refactoring: reducing header tree hell
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@ -298,11 +298,6 @@ typedef struct {
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uint32_t rpmCbTime;
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uint32_t rpmCbTime;
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} monitoring_timestamps_s;
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} monitoring_timestamps_s;
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class Engine;
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class WallFuel;
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typedef void (*configuration_callback_t)(Engine*);
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class FsioState {
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class FsioState {
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public:
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public:
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FsioState();
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FsioState();
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@ -592,4 +587,6 @@ void prepareOutputSignals(DECLARE_ENGINE_PARAMETER_SIGNATURE);
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void validateConfiguration(DECLARE_ENGINE_PARAMETER_SIGNATURE);
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void validateConfiguration(DECLARE_ENGINE_PARAMETER_SIGNATURE);
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void doScheduleStopEngine(DECLARE_ENGINE_PARAMETER_SIGNATURE);
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void doScheduleStopEngine(DECLARE_ENGINE_PARAMETER_SIGNATURE);
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typedef void (*configuration_callback_t)(Engine*);
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#endif /* H_ENGINE_H_ */
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#endif /* H_ENGINE_H_ */
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