FAQ/Hook/TcpServer.cpp

185 lines
4.5 KiB
C++

#include "pch.h"
#include <Windows.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
#include "TcpServer.h"
#include "Utils.h"
auto _send = send;
auto _recv = recv;
auto _listen = listen;
bool TcpServer::listen()
{
addrinfo* serverAddr = nullptr;
addrinfo hints;
int iResult;
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
logFmt("WSAStartup failed with error: %d\n", iResult);
return false;
}
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
// Resolve the server address and port
iResult = getaddrinfo(addr.c_str(), port.c_str(), &hints, &serverAddr);
if (iResult != 0) {
logFmt("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return false;
}
// Create a SOCKET for connecting to server
serverSocket = socket(serverAddr->ai_family, serverAddr->ai_socktype, serverAddr->ai_protocol);
if (serverSocket == INVALID_SOCKET) {
logFmt("socket failed with error: %ld\n", WSAGetLastError());
freeaddrinfo(serverAddr);
WSACleanup();
return false;
}
u_long iMode = 0;
iResult = ioctlsocket(serverSocket, FIONBIO, &iMode);
// Setup the TCP listening socket
iResult = bind(serverSocket, serverAddr->ai_addr, (int)serverAddr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
logFmt("bind failed with error: %d\n", WSAGetLastError());
freeaddrinfo(serverAddr);
closesocket(serverSocket);
WSACleanup();
return false;
}
freeaddrinfo(serverAddr);
iResult = _listen(serverSocket, SOMAXCONN);
if (iResult == SOCKET_ERROR) {
logFmt("listen failed with error: %d\n", WSAGetLastError());
closesocket(serverSocket);
WSACleanup();
return false;
}
return true;
}
bool TcpServer::waitClient()
{
// Accept a client socket
clientSocket = accept(serverSocket, NULL, NULL);
u_long iMode = 0;
ioctlsocket(clientSocket, FIONBIO, &iMode);
if (clientSocket == INVALID_SOCKET) {
logFmt("accept failed with error: %d\n", WSAGetLastError());
closesocket(serverSocket);
WSACleanup();
return false;
}
return true;
}
void TcpServer::close()
{
closesocket(serverSocket);
closesocket(clientSocket);
}
int TcpServer::send(const char* buf, size_t len)
{
auto size = _send(clientSocket, buf, len, 0);
if (size == SOCKET_ERROR)
{
logFmt("send failed with error: %d\n", WSAGetLastError());
closesocket(clientSocket);
}
return size;
}
bool TcpServer::sendAll(const char* buf, size_t len)
{
while (len > 0)
{
auto size = send(buf, len);
// logFmt("send %d bytes", size);
if (size == SOCKET_ERROR)
return false;
buf += size;
len -= size;
}
return true;
}
int TcpServer::recv(char* buffer, size_t len)
{
int result = _recv(clientSocket, buffer, len, 0);
if (result > 0) {
logFmt("Bytes received: %d\n", result);
}
else if (result == 0)
{
logFmt("Connection closing...");
}
else if (result == SOCKET_ERROR)
{
logFmt("recv failed with error: %d", WSAGetLastError());
closesocket(clientSocket);
WSACleanup();
}
return result;
}
bool TcpServer::recvUntil(char* buffer, size_t len)
{
size_t total = 0;
while (len > 0)
{
auto size = recv(buffer, len);
if (size <= 0)
return false;
buffer += size;
len -= size;
total += size;
// logFmt("Recv %d/%d", total, len);
}
return true;
}
template<>
bool TcpServer::send<std::string>(const std::string& value)
{
return send<int>(value.size()) && sendAll(value.c_str(), value.size());
}
template<>
bool TcpServer::recv<std::string>(std::string& value)
{
int size;
if(!recv(size))
return false;
if(size == 0)
return "";
auto buf = (char*)malloc(size + 1);
if(!recvUntil(buf, size))
return false;
buf[size] = 0;
value = std::string(buf, size);
// logFmt("Recv string %s", value.c_str());
free(buf);
// logFmt("Free string %s", value.c_str());
return true;
}