docs
This commit is contained in:
parent
dbff41a8e6
commit
5d86f610d5
|
@ -248,7 +248,10 @@ static ALWAYS_INLINE void handleSparkEvent(bool limitedSpark, uint32_t trgEventI
|
|||
* "scheduleForLater" uses time only and for best precision it's best to use "scheduleForLater" only
|
||||
* once we hit the last trigger tooth prior to needed event. This case we use as much trigger position angle as possible
|
||||
* and only use less precise RPM-based time calculation for the last portion of the angle, the one between two teeth closest to the
|
||||
* desirent angle moment.
|
||||
* desired angle moment.
|
||||
*
|
||||
* At the moment we only have time-based scheduler. I believe what needs to be added is a trigger-event based scheduler on top of the
|
||||
* time-based schedule. This case we would be firing events with best possible angle precision.
|
||||
*
|
||||
*/
|
||||
if (iEvent->sparkPosition.eventIndex == trgEventIndex) {
|
||||
|
|
Loading…
Reference in New Issue