using ProtoBuf; using xServer.Core.Networking; namespace xServer.Core.Packets.ClientPackets { [ProtoContract] public class DownloadFileResponse : IPacket { [ProtoMember(1)] public int ID { get; set; } [ProtoMember(2)] public string Filename { get; set; } [ProtoMember(3)] public byte[] Block { get; set; } [ProtoMember(4)] public int MaxBlocks { get; set; } [ProtoMember(5)] public int CurrentBlock { get; set; } [ProtoMember(6)] public string CustomMessage { get; set; } public DownloadFileResponse() { } public DownloadFileResponse(int id, string filename, byte[] block, int maxblocks, int currentblock, string custommessage) { this.ID = id; this.Filename = filename; this.Block = block; this.MaxBlocks = maxblocks; this.CurrentBlock = currentblock; this.CustomMessage = custommessage; } public void Execute(Client client) { client.Send(this); } } }