Merge remote-tracking branch 'origin/master' into master

This commit is contained in:
rusefillc 2020-10-05 11:19:57 -04:00
commit bfeeef72a8
8 changed files with 55 additions and 70 deletions

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@ -54,6 +54,7 @@ static LENameOrdinalPair leMap(LE_METHOD_MAP, "map");
static LENameOrdinalPair leVBatt(LE_METHOD_VBATT, "vbatt");
static LENameOrdinalPair leFan(LE_METHOD_FAN, "fan");
static LENameOrdinalPair leCoolant(LE_METHOD_COOLANT, "coolant");
static LENameOrdinalPair leIntakeTemp(LE_METHOD_INTAKE_AIR, "iat");
static LENameOrdinalPair leIsCoolantBroken(LE_METHOD_IS_COOLANT_BROKEN, "is_clt_broken");
// @returns boolean state of A/C toggle switch
static LENameOrdinalPair leAcToggle(LE_METHOD_AC_TOGGLE, "ac_on_switch");

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@ -1,2 +1,2 @@
#pragma once
#define VCS_DATE 20201004
#define VCS_DATE 20201005

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@ -120,57 +120,63 @@ int EventQueue::executeAll(efitime_t now) {
assertListIsSorted();
#endif
while (true) {
// Read the head every time - a previously executed event could
// have inserted something new at the head
scheduling_s* current = head;
bool didExecute;
do {
didExecute = executeOne(now);
executionCounter += didExecute ? 1 : 0;
} while (didExecute);
// Queue is empty - bail
if (!current) {
break;
}
return executionCounter;
}
// If the next event is far in the future, we'll reschedule
// and execute it next time.
// We do this when the next event is close enough that the overhead of
// resetting the timer and scheduling an new interrupt is greater than just
// waiting for the time to arrive. On current CPUs, this is reasonable to set
// around 10 microseconds.
if (current->momentX > now + lateDelay) {
break;
}
bool EventQueue::executeOne(efitime_t now) {
// Read the head every time - a previously executed event could
// have inserted something new at the head
scheduling_s* current = head;
// near future - spin wait for the event to happen and avoid the
// overhead of rescheduling the timer.
// yes, that's a busy wait but that's what we need here
while (current->momentX > getTimeNowNt()) {
UNIT_TEST_BUSY_WAIT_CALLBACK();
}
// Queue is empty - bail
if (!current) {
return false;
}
executionCounter++;
// If the next event is far in the future, we'll reschedule
// and execute it next time.
// We do this when the next event is close enough that the overhead of
// resetting the timer and scheduling an new interrupt is greater than just
// waiting for the time to arrive. On current CPUs, this is reasonable to set
// around 10 microseconds.
if (current->momentX > now + lateDelay) {
return false;
}
// step the head forward, unlink this element, clear scheduled flag
head = current->nextScheduling_s;
current->nextScheduling_s = nullptr;
current->isScheduled = false;
// near future - spin wait for the event to happen and avoid the
// overhead of rescheduling the timer.
// yes, that's a busy wait but that's what we need here
while (current->momentX > getTimeNowNt()) {
UNIT_TEST_BUSY_WAIT_CALLBACK();
}
// step the head forward, unlink this element, clear scheduled flag
head = current->nextScheduling_s;
current->nextScheduling_s = nullptr;
current->isScheduled = false;
#if EFI_UNIT_TEST
printf("QUEUE: execute current=%d param=%d\r\n", (long)current, (long)current->action.getArgument());
printf("QUEUE: execute current=%d param=%d\r\n", (long)current, (long)current->action.getArgument());
#endif
// Execute the current element
{
ScopePerf perf2(PE::EventQueueExecuteCallback);
current->action.execute();
}
// Execute the current element
{
ScopePerf perf2(PE::EventQueueExecuteCallback);
current->action.execute();
}
#if EFI_UNIT_TEST
// (tests only) Ensure we didn't break anything
assertListIsSorted();
#endif
}
return executionCounter;
return true;
}
int EventQueue::size(void) const {

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@ -56,6 +56,7 @@ public:
bool insertTask(scheduling_s *scheduling, efitime_t timeX, action_s action);
int executeAll(efitime_t now);
bool executeOne(efitime_t now);
efitime_t getNextEventTime(efitime_t nowUs) const;
void clear(void);

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@ -21,7 +21,7 @@
* We need to limit the number of iterations in order to avoid precision loss while calculating
* next toggle time
*/
#define ITERATION_LIMIT 1000
#define ITERATION_LIMIT 100
// 1% duty cycle
#define ZERO_PWM_THRESHOLD 0.01
@ -123,7 +123,7 @@ static efitick_t getNextSwitchTimeNt(PwmConfig *state) {
* Once 'iteration' gets relatively high, we might lose calculation precision here.
* This is addressed by ITERATION_LIMIT
*/
efitick_t timeToSwitchNt = (efitick_t) ((iteration + switchTime) * periodNt);
uint32_t timeToSwitchNt = (uint32_t)((iteration + switchTime) * periodNt);
#if DEBUG_PWM
scheduleMsg(&logger, "start=%d timeToSwitch=%d", state->safe.start, timeToSwitch);
@ -175,8 +175,6 @@ void PwmConfig::handleCycleStart() {
* @return Next time for signal toggle
*/
efitick_t PwmConfig::togglePwmState() {
ScopePerf perf(PE::PwmConfigTogglePwmState);
if (isStopRequested) {
return 0;
}
@ -224,20 +222,6 @@ efitick_t PwmConfig::togglePwmState() {
#if DEBUG_PWM
scheduleMsg(&logger, "%s: nextSwitchTime %d", state->name, nextSwitchTime);
#endif /* DEBUG_PWM */
// signed value is needed here
// int64_t timeToSwitch = nextSwitchTimeUs - getTimeNowUs();
// if (timeToSwitch < 1) {
// /**
// * We are here if we are late for a state transition.
// * At 12000RPM=200Hz with a 60 toothed wheel we need to change state every
// * 1000000 / 200 / 120 = ~41 uS. We are kind of OK.
// *
// * We are also here after a flash write. Flash write freezes the whole chip for a couple of seconds,
// * so PWM generation and trigger simulation generation would have to recover from this time lag.
// */
// //todo: introduce error and test this error handling warning(OBD_PCM_Processor_Fault, "PWM: negative switch time");
// timeToSwitch = 10;
// }
safe.phaseIndex++;
if (safe.phaseIndex == phaseCount || mode != PM_NORMAL) {

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@ -41,7 +41,6 @@ EXTERN_ENGINE;
static efitime_t nextEventTimeNt = 0;
uint32_t hwSetTimerDuration;
uint32_t lastExecutionCount;
void globalTimerCallback() {
efiAssertVoid(CUSTOM_ERR_6624, getCurrentRemainingStack() > EXPECTED_REMAINING_STACK, "lowstck#2y");
@ -131,16 +130,13 @@ void SingleTimerExecutor::executeAllPendingActions() {
* next listeners.
* TODO: add a counter & figure out a limit of iterations?
*/
int totalExecuted = 0;
while (shouldExecute > 0) {
/**
* It's worth noting that that the actions might be adding new actions into the queue
*/
bool didExecute;
do {
efitick_t nowNt = getTimeNowNt();
shouldExecute = queue.executeAll(nowNt);
totalExecuted += shouldExecute;
}
lastExecutionCount = totalExecuted;
didExecute = queue.executeOne(nowNt);
} while (didExecute);
if (!isLocked()) {
firmwareError(CUSTOM_ERR_LOCK_ISSUE, "Someone has stolen my lock");
return;
@ -162,10 +158,9 @@ void SingleTimerExecutor::scheduleTimerCallback() {
efiAssertVoid(CUSTOM_ERR_6625, nextEventTimeNt > nowNt, "setTimer constraint");
if (nextEventTimeNt == EMPTY_QUEUE)
return; // no pending events in the queue
int32_t hwAlarmTime = NT2US((int32_t)nextEventTimeNt - (int32_t)nowNt);
uint32_t beforeHwSetTimer = getTimeNowLowerNt();
setHardwareUsTimer(hwAlarmTime == 0 ? 1 : hwAlarmTime);
hwSetTimerDuration = getTimeNowLowerNt() - beforeHwSetTimer;
}
void initSingleTimerExecutorHardware(void) {

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@ -603,7 +603,6 @@ extern PwmConfig triggerSignal;
#endif /* #if EFI_PROD_CODE */
extern uint32_t hipLastExecutionCount;
extern uint32_t hwSetTimerDuration;
extern uint32_t maxLockedDuration;
extern uint32_t maxEventCallbackDuration;
@ -737,7 +736,6 @@ void triggerInfo(void) {
#if EFI_HIP_9011
scheduleMsg(logger, "hipLastExecutionCount=%d", hipLastExecutionCount);
#endif /* EFI_HIP_9011 */
scheduleMsg(logger, "hwSetTimerDuration=%d", hwSetTimerDuration);
scheduleMsg(logger, "totalTriggerHandlerMaxTime=%d", triggerMaxDuration);
scheduleMsg(logger, "maxPrecisionCallbackDuration=%d", maxPrecisionCallbackDuration);

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@ -51,7 +51,7 @@ enum class PE : uint8_t {
EventQueueExecuteCallback,
PwmGeneratorCallback,
TunerStudioHandleCrcCommand,
PwmConfigTogglePwmState,
Unused,
PwmConfigStateChangeCallback,
Temporary1,
Temporary2,