a18beadb03
Remove some implicit C array to pointer conversions in Map3D by adding (), *, and & where appropriate. This allows us to remove getBinPtr. Call interpolate3d from Map3d so there's no code duplication. |
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.. | ||
biquad.cpp | ||
biquad.h | ||
crc.c | ||
crc.h | ||
deadband.h | ||
efi_ratio.h | ||
error_accumulator.cpp | ||
error_accumulator.h | ||
interpolation.cpp | ||
interpolation.h | ||
pid.cpp | ||
pid.h | ||
pid_cic.md | ||
pid_state.txt | ||
pid_state_generated.h |