git-svn-id: svn://svn.code.sf.net/p/chibios/svn/trunk@991 35acf78f-673a-0410-8e92-d51de3d6d3f4

This commit is contained in:
gdisirio 2009-05-26 13:08:40 +00:00
parent 6a1582eafe
commit 791f412ad6
1 changed files with 10 additions and 10 deletions

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@ -209,7 +209,7 @@ const struct testcase testbmk3 = {
* A thread is created that just performs a @p chSchGoSleepS() into a loop,
* the thread is awakened as fast is possible by the tester thread.<br>
* The Context Switch performance is calculated by measuring the number of
* interactions after a second of continuous operations.
* iterations after a second of continuous operations.
*/
static char *bmk4_gettest(void) {
@ -272,8 +272,8 @@ const struct testcase testbmk4 = {
* <h2>Description</h2>
* Threads are continuously created and terminated into a loop. A full
* @p chThdCreateStatic() / @p chThdExit() / @p chThdWait() cycle is performed
* in each interaction.<br>
* The performance is calculated by measuring the number of interactions after
* in each iteration.<br>
* The performance is calculated by measuring the number of iterations after
* a second of continuous operations.
*/
@ -314,10 +314,10 @@ const struct testcase testbmk5 = {
* <h2>Description</h2>
* Threads are continuously created and terminated into a loop. A partial
* @p chThdCreateStatic() / @p chThdExit() cycle is performed in each
* interaction, the @p chThdWait() is not necessary because the thread is
* iteration, the @p chThdWait() is not necessary because the thread is
* created at an higher priority so there is no need to wait for it to
* terminate.<br>
* The performance is calculated by measuring the number of interactions after
* The performance is calculated by measuring the number of iterations after
* a second of continuous operations.
*/
@ -359,7 +359,7 @@ const struct testcase testbmk6 = {
* Five threads are created and atomically reschedulated by resetting the
* semaphore where they are waiting on. The operation is performed into a
* continuous loop.<br>
* The performance is calculated by measuring the number of interactions after
* The performance is calculated by measuring the number of iterations after
* a second of continuous operations.
*/
@ -423,7 +423,7 @@ const struct testcase testbmk7 = {
* <h2>Description</h2>
* Four bytes are written and then read from an @p InputQueue into a continuous
* loop.<br>
* The performance is calculated by measuring the number of interactions after
* The performance is calculated by measuring the number of iterations after
* a second of continuous operations.
*/
@ -471,7 +471,7 @@ const struct testcase testbmk8 = {
*
* <h2>Description</h2>
* A virtual timer is set and immediately reset into a continuous loop.<br>
* The performance is calculated by measuring the number of interactions after
* The performance is calculated by measuring the number of iterations after
* a second of continuous operations.
*/
@ -518,7 +518,7 @@ const struct testcase testbmk9 = {
* <h2>Description</h2>
* A counting semaphore is taken/released into a continuous loop, no Context
* Switch happens because the counter is always non negative.<br>
* The performance is calculated by measuring the number of interactions after
* The performance is calculated by measuring the number of iterations after
* a second of continuous operations.
*/
@ -570,7 +570,7 @@ const struct testcase testbmk10 = {
* <h2>Description</h2>
* A mutex is locked/unlocked into a continuous loop, no Context Switch happens
* because there are no other threads asking for the mutex.<br>
* The performance is calculated by measuring the number of interactions after
* The performance is calculated by measuring the number of iterations after
* a second of continuous operations.
*/