normal SOL accounts are on the heap too. They're accounts with a data field of length 0 (they still have metadata though!) and some amount of lamports. The System Program owns all regular SOL accounts.

+

Rent

+

Because validators don’t have infinite storage and providing storage costs money, accounts need to pay rent for their existence. This rent is subtracted from their lamports regularly. However, if an account's lamports balance is above the rent-exemption threshold, it is rent-exempt and does not lose its lamports. This threshold depends on the size of the account. In 99% of cases, you will create rent-exempt accounts. It's even being considered to disable non-rent-exempt accounts.

+

Program Example: The System Program

+

Let’s now look at an example of a program: The System Program. The System Program is a smart contract with some additional privileges.

+

All "normal" SOL accounts are owned by the System Program. One of the system program’s responsibilities is handling transfers between the accounts it owns. This is worth repeating: Even normal SOL transfers on Solana are handled by a smart contract.

+

To provide transfer functionality, the system program has a “transfer” endpoint. This endpoint takes 2 accounts - from and to - and a “lamports” argument. The system program checks whether from signed the transaction via the is_signer field on the from account. The runtime will set this flag to true if the private key of the keypair that the account’s public key belongs to signed the transaction. If “from” signed the transaction, the system program removes lamports from from’s account and adds them to to’s account.

+
/// simplified system program code
+
+fn transfer(accounts, lamports) {
+    if !accounts.from.is_signer {
+        error();
+    }
+    accounts.from.lamports -= lamports;
+    accounts.to.lamports += lamports;
+}
+
+

Take a moment to guess would happen if the user passed in a from account that was not owned by the system program!

+

...

+

...

+

The transaction would fail! A program may not write to any accounts that it doesn't own. There's one exception to this rule though. +If the to account was owned by a different program, the transaction would still succeed. This is because programs may increase the lamports of an account even if they do not own it.

+

Next to transferring lamports, the system program is used to create accounts for other programs. An account is created with a specific size and a specific amount of lamports. Let's now look at program composition to see how creating accounts works in practice.

+

Program Composition

+

There are two ways for developers to make programs interact with each other. To explain these, we'll use a common flow on Solana: Create & Initialize.

+

Consider a counter program with two endpoints. One to initialize the counter and one to increment it. To create a new counter, we call the system program's create_account to create the account in memory and then the counter's initialize function.

+

Program Composition via multiple instructions in a transaction

+

The first way to create and initialize the counter is by using multiple instructions in a transaction. +While a transaction can be used to execute a single call to a program like it was done above with transfer, +a single transaction can also include multiple calls to different programs.

+

create & initialize using multiple instructions in a transaction

+

If we went with this approach, our counter data structure would look like this:

+

+#![allow(unused)]
+fn main() {
+pub struct Counter {
+    pub count: u64,
+    pub is_initialized: bool
+}
+}
+
+

and our initialize function would look like this:

+
/// pseudo code
+fn initialize(accounts) {
+    let counter = deserialize(accounts.counter);
+    if counter.is_initialized {
+        error("already initialized");
+    }
+    counter.count = 0;
+    counter.is_initialized = true;
+}
+
+

This approach could also be called the "implicit" approach. This is because the programs do not explicitly communicate with each other. They are glued together by the user on the client side.

+

This also means that the counter needs to have an is_initialized variable so initialize can only be called once per counter account.

+

Program Composition via Cross-Program Invocations

+

Cross-Program Invocations (CPIs) are the explicit tool to compose programs. A CPI is a direct call from one program into another within the same instruction.

+

Using CPIs the create & initialize flow can be executed inside the initialize function of the counter:

+
/// pseudo code
+fn initialize(accounts) {
+    accounts.system_program.create_account(accounts.payer, accounts.counter);
+    let counter = deserialize(accounts.counter);
+    counter.count = 0;
+}
+
+

In this example, no is_initialized is needed. This is because the CPI to the system program will fail if the counter exists already.

+

Anchor recommends CPIs to create and initialize accounts when possible (Accounts that are created by CPI can only be created with a maximum size of 10 kibibytes. This is large enough for most use cases though.). This is because creating an account inside your own instruction means that you can be certain about its properties. Any account that you don't create yourself is passed in by some other program or user that cannot be trusted. This brings us to the next section.

+

Validating Inputs

+

On Solana it is crucial to validate program inputs. Clients pass accounts and program inputs to programs which means that malicious clients can pass malicious accounts and inputs. Programs need to be written in a way that handles those malicious inputs.

+

Consider the transfer function in the system program for example. It checks that from has signed the transaction.

+
/// simplified system program code
+
+fn transfer(accounts, lamports) {
+    if !accounts.from.is_signer {
+        error();
+    }
+    accounts.from.lamports -= lamports;
+    accounts.to.lamports += lamports;
+}
+
+

If it didn't do that, anyone could call the endpoint with your account and make the system program transfer the lamports from your account into theirs.

+

The book will eventually have a chapter explaining all the different types of attacks and how anchor prevents them but for now here's one more example. Consider the counter program from earlier. Now imagine that next to the counter struct, there's another struct that is a singleton which is used to count how many counters there are.

+
struct CounterCounter {
+    count: u64
+}
+
+

Every time a new counter is created, the count variable of the counter counter should be incremented by one.

+

Consider the following increment instruction that increases the value of a counter account:

+
/// pseudo code
+fn increment(accounts) {
+    let counter = deserialize(accounts.counter);
+    counter.count += 1;
+}
+
+

This function is insecure. But why? It's not possible to pass in an account owned by a different program because the function writes to the account so the runtime would make the transaction fail. But it is possible to pass in the counter counter singleton account because both the counter and the counter counter struct have the same structure (they're a rust struct with a single u64 variable). This would then increase the counter counter's count and it would no longer track how many counters there are.

+

The fix is simple:

+
/// pseudo code
+
+// a better approach than hardcoding the address is using a PDA.
+// We will cover those later in the book.
+let HARDCODED_COUNTER_COUNTER_ADDRESS = SOME_ADDRESS;
+
+fn increment(accounts) {
+    if accounts.counter.key == HARDCODED_COUNTER_COUNTER_ADDRESS {
+        error("Wrong account type");
+    }
+    let counter = deserialize(accounts.counter);
+    counter.count += 1;
+}
+
+

There are many types of attacks possible on Solana that all revolve around passing in one account where another was expected but it wasn't checked that the actual one is really the expected one. This brings us from Solana to Anchor. A big part of Anchor's raison d'être is making input validation easier or even doing it for you when possible (e.g. with idiomatic anchor, this account type confusion cannot happen thanks to anchor's discriminator which we'll cover later in the book).

+

Let's dive in.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/prerequisites/prerequisites.html b/prerequisites/prerequisites.html new file mode 100644 index 0000000..43b294b --- /dev/null +++ b/prerequisites/prerequisites.html @@ -0,0 +1,178 @@ + + + + + + Prerequisites - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Prerequisites

+

This chapter provides you with the necessary background knowledge to get started with anchor.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/prerequisites/useful_resources.html b/prerequisites/useful_resources.html new file mode 100644 index 0000000..241336a --- /dev/null +++ b/prerequisites/useful_resources.html @@ -0,0 +1,181 @@ + + + + + + Useful Resources - The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Useful Resources

+

Rust

+

This guide assumes that you already have some knowledge of basic Rust. We recommend reading chapters 1-9 of the Rust book which cover the basics of using Rust (Most of the time you don't need advanced Rust to write anchor programs).

+

Solana

+

The next chapter explains some of the basic concepts required to make it through this book. That said, our intro chapter currently only briefly covers the basics, so we also recommend checking out the official Solana developers page.

+ +
+ + +
+
+ + + +
+ + + + + + + + + + + + diff --git a/print.html b/print.html new file mode 100644 index 0000000..45b4fb0 --- /dev/null +++ b/print.html @@ -0,0 +1,2516 @@ + + + + + + The Anchor Book v0.29.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ + + + + + + +
+
+

Introduction

+

Welcome to The Anchor Book! ⚓

+

This chapter covers what anchor is, how its documentation is structured, and what you should know to have a good time with this guide.

+

If you find errors or something doesn't work, please report it here.

+

What is Anchor

+

Anchor is a framework for quickly building secure Solana programs.

+

With Anchor you can build programs quickly because it writes various boilerplate for you such as (de)serialization of accounts and instruction data.

+

You can build secure programs more easily because Anchor handles certain security checks for you. On top of that, it allows you to succinctly define additional checks and keep them separate from your business logic.

+

Both of these aspects mean that instead of working on the tedious parts of raw Solana programs, you can spend more time working on what matters most, your product.

+

Anchor Documentation

+

Anchor's official documentation is split up into multiple parts, namely the guide, which is what you are reading right now and the references.

+

There are three references. One for the core library and one for each official client library (typescript and rust). These references are close to the code and detailed. If you know what you are looking for and want to understand how it works more deeply, you'll find explanations there.

+

However, if you're new to anchor, you need to know what anchor has to offer before you can even try to understand it more deeply. That's what this guide is for. Its purpose is to introduce you to anchor, to help you become familiar with it. It teaches you what features are available in Anchor so you can explore them yourself in detail using the references.

+

Prerequisites

+

This chapter provides you with the necessary background knowledge to get started with anchor.

+

Useful Resources

+

Rust

+

This guide assumes that you already have some knowledge of basic Rust. We recommend reading chapters 1-9 of the Rust book which cover the basics of using Rust (Most of the time you don't need advanced Rust to write anchor programs).

+

Solana

+

The next chapter explains some of the basic concepts required to make it through this book. That said, our intro chapter currently only briefly covers the basics, so we also recommend checking out the official Solana developers page.

+

Intro to Programming on Solana

+

This is a brief intro to programming on Solana that explains the most important topics. +It aims to provide everything you need to understand the following chapters in the book.

+

Memory on Solana

+

On a high level, memory inside a Solana cluster can be thought of as a monolithic heap of data. Smart contracts on Solana ("programs" in Solana jargon) each have access to their own part of that heap.

+

While a program may read any part of the global heap, if a program tries to write to a part of the heap that is not theirs, the Solana runtime makes the transaction fail (there is one exception to this which is increasing the balance of an account).

+

All state lives in this heap. Your SOL accounts, smart contracts, and memory used by smart contracts. And each memory region has a program that manages it (sometimes called the “owner”). The solana term for a memory region is "account". Some programs own thousands of independent accounts. As shown in the figure, these accounts (even when owned by the same program) do not have to be equal in size.

+
+

Heap Segment

+
+

Since all state lives in the heap, even programs themselves live there. Accounts that store programs are owned by the BPFLoader. This is a program that can be used to deploy and upgrade other programs. The BPFLoader is owned by the Native Loader and that is where the recursion ends.

+

Transactions and Accounts

+

You can make a program read and write data by sending transactions. Programs provide endpoints that can be called via transactions (In reality it's a bit more complex than that but frameworks like Anchor abstract away this complexity). A function signature usually takes the following arguments:

+
    +
  • the accounts that the program may read from and write to during this transaction.
  • +
  • additional data specific to the function
  • +
+

The first point means that even if in theory the program may read and write to a large part of the global heap, in the context of a transaction, it may only read from and write to the specific regions specified in the arguments of the transaction.

+
+

This design is partly responsible for Solana’s high throughput. The runtime can look at all the incoming transactions of a program (and even across programs) and can check whether the memory regions in the first argument of the transactions overlap. If they don’t, the runtime can run these transactions in parallel because they don’t conflict with each other. Even better, if the runtime sees that two transactions access overlapping memory regions but only read and don’t write, it can also parallelize those transactions because they do not conflict with each other.

+
+

How exactly can a transaction specify a memory region/account? To answer that, we need to look deeper into what properties an account has (docs here. This is the data structure for an account in a transaction. The is_signer and is_writable fields are set per transaction (e.g. is_signed is set if the corresponding private key of the account's key field signed the transaction) and are not part of the metadata that is saved in the heap). In front of the user data that the account can store (in the data field) , there is some metadata connected to each account. First, it has a key property which is a ed25519 public key and serves as the address of the account. This is how the transaction can specify which accounts the program may access in the transaction.

+
+

Transaction

+
+

An account also has a lamports field (a lamport is SOL’s smallest unit). Since all state lives in the heap, normal SOL accounts are on the heap too. They're accounts with a data field of length 0 (they still have metadata though!) and some amount of lamports. The System Program owns all regular SOL accounts.

+

Rent

+

Because validators don’t have infinite storage and providing storage costs money, accounts need to pay rent for their existence. This rent is subtracted from their lamports regularly. However, if an account's lamports balance is above the rent-exemption threshold, it is rent-exempt and does not lose its lamports. This threshold depends on the size of the account. In 99% of cases, you will create rent-exempt accounts. It's even being considered to disable non-rent-exempt accounts.

+

Program Example: The System Program

+

Let’s now look at an example of a program: The System Program. The System Program is a smart contract with some additional privileges.

+

All "normal" SOL accounts are owned by the System Program. One of the system program’s responsibilities is handling transfers between the accounts it owns. This is worth repeating: Even normal SOL transfers on Solana are handled by a smart contract.

+

To provide transfer functionality, the system program has a “transfer” endpoint. This endpoint takes 2 accounts - from and to - and a “lamports” argument. The system program checks whether from signed the transaction via the is_signer field on the from account. The runtime will set this flag to true if the private key of the keypair that the account’s public key belongs to signed the transaction. If “from” signed the transaction, the system program removes lamports from from’s account and adds them to to’s account.

+
/// simplified system program code
+
+fn transfer(accounts, lamports) {
+    if !accounts.from.is_signer {
+        error();
+    }
+    accounts.from.lamports -= lamports;
+    accounts.to.lamports += lamports;
+}
+
+

Take a moment to guess would happen if the user passed in a from account that was not owned by the system program!

+

...

+

...

+

The transaction would fail! A program may not write to any accounts that it doesn't own. There's one exception to this rule though. +If the to account was owned by a different program, the transaction would still succeed. This is because programs may increase the lamports of an account even if they do not own it.

+

Next to transferring lamports, the system program is used to create accounts for other programs. An account is created with a specific size and a specific amount of lamports. Let's now look at program composition to see how creating accounts works in practice.

+

Program Composition

+

There are two ways for developers to make programs interact with each other. To explain these, we'll use a common flow on Solana: Create & Initialize.

+

Consider a counter program with two endpoints. One to initialize the counter and one to increment it. To create a new counter, we call the system program's create_account to create the account in memory and then the counter's initialize function.

+

Program Composition via multiple instructions in a transaction

+

The first way to create and initialize the counter is by using multiple instructions in a transaction. +While a transaction can be used to execute a single call to a program like it was done above with transfer, +a single transaction can also include multiple calls to different programs.

+

create & initialize using multiple instructions in a transaction

+

If we went with this approach, our counter data structure would look like this:

+

+#![allow(unused)]
+fn main() {
+pub struct Counter {
+    pub count: u64,
+    pub is_initialized: bool
+}
+}
+
+

and our initialize function would look like this:

+
/// pseudo code
+fn initialize(accounts) {
+    let counter = deserialize(accounts.counter);
+    if counter.is_initialized {
+        error("already initialized");
+    }
+    counter.count = 0;
+    counter.is_initialized = true;
+}
+
+

This approach could also be called the "implicit" approach. This is because the programs do not explicitly communicate with each other. They are glued together by the user on the client side.

+

This also means that the counter needs to have an is_initialized variable so initialize can only be called once per counter account.

+

Program Composition via Cross-Program Invocations

+

Cross-Program Invocations (CPIs) are the explicit tool to compose programs. A CPI is a direct call from one program into another within the same instruction.

+

Using CPIs the create & initialize flow can be executed inside the initialize function of the counter:

+
/// pseudo code
+fn initialize(accounts) {
+    accounts.system_program.create_account(accounts.payer, accounts.counter);
+    let counter = deserialize(accounts.counter);
+    counter.count = 0;
+}
+
+

In this example, no is_initialized is needed. This is because the CPI to the system program will fail if the counter exists already.

+

Anchor recommends CPIs to create and initialize accounts when possible (Accounts that are created by CPI can only be created with a maximum size of 10 kibibytes. This is large enough for most use cases though.). This is because creating an account inside your own instruction means that you can be certain about its properties. Any account that you don't create yourself is passed in by some other program or user that cannot be trusted. This brings us to the next section.

+

Validating Inputs

+

On Solana it is crucial to validate program inputs. Clients pass accounts and program inputs to programs which means that malicious clients can pass malicious accounts and inputs. Programs need to be written in a way that handles those malicious inputs.

+

Consider the transfer function in the system program for example. It checks that from has signed the transaction.

+
/// simplified system program code
+
+fn transfer(accounts, lamports) {
+    if !accounts.from.is_signer {
+        error();
+    }
+    accounts.from.lamports -= lamports;
+    accounts.to.lamports += lamports;
+}
+
+

If it didn't do that, anyone could call the endpoint with your account and make the system program transfer the lamports from your account into theirs.

+

The book will eventually have a chapter explaining all the different types of attacks and how anchor prevents them but for now here's one more example. Consider the counter program from earlier. Now imagine that next to the counter struct, there's another struct that is a singleton which is used to count how many counters there are.

+
struct CounterCounter {
+    count: u64
+}
+
+

Every time a new counter is created, the count variable of the counter counter should be incremented by one.

+

Consider the following increment instruction that increases the value of a counter account:

+
/// pseudo code
+fn increment(accounts) {
+    let counter = deserialize(accounts.counter);
+    counter.count += 1;
+}
+
+

This function is insecure. But why? It's not possible to pass in an account owned by a different program because the function writes to the account so the runtime would make the transaction fail. But it is possible to pass in the counter counter singleton account because both the counter and the counter counter struct have the same structure (they're a rust struct with a single u64 variable). This would then increase the counter counter's count and it would no longer track how many counters there are.

+

The fix is simple:

+
/// pseudo code
+
+// a better approach than hardcoding the address is using a PDA.
+// We will cover those later in the book.
+let HARDCODED_COUNTER_COUNTER_ADDRESS = SOME_ADDRESS;
+
+fn increment(accounts) {
+    if accounts.counter.key == HARDCODED_COUNTER_COUNTER_ADDRESS {
+        error("Wrong account type");
+    }
+    let counter = deserialize(accounts.counter);
+    counter.count += 1;
+}
+
+

There are many types of attacks possible on Solana that all revolve around passing in one account where another was expected but it wasn't checked that the actual one is really the expected one. This brings us from Solana to Anchor. A big part of Anchor's raison d'être is making input validation easier or even doing it for you when possible (e.g. with idiomatic anchor, this account type confusion cannot happen thanks to anchor's discriminator which we'll cover later in the book).

+

Let's dive in.

+

Getting Started

+

This chapter walks you through the installation process and the folder structure of an anchor workspace.

+

Installation

+

Rust

+

Go here to install Rust.

+

Solana

+

Go here to install Solana and then run solana-keygen new to create a keypair at the default location. Anchor uses this keypair to run your program tests.

+

Yarn

+

Go here to install Yarn.

+

Anchor

+ +

Anchor version manager is a tool for using multiple versions of the anchor-cli. It will require the same dependencies as building from source. It is recommended you uninstall the NPM package if you have it installed.

+

Install avm using Cargo. Note this will replace your anchor binary if you had one installed.

+
cargo install --git https://github.com/coral-xyz/anchor avm --locked --force
+
+

On Linux systems you may need to install additional dependencies if cargo install fails. E.g. on Ubuntu:

+
sudo apt-get update && sudo apt-get upgrade && sudo apt-get install -y pkg-config build-essential libudev-dev
+
+

Install the latest version of the CLI using avm, and then set it to be the version to use.

+
avm install latest
+avm use latest
+
+

Verify the installation.

+
anchor --version
+
+

Install using pre-build binary on x86_64 Linux

+

Anchor binaries are available via an NPM package @coral-xyz/anchor-cli. Only x86_64 Linux is supported currently, you must build from source for other OS'.

+

Build from source for other operating systems without avm

+

We can also use Cargo to install the CLI directly. Make sure that the --tag argument uses the version you want (the version here is just an example).

+
cargo install --git https://github.com/coral-xyz/anchor --tag v0.29.0 anchor-cli --locked
+
+

On Linux systems you may need to install additional dependencies if cargo install fails. On Ubuntu,

+
sudo apt-get update && sudo apt-get upgrade && sudo apt-get install -y pkg-config build-essential libudev-dev
+
+

Now verify the CLI is installed properly.

+
anchor --version
+
+

Hello, Anchor!

+

To initialize a new project, simply run:

+
anchor init <new-workspace-name>
+
+

This creates a new anchor workspace you can move into. The following are some of the important files in the folder:

+
    +
  • The .anchor folder: It includes the most recent program logs and a local ledger that is used for testing
  • +
  • The app folder: An empty folder that you can use to hold your frontend if you use a monorepo
  • +
  • The programs folder: This folder contains your programs. It can contain multiple but initially only contains a program with the same name as <new-workspace-name>. This program already contains a lib.rs file with some sample code.
  • +
  • The tests folder: The folder that contains your E2E tests. It will already include a file that tests the sample code in the programs/<new-workspace-name>.
  • +
  • The migrations folder: In this folder you can save your deploy and migration scripts for your programs.
  • +
  • The Anchor.toml file: This file configures workspace wide settings for your programs. Initially, it configures +
      +
    • The addresses of your programs on localnet ([programs.localnet])
    • +
    • A registry your program can be pushed to ([registry])
    • +
    • A provider which can be used in your tests ([provider])
    • +
    • Scripts that Anchor executes for you ([scripts]). The test script is run when running anchor test. You can run your own scripts with anchor run <script_name>.
    • +
    +
  • +
+

Anchor Programs In-Depth

+

This section explains how you can use Anchor to build Solana programs. Each section includes code examples, so it is recommended that you start up a new Anchor project before you proceed so you can play around with the code yourself while reading. Call it hello-anchor.

+
anchor init hello-anchor
+
+

This section begins with the essentials and then explains more intermediate content afterwards.

+

Essentials

+

This chapter teaches you Anchor essentials and includes a milestone project with which you can test your understanding.

+

High-level Overview

+

An Anchor program consists of three parts. The program module, the Accounts structs which are marked with #[derive(Accounts)], and the declare_id macro. The program module is where you write your business logic. The Accounts structs is where you validate accounts. Thedeclare_id macro creates an ID field that stores the address of your program. Anchor uses this hardcoded ID for security checks and it also allows other crates to access your program's address.

+

When you start up a new Anchor project, you'll see the following:

+
// use this import to gain access to common anchor features
+use anchor_lang::prelude::*;
+
+// declare an id for your program
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+// write your business logic here
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn initialize(_ctx: Context<Initialize>) -> Result<()> {
+        Ok(())
+    }
+}
+
+// validate incoming accounts here
+#[derive(Accounts)]
+pub struct Initialize {}
+
+

We'll go into more detail in the next sections but for now, note that the way an endpoint is connected to its corresponding Accounts struct is the ctx argument in the endpoint. The argument is of type Context which is generic over an Accounts struct, i.e. this is where you put the name of your account validation struct. In this example, it's Initialize.

+

The Accounts Struct

+

The Accounts struct is where you define which accounts your instruction expects and which constraints these accounts should adhere to. You do this via two constructs: Types and constraints.

+

Types

+
+

Account Types Reference

+
+

Each type has a specific use case in mind. Detailed explanations for the types can be found in the reference. We will briefly explain the most important type here, the Account type.

+

The Account Type

+
+

Account Reference

+
+

The Account type is used when an instruction is interested in the deserialized data of the account. Consider the following example where we set some data in an account:

+
use anchor_lang::prelude::*;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        ctx.accounts.my_account.data = data;
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    data: u64
+}
+
+#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub my_account: Account<'info, MyAccount>
+}
+
+

Account is generic over T. This T is a type you can create yourself to store data. In this example, we have created a struct MyAccount with a single data field to store a u64. Account requires T to implement certain functions (e.g. functions that (de)serialize T). Most of the time, you can use the #[account] attribute to add these functions to your data, as is done in the example.

+

Most importantly, the #[account] attribute sets the owner of that data to the ID (the one we created earlier with declare_id) of the crate #[account] is used in. The Account type can then check for you that the AccountInfo passed into your instruction has its owner field set to the correct program. In this example, MyAccount is declared in our own crate so Account will verify that the owner of my_account equals the address we declared with declare_id.

+

Using Account<'a, T> with non-anchor program accounts

+

There may be cases where you want your program to interact with a non-Anchor program. You can still get all the benefits of Account but you have to write a custom wrapper type instead of using #[account]. For instance, Anchor provides wrapper types for the token program accounts so they can be used with Account.

+
use anchor_lang::prelude::*;
+use anchor_spl::token::TokenAccount;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        if ctx.accounts.token_account.amount > 0 {
+            ctx.accounts.my_account.data = data;
+        }
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    data: u64,
+    mint: Pubkey
+}
+
+#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub my_account: Account<'info, MyAccount>,
+    #[account(
+        constraint = my_account.mint == token_account.mint,
+        has_one = owner
+    )]
+    pub token_account: Account<'info, TokenAccount>,
+    pub owner: Signer<'info>
+}
+
+

To run this example, add anchor-spl = "<version>" to the dependencies section in your Cargo.toml, located in the programs/<your-project-name>/ directory. <version> should be equal to the anchor-lang version you're using.

+

In this example, we set the data field of an account if the caller has admin rights. We decide whether the caller is an admin by checking whether they own admin tokens for the account they want to change. We do most of this via constraints which we will look at in the next section. +The important thing to take away is that we use the TokenAccount type (that wraps around the token program's Account struct and adds the required functions) to make anchor ensure that the incoming account is owned by the token program and to make anchor deserialize it. This means we can use the TokenAccount properties inside our constraints (e.g. token_account.mint) as well as in the instruction function.

+

Check out the reference for the Account type to learn how to implement your own wrapper types for non-anchor programs.

+

Constraints

+
+

Constraints reference

+
+

Account types can do a lot of work for you but they're not dynamic enough to handle all the security checks a secure program requires.

+

Add constraints to an account with the following format:

+
#[account(<constraints>)]
+pub account: AccountType
+
+

Some constraints support custom Errors (we will explore errors later):

+
#[account(...,<constraint> @ MyError::MyErrorVariant, ...)]
+pub account: AccountType
+
+

For example, in the examples above, we used the mut constraint to indicate that my_account should be mutable. We used has_one to check that token_account.owner == owner.key(). And finally we used constraint to check an arbitrary expression; in this case, whether the incoming TokenAccount belongs to the admin mint.

+
#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub my_account: Account<'info, MyAccount>,
+    #[account(
+        constraint = my_account.mint == token_account.mint,
+        has_one = owner
+    )]
+    pub token_account: Account<'info, TokenAccount>,
+    pub owner: Signer<'info>
+}
+
+

You can find information about all constraints in the reference. We will cover some of the most important ones in the milestone project at the end of the Essentials section.

+

Safety checks

+

Two of the Anchor account types, AccountInfo and UncheckedAccount do not implement any checks on the account being passed. Anchor implements safety checks that encourage additional documentation describing why additional checks are not necessary.

+

Attempting to build a program containing the following excerpt with anchor build:

+
#[derive(Accounts)]
+pub struct Initialize<'info> {
+    pub potentially_dangerous: UncheckedAccount<'info>
+}
+
+

will result in an error similar to the following:

+
Error:
+        /anchor/tests/unchecked/programs/unchecked/src/lib.rs:15:8
+        Struct field "potentially_dangerous" is unsafe, but is not documented.
+        Please add a `/// CHECK:` doc comment explaining why no checks through types are necessary.
+        See https://book.anchor-lang.com/anchor_in_depth/the_accounts_struct.html#safety-checks for more information.
+
+

To fix this, write a doc comment describing the potential security implications, e.g.:

+
#[derive(Accounts)]
+pub struct Initialize<'info> {
+    /// CHECK: This is not dangerous because we don't read or write from this account
+    pub potentially_dangerous: UncheckedAccount<'info>
+}
+
+

Note the doc comment needs to be a line or block doc comment (/// or /**) to be interpreted as doc attribute by Rust. Double slash comments (//) are not interpreted as such.

+

The Program Module

+

The program module is where you define your business logic. You do so by writing functions which can be called by clients or other programs. You've already seen one example of such a function, the set_data function from the previous section.

+
#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        if ctx.accounts.token_account.amount > 0 {
+            ctx.accounts.my_account.data = data;
+        }
+        Ok(())
+    }
+}
+
+

Context

+
+

Context Reference

+
+

Each endpoint function takes a Context type as its first argument. Through this context argument it can access the accounts (ctx.accounts), the program id (ctx.program_id) of the executing program, and the remaining accounts (ctx.remaining_accounts). remaining_accounts is a vector that contains all accounts that were passed into the instruction but are not declared in the Accounts struct. This is useful when you want your function to handle a variable amount of accounts, e.g. when initializing a game with a variable number of players.

+

Instruction Data

+

If your function requires instruction data, you can add it by adding arguments to the function after the context argument. Anchor will then automatically deserialize the instruction data into the arguments. You can have as many as you like. You can even pass in your own types as long as you use#[derive(AnchorDeserialize)] on them or implement AnchorDeserialize for them yourself. Here's an example with a custom type used as an instruction data arg:

+
...
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: Data) -> Result<()> {
+        ctx.accounts.my_account.data = data.data;
+        ctx.accounts.my_account.age = data.age;
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    pub data: u64,
+    pub age: u8
+}
+
+#[derive(AnchorSerialize, AnchorDeserialize, Eq, PartialEq, Clone, Copy, Debug)]
+pub struct Data {
+    pub data: u64,
+    pub age: u8
+}
+
+...
+
+

Conveniently, #[account] implements Anchor(De)Serialize for MyAccount, so the example above can be simplified.

+
...
+
+#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: MyAccount) -> Result<()> {
+        ctx.accounts.my_account.set_inner(data);
+        Ok(())
+    }
+}
+
+#[account]
+#[derive(Default)]
+pub struct MyAccount {
+    pub data: u64,
+    pub age: u8
+}
+
+...
+
+

Errors

+
+

AnchorError Rust Reference

+
+
+

AnchorError Typescript Reference

+
+

There are two types of errors in anchor programs. AnchorErrors and non-anchor errors. +AnchorErrors can be divided into Anchor Internal Errors that the framework returns from inside its own code or +custom errors which the user (you!) can return.

+
    +
  • AnchorErrors +
      +
    • Anchor Internal Errors
    • +
    • Custom Errors
    • +
    +
  • +
  • Non-anchor errors.
  • +
+

AnchorErrors provide a range of information like the error name and number or the location in the code where the anchor was thrown, or the account that violated a constraint (e.g. a mut constraint). Once thrown inside the program, you can access the error information in the anchor clients like the typescript client. The typescript client also enriches the error with additional information about which program the error was thrown in and the CPI calls (which are explained here in the book) that led to the program from which the error was thrown from. The milestone chapter explores how all of this works together in practice. For now, let's look at how different errors can be returned from inside a program.

+

Anchor Internal Errors

+
+

Anchor Internal Error Code Reference

+
+

Anchor has many different internal error codes. These are not meant to be used by users, but it's useful to study the reference to learn about the mappings between codes and their causes. They are, for example, thrown when a constraint has been violated, e.g. when an account is marked with mut but its is_writable property is false.

+

Custom Errors

+

You can add errors that are unique to your program by using the error_code attribute.

+

Simply add it to an enum with a name of your choice. You can then use the variants of the enum as errors in your program. Additionally, you can add a message attribute to the individual variants. Clients will then display this error message if the error occurs. Custom Error code numbers start at the custom error offset.

+

To actually throw an error use the err! or the error! macro. These add file and line information to the error that is then logged by anchor.

+
#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: MyAccount) -> Result<()> {
+        if data.data >= 100 {
+            return err!(MyError::DataTooLarge);    
+        }
+        ctx.accounts.my_account.set_inner(data);
+        Ok(())
+    }
+}
+
+
+#[error_code]
+pub enum MyError {
+    #[msg("MyAccount may only hold data below 100")]
+    DataTooLarge
+}
+
+

require!

+

You can use the require macro to simplify writing errors. The code above can be simplified to this (Note that the >= flips to <):

+
#[program]
+mod hello_anchor {
+    use super::*;
+    pub fn set_data(ctx: Context<SetData>, data: MyAccount) -> Result<()> {
+        require!(data.data < 100, MyError::DataTooLarge); 
+        ctx.accounts.my_account.set_inner(data);
+        Ok(())
+    }
+}
+
+
+#[error_code]
+pub enum MyError {
+    #[msg("MyAccount may only hold data below 100")]
+    DataTooLarge
+}
+
+

There are a couple of require macros to choose from (search for require in the docs). When comparing public keys, it's important to use the keys variants of the require statements like require_keys_eq instead of require_eq because comparing public keys with require_eq is very expensive.

+
+

(Ultimately, all programs return the same Error: The ProgramError. This Error has a field for a custom error number. This is where Anchor puts its internal and custom error codes. However, this is just a single number and a single number is only so useful. So in addition, in the case of AnchorErrors, Anchor logs the returned AnchorError and the Anchor clients parse these logs to provide as much information as possible. This is not always possible. For example, there is currently no easy way to get the logs of a processed transaction with preflight checks turned off. In addition, non-anchor or old anchor programs might not log AnchorErrors. In these cases, Anchor will fall back to checking whether the returned error number by the transaction matches an error number defined in the IDL or an Anchor internal error code. If so, Anchor will at least enrich the error with the error message. Also, if there are logs available, Anchor will always try to parse the program error stack and return that so you know which program the error was returned from.

+
+

Milestone Project - Tic-Tac-Toe

+
+

Program Code

+
+

You're now ready to build your first anchor project. Create a new anchor workspace with

+
anchor init tic-tac-toe
+
+

The program will have 2 instructions. First, we need to setup the game. We need to save who is playing it and create a board to play on. Then, the players take turns until there is a winner or a tie.

+

We recommend keeping programs in a single lib.rs file until they get too big. We would not split up this project into multiple files either but there is a section at the end of this chapter that explains how to do it for this and other programs.

+

Setting up the game

+

State

+

Let's begin by thinking about what data we should store. Each game has players, turns, a board, and a game state. This game state describes whether the game is active, tied, or one of the two players won. We can save all this data in an account. This means that each new game will have its own account. Add the following to the bottom of the lib.rs file:

+
#[account]
+pub struct Game {
+    players: [Pubkey; 2],          // (32 * 2)
+    turn: u8,                      // 1
+    board: [[Option<Sign>; 3]; 3], // 9 * (1 + 1) = 18
+    state: GameState,              // 32 + 1
+}
+
+

This is the game account. Next to the field definitions, you can see how many bytes each field requires. This will be very important later. Let's also add the Sign and the GameState type.

+
#[derive(AnchorSerialize, AnchorDeserialize, Clone, PartialEq, Eq)]
+pub enum GameState {
+    Active,
+    Tie,
+    Won { winner: Pubkey },
+}
+
+#[derive(
+    AnchorSerialize,
+    AnchorDeserialize,
+    FromPrimitive,
+    ToPrimitive,
+    Copy,
+    Clone,
+    PartialEq,
+    Eq
+)]
+pub enum Sign {
+    X,
+    O,
+}
+
+

Both GameState and Sign derive some traits. AnchorSerialize and AnchorDeserialize are the crucial ones. All types that are used in types that are marked with #[account] must implement these two traits (or be marked with #[account] themselves). All other traits are important to our game logic and we are going to use them later. Generally, it is good practice to derive even more traits to make the life of others trying to interface with your program easier (see Rust's API guidelines) but for brevity's sake, we are not going to do that in this guide.

+

This won't quite work yet because FromPrimitive and ToPrimitive are unknown. Go to the Cargo.toml file right outside src (not the one at the root of the workspace) and add these two dependencies:

+
num-traits = "0.2"
+num-derive = "0.3"
+
+

Then, import them at the top of lib.rs:

+
use num_derive::*;
+use num_traits::*;
+
+

Now add the game logic:

+
impl Game {
+    pub const MAXIMUM_SIZE: usize = (32 * 2) + 1 + (9 * (1 + 1)) + (32 + 1);
+
+    pub fn start(&mut self, players: [Pubkey; 2]) -> Result<()> {
+        require_eq!(self.turn, 0, TicTacToeError::GameAlreadyStarted);
+        self.players = players;
+        self.turn = 1;
+        Ok(())
+    }
+
+    pub fn is_active(&self) -> bool {
+        self.state == GameState::Active
+    }
+
+    fn current_player_index(&self) -> usize {
+        ((self.turn - 1) % 2) as usize
+    }
+
+    pub fn current_player(&self) -> Pubkey {
+        self.players[self.current_player_index()]
+    }
+
+    pub fn play(&mut self, tile: &Tile) -> Result<()> {
+        require!(self.is_active(), TicTacToeError::GameAlreadyOver);
+
+        match tile {
+            tile @ Tile {
+                row: 0..=2,
+                column: 0..=2,
+            } => match self.board[tile.row as usize][tile.column as usize] {
+                Some(_) => return Err(TicTacToeError::TileAlreadySet.into()),
+                None => {
+                    self.board[tile.row as usize][tile.column as usize] =
+                        Some(Sign::from_usize(self.current_player_index()).unwrap());
+                }
+            },
+            _ => return Err(TicTacToeError::TileOutOfBounds.into()),
+        }
+
+        self.update_state();
+
+        if GameState::Active == self.state {
+            self.turn += 1;
+        }
+
+        Ok(())
+    }
+
+    fn is_winning_trio(&self, trio: [(usize, usize); 3]) -> bool {
+        let [first, second, third] = trio;
+        self.board[first.0][first.1].is_some()
+            && self.board[first.0][first.1] == self.board[second.0][second.1]
+            && self.board[first.0][first.1] == self.board[third.0][third.1]
+    }
+
+    fn update_state(&mut self) {
+        for i in 0..=2 {
+            // three of the same in one row
+            if self.is_winning_trio([(i, 0), (i, 1), (i, 2)]) {
+                self.state = GameState::Won {
+                    winner: self.current_player(),
+                };
+                return;
+            }
+            // three of the same in one column
+            if self.is_winning_trio([(0, i), (1, i), (2, i)]) {
+                self.state = GameState::Won {
+                    winner: self.current_player(),
+                };
+                return;
+            }
+        }
+
+        // three of the same in one diagonal
+        if self.is_winning_trio([(0, 0), (1, 1), (2, 2)])
+            || self.is_winning_trio([(0, 2), (1, 1), (2, 0)])
+        {
+            self.state = GameState::Won {
+                winner: self.current_player(),
+            };
+            return;
+        }
+
+        // reaching this code means the game has not been won,
+        // so if there are unfilled tiles left, it's still active
+        for row in 0..=2 {
+            for column in 0..=2 {
+                if self.board[row][column].is_none() {
+                    return;
+                }
+            }
+        }
+
+        // game has not been won
+        // game has no more free tiles
+        // -> game ends in a tie
+        self.state = GameState::Tie;
+    }
+}
+
+

We are not going to explore this code in detail together because it's rather simple rust code. It's just tic-tac-toe after all! Roughly, what happens when play is called:

+
    +
  1. Return error if game is over or +return error if given row or column are outside the 3x3 board or +return error if tile on board is already set
  2. +
  3. Determine current player and set tile to X or O
  4. +
  5. Update game state
  6. +
  7. If game is still active, increase the turn
  8. +
+

Currently, the code doesn't compile because we need to add the Tile

+
#[derive(AnchorSerialize, AnchorDeserialize)]
+pub struct Tile {
+    row: u8,
+    column: u8,
+}
+
+

and the TicTacToeError type.

+
#[error_code]
+pub enum TicTacToeError {
+    TileOutOfBounds,
+    TileAlreadySet,
+    GameAlreadyOver,
+    NotPlayersTurn,
+    GameAlreadyStarted
+}
+
+

The Setup Instruction

+

Before we write any game logic, we can add the instruction that will set up the game in its initial state. Rename the already existing instruction function and accounts struct to setup_game and SetupGame respectively. Now think about which accounts are needed to set up the game. Clearly, we need the game account. Before we can fill it with values, we need to create it. For that, we use the init constraint.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init)]
+    pub game: Account<'info, Game>
+}
+
+

init immediately shouts at us and tells us to add a payer. Why do we need it? Because init creates rent-exempt accounts and someone has to pay for that. Naturally, if we want to take money from someone, we should make them sign as well as mark their account as mutable.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init, payer = player_one)]
+    pub game: Account<'info, Game>,
+    #[account(mut)]
+    pub player_one: Signer<'info>
+}
+
+

init is not happy yet. It wants the system program to be inside the struct because init creates the game account by making a call to that program. So let's add it.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init, payer = player_one)]
+    pub game: Account<'info, Game>,
+    #[account(mut)]
+    pub player_one: Signer<'info>,
+    pub system_program: Program<'info, System>
+}
+
+

There's one more thing to do to complete SetupGame. Every account is created with a fixed amount of space, so we have to add this space to the instruction as well. This is what the comments next to the Game struct indicated.

+
#[derive(Accounts)]
+pub struct SetupGame<'info> {
+    #[account(init, payer = player_one, space = 8 + Game::MAXIMUM_SIZE)]
+    pub game: Account<'info, Game>,
+    #[account(mut)]
+    pub player_one: Signer<'info>,
+    pub system_program: Program<'info, System>
+}
+
+

Let us briefly explain how we arrived at the Game::MAXIMUM_SIZE. Anchor uses the borsh specification to (de)serialize its state accounts.

+
    +
  • Pubkey has a length of 32 bytes so 2*32 = 64
  • +
  • u8 as a vector has a length of 1
  • +
  • the board has a length of (9 * (1 + 1)). We know the board has 9 tiles (-> 9) of type Option which borsh serializes with 1 byte (set to 1 for Some and 0 for None) plus the size of whatever's in the Option. In this case, it's a simple enum with types that don't hold more types so the maximum size of the enum is also just 1 (for its discriminant). In total that means we get 9 (tiles) * (1 (Option) + 1(Sign discriminant)).
  • +
  • state is also an enum so we need 1 byte for the discriminant. We have to init the account with the maximum size and the maximum size of an enum is the size of its biggest variant. In this case that's the winner variant which holds a Pubkey. A Pubkey is 32 bytes long so the size of state is 1 (discriminant) + 32 (winner pubkey) (MAXIMUM_SIZE is a const variable so specifying it in terms of a sum of the sizes of Game's members' fields does not incur any runtime cost).
  • +
+

In addition to the game's size, we have to add another 8 to the space. This is space for the internal discriminator which anchor sets automatically. In short, the discriminator is how anchor can differentiate between different accounts of the same program. For more information, check out the Anchor space reference.

+
+

Anchor Space Reference

+
+
+

(What about using mem::size_of<Game>()? This almost works but not quite. The issue is that borsh will always serialize an option as 1 byte for the variant identifier and then additional x bytes for the content if it's Some. Rust uses null-pointer optimization to make Option's variant identifier 0 bytes when it can, so an option is sometimes just as big as its contents. This is the case with Sign. This means the MAXIMUM_SIZE could also be expressed as mem::size_of<Game>() + 9.)

+
+

And with this, SetupGame is complete and we can move on to the setup_game function. (If you like playing detective, you can pause here and try to figure out why what we just did will not work. Hint: Have a look at the specification of the serialization library Anchor uses. If you cannot figure it out, don't worry. We are going to fix it very soon, together.)

+

Let's start by adding an argument to the setup_game function.

+
pub fn setup_game(ctx: Context<SetupGame>, player_two: Pubkey) -> Result<()> {
+
+}
+
+

Why didn't we just add player_two as an account in the accounts struct? There are two reasons for this. First, adding it there requires a little more space in the transaction that saves whether the account is writable and whether it's a signer. But we care about neither the mutability of the account nor whether it's a signer. We just need its address. This brings us to the second and more important reason: Simultaneous network transactions can affect each other if they share the same accounts. For example, if we add player_two to the accounts struct, during our transaction, no other transaction can edit player_two's account. Therefore, we block all other transactions that want to edit player_two's account, even though we neither want to read from nor write to the account. We just care about its address!

+

Finish the instruction function by setting the game to its initial values:

+
pub fn setup_game(ctx: Context<SetupGame>, player_two: Pubkey) -> Result<()> {
+    ctx.accounts.game.start([ctx.accounts.player_one.key(), player_two])
+}
+
+

Now, run anchor build. On top of compiling your program, this command creates an IDL for your program. You can find it in target/idl. The anchor typescript client can automatically parse this IDL and generate functions based on it. What this means is that each anchor program gets its own typescript client for free! (Technically, you don't have to call anchor build before testing. anchor test will do it for you.)

+

Testing the Setup Instruction

+

Time to test our code! Head over into the tests folder in the root directory. Open the tic-tac-toe.ts file and remove the existing it test. Then, put the following into the describe section:

+
it("setup game!", async () => {
+  const gameKeypair = anchor.web3.Keypair.generate();
+  const playerOne = (program.provider as anchor.AnchorProvider).wallet;
+  const playerTwo = anchor.web3.Keypair.generate();
+  await program.methods
+    .setupGame(playerTwo.publicKey)
+    .accounts({
+      game: gameKeypair.publicKey,
+      playerOne: playerOne.publicKey,
+    })
+    .signers([gameKeypair])
+    .rpc();
+
+  let gameState = await program.account.game.fetch(gameKeypair.publicKey);
+  expect(gameState.turn).to.equal(1);
+  expect(gameState.players).to.eql([playerOne.publicKey, playerTwo.publicKey]);
+  expect(gameState.state).to.eql({ active: {} });
+  expect(gameState.board).to.eql([
+    [null, null, null],
+    [null, null, null],
+    [null, null, null],
+  ]);
+});
+
+

and add this to the top of your file:

+
import { expect } from "chai";
+
+
+

When you adjust your test files it may happen that you'll see errors everywhere. +This is likely because the test file is looking for types from your program that haven't been generated yet. +To generate them, run anchor build. This builds the program and creates the idl and typescript types.

+
+

The test begins by creating some keypairs. Importantly, playerOne is not a keypair but the wallet of the program's provider. The provider details are defined in the Anchor.toml file in the root of the project. The provider serves as the keypair that pays for (and therefore signs) all transactions. +Then, we send the transaction. +The structure of the transaction function is as follows: First come the instruction arguments. For this function, the public key of the second player. Then come the accounts. Lastly, we add a signers array. We have to add the gameKeypair here because whenever an account gets created, it has to sign its creation transaction. We don't have to add playerOne even though we gave it the Signer type in the program because it is the program provider and therefore signs the transaction by default. +We did not have to specify the system_program account. This is because anchor recognizes this account and is able to infer it. This is also true for other known accounts such as the token_program or the rent sysvar account.

+

After the transaction returns, we can fetch the state of the game account. You can fetch account state using the program.account namespace. +Finally, we verify the game has been set up properly by comparing the actual state and the expected state. To learn how Anchor maps the Rust types to the js/ts types, check out the Javascript Anchor Types Reference.

+

Now, run anchor test. This starts up (and subsequently shuts down) a local validator (make sure you don't have one running before) and runs your tests using the test script defined in Anchor.toml.

+
+

If you get the error Error: Unable to read keypair file when running the test, you likely need to generate a Solana keypair using solana-keygen new.

+
+

Playing the game

+

The Play Instruction

+

The Play accounts struct is straightforward. We need the game and a player:

+
#[derive(Accounts)]
+pub struct Play<'info> {
+    #[account(mut)]
+    pub game: Account<'info, Game>,
+    pub player: Signer<'info>,
+}
+
+

player needs to sign or someone else could play for the player.

+

Finally, we can add the play function inside the program module.

+
pub fn play(ctx: Context<Play>, tile: Tile) -> Result<()> {
+    let game = &mut ctx.accounts.game;
+
+    require_keys_eq!(
+        game.current_player(),
+        ctx.accounts.player.key(),
+        TicTacToeError::NotPlayersTurn
+    );
+
+    game.play(&tile)
+}
+
+

We've checked in the accounts struct that the player account has signed the transaction, but we do not check that it is the player we expect. That's what the require_keys_eq check in play is for.

+

Testing the Play Instruction

+

Testing the play instruction works the exact same way. To avoid repeating yourself, create a helper function at the top of the test file:

+
async function play(
+  program: Program<TicTacToe>,
+  game,
+  player,
+  tile,
+  expectedTurn,
+  expectedGameState,
+  expectedBoard
+) {
+  await program.methods
+    .play(tile)
+    .accounts({
+      player: player.publicKey,
+      game,
+    })
+    .signers(player instanceof (anchor.Wallet as any) ? [] : [player])
+    .rpc();
+
+  const gameState = await program.account.game.fetch(game);
+  expect(gameState.turn).to.equal(expectedTurn);
+  expect(gameState.state).to.eql(expectedGameState);
+  expect(gameState.board).to.eql(expectedBoard);
+}
+
+

You can create then a new it test, setup the game like in the previous test, but then keep calling the play function you just added to simulate a complete run of the game. Let's begin with the first turn:

+
it("player one wins", async () => {
+  const gameKeypair = anchor.web3.Keypair.generate();
+  const playerOne = program.provider.wallet;
+  const playerTwo = anchor.web3.Keypair.generate();
+  await program.methods
+    .setupGame(playerTwo.publicKey)
+    .accounts({
+      game: gameKeypair.publicKey,
+      playerOne: playerOne.publicKey,
+    })
+    .signers([gameKeypair])
+    .rpc();
+
+  let gameState = await program.account.game.fetch(gameKeypair.publicKey);
+  expect(gameState.turn).to.equal(1);
+  expect(gameState.players).to.eql([playerOne.publicKey, playerTwo.publicKey]);
+  expect(gameState.state).to.eql({ active: {} });
+  expect(gameState.board).to.eql([
+    [null, null, null],
+    [null, null, null],
+    [null, null, null],
+  ]);
+
+  await play(
+    program,
+    gameKeypair.publicKey,
+    playerOne,
+    { row: 0, column: 0 },
+    2,
+    { active: {} },
+    [
+      [{ x: {} }, null, null],
+      [null, null, null],
+      [null, null, null],
+    ]
+  );
+});
+
+

and run anchor test.

+

You can finish writing the test by yourself (or check out the reference implementation). Try to simulate a win and a tie!

+

Proper testing also includes tests that try to exploit the contract. You can check whether you've protected yourself properly by calling play with unexpected parameters. You can also familiarize yourself with the returned AnchorErrors this way. For example:

+
try {
+  await play(
+    program,
+    gameKeypair.publicKey,
+    playerTwo,
+    { row: 5, column: 1 }, // ERROR: out of bounds row
+    4,
+    { active: {} },
+    [
+      [{ x: {} }, { x: {} }, null],
+      [{ o: {} }, null, null],
+      [null, null, null],
+    ]
+  );
+  // we use this to make sure we definitely throw an error
+  chai.assert(false, "should've failed but didn't ");
+} catch (_err) {
+  expect(_err).to.be.instanceOf(AnchorError);
+  const err: AnchorError = _err;
+  expect(err.error.errorCode.number).to.equal(6000);
+}
+
+

or

+
try {
+  await play(
+    program,
+    gameKeypair.publicKey,
+    playerOne, // ERROR: same player in subsequent turns
+
+    // change sth about the tx because
+    // duplicate tx that come in too fast
+    // after each other may get dropped
+    { row: 1, column: 0 },
+    2,
+    { active: {} },
+    [
+      [{ x: {} }, null, null],
+      [null, null, null],
+      [null, null, null],
+    ]
+  );
+  chai.assert(false, "should've failed but didn't ");
+} catch (_err) {
+  expect(_err).to.be.instanceOf(AnchorError);
+  const err: AnchorError = _err;
+  expect(err.error.errorCode.code).to.equal("NotPlayersTurn");
+  expect(err.error.errorCode.number).to.equal(6003);
+  expect(err.program.equals(program.programId)).is.true;
+  expect(err.error.comparedValues).to.deep.equal([
+    playerTwo.publicKey,
+    playerOne.publicKey,
+  ]);
+}
+
+

Deployment

+

Solana has three main clusters: mainnet-beta, devnet, and testnet. +For developers, devnet and mainnet-beta are the most interesting. devnet is where you test your application in a more realistic environment than localnet. testnet is mostly for validators.

+

We are going to deploy on devnet.

+

Here is your deployment checklist 🚀

+
    +
  1. Run anchor build. Your program keypair is now in target/deploy. Keep this keypair secret. You can reuse it on all clusters.
  2. +
  3. Run anchor keys list to display the keypair's public key and copy it into your declare_id! macro at the top of lib.rs.
  4. +
  5. Run anchor build again. This step is necessary to include the new program id in the binary.
  6. +
  7. Change the provider.cluster variable in Anchor.toml to devnet.
  8. +
  9. Run anchor deploy
  10. +
  11. Run anchor test
  12. +
+

There is more to deployments than this e.g. understanding how the BPFLoader works, how to manage keys, how to upgrade your programs and more. Keep reading to learn more!

+

Program directory organization

+
+

Program Code

+
+

Eventually, some programs become too big to keep them in a single file and it makes sense to break them up.

+

Splitting a program into multiple files works almost the exact same way as splitting up a regular rust program, so if you haven't already, now is the time to read all about that in the rust book.

+

We recommend the following directory structure (using the tic-tac-toe program as an example):

+
.
++-- lib.rs
++-- errors.rs
++-- instructions
+|   +-- play.rs
+|   +-- setup_game.rs
+|   +-- mod.rs
++-- state
+|   +-- game.rs
+|   +-- mod.rs
+
+

The crucial difference to a normal rust layout is the way that instructions have to be imported. The lib.rs file has to import each instruction module with a wildcard import (e.g. use instructions::play::*;). This has to be done because the #[program] macro depends on generated code inside each instruction file.

+

To make the imports shorter you can re-export the instruction modules in the mod.rs file in the instructions directory with the pub use syntax and then import all instructions in the lib.rs file with use instructions::*;.

+

Well done! You've finished the essentials section. You can now move on to the more advanced parts of Anchor.

+

Intermediate

+

This chapter teaches you intermediate anchor concepts like PDAs and Cross-Program Invocations.

+

Cross-Program Invocations

+

Often it's useful for programs to interact with each other. In Solana this is achieved via Cross-Program Invocations (CPIs).

+

Consider the following example of a puppet and a puppet master. Admittedly, it is not very realistic but it allows us to show you the many nuances of CPIs. The milestone project of the intermediate section covers a more realistic program with multiple CPIs.

+

Setting up basic CPI functionality

+

Create a new workspace

+
anchor init puppet
+
+

and copy the following code.

+
use anchor_lang::prelude::*;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+pub mod puppet {
+    use super::*;
+    pub fn initialize(_ctx: Context<Initialize>) -> Result<()> {
+        Ok(())
+    }
+
+    pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<()> {
+        let puppet = &mut ctx.accounts.puppet;
+        puppet.data = data;
+        Ok(())
+    }
+}
+
+#[derive(Accounts)]
+pub struct Initialize<'info> {
+    #[account(init, payer = user, space = 8 + 8)]
+    pub puppet: Account<'info, Data>,
+    #[account(mut)]
+    pub user: Signer<'info>,
+    pub system_program: Program<'info, System>,
+}
+
+#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+}
+
+#[account]
+pub struct Data {
+    pub data: u64,
+}
+
+

There's nothing special happening here. It's a pretty simple program! The interesting part is how it interacts with the next program we are going to create.

+

Run

+
anchor new puppet-master
+
+

inside the workspace and copy the following code:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+        let cpi_program = ctx.accounts.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: ctx.accounts.puppet.to_account_info(),
+        };
+        let cpi_ctx = CpiContext::new(cpi_program, cpi_accounts);
+        puppet::cpi::set_data(cpi_ctx, data)
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+}
+
+

Also add the line puppet_master = "HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L" in the [programs.localnet] section of your Anchor.toml. Finally, import the puppet program into the puppet-master program by adding the following line to the [dependencies] section of the Cargo.toml file inside the puppet-master program folder:

+
puppet = { path = "../puppet", features = ["cpi"]}
+
+

The features = ["cpi"] is used so we can not only use puppet's types but also its instruction builders and cpi functions. Without those, we would have to use low level solana syscalls. Fortunately, anchor provides abstractions on top of those. By enabling the cpi feature, the puppet-master program gets access to the puppet::cpi module. Anchor generates this module automatically and it contains tailor-made instructions builders and cpi helpers for the program.

+

In the case of the puppet program, the puppet-master uses the SetData instruction builder struct provided by the puppet::cpi::accounts module to submit the accounts the SetData instruction of the puppet program expects. Then, the puppet-master creates a new cpi context and passes it to the puppet::cpi::set_data cpi function. This function has the exact same function as the set_data function in the puppet program with the exception that it expects a CpiContext instead of a Context.

+

Setting up a CPI can distract from the business logic of the program so it's recommended to move the CPI setup into the impl block of the instruction. The puppet-master program then looks like this:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+        puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+}
+
+impl<'info> PullStrings<'info> {
+    pub fn set_data_ctx(&self) -> CpiContext<'_, '_, '_, 'info, SetData<'info>> {
+        let cpi_program = self.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: self.puppet.to_account_info()
+        };
+        CpiContext::new(cpi_program, cpi_accounts)
+    }
+}
+
+

We can verify that everything works as expected by replacing the contents of the puppet.ts file with:

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { Keypair } from "@solana/web3.js";
+import { expect } from "chai";
+import { Puppet } from "../target/types/puppet";
+import { PuppetMaster } from "../target/types/puppet_master";
+
+describe("puppet", () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const puppetProgram = anchor.workspace.Puppet as Program<Puppet>;
+  const puppetMasterProgram = anchor.workspace
+    .PuppetMaster as Program<PuppetMaster>;
+
+  const puppetKeypair = Keypair.generate();
+
+  it("Does CPI!", async () => {
+    await puppetProgram.methods
+      .initialize()
+      .accounts({
+        puppet: puppetKeypair.publicKey,
+        user: provider.wallet.publicKey,
+      })
+      .signers([puppetKeypair])
+      .rpc();
+
+    await puppetMasterProgram.methods
+      .pullStrings(new anchor.BN(42))
+      .accounts({
+        puppetProgram: puppetProgram.programId,
+        puppet: puppetKeypair.publicKey,
+      })
+      .rpc();
+
+    expect(
+      (
+        await puppetProgram.account.data.fetch(puppetKeypair.publicKey)
+      ).data.toNumber()
+    ).to.equal(42);
+  });
+});
+
+

and running anchor test.

+

Privilege Extension

+

CPIs extend the privileges of the caller to the callee. The puppet account was passed as a mutable account to the puppet-master but it was still mutable in the puppet program as well (otherwise the expect in the test would've failed). The same applies to signatures.

+

If you want to prove this for yourself, add an authority field to the Data struct in the puppet program.

+
#[account]
+pub struct Data {
+    pub data: u64,
+    pub authority: Pubkey
+}
+
+

and adjust the initialize function:

+
pub fn initialize(ctx: Context<Initialize>, authority: Pubkey) -> Result<()> {
+    ctx.accounts.puppet.authority = authority;
+    Ok(())
+}
+
+

Add 32 to the space constraint of the puppet field for the Pubkey field in the Data struct.

+
#[derive(Accounts)]
+pub struct Initialize<'info> {
+    #[account(init, payer = user, space = 8 + 8 + 32)]
+    pub puppet: Account<'info, Data>,
+    #[account(mut)]
+    pub user: Signer<'info>,
+    pub system_program: Program<'info, System>,
+}
+
+

Then, adjust the SetData validation struct:

+
#[derive(Accounts)]
+pub struct SetData<'info> {
+    #[account(mut, has_one = authority)]
+    pub puppet: Account<'info, Data>,
+    pub authority: Signer<'info>
+}
+
+

The has_one constraint checks that puppet.authority = authority.key().

+

The puppet-master program now also needs adjusting:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+        puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+    // Even though the puppet program already checks that authority is a signer
+    // using the Signer type here is still required because the anchor ts client
+    // can not infer signers from programs called via CPIs
+    pub authority: Signer<'info>
+}
+
+impl<'info> PullStrings<'info> {
+    pub fn set_data_ctx(&self) -> CpiContext<'_, '_, '_, 'info, SetData<'info>> {
+        let cpi_program = self.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: self.puppet.to_account_info(),
+            authority: self.authority.to_account_info()
+        };
+        CpiContext::new(cpi_program, cpi_accounts)
+    }
+}
+
+

Finally, change the test:

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { Keypair } from "@solana/web3.js";
+import { Puppet } from "../target/types/puppet";
+import { PuppetMaster } from "../target/types/puppet_master";
+import { expect } from "chai";
+
+describe("puppet", () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const puppetProgram = anchor.workspace.Puppet as Program<Puppet>;
+  const puppetMasterProgram = anchor.workspace
+    .PuppetMaster as Program<PuppetMaster>;
+
+  const puppetKeypair = Keypair.generate();
+  const authorityKeypair = Keypair.generate();
+
+  it("Does CPI!", async () => {
+    await puppetProgram.methods
+      .initialize(authorityKeypair.publicKey)
+      .accounts({
+        puppet: puppetKeypair.publicKey,
+        user: provider.wallet.publicKey,
+      })
+      .signers([puppetKeypair])
+      .rpc();
+
+    await puppetMasterProgram.methods
+      .pullStrings(new anchor.BN(42))
+      .accounts({
+        puppetProgram: puppetProgram.programId,
+        puppet: puppetKeypair.publicKey,
+        authority: authorityKeypair.publicKey,
+      })
+      .signers([authorityKeypair])
+      .rpc();
+
+    expect(
+      (
+        await puppetProgram.account.data.fetch(puppetKeypair.publicKey)
+      ).data.toNumber()
+    ).to.equal(42);
+  });
+});
+
+

The test passes because the signature that was given to the puppet-master by the authority was then extended to the puppet program which used it to check that the authority for the puppet account had signed the transaction.

+
+

Privilege extension is convenient but also dangerous. If a CPI is unintentionally made to a malicious program, +this program has the same privileges as the caller. +Anchor protects you from CPIs to malicious programs with two measures. +First, the Program<'info, T> type checks that the given account is the expected program T. +Should you ever forget to use the Program type, the automatically generated cpi function +(in the previous example this was puppet::cpi::set_data) +also checks that the cpi_program argument equals the expected program.

+
+

Reloading an Account

+

In the puppet program, the Account<'info, T> type is used for the puppet account. If a CPI edits an account of that type, +the caller's account does not change during the instruction.

+

You can easily see this for yourself by adding the following right after the puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data) cpi call.

+
puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)?;
+if ctx.accounts.puppet.data != 42 {
+    panic!();
+}
+Ok(())
+
+

Now your test will fail. But why? After all the test used to pass, so the cpi definitely did change the data field to 42.

+

The reason the data field has not been updated to 42 in the caller is that at the beginning of the instruction the Account<'info, T> type deserializes the incoming bytes into a new struct. This struct is no longer connected to the underlying data in the account. The CPI changes the data in the underlying account but since the struct in the caller has no connection to the underlying account the struct in the caller remains unchanged.

+

If you need to read the value of an account that has just been changed by a CPI, you can call its reload method which will re-deserialize the account. If you put ctx.accounts.puppet.reload()?; right after the cpi call, the test will pass again.

+
puppet::cpi::set_data(ctx.accounts.set_data_ctx(), data)?;
+ctx.accounts.puppet.reload()?;
+if ctx.accounts.puppet.data != 42 {
+    panic!();
+}
+Ok(())
+
+

Returning values from handler functions

+

The Anchor handler functions are capable of returning data using the Solana set_return_data and get_return_data syscalls. This data can be used in CPI callers and clients.

+

Instead of returning a Result<()>, consider this version of the set_data function from above which has been modified to return Result<u64>:

+
pub fn set_data(ctx: Context<SetData>, data: u64) -> Result<u64> {
+    let puppet = &mut ctx.accounts.puppet;
+    puppet.data = data;
+    Ok(data)
+}
+
+

Defining a return type that isn't the unit type () will cause Anchor to transparently call set_return_data with the given type (u64 in this example) when this function is called. The return from the CPI call is wrapped in a struct to allow for lazy retrieval of this return data. E.g.

+
pub fn pull_strings(ctx: Context<PullStrings>, data: u64) -> Result<()> {
+    let cpi_program = ctx.accounts.puppet_program.to_account_info();
+    let cpi_accounts = SetData {
+        puppet: ctx.accounts.puppet.to_account_info(),
+    };
+    let cpi_ctx = CpiContext::new(cpi_program, cpi_accounts);
+    let result = puppet::cpi::set_data(cpi_ctx, data)?;
+    // The below statement calls sol_get_return and deserializes the result.
+    // `return_data` contains the return from `set_data`,
+    // which in this example is just `data`.
+    let return_data = result.get();
+    // ... do something with the `return_data` ...
+}
+
+

Note that the type being returned must implement the AnchorSerialize and AnchorDeserialize traits, for example:

+
#[derive(AnchorSerialize, AnchorDeserialize)]
+pub struct StructReturn {
+    pub value: u64,
+}
+
+

Reading return data in the clients

+

It's even possible to use return values without CPIs. This may be useful if you're using a function to calculate a value that you need on the frontend without rewriting the code in the frontend.

+

Whether you're using a CPI or not, you can use the view function to read whatever was set last as return data in the transaction (view simulates the transaction and reads the Program return log).

+

For example:

+
const returnData = await program.methods
+    .calculate(someVariable)
+    .accounts({
+        acc: somePubkey,
+        anotherAcc: someOtherPubkey
+    })
+    .view();
+
+

Return Data Size Limit Workarounds

+

The set_return_data and get_return_data syscalls are limited to 1024 bytes so it's worth briefly explaining the old workaround for CPI return values.

+

By using a CPI together with reload it's possible to simulate return values. One could imagine that instead of just setting the data field to 42 the puppet program did some calculation with the 42 and saved the result in data. The puppet-master can then call reload after the cpi and use the result of the puppet program's calculation.

+

Programs as Signers

+

There's one more thing that can be done with CPIs. But for that, you need to first learn what PDAs are. We'll cover those in the next chapter.

+

PDAs

+

Knowing how to use PDAs is one of the most important skills for Solana Programming. +They simplify the programming model and make programs more secure. So what are they?

+

PDAs (program derived addresses) are addresses with special properties.

+

Unlike normal addresses, PDAs are not public keys and therefore do not have an associated private key. There are two use cases for PDAs. They provide a mechanism to build hashmap-like structures on-chain and they allow programs to sign instructions.

+

Creation of a PDA

+

Before we dive into how to use PDAs in anchor, here's a short explainer on what PDAs are.

+

PDAs are created by hashing a number of seeds the user can choose and the id of a program:

+
// pseudo code
+let pda = hash(seeds, program_id);
+
+

The seeds can be anything. A pubkey, a string, an array of numbers etc.

+

There's a 50% chance that this hash function results in a public key (but PDAs are not public keys), so a bump has to be searched for so that we get a PDA:

+
// pseudo code
+fn find_pda(seeds, program_id) {
+  for bump in 0..256 {
+    let potential_pda = hash(seeds, bump, program_id);
+    if is_pubkey(potential_pda) {
+      continue;
+    }
+    return (potential_pda, bump);
+  }
+  panic!("Could not find pda after 256 tries.");
+}
+
+

It is technically possible that no bump is found within 256 tries but this probability is negligible. +If you're interested in the exact calculation of a PDA, check out the solana_program source code.

+

The first bump that results in a PDA is commonly called the "canonical bump". Other bumps may also result in a PDA but it's recommended to only use the canonical bump to avoid confusion.

+

Using PDAs

+

We are now going to show you what you can do with PDAs and how to do it in Anchor!

+

Hashmap-like structures using PDAs

+

Before we dive into the specifics of creating hashmaps in anchor, let's look at how to create a hashmap with PDAs in general.

+

Building hashmaps with PDAs

+

PDAs are hashed from the bump, a program id, but also a number of seeds which can be freely chosen by the user. +These seeds can be used to build hashmap-like structures on-chain.

+

For instance, imagine you're building an in-browser game and want to store some user stats. Maybe their level and their in-game name. You could create an account with a layout that looks like this:

+
pub struct UserStats {
+  level: u16,
+  name: String,
+  authority: Pubkey
+}
+
+

The authority would be the user the accounts belongs to.

+

This approach creates the following problem. It's easy to go from the user stats account to the user account address (just read the authority field) but if you just have the user account address (which is more likely), how do you find the user stats account? You can't. This is a problem because your game probably has instructions that require both the user stats account and its authority which means the client needs to pass those accounts into the instruction (for example, a ChangeName instruction). So maybe the frontend could store a mapping between a user's account address and a user's info address in local storage. This works until the user accidentally wipes their local storage.

+

With PDAs you can have a layout like this:

+
pub struct UserStats {
+  level: u16,
+  name: String,
+  bump: u8
+}
+
+

and encode the information about the relationship between the user and the user stats account in the address of the user stats account itself.

+

Reusing the pseudo code from above:

+
// pseudo code
+let seeds = [b"user-stats", authority];
+let (pda, bump) = find_pda(seeds, game_program_id);
+
+

When a user connects to your website, this pda calculation can be done client-side using their user account address as the authority. The resulting pda then serves as the address of the user's stats account. The b"user-stats" is added in case there are other account types that are also PDAs. If there were an inventory account, it could be inferred using these seeds:

+
let seeds = [b"inventory", authority];
+
+

To summarize, we have used PDAs to create a mapping between a user and their user stats account. There is no single hashmap object that exposes a get function. Instead, each value (the user stats address) can be found by using certain seeds ("user-stats" and the user account address) as inputs to the find_pda function.

+

How to build PDA hashmaps in Anchor

+

Continuing with the example from the previous sections, create a new workspace

+
anchor init game
+
+

and copy the following code

+
use anchor_lang::prelude::*;
+
+declare_id!("Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS");
+
+#[program]
+pub mod game {
+    use super::*;
+    // handler function
+    pub fn create_user_stats(ctx: Context<CreateUserStats>, name: String) -> Result<()> {
+        let user_stats = &mut ctx.accounts.user_stats;
+        user_stats.level = 0;
+        if name.as_bytes().len() > 200 {
+            // proper error handling omitted for brevity
+            panic!();
+        }
+        user_stats.name = name;
+        user_stats.bump = ctx.bumps.user_stats;
+        Ok(())
+    }
+}
+
+#[account]
+pub struct UserStats {
+    level: u16,
+    name: String,
+    bump: u8,
+}
+
+// validation struct
+#[derive(Accounts)]
+pub struct CreateUserStats<'info> {
+    #[account(mut)]
+    pub user: Signer<'info>,
+    // space: 8 discriminator + 2 level + 4 name length + 200 name + 1 bump
+    #[account(
+        init,
+        payer = user,
+        space = 8 + 2 + 4 + 200 + 1, seeds = [b"user-stats", user.key().as_ref()], bump
+    )]
+    pub user_stats: Account<'info, UserStats>,
+    pub system_program: Program<'info, System>,
+}
+
+

In the account validation struct we use seeds together with init to create a PDA with the desired seeds. +Additionally, we add an empty bump constraint to signal to anchor that it should find the canonical bump itself. +Then, in the handler, we access ctx.bumps.user_stats to get the bump anchor found and save it to the user stats +account as an extra property.

+

If we then want to use the created pda in a different instruction, we can add a new validation struct (This will check that the user_stats account is the pda created by running hash(seeds, user_stats.bump, game_program_id)):

+
// validation struct
+#[derive(Accounts)]
+pub struct ChangeUserName<'info> {
+    pub user: Signer<'info>,
+    #[account(mut, seeds = [b"user-stats", user.key().as_ref()], bump = user_stats.bump)]
+    pub user_stats: Account<'info, UserStats>,
+}
+
+

and another handler function:

+
// handler function (add this next to the create_user_stats function in the game module)
+pub fn change_user_name(ctx: Context<ChangeUserName>, new_name: String) -> Result<()> {
+    if new_name.as_bytes().len() > 200 {
+        // proper error handling omitted for brevity
+        panic!();
+    }
+    ctx.accounts.user_stats.name = new_name;
+    Ok(())
+}
+
+

Finally, let's add a test. Copy this into game.ts

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { PublicKey } from "@solana/web3.js";
+import { Game } from "../target/types/game";
+import { expect } from "chai";
+
+describe("game", async () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const program = anchor.workspace.Game as Program<Game>;
+
+  it("Sets and changes name!", async () => {
+    const [userStatsPDA, _] = await PublicKey.findProgramAddress(
+      [
+        anchor.utils.bytes.utf8.encode("user-stats"),
+        provider.wallet.publicKey.toBuffer(),
+      ],
+      program.programId
+    );
+
+    await program.methods
+      .createUserStats("brian")
+      .accounts({
+        user: provider.wallet.publicKey,
+        userStats: userStatsPDA,
+      })
+      .rpc();
+
+    expect((await program.account.userStats.fetch(userStatsPDA)).name).to.equal(
+      "brian"
+    );
+
+    await program.methods
+      .changeUserName("tom")
+      .accounts({
+        user: provider.wallet.publicKey,
+        userStats: userStatsPDA,
+      })
+      .rpc();
+
+    expect((await program.account.userStats.fetch(userStatsPDA)).name).to.equal(
+      "tom"
+    );
+  });
+});
+
+

Exactly as described in the subchapter before this one, we use a find function to find the PDA. We can then use it just like a normal address. Well, almost. When we call createUserStats, we don't have to add the PDA to the [signers] array even though account creation requires a signature. This is because it is impossible to sign the transaction from outside the program as the PDA (it's not a public key so there is no private key to sign with). Instead, the signature is added when the CPI to the system program is made. We're going to explain how this works in the Programs as Signers section.

+

Enforcing uniqueness

+

A subtle result of this hashmap structure is enforced uniqueness. When init is used with seeds and bump, it will always search for the canonical bump. This means that it can only be called once (because the 2nd time it's called the PDA will already be initialized). To illustrate how powerful enforced uniqueness is, consider a decentralized exchange program. In this program, anyone can create a new market for two assets. However, the program creators want liquidity to be concentrated so there should only be one market for every combination of two assets. This could be done without PDAs but would require a global account that saves all the different markets. Then upon market creation, the program would check whether the asset combination exists in the global market list. With PDAs this can be done in a much more straightforward way. Any market would simply be the PDA of the mint addresses of the two assets. The program would then check whether either of the two possible PDAs (because the market could've been created with the assets in reverse order) already exists.

+

Programs as Signers

+

Creating PDAs requires them to sign the createAccount CPI of the system program. How does that work?

+

PDAs are not public keys so it's impossible for them to sign anything. However, PDAs can still pseudo sign CPIs. +In anchor, to sign with a pda you have to change CpiContext::new(cpi_program, cpi_accounts) to CpiContext::new_with_signer(cpi_program, cpi_accounts, seeds) where the seeds argument are the seeds and the bump the PDA was created with. +When the CPI is invoked, for each account in cpi_accounts the Solana runtime will check whetherhash(seeds, current_program_id) == account address is true. If yes, that account's is_signer flag will be turned to true. +This means a PDA derived from some program X, may only be used to sign CPIs that originate from that program X. This means that on a high level, PDA signatures can be considered program signatures.

+

This is great news because for many programs it is necessary that the program itself takes the authority over some assets. +For instance, lending protocol programs need to manage deposited collateral and automated market maker programs need to manage the tokens put into their liquidity pools.

+

Let's revisit the puppet workspace and add a PDA signature.

+

First, adjust the puppet-master code:

+
use anchor_lang::prelude::*;
+use puppet::cpi::accounts::SetData;
+use puppet::program::Puppet;
+use puppet::{self, Data};
+
+declare_id!("HmbTLCmaGvZhKnn1Zfa1JVnp7vkMV4DYVxPLWBVoN65L");
+
+#[program]
+mod puppet_master {
+    use super::*;
+    pub fn pull_strings(ctx: Context<PullStrings>, bump: u8, data: u64) -> Result<()> {
+        let bump = &[bump][..];
+        puppet::cpi::set_data(
+            ctx.accounts.set_data_ctx().with_signer(&[&[bump][..]]),
+            data,
+        )
+    }
+}
+
+#[derive(Accounts)]
+pub struct PullStrings<'info> {
+    #[account(mut)]
+    pub puppet: Account<'info, Data>,
+    pub puppet_program: Program<'info, Puppet>,
+    /// CHECK: only used as a signing PDA
+    pub authority: UncheckedAccount<'info>,
+}
+
+impl<'info> PullStrings<'info> {
+    pub fn set_data_ctx(&self) -> CpiContext<'_, '_, '_, 'info, SetData<'info>> {
+        let cpi_program = self.puppet_program.to_account_info();
+        let cpi_accounts = SetData {
+            puppet: self.puppet.to_account_info(),
+            authority: self.authority.to_account_info(),
+        };
+        CpiContext::new(cpi_program, cpi_accounts)
+    }
+}
+
+

The authority account is now an UncheckedAccount instead of a Signer. When the puppet-master is invoked, the authority pda is not a signer yet so we mustn't add a check for it. We just care about the puppet-master being able to sign so we don't add any additional seeds. Just a bump that is calculated off-chain and then passed to the function.

+

Finally, this is the new puppet.ts:

+
import * as anchor from "@coral-xyz/anchor";
+import { Program } from "@coral-xyz/anchor";
+import { Keypair, PublicKey } from "@solana/web3.js";
+import { Puppet } from "../target/types/puppet";
+import { PuppetMaster } from "../target/types/puppet_master";
+import { expect } from "chai";
+
+describe("puppet", () => {
+  const provider = anchor.AnchorProvider.env();
+  anchor.setProvider(provider);
+
+  const puppetProgram = anchor.workspace.Puppet as Program<Puppet>;
+  const puppetMasterProgram = anchor.workspace
+    .PuppetMaster as Program<PuppetMaster>;
+
+  const puppetKeypair = Keypair.generate();
+
+  it("Does CPI!", async () => {
+    const [puppetMasterPDA, puppetMasterBump] =
+      await PublicKey.findProgramAddress([], puppetMasterProgram.programId);
+
+    await puppetProgram.methods
+      .initialize(puppetMasterPDA)
+      .accounts({
+        puppet: puppetKeypair.publicKey,
+        user: provider.wallet.publicKey,
+      })
+      .signers([puppetKeypair])
+      .rpc();
+
+    await puppetMasterProgram.methods
+      .pullStrings(puppetMasterBump, new anchor.BN(42))
+      .accounts({
+        puppetProgram: puppetProgram.programId,
+        puppet: puppetKeypair.publicKey,
+        authority: puppetMasterPDA,
+      })
+      .rpc();
+
+    expect(
+      (
+        await puppetProgram.account.data.fetch(puppetKeypair.publicKey)
+      ).data.toNumber()
+    ).to.equal(42);
+  });
+});
+
+

The authority is no longer a randomly generated keypair but a PDA derived from the puppet-master program. This means the puppet-master can sign with it which it does inside pullStrings. It's worth noting that our implementation also allows non-canonical bumps but again because we are only interested in being able to sign we don't care which bump is used.

+
+

In some cases it's possible to reduce the number of accounts you need by making a PDA storing state also sign a CPI instead of defining a separate PDA to do that.

+
+

PDAs: Conclusion

+

This section serves as a brief recap of the different things you can do with PDAs.

+

First, you can create hashmaps with them. We created a user stats PDA which was derived from the user address. This derivation linked the user address and the user stats account, allowing the latter to be easily found given the former. +Hashmaps also result in enforced uniqueness which can be used in many different ways, e.g. for only allowing one market per two assets in a decentralized exchange.

+

Secondly, PDAs can be used to allow programs to sign CPIs. This means that programs can be given control over assets which they then manage according to the rules defined in their code.

+

You can even combine these two use cases and use a PDA that's used in an instruction as a state account to also sign a CPI.

+

Admittedly, working with PDAs is one of the most challenging parts of working with Solana. +This is why in addition to our explanations here, we want to provide you with some further resources.

+ +

Events

+

Events in Anchor provide a powerful mechanism for notifying and communicating between different components of a Solana dApp. They allow for the emission and tracking of occurrences within the program's execution. This documentation will cover the concept of events in Anchor and how to use them in your program development.

+

Table of Contents

+ +

Introduction to Events

+

An event is a structured piece of data that holds information about a specific occurrence in a program. Events can be used to provide transparency, traceability, and synchronization in decentralized applications.

+

There is no native support for events in Solana. Because of this, Anchor events depends on logging in order to emit events. Programs log base64 encoded event data and clients parse the logs of the transaction to interpret the events.

+

SIMD-0057 aims to add support for native events.

+

Defining Events

+

Events are defined using the #[event] attribute macro. This macro allows you to specify the fields that an event should contain. Events can include various data types, making them versatile for different use cases.

+

+#![allow(unused)]
+fn main() {
+#[event]
+pub struct TransferEvent {
+    from: Pubkey,
+    to: Pubkey,
+    amount: u64,
+}
+}
+
+

In this example, we define an event named TransferEvent with three fields: from (sender's address), to (receiver's address), and amount (the transferred amount).

+

Emitting Events

+

To emit an event within your Anchor program, you can use the emit! macro:

+

+#![allow(unused)]
+fn main() {
+#[program]
+pub mod my_program {
+    use super::*;
+
+    pub fn transfer(ctx: Context<TransferContext>, amount: u64) -> Result<()>  {
+        // Perform transfer logic
+
+        // Emit the TransferEvent
+        emit!(TransferEvent {
+            from: *ctx.accounts.from.key,
+            to: *ctx.accounts.to.key,
+            amount,
+        });
+
+        Ok(())
+    }
+}
+}
+
+

In this example, when the transfer function is called, a TransferEvent is emitted using the emit! macro. The relevant data is populated into the event fields.

+

Subscribing to Events

+

Anyone can subscribe to events emitted by your program using Anchor's event subscription mechanisms.

+

You can subscribe to events using Anchor TS library(@coral-xyz/anchor):

+
const subscriptionId = program.addEventListener("TransferEvent", (event) => {
+  // Handle event...
+});
+
+

Unsubscribing from Events

+

The event listener should be removed once it's no longer required:

+
program.removeEventListener(subscriptionId);
+
+

CPI Events

+

Solana nodes truncate logs larger than 10 KB by default which makes regular events emitted via emit! macro unreliable.

+

Unlike logs, RPC providers store instruction data without truncation. CPI events make use of this by executing a self-invoke with the event data in order to store the event(s) in the instruction.

+

To use CPI events, enable event-cpi feature of anchor-lang:

+
anchor-lang = { version = "0.29.0", features = ["event-cpi"] }
+
+

add #[event_cpi] to accounts struct:

+
#[event_cpi]
+#[derive(Accounts)]
+pub struct TransferContext {}
+
+

and in your instruction handler, use emit_cpi!:

+

+#![allow(unused)]
+fn main() {
+#[program]
+pub mod my_program {
+    use super::*;
+
+    pub fn transfer(ctx: Context<TransferContext>, amount: u64) -> Result<()>  {
+        // Perform transfer logic
+
+        // Emit the TransferEvent
+        emit_cpi!(TransferEvent {
+            from: *ctx.accounts.from.key,
+            to: *ctx.accounts.to.key,
+            amount,
+        });
+
+        Ok(())
+    }
+}
+}
+
+
+

Note: #[event_cpi] appends 2 accounts to the instruction; one being the event authority and the other the program itself. +This is necessary in order to make sure only the program can invoke the event CPI instruction.

+
+

The Discriminator

+

In the context of Anchor, a discriminator is a unique identifier used to distinguish between various types of data. A discriminator is particularly crucial for differentiating between different types of account data structures at runtime. In addition, the discriminator is also prefixed to instructions, which assists the dispatch function in Anchor in routing these instructions to their corresponding methods within the program.

+

Discriminator is defined as a trait with a discriminator() method and a DISCRIMINATOR constant:

+
pub trait Discriminator {
+    const DISCRIMINATOR: [u8; 8];
+    fn discriminator() -> [u8; 8] {
+        Self::DISCRIMINATOR
+    }
+}
+
+

Here, DISCRIMINATOR is an 8-byte array that represents the unique identifier of a type of data. The discriminator() method returns the value of DISCRIMINATOR.

+

The Necessity of the Discriminator in Anchor

+

Other traits such as ZeroCopy, InstructionData, Event, and EventData all require a type to implement Discriminator. This means that each type of data that wishes to be serialized, deserialized, or used in an event or instruction must have a unique Discriminator.

+
/// An account data structure capable of zero copy deserialization.
+pub trait ZeroCopy: Discriminator + Copy + Clone + Zeroable + Pod {}
+
+/// Calculates the data for an instruction invocation, where the data is
+/// `Sha256(<namespace>:<method_name>)[..8] || BorshSerialize(args)`.
+/// `args` is a borsh serialized struct of named fields for each argument given
+/// to an instruction.
+pub trait InstructionData: Discriminator + AnchorSerialize {
+    fn data(&self) -> Vec<u8> {
+        let mut d = Self::discriminator().to_vec();
+        d.append(&mut self.try_to_vec().expect("Should always serialize"));
+        d
+    }
+}
+
+/// An event that can be emitted via a Solana log. See [`emit!`](crate::prelude::emit) for an example.
+pub trait Event: AnchorSerialize + AnchorDeserialize + Discriminator {
+    fn data(&self) -> Vec<u8>;
+}
+
+

For instance, the data() method of the InstructionData trait creates a byte array containing the Discriminator and the serialized data of the instruction:

+
pub trait InstructionData: Discriminator + AnchorSerialize {
+    fn data(&self) -> Vec<u8> {
+        let mut d = Self::discriminator().to_vec();
+        d.append(&mut self.try_to_vec().expect("Should always serialize"));
+        d
+    }
+}
+
+

Here, Self::discriminator().to_vec() creates a vector containing the Discriminator of the data type, and self.try_to_vec().expect("Should always serialize") creates a vector containing the serialized data of the instruction. Both vectors are then concatenated to create the resulting byte array.

+

Discriminators in Anchor Account Processing

+

This code block is part of the #[account] procedural macro implementation and is responsible for implementing the Discriminator trait for a specific account struct.

+
impl #impl_gen anchor_lang::Discriminator for #account_name #type_gen #where_clause {
+    const DISCRIMINATOR: [u8; 8] = #discriminator;
+}
+
+

The following piece of code computes the Discriminator by hashing the namespace of the account structure and the name of the account structure. It then takes the first 8 bytes of this hash to form the discriminator. This Discriminator is used to uniquely identify the account structure during the serialization and deserialization process.

+
let discriminator: proc_macro2::TokenStream = {
+    // Namespace the discriminator to prevent collisions.
+    let discriminator_preimage = {
+        // For now, zero copy accounts can't be namespaced.
+        if namespace.is_empty() {
+            format!("account:{account_name}")
+        } else {
+            format!("{namespace}:{account_name}")
+        }
+    };
+    let mut discriminator = [0u8; 8];
+    discriminator.copy_from_slice(
+        &anchor_syn::hash::hash(discriminator_preimage.as_bytes()).to_bytes()[..8],
+    );
+    format!("{discriminator:?}").parse().unwrap()
+};
+
+

When the account data is being deserialized, this function first checks the length of the data buffer to ensure it is at least as long as the discriminator. It then compares the first 8 bytes of the data buffer with the expected discriminator. If they do not match, this is an indication that an incorrect account data structure is being used, and the function will return with an error.

+
fn try_deserialize(buf: &mut &[u8]) -> anchor_lang::Result<Self> {
+    if buf.len() < #discriminator.len() {
+        return Err(anchor_lang::error::ErrorCode::AccountDiscriminatorNotFound.into());
+    }
+    let given_disc = &buf[..8];
+    if &#discriminator != given_disc {
+        return Err(anchor_lang::error!(anchor_lang::error::ErrorCode::AccountDiscriminatorMismatch).with_account_name(#account_name_str));
+    }
+    Self::try_deserialize_unchecked(buf)
+}
+
+

Let's illustrate the importance of the discriminator with an example.

+

Consider a program that manages two types of accounts, Account A and Account B. Both accounts are owned by the same program and have identical fields. Now, suppose you have an instruction called foo that is designed to only operate on Account A.

+

However, a user mistakenly passes Account B as an argument to the foo instruction. Given that Account B shares the same owner and the same fields as Account A, how can the program detect this mistake and throw an error?

+

This is where the discriminator comes into play. It uniquely identifies the type of an account. Even though Account A and Account B are structurally identical and share the same owner, they have different discriminators.

+

When the foo instruction gets executed, the Anchor framework checks the discriminator of the account passed as an argument. If you have declared foo as foo: Account<'info, A>, Anchor will make sure that the passed account's discriminator matches that of Account A. If the discriminators don't match (as would be the case if Account B was passed), Anchor raises an error, preventing any unintended effects on Account B.

+

The discriminator helps Anchor to ensure that the account being processed is indeed the one expected, preventing type-related errors at runtime. This mechanism is automatically handled when you use the Account type in Anchor, adding an extra layer of security to your program.

+

Conclusion

+

In conclusion, discriminators in Anchor play an essential role in managing and distinguishing between various types of data and account structures. They serve as unique identifiers, enabling the Anchor framework to handle data correctly during runtime. The discriminator ensures that each is treated as a distinct entity, thereby preventing any inadvertent account manipulations. This mechanism greatly enhances the robustness and security of your programs, providing reassurance that potential type-related errors are kept to a minimum.

+

Anchor References

+

Is exactly what it says on the tin.

+

Space Reference

+

This reference tells you how much space you should allocate for an account. +This only applies to accounts that don't use zero-copy. zero-copy uses repr(C) with a pointer cast, +so there the C layout applies.

+

In addition to the space for the account data, you have to add 8 to the space constraint for Anchor's internal discriminator (see the example).

+ + + + + + + + + + + + + + + +
TypesSpace in bytesDetails/Example
bool1would only require 1 bit but still uses 1 byte
u8/i81
u16/i162
u32/i324
u64/i648
u128/i12816
[T;amount]space(T) * amounte.g. space([u16;32]) = 2 * 32 = 64
Pubkey32
Vec<T>4 + (space(T) * amount)Account size is fixed so account should be initialized with sufficient space from the beginning
String4 + length of string in bytesAccount size is fixed so account should be initialized with sufficient space from the beginning
Option<T>1 + (space(T))
Enum1 + Largest Variant Sizee.g. Enum { A, B { val: u8 }, C { val: u16 } } -> 1 + space(u16) = 3
f324serialization will fail for NaN
f648serialization will fail for NaN
+

Example

+
#[account]
+pub struct MyData {
+    pub val: u16,
+    pub state: GameState,
+    pub players: Vec<Pubkey> // we want to support up to 10 players
+}
+
+impl MyData {
+    pub const MAX_SIZE: usize = 2 + (1 + 32) + (4 + 10 * 32);
+}
+
+#[derive(AnchorSerialize, AnchorDeserialize, Clone, PartialEq, Eq)]
+pub enum GameState {
+    Active,
+    Tie,
+    Won { winner: Pubkey },
+}
+
+#[derive(Accounts)]
+pub struct InitializeMyData<'info> {
+    // Note that we have to add 8 to the space for the internal anchor
+    #[account(init, payer = signer, space = 8 + MyData::MAX_SIZE)]
+    pub acc: Account<'info, MyData>,
+    pub signer: Signer<'info>,
+    pub system_program: Program<'info, System>
+}
+
+

Javascript Anchor Types Reference

+

This reference shows you how anchor maps rust types to javascript/typescript types in the client.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Rust TypeJavascript TypeExampleNote
boolbool +
await program
+    .methods
+    .init(true)
+    .rpc();
+
u64/u128/i64/i128anchor.BN +
await program
+    .methods
+    .init(new anchor.BN(99))
+    .rpc();
+
+ https://github.com/indutny/bn.js/ +
u8/u16/u32/i8/i16/i32number +
await program
+    .methods
+    .init(99)
+    .rpc();
+
f32/f64number +
await program
+    .methods
+    .init(1.0)
+    .rpc();
+
Option<T>null or T +
await program
+    .methods
+    .init(null)
+    .rpc();
+
Enum{ variantName: {} } +
// Rust
+enum MyEnum { One, Two };
+// JS
+await program
+    .methods
+    .init({ one: {} })
+    .rpc();
+
+
// Rust 
+enum MyEnum { One: { val: u64 }, Two };
+// JS
+await program
+    .methods
+    .init({ one: { val: 99 } })
+    .rpc();
+
+
+ No support for tuple variants +
Struct{ val: {} } +
// Rust
+struct MyStruct { val: u64 };
+// JS
+await program
+    .methods
+    .init({ val: 99 })
+    .rpc();
+
+
+ No support for tuple structs +
[T; N][ T ] +
await program
+    .methods
+    .init([1,2,3])
+    .rpc();
+
Stringstring +
await program
+    .methods
+    .init("hello")
+    .rpc();
+
Vec<T>[ T ] +
await program
+    .methods
+    .init([1,2,3])
+    .rpc();
+
+

CLI

+

A CLI is provided to support building and managing an Anchor workspace. +For a comprehensive list of commands and options, run anchor -h on any +of the following subcommands.

+
anchor-cli
+
+USAGE:
+    anchor <SUBCOMMAND>
+
+FLAGS:
+    -h, --help       Prints help information
+    -V, --version    Prints version information
+
+SUBCOMMANDS:
+    build      Builds the workspace
+    cluster    Cluster commands
+    deploy     Deploys each program in the workspace
+    expand     Expands the macros of a program or the workspace
+    help       Prints this message or the help of the given subcommand(s)
+    idl        Commands for interacting with interface definitions
+    init       Initializes a workspace
+    migrate    Runs the deploy migration script
+    new        Creates a new program
+    shell      Starts a node shell with an Anchor client setup according to the local config
+    test       Runs integration tests against a localnetwork
+    upgrade    Upgrades a single program. The configured wallet must be the upgrade authority
+    verify     Verifies the on-chain bytecode matches the locally compiled artifact. Run this
+               command inside a program subdirectory, i.e., in the dir containing the program's
+               Cargo.toml
+
+

Build

+
anchor build
+
+

Builds programs in the workspace targeting Solana's BPF runtime and emitting IDLs in the target/idl directory.

+
anchor build --verifiable
+
+

Runs the build inside a docker image so that the output binary is deterministic (assuming a Cargo.lock file is used). This command must be run from within a single crate subdirectory within the workspace. For example, programs/<my-program>/.

+

Cluster

+

Cluster list

+
anchor cluster list
+
+

This lists cluster endpoints:

+
Cluster Endpoints:
+
+* Mainnet - https://solana-api.projectserum.com
+* Mainnet - https://api.mainnet-beta.solana.com
+* Devnet  - https://api.devnet.solana.com
+* Testnet - https://api.testnet.solana.com
+
+

Deploy

+
anchor deploy
+
+

Deploys all programs in the workspace to the configured cluster.

+

::: tip Note +This is different from the solana program deploy command, because every time it's run +it will generate a new program address. +:::

+

Expand

+
anchor expand
+
+

If run inside a program folder, expands the macros of the program.

+

If run in the workspace but outside a program folder, expands the macros of the workspace.

+

If run with the --program-name option, expand only the given program.

+

Idl

+

The idl subcommand provides commands for interacting with interface definition files. +It's recommended to use these commands to store an IDL on chain, at a deterministic +address, as a function of nothing but the program's ID. This +allows us to generate clients for a program using nothing but the program ID.

+

Idl Init

+
anchor idl init -f <target/idl/program.json> <program-id>
+
+

Creates an idl account, writing the given <target/idl/program.json> file into a program owned account. By default, the size of the account is double the size of the IDL, +allowing room for growth in case the idl needs to be upgraded in the future.

+

Idl Fetch

+
anchor idl fetch -o <out-file.json> <program-id>
+
+

Fetches an IDL from the configured blockchain. For example, make sure +your Anchor.toml is pointing to the mainnet cluster and run

+
anchor idl fetch GrAkKfEpTKQuVHG2Y97Y2FF4i7y7Q5AHLK94JBy7Y5yv
+
+

Idl Authority

+
anchor idl authority <program-id>
+
+

Outputs the IDL account's authority. This is the wallet that has the ability to +update the IDL.

+

Idl Erase Authority

+
anchor idl erase-authority -p <program-id>
+
+

Erases the IDL account's authority so that upgrades can no longer occur. The +configured wallet must be the current authority.

+

Idl Upgrade

+
anchor idl upgrade <program-id> -f <target/idl/program.json>
+
+

Upgrades the IDL file on chain to the new target/idl/program.json idl. +The configured wallet must be the current authority.

+
anchor idl set-authority -n <new-authority> -p <program-id>
+
+

Sets a new authority on the IDL account. Both the new-authority and program-id +must be encoded in base 58.

+

Init

+
anchor init
+
+

Initializes a project workspace with the following structure.

+
    +
  • Anchor.toml: Anchor configuration file.
  • +
  • Cargo.toml: Rust workspace configuration file.
  • +
  • package.json: JavaScript dependencies file.
  • +
  • programs/: Directory for Solana program crates.
  • +
  • app/: Directory for your application frontend.
  • +
  • tests/: Directory for JavaScript integration tests.
  • +
  • migrations/deploy.js: Deploy script.
  • +
+

Migrate

+
anchor migrate
+
+

Runs the deploy script located at migrations/deploy.js, injecting a provider configured +from the workspace's Anchor.toml. For example,

+
// File: migrations/deploys.js
+
+const anchor = require("@coral-xyz/anchor");
+
+module.exports = async function (provider) {
+  anchor.setProvider(provider);
+
+  // Add your deploy script here.
+};
+
+

Migrations are a new feature +and only support this simple deploy script at the moment.

+

New

+
anchor new <program-name>
+
+

Creates a new program in the workspace's programs/ directory initialized with boilerplate.

+

Shell

+
anchor shell
+
+

Starts a node js shell with an Anchor client setup according to the local config. This client can be used to interact with deployed Solana programs in the workspace.

+

Test

+
anchor test
+
+

Run an integration test suit against the configured cluster, deploying new versions +of all workspace programs before running them.

+

If the configured network is a localnet, then automatically starts the localnetwork and runs +the test.

+
+

Note: Be sure to shutdown any other local validators, otherwise anchor test will fail to run.

+

If you'd prefer to run the program against your local validator use anchor test --skip-local-validator.

+
+

When running tests we stream program logs to .anchor/program-logs/<address>.<program-name>.log

+
+

Note: The Anchor workflow recommends +to test your program using integration tests in a language other +than Rust to make sure that bugs related to syntax misunderstandings +are coverable with tests and not just replicated in tests.

+
+

Upgrade

+
anchor upgrade <target/deploy/program.so> --program-id <program-id>
+
+

Uses Solana's upgradeable BPF loader to upgrade the on chain program code.

+

Verify

+
anchor verify <program-id>
+
+

Verifies the on-chain bytecode matches the locally compiled artifact.

+

Anchor Version Manager

+

Anchor Version Manager (avm) is provided to manage multiple installations of the anchor-cli binary. This may be required to produce verifiable builds, or if you'd prefer to work with an alternate version.

+
Anchor version manager
+
+USAGE:
+    avm <SUBCOMMAND>
+
+OPTIONS:
+    -h, --help       Print help information
+    -V, --version    Print version information
+
+SUBCOMMANDS:
+    help         Print this message or the help of the given subcommand(s)
+    install      Install a version of Anchor
+    list         List available versions of Anchor
+    uninstall    Uninstall a version of Anchor
+    use          Use a specific version of Anchor
+
+

Install

+
avm install <version>
+
+

Install the specified version of anchor-cli. The version argument should follow semver versioning. It is also possible to use latest as the version argument to install the latest version.

+

List

+
avm list
+
+

Lists available versions of anchor-cli.

+
0.3.0
+0.4.0
+0.4.1
+0.4.2
+0.4.3
+0.4.4
+0.4.5
+0.5.0
+0.6.0
+0.7.0
+0.8.0
+0.9.0
+0.10.0
+0.11.0
+0.11.1
+0.12.0
+0.13.0
+0.13.1
+0.13.2
+0.14.0
+0.15.0
+0.16.0
+0.16.1
+0.16.2
+0.17.0
+0.18.0
+0.18.2
+0.19.0
+0.20.0  (installed)
+0.20.1  (latest, installed, current)
+
+

Uninstall

+
avm uninstall <version>
+
+

Use

+
avm use <version>
+
+

Use a specific version. This version will remain in use until you change it by calling the same command again. Similarly to avm install, you can also use latest for the version.

+

Anchor.toml Reference

+

provider (required)

+

A wallet and cluster that are used for all commands.

+

Example:

+
[provider]
+cluster = "localnet"                    # The cluster used for all commands.
+wallet = "~/.config/solana/id.json"     # The keypair used for all commands.
+
+

scripts (required for testing)

+

Scripts that can be run with anchor run <script>. The test script is executed by anchor test.

+

Example:

+
[scripts]
+test = "yarn run ts-mocha -p ./tsconfig.json -t 1000000 tests/**/*.ts"
+
+

registry

+

The registry that is used in commands related to verifiable builds (e.g. when pushing a verifiable build with anchor publish).

+

Example:

+
[registry]
+url = "https://anchor.projectserum.com"
+
+

programs

+

Example:

+
[programs.localnet]
+my_program = "Fg6PaFpoGXkYsidMpWTK6W2BeZ7FEfcYkg476zPFsLnS"
+
+

The addresses of the programs in the workspace.

+

programs.localnet is used during testing on localnet where it's possible to load a program at genesis with the --bpf-program option on solana-test-validator.

+

test

+

startup_wait

+

Increases the time anchor waits for the solana-test-validator to start up. This is, for example, useful if you're cloning (see test.validator.clone) many accounts which increases the validator's startup time.

+

Example:

+
[test]
+startup_wait = 10000
+
+

genesis

+

Makes commands like anchor test start solana-test-validator with a given program already loaded.

+

Example

+
[[test.genesis]]
+address = "9xQeWvG816bUx9EPjHmaT23yvVM2ZWbrrpZb9PusVFin"
+program = "dex.so"
+
+[[test.genesis]]
+address = "22Y43yTVxuUkoRKdm9thyRhQ3SdgQS7c7kB6UNCiaczD"
+program = "swap.so"
+
+

test.validator

+

These options are passed into the options with the same name in the solana-test-validator cli (see solana-test-validator --help) in commands like anchor test.

+
[test.validator]
+url = "https://api.mainnet-beta.solana.com"     # This is the url of the cluster that accounts are cloned from (See `test.validator.clone`).
+warp_slot = 1337                                # Warp the ledger to `warp_slot` after starting the validator. 
+slots_per_epoch = 5                             # Override the number of slots in an epoch.
+rpc_port = 1337                                 # Set JSON RPC on this port, and the next port for the RPC websocket.
+limit_ledger_size = 1337                        # Keep this amount of shreds in root slots.
+ledger = "test-ledger"                          # Set ledger location.
+gossip_port = 1337                              # Gossip port number for the validator.
+gossip_host = "127.0.0.1"                       # Gossip DNS name or IP address for the validator to advertise in gossip.
+faucet_sol = 1337                               # Give the faucet address this much SOL in genesis.
+faucet_port = 1337                              # Enable the faucet on this port.
+dynamic_port_range = "1337 - 13337"             # Range to use for dynamically assigned ports.
+bind_address = "0.0.0.0"                        # IP address to bind the validator ports.
+
+

test.validator.clone

+

Use this to clone an account from the test.validator.clone.url cluster to the cluster of your test. +If address points to a program owned by the "BPF upgradeable loader", anchor (>= 0.23.0) will clone the +program data account of the program for you automatically.

+

Example:

+
[test.validator]
+url = "https://api.mainnet-beta.solana.com"
+
+[[test.validator.clone]]
+address = "7NL2qWArf2BbEBBH1vTRZCsoNqFATTddH6h8GkVvrLpG"
+[[test.validator.clone]]
+address = "2RaN5auQwMdg5efgCaVqpETBV8sacWGR8tkK4m9kjo5r"
+[[test.validator.clone]]
+address = "metaqbxxUerdq28cj1RbAWkYQm3ybzjb6a8bt518x1s" # implicitly also clones PwDiXFxQsGra4sFFTT8r1QWRMd4vfumiWC1jfWNfdYT
+
+

test.validator.account

+

Use this to upload an account from a .json file.

+

Example:

+
[[test.validator.account]]
+address = "Ev8WSPQsGb4wfjybqff5eZNcS3n6HaMsBkMk9suAiuM"
+filename = "some_account.json"
+
+[[test.validator.account]]
+address = "Ev8WSPQsGb4wfjybqff5eZNcS3n6HaMsBkMk9suAiuM"
+filename = "some_other_account.json"
+
+

Code References

+ + +
+ + +
+
+ + + +
+ + + + + + + + + + + + + diff --git a/searcher.js b/searcher.js new file mode 100644 index 0000000..d2b0aee --- /dev/null +++ b/searcher.js @@ -0,0 +1,483 @@ +"use strict"; +window.search = window.search || {}; +(function search(search) { + // Search functionality + // + // You can use !hasFocus() to prevent keyhandling in your key + // event handlers while the user is typing their search. + + if (!Mark || !elasticlunr) { + return; + } + + //IE 11 Compatibility from https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith + if (!String.prototype.startsWith) { + String.prototype.startsWith = function(search, pos) { + return this.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search; + }; + } + + var search_wrap = document.getElementById('search-wrapper'), + searchbar = document.getElementById('searchbar'), + searchbar_outer = document.getElementById('searchbar-outer'), + searchresults = document.getElementById('searchresults'), + searchresults_outer = document.getElementById('searchresults-outer'), + searchresults_header = document.getElementById('searchresults-header'), + searchicon = document.getElementById('search-toggle'), + content = document.getElementById('content'), + + searchindex = null, + doc_urls = [], + results_options = { + teaser_word_count: 30, + limit_results: 30, + }, + search_options = { + bool: "AND", + expand: true, + fields: { + title: {boost: 1}, + body: {boost: 1}, + breadcrumbs: {boost: 0} + } + }, + mark_exclude = [], + marker = new Mark(content), + current_searchterm = "", + URL_SEARCH_PARAM = 'search', + URL_MARK_PARAM = 'highlight', + teaser_count = 0, + + SEARCH_HOTKEY_KEYCODE = 83, + ESCAPE_KEYCODE = 27, + DOWN_KEYCODE = 40, + UP_KEYCODE = 38, + SELECT_KEYCODE = 13; + + function hasFocus() { + return searchbar === document.activeElement; + } + + function removeChildren(elem) { + while (elem.firstChild) { + elem.removeChild(elem.firstChild); + } + } + + // Helper to parse a url into its building blocks. + function parseURL(url) { + var a = document.createElement('a'); + a.href = url; + return { + source: url, + protocol: a.protocol.replace(':',''), + host: a.hostname, + port: a.port, + params: (function(){ + var ret = {}; + var seg = a.search.replace(/^\?/,'').split('&'); + var len = seg.length, i = 0, s; + for (;i': '>', + '"': '"', + "'": ''' + }; + var repl = function(c) { return MAP[c]; }; + return function(s) { + return s.replace(/[&<>'"]/g, repl); + }; + })(); + + function formatSearchMetric(count, searchterm) { + if (count == 1) { + return count + " search result for '" + searchterm + "':"; + } else if (count == 0) { + return "No search results for '" + searchterm + "'."; + } else { + return count + " search results for '" + searchterm + "':"; + } + } + + function formatSearchResult(result, searchterms) { + var teaser = makeTeaser(escapeHTML(result.doc.body), searchterms); + teaser_count++; + + // The ?URL_MARK_PARAM= parameter belongs inbetween the page and the #heading-anchor + var url = doc_urls[result.ref].split("#"); + if (url.length == 1) { // no anchor found + url.push(""); + } + + // encodeURIComponent escapes all chars that could allow an XSS except + // for '. Due to that we also manually replace ' with its url-encoded + // representation (%27). + var searchterms = encodeURIComponent(searchterms.join(" ")).replace(/\'/g, "%27"); + + return '' + result.doc.breadcrumbs + '' + + '' + + teaser + ''; + } + + function makeTeaser(body, searchterms) { + // The strategy is as follows: + // First, assign a value to each word in the document: + // Words that correspond to search terms (stemmer aware): 40 + // Normal words: 2 + // First word in a sentence: 8 + // Then use a sliding window with a constant number of words and count the + // sum of the values of the words within the window. Then use the window that got the + // maximum sum. If there are multiple maximas, then get the last one. + // Enclose the terms in . + var stemmed_searchterms = searchterms.map(function(w) { + return elasticlunr.stemmer(w.toLowerCase()); + }); + var searchterm_weight = 40; + var weighted = []; // contains elements of ["word", weight, index_in_document] + // split in sentences, then words + var sentences = body.toLowerCase().split('. '); + var index = 0; + var value = 0; + var searchterm_found = false; + for (var sentenceindex in sentences) { + var words = sentences[sentenceindex].split(' '); + value = 8; + for (var wordindex in words) { + var word = words[wordindex]; + if (word.length > 0) { + for (var searchtermindex in stemmed_searchterms) { + if (elasticlunr.stemmer(word).startsWith(stemmed_searchterms[searchtermindex])) { + value = searchterm_weight; + searchterm_found = true; + } + }; + weighted.push([word, value, index]); + value = 2; + } + index += word.length; + index += 1; // ' ' or '.' if last word in sentence + }; + index += 1; // because we split at a two-char boundary '. ' + }; + + if (weighted.length == 0) { + return body; + } + + var window_weight = []; + var window_size = Math.min(weighted.length, results_options.teaser_word_count); + + var cur_sum = 0; + for (var wordindex = 0; wordindex < window_size; wordindex++) { + cur_sum += weighted[wordindex][1]; + }; + window_weight.push(cur_sum); + for (var wordindex = 0; wordindex < weighted.length - window_size; wordindex++) { + cur_sum -= weighted[wordindex][1]; + cur_sum += weighted[wordindex + window_size][1]; + window_weight.push(cur_sum); + }; + + if (searchterm_found) { + var max_sum = 0; + var max_sum_window_index = 0; + // backwards + for (var i = window_weight.length - 1; i >= 0; i--) { + if (window_weight[i] > max_sum) { + max_sum = window_weight[i]; + max_sum_window_index = i; + } + }; + } else { + max_sum_window_index = 0; + } + + // add around searchterms + var teaser_split = []; + var index = weighted[max_sum_window_index][2]; + for (var i = max_sum_window_index; i < max_sum_window_index+window_size; i++) { + var word = weighted[i]; + if (index < word[2]) { + // missing text from index to start of `word` + teaser_split.push(body.substring(index, word[2])); + index = word[2]; + } + if (word[1] == searchterm_weight) { + teaser_split.push("") + } + index = word[2] + word[0].length; + teaser_split.push(body.substring(word[2], index)); + if (word[1] == searchterm_weight) { + teaser_split.push("") + } + }; + + return teaser_split.join(''); + } + + function init(config) { + results_options = config.results_options; + search_options = config.search_options; + searchbar_outer = config.searchbar_outer; + doc_urls = config.doc_urls; + searchindex = elasticlunr.Index.load(config.index); + + // Set up events + searchicon.addEventListener('click', function(e) { searchIconClickHandler(); }, false); + searchbar.addEventListener('keyup', function(e) { searchbarKeyUpHandler(); }, false); + document.addEventListener('keydown', function(e) { globalKeyHandler(e); }, false); + // If the user uses the browser buttons, do the same as if a reload happened + window.onpopstate = function(e) { doSearchOrMarkFromUrl(); }; + // Suppress "submit" events so the page doesn't reload when the user presses Enter + document.addEventListener('submit', function(e) { e.preventDefault(); }, false); + + // If reloaded, do the search or mark again, depending on the current url parameters + doSearchOrMarkFromUrl(); + } + + function unfocusSearchbar() { + // hacky, but just focusing a div only works once + var tmp = document.createElement('input'); + tmp.setAttribute('style', 'position: absolute; opacity: 0;'); + searchicon.appendChild(tmp); + tmp.focus(); + tmp.remove(); + } + + // On reload or browser history backwards/forwards events, parse the url and do search or mark + function doSearchOrMarkFromUrl() { + // Check current URL for search request + var url = parseURL(window.location.href); + if (url.params.hasOwnProperty(URL_SEARCH_PARAM) + && url.params[URL_SEARCH_PARAM] != "") { + showSearch(true); + searchbar.value = decodeURIComponent( + (url.params[URL_SEARCH_PARAM]+'').replace(/\+/g, '%20')); + searchbarKeyUpHandler(); // -> doSearch() + } else { + showSearch(false); + } + + if (url.params.hasOwnProperty(URL_MARK_PARAM)) { + var words = decodeURIComponent(url.params[URL_MARK_PARAM]).split(' '); + marker.mark(words, { + exclude: mark_exclude + }); + + var markers = document.querySelectorAll("mark"); + function hide() { + for (var i = 0; i < markers.length; i++) { + markers[i].classList.add("fade-out"); + window.setTimeout(function(e) { marker.unmark(); }, 300); + } + } + for (var i = 0; i < markers.length; i++) { + markers[i].addEventListener('click', hide); + } + } + } + + // Eventhandler for keyevents on `document` + function globalKeyHandler(e) { + if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey || e.target.type === 'textarea' || e.target.type === 'text') { return; } + + if (e.keyCode === ESCAPE_KEYCODE) { + e.preventDefault(); + searchbar.classList.remove("active"); + setSearchUrlParameters("", + (searchbar.value.trim() !== "") ? "push" : "replace"); + if (hasFocus()) { + unfocusSearchbar(); + } + showSearch(false); + marker.unmark(); + } else if (!hasFocus() && e.keyCode === SEARCH_HOTKEY_KEYCODE) { + e.preventDefault(); + showSearch(true); + window.scrollTo(0, 0); + searchbar.select(); + } else if (hasFocus() && e.keyCode === DOWN_KEYCODE) { + e.preventDefault(); + unfocusSearchbar(); + searchresults.firstElementChild.classList.add("focus"); + } else if (!hasFocus() && (e.keyCode === DOWN_KEYCODE + || e.keyCode === UP_KEYCODE + || e.keyCode === SELECT_KEYCODE)) { + // not `:focus` because browser does annoying scrolling + var focused = searchresults.querySelector("li.focus"); + if (!focused) return; + e.preventDefault(); + if (e.keyCode === DOWN_KEYCODE) { + var next = focused.nextElementSibling; + if (next) { + focused.classList.remove("focus"); + next.classList.add("focus"); + } + } else if (e.keyCode === UP_KEYCODE) { + focused.classList.remove("focus"); + var prev = focused.previousElementSibling; + if (prev) { + prev.classList.add("focus"); + } else { + searchbar.select(); + } + } else { // SELECT_KEYCODE + window.location.assign(focused.querySelector('a')); + } + } + } + + function showSearch(yes) { + if (yes) { + search_wrap.classList.remove('hidden'); + searchicon.setAttribute('aria-expanded', 'true'); + } else { + search_wrap.classList.add('hidden'); + searchicon.setAttribute('aria-expanded', 'false'); + var results = searchresults.children; + for (var i = 0; i < results.length; i++) { + results[i].classList.remove("focus"); + } + } + } + + function showResults(yes) { + if (yes) { + searchresults_outer.classList.remove('hidden'); + } else { + searchresults_outer.classList.add('hidden'); + } + } + + // Eventhandler for search icon + function searchIconClickHandler() { + if (search_wrap.classList.contains('hidden')) { + showSearch(true); + window.scrollTo(0, 0); + searchbar.select(); + } else { + showSearch(false); + } + } + + // Eventhandler for keyevents while the searchbar is focused + function searchbarKeyUpHandler() { + var searchterm = searchbar.value.trim(); + if (searchterm != "") { + searchbar.classList.add("active"); + doSearch(searchterm); + } else { + searchbar.classList.remove("active"); + showResults(false); + removeChildren(searchresults); + } + + setSearchUrlParameters(searchterm, "push_if_new_search_else_replace"); + + // Remove marks + marker.unmark(); + } + + // Update current url with ?URL_SEARCH_PARAM= parameter, remove ?URL_MARK_PARAM and #heading-anchor . + // `action` can be one of "push", "replace", "push_if_new_search_else_replace" + // and replaces or pushes a new browser history item. + // "push_if_new_search_else_replace" pushes if there is no `?URL_SEARCH_PARAM=abc` yet. + function setSearchUrlParameters(searchterm, action) { + var url = parseURL(window.location.href); + var first_search = ! url.params.hasOwnProperty(URL_SEARCH_PARAM); + if (searchterm != "" || action == "push_if_new_search_else_replace") { + url.params[URL_SEARCH_PARAM] = searchterm; + delete url.params[URL_MARK_PARAM]; + url.hash = ""; + } else { + delete url.params[URL_MARK_PARAM]; + delete url.params[URL_SEARCH_PARAM]; + } + // A new search will also add a new history item, so the user can go back + // to the page prior to searching. A updated search term will only replace + // the url. + if (action == "push" || (action == "push_if_new_search_else_replace" && first_search) ) { + history.pushState({}, document.title, renderURL(url)); + } else if (action == "replace" || (action == "push_if_new_search_else_replace" && !first_search) ) { + history.replaceState({}, document.title, renderURL(url)); + } + } + + function doSearch(searchterm) { + + // Don't search the same twice + if (current_searchterm == searchterm) { return; } + else { current_searchterm = searchterm; } + + if (searchindex == null) { return; } + + // Do the actual search + var results = searchindex.search(searchterm, search_options); + var resultcount = Math.min(results.length, results_options.limit_results); + + // Display search metrics + searchresults_header.innerText = formatSearchMetric(resultcount, searchterm); + + // Clear and insert results + var searchterms = searchterm.split(' '); + removeChildren(searchresults); + for(var i = 0; i < resultcount ; i++){ + var resultElem = document.createElement('li'); + resultElem.innerHTML = formatSearchResult(results[i], searchterms); + searchresults.appendChild(resultElem); + } + + // Display results + showResults(true); + } + + fetch(path_to_root + 'searchindex.json') + .then(response => response.json()) + .then(json => init(json)) + .catch(error => { // Try to load searchindex.js if fetch failed + var script = document.createElement('script'); + script.src = path_to_root + 'searchindex.js'; + script.onload = () => init(window.search); + document.head.appendChild(script); + }); + + // Exported functions + search.hasFocus = hasFocus; +})(window.search); diff --git a/searchindex.js b/searchindex.js new file mode 100644 index 0000000..a7958ea --- /dev/null +++ b/searchindex.js @@ -0,0 +1 @@ +Object.assign(window.search, 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