serum-dex-ui/src/utils/fetch-loop.js

202 lines
4.7 KiB
JavaScript

import { useEffect, useReducer } from 'react';
import assert from 'assert';
const pageLoadTime = new Date();
const globalCache = new Map();
class FetchLoopListener {
constructor(cacheKey, fn, refreshInterval, callback) {
this.cacheKey = cacheKey;
this.fn = fn;
this.refreshInterval = refreshInterval;
this.callback = callback;
}
}
class FetchLoopInternal {
constructor(cacheKey, fn) {
this.cacheKey = cacheKey;
this.fn = fn;
this.timeoutId = null;
this.listeners = new Set();
this.errors = 0;
}
get refreshInterval() {
return Math.min(
...[...this.listeners].map((listener) => listener.refreshInterval),
);
}
get stopped() {
return this.listeners.size === 0;
}
addListener(listener) {
const previousRefreshInterval = this.refreshInterval;
this.listeners.add(listener);
if (this.refreshInterval < previousRefreshInterval) {
this.refresh();
}
}
removeListener(listener) {
assert(this.listeners.delete(listener));
if (this.stopped) {
if (this.timeoutId) {
clearTimeout(this.timeoutId);
this.timeoutId = null;
}
}
}
notifyListeners() {
this.listeners.forEach((listener) => listener.callback());
}
refresh = async () => {
if (this.timeoutId) {
clearTimeout(this.timeoutId);
this.timeoutId = null;
}
if (this.stopped) {
return;
}
try {
const data = await this.fn();
globalCache.set(this.cacheKey, data);
this.errors = 0;
this.notifyListeners();
return data;
} catch (error) {
++this.errors;
console.warn(error);
} finally {
if (!this.timeoutId && !this.stopped) {
let waitTime = this.refreshInterval;
// Back off on errors.
if (this.errors > 0) {
waitTime = Math.min(1000 * 2 ** (this.errors - 1), 60000);
}
// Don't do any refreshing for the first five seconds, to make way for other things to load.
const timeSincePageLoad = new Date() - pageLoadTime;
if (timeSincePageLoad < 5000) {
waitTime += 5000 - timeSincePageLoad / 2;
}
// Refresh background pages slowly.
if (document.visibilityState === 'hidden') {
waitTime = 60000;
} else if (!document.hasFocus()) {
waitTime *= 1.5;
}
// Add jitter so we don't send all requests at the same time.
waitTime *= 0.8 + 0.4 * Math.random();
this.timeoutId = setTimeout(this.refresh, waitTime);
}
}
};
}
class FetchLoops {
loops = new Map();
addListener(listener) {
if (!this.loops.has(listener.cacheKey)) {
this.loops.set(
listener.cacheKey,
new FetchLoopInternal(listener.cacheKey, listener.fn),
);
}
this.loops.get(listener.cacheKey).addListener(listener);
}
removeListener(listener) {
const loop = this.loops.get(listener.cacheKey);
loop.removeListener(listener);
if (loop.stopped) {
this.loops.delete(listener.cacheKey);
}
}
refresh(cacheKey) {
if (this.loops.has(cacheKey)) {
this.loops.get(cacheKey).refresh();
}
}
refreshAll() {
return Promise.all([...this.loops.values()].map((loop) => loop.refresh()));
}
}
const globalLoops = new FetchLoops();
export function useAsyncData(
asyncFn,
cacheKey,
{ refreshInterval = 60000 } = {},
) {
const [, rerender] = useReducer((i) => i + 1, 0);
useEffect(() => {
if (!cacheKey) {
// eslint-disable-next-line @typescript-eslint/no-empty-function
return () => {};
}
const listener = new FetchLoopListener(
cacheKey,
asyncFn,
refreshInterval,
rerender,
);
globalLoops.addListener(listener);
return () => globalLoops.removeListener(listener);
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [cacheKey, refreshInterval]);
if (!cacheKey) {
return [null, false];
}
const loaded = globalCache.has(cacheKey);
const data = loaded ? globalCache.get(cacheKey) : undefined;
return [data, loaded];
}
export function refreshCache(cacheKey, clearCache = false) {
if (clearCache) {
globalCache.delete(cacheKey);
}
const loop = globalLoops.loops.get(cacheKey);
if (loop) {
loop.refresh();
if (clearCache) {
loop.notifyListeners();
}
}
}
export function refreshAllCaches() {
for (const loop of globalLoops.loops.values()) {
loop.refresh();
}
}
export function setCache(cacheKey, value, { initializeOnly = false } = {}) {
if (initializeOnly && globalCache.has(cacheKey)) {
return;
}
globalCache.set(cacheKey, value);
const loop = globalLoops.loops.get(cacheKey);
if (loop) {
loop.notifyListeners();
}
}