Fix airmode debug
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@ -873,7 +873,7 @@ void mixTable(void)
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// Now add in the desired throttle, but keep in a range that doesn't clip adjusted
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// roll/pitch/yaw. This could move throttle down, but also up for those low throttle flips.
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for (i = 0; i < motorCount; i++) {
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if (debugMode == DEBUG_AIRMODE && i < 3) debug[1] = rollPitchYawMix[i];
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if (debugMode == DEBUG_AIRMODE && i < 3) debug[i] = rollPitchYawMix[i];
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motor[i] = rollPitchYawMix[i] + constrain(throttle * currentMixer[i].throttle, throttleMin, throttleMax);
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