Remove some implicit C array to pointer conversions in Map3D by adding
(), *, and & where appropriate. This allows us to remove getBinPtr.
Call interpolate3d from Map3d so there's no code duplication.
* scale map Y axis
* allow different row/col types
* scaled channel detector
* interpolation
* looks like this actually works
* tests, no manual scaling
* comment
* big pch energy
* put back ramdisk stub
* tests are happy
* h743 nucleo
* kinetis
* I love deleting code!
* make stepper happy
Co-authored-by: Matthew Kennedy <makenne@microsoft.com>
* post cranking factor limits
* sensible defaults
* but not for tests
* add pointer version of get bin
* test via map3d
* put that back for a minute
* new impl
* fix order
* rename and fix table orientation
* flip the table to the correct orientation
* dead cleanup, rename
Co-authored-by: Matthew Kennedy <makenne@microsoft.com>
* template table2d
* assertions
* oops
* tests
* test bins too
* more assert
* format
* explicitly handle and test NaN
Co-authored-by: Matthew Kennedy <makenne@microsoft.com>