Fix incorrect default flying wing servo mixer.

Baseflight code made both surfaces respond in the SAME direction when
using pitch OR roll.

Behaviour should be: 
apply pitch causes the control surfaces move in the SAME direction.
apply roll causes the control surfaces should move in the OPPOSITE
direction.
This commit is contained in:
Dominic Clifton 2015-07-09 18:10:52 +01:00
parent edeaf37031
commit c88a33495f
1 changed files with 1 additions and 1 deletions

View File

@ -288,7 +288,7 @@ static const servoMixer_t servoMixerAirplane[] = {
static const servoMixer_t servoMixerFlyingWing[] = {
{ SERVO_FLAPPERON_1, INPUT_STABILIZED_ROLL, 100, 0, 0, 100, 0 },
{ SERVO_FLAPPERON_1, INPUT_STABILIZED_PITCH, 100, 0, 0, 100, 0 },
{ SERVO_FLAPPERON_2, INPUT_STABILIZED_ROLL, 100, 0, 0, 100, 0 },
{ SERVO_FLAPPERON_2, INPUT_STABILIZED_ROLL, -100, 0, 0, 100, 0 },
{ SERVO_FLAPPERON_2, INPUT_STABILIZED_PITCH, 100, 0, 0, 100, 0 },
{ SERVO_THROTTLE, INPUT_STABILIZED_THROTTLE, 100, 0, 0, 100, 0 },
};