diff --git a/Client/Core/Server.cs b/Client/Core/Server.cs deleted file mode 100644 index 54ea19fd..00000000 --- a/Client/Core/Server.cs +++ /dev/null @@ -1,85 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Net; -using System.Net.Sockets; -using System.Threading; -using Core.Packets; -using Core.Packets.ClientPackets; -using Core.Packets.ServerPackets; - -namespace Core -{ - public class Server - { - public event ServerStateEventHandler ServerState; - public delegate void ServerStateEventHandler(Server s, bool listening); - - private void OnServerState(bool listening) - { - if (ServerState != null) - { - ServerState(this, listening); - } - } - - public event ClientStateEventHandler ClientState; - public delegate void ClientStateEventHandler(Server s, Client c, bool connected); - - private void OnClientState(Client c, bool connected) - { - if (ClientState != null) - { - ClientState(this, c, connected); - } - } - - public event ClientReadEventHandler ClientRead; - public delegate void ClientReadEventHandler(Server s, Client c, IPacket packet); - - private void OnClientRead(Client c, IPacket packet) - { - if (ClientRead != null) - { - ClientRead(this, c, packet); - } - } - - public event ClientWriteEventHandler ClientWrite; - public delegate void ClientWriteEventHandler(Server s, Client c, IPacket packet, long length); - - private void OnClientWrite(Client c, IPacket packet, long length, byte[] rawData) - { - if (ClientWrite != null) - { - ClientWrite(this, c, packet, length); - } - } - - private bool Processing { get; set; } - public int BufferSize { get; set; } - - public bool Listening { get; private set; } - - private List _keepAlives; - - private List PacketTypes { get; set; } - - public Server(int bufferSize) - { - PacketTypes = new List(); - BufferSize = bufferSize; - } - - internal void HandleKeepAlivePacket(KeepAliveResponse packet, Client client) - { - foreach (KeepAlive keepAlive in _keepAlives) - { - if (keepAlive.TimeSent == packet.TimeSent && keepAlive.Client == client) - { - _keepAlives.Remove(keepAlive); - break; - } - } - } - } -}