Move zigzag encoding function to new common/encoding.c file, add tests
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Makefile
1
Makefile
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@ -199,6 +199,7 @@ COMMON_SRC = build_config.c \
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common/maths.c \
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common/printf.c \
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common/typeconversion.c \
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common/encoding.c \
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main.c \
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mw.c \
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flight/altitudehold.c \
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@ -26,6 +26,7 @@
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#include "common/maths.h"
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#include "common/axis.h"
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#include "common/color.h"
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#include "common/encoding.h"
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#include "drivers/gpio.h"
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#include "drivers/sensor.h"
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@ -878,11 +879,6 @@ static bool sendFieldDefinition(const char * const *headerNames, unsigned int he
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*/
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static bool blackboxWriteSysinfo()
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{
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union floatConvert_t {
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float f;
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uint32_t u;
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} floatConvert;
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if (xmitState.headerIndex == 0) {
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xmitState.u.serialBudget = 0;
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xmitState.headerIndex = 1;
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@ -937,8 +933,7 @@ static bool blackboxWriteSysinfo()
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xmitState.u.serialBudget -= strlen("H maxthrottle:%d\n");
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break;
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case 8:
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floatConvert.f = gyro.scale;
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blackboxPrintf("H gyro.scale:0x%x\n", floatConvert.u);
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blackboxPrintf("H gyro.scale:0x%x\n", castFloatBytesToInt(gyro.scale));
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xmitState.u.serialBudget -= strlen("H gyro.scale:0x\n") + 6;
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break;
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@ -4,12 +4,13 @@
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#include "blackbox_io.h"
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#include "platform.h"
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#include "version.h"
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#include "build_config.h"
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#include "common/maths.h"
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#include "common/axis.h"
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#include "common/color.h"
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#include "common/encoding.h"
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#include "drivers/gpio.h"
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#include "drivers/sensor.h"
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@ -144,18 +145,6 @@ void blackboxWriteUnsignedVB(uint32_t value)
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blackboxWrite(value);
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}
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/**
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* ZigZag encoding maps all values of a signed integer into those of an unsigned integer in such
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* a way that numbers of small absolute value correspond to small integers in the result.
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*
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* (Compared to just casting a signed to an unsigned which creates huge resulting numbers for
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* small negative integers).
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*/
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static uint32_t zigzagEncode(int32_t value)
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{
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return (uint32_t)((value << 1) ^ (value >> 31));
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}
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/**
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* Write a signed integer to the blackbox serial port using ZigZig and variable byte encoding.
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*/
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@ -20,7 +20,7 @@
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#include <stdint.h>
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#include <stdbool.h>
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#include "target.h"
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#include "platform.h"
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typedef enum BlackboxDevice {
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BLACKBOX_DEVICE_SERIAL = 0,
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@ -0,0 +1,31 @@
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#include "encoding.h"
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/**
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* Cast the in-memory representation of the given float directly to an int.
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*
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* This is useful for printing the hex representation of a float number (which is considerably cheaper
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* than a full decimal float formatter, in both code size and output length).
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*/
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uint32_t castFloatBytesToInt(float f)
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{
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union floatConvert_t {
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float f;
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uint32_t u;
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} floatConvert;
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floatConvert.f = f;
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return floatConvert.u;
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}
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/**
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* ZigZag encoding maps all values of a signed integer into those of an unsigned integer in such
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* a way that numbers of small absolute value correspond to small integers in the result.
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*
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* (Compared to just casting a signed to an unsigned which creates huge resulting numbers for
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* small negative integers).
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*/
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uint32_t zigzagEncode(int32_t value)
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{
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return (uint32_t)((value << 1) ^ (value >> 31));
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}
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@ -0,0 +1,23 @@
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/*
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* This file is part of Cleanflight.
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*
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* Cleanflight is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Cleanflight is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Cleanflight. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stdint.h>
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uint32_t castFloatBytesToInt(float f);
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uint32_t zigzagEncode(int32_t value);
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@ -53,6 +53,7 @@ TESTS = \
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rc_controls_unittest \
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ledstrip_unittest \
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ws2811_unittest \
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encoding_unittest \
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lowpass_unittest
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# All Google Test headers. Usually you shouldn't change this
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@ -130,6 +131,25 @@ battery_unittest : \
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$(OBJECT_DIR)/gtest_main.a
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$(CXX) $(CXX_FLAGS) -lpthread $^ -o $(OBJECT_DIR)/$@
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$(OBJECT_DIR)/common/encoding.o : $(USER_DIR)/common/encoding.c $(USER_DIR)/common/encoding.h $(GTEST_HEADERS)
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@mkdir -p $(dir $@)
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$(CC) $(C_FLAGS) $(TEST_CFLAGS) -c $(USER_DIR)/common/encoding.c -o $@
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$(OBJECT_DIR)/encoding_unittest.o : \
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$(TEST_DIR)/encoding_unittest.cc \
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$(USER_DIR)/common/encoding.h \
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$(GTEST_HEADERS)
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@mkdir -p $(dir $@)
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$(CXX) $(CXX_FLAGS) $(TEST_CFLAGS) -c $(TEST_DIR)/encoding_unittest.cc -o $@
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encoding_unittest : \
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$(OBJECT_DIR)/common/encoding.o \
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$(OBJECT_DIR)/encoding_unittest.o \
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$(OBJECT_DIR)/gtest_main.a
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$(CXX) $(CXX_FLAGS) -lpthread $^ -o $(OBJECT_DIR)/$@
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$(OBJECT_DIR)/flight/imu.o : \
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$(USER_DIR)/flight/imu.c \
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@ -0,0 +1,84 @@
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/*
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* This file is part of Cleanflight.
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*
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* Cleanflight is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Cleanflight is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Cleanflight. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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extern "C" {
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#include "common/encoding.h"
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}
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#include "unittest_macros.h"
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#include "gtest/gtest.h"
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typedef struct zigzagEncodingExpectation_t {
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int32_t input;
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uint32_t expected;
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} zigzagEncodingExpectation_t;
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typedef struct floatToIntEncodingExpectation_t {
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float input;
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uint32_t expected;
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} floatToIntEncodingExpectation_t;
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TEST(EncodingTest, ZigzagEncodingTest)
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{
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// given
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zigzagEncodingExpectation_t expectations[] = {
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{ 0, 0},
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{-1, 1},
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{ 1, 2},
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{-2, 3},
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{ 2, 4},
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{ 2147483646, 4294967292},
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{-2147483647, 4294967293},
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{ 2147483647, 4294967294},
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{-2147483648, 4294967295},
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};
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int expectationCount = sizeof(expectations) / sizeof(expectations[0]);
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// expect
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for (int i = 0; i < expectationCount; i++) {
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zigzagEncodingExpectation_t *expectation = &expectations[i];
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EXPECT_EQ(expectation->expected, zigzagEncode(expectation->input));
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}
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}
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TEST(EncodingTest, FloatToIntEncodingTest)
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{
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// given
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floatToIntEncodingExpectation_t expectations[] = {
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{0.0, 0x00000000},
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{2.0, 0x40000000}, // Exponent should be in the top bits
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{4.5, 0x40900000}
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};
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int expectationCount = sizeof(expectations) / sizeof(expectations[0]);
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// expect
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for (int i = 0; i < expectationCount; i++) {
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floatToIntEncodingExpectation_t *expectation = &expectations[i];
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EXPECT_EQ(expectation->expected, castFloatBytesToInt(expectation->input));
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}
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}
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// STUBS
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extern "C" {
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}
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