Fix incorrect default flying wing servo mixer.
Baseflight code made both surfaces respond in the SAME direction when using pitch OR roll. Behaviour should be: apply pitch causes the control surfaces move in the SAME direction. apply roll causes the control surfaces should move in the OPPOSITE direction.
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@ -288,7 +288,7 @@ static const servoMixer_t servoMixerAirplane[] = {
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static const servoMixer_t servoMixerFlyingWing[] = {
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{ SERVO_FLAPPERON_1, INPUT_STABILIZED_ROLL, 100, 0, 0, 100, 0 },
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{ SERVO_FLAPPERON_1, INPUT_STABILIZED_PITCH, 100, 0, 0, 100, 0 },
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{ SERVO_FLAPPERON_2, INPUT_STABILIZED_ROLL, 100, 0, 0, 100, 0 },
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{ SERVO_FLAPPERON_2, INPUT_STABILIZED_ROLL, -100, 0, 0, 100, 0 },
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{ SERVO_FLAPPERON_2, INPUT_STABILIZED_PITCH, 100, 0, 0, 100, 0 },
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{ SERVO_THROTTLE, INPUT_STABILIZED_THROTTLE, 100, 0, 0, 100, 0 },
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};
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