gps: wait for gps write buffer to empty before writing more
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@ -117,6 +117,11 @@ void gpsInitHardware(void)
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case GPS_UBLOX:
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case GPS_UBLOX:
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// UBX will run at mcfg.baudrate, it shouldn't be "autodetected". So here we force it to that rate
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// UBX will run at mcfg.baudrate, it shouldn't be "autodetected". So here we force it to that rate
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// Wait until GPS transmit buffer is empty
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if (!isSerialTransmitBufferEmpty(core.gpsport))
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break;
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if (gpsData.state == GPS_INITIALIZING) {
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if (gpsData.state == GPS_INITIALIZING) {
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gpsData.state_position++;
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gpsData.state_position++;
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if (gpsData.state_position <= GPS_INIT_ENTRIES) {
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if (gpsData.state_position <= GPS_INIT_ENTRIES) {
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