bldc/blackmagic/general.h

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/*
* This file is part of the Black Magic Debug project.
*
* Copyright (C) 2011 Black Sphere Technologies Ltd.
* Written by Gareth McMullin <gareth@blacksphere.co.nz>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GENERAL_H
#define __GENERAL_H
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stddef.h>
#include <inttypes.h>
#include <sys/types.h>
#include "platform.h"
#include "platform_support.h"
#ifndef DEBUG
#include <stdio.h>
#define DEBUG printf
#endif
#define ALIGN(x, n) (((x) + (n) - 1) & ~((n) - 1))
#undef MIN
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#undef MAX
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#ifdef _WIN32
# ifdef _WIN64
# define PRI_SIZET PRIu64
# else
# define PRI_SIZET PRIu32
# endif
#else
# define PRI_SIZET "zu"
#endif
#endif