// This file was generated by SquareLine Studio // SquareLine Studio version: SquareLine Studio 1.5.2 // LVGL version: 8.3.11 // Project name: SquareLine_Project #include "ui.h" #include "ui_helpers.h" ///////////////////// VARIABLES //////////////////// // EVENTS lv_obj_t * ui____initial_actions0; // IMAGES AND IMAGE SETS ///////////////////// TEST LVGL SETTINGS //////////////////// #if LV_COLOR_DEPTH != 16 #error "LV_COLOR_DEPTH should be 16bit to match SquareLine Studio's settings" #endif #if LV_COLOR_16_SWAP !=0 #error "LV_COLOR_16_SWAP should be 0 to match SquareLine Studio's settings" #endif ///////////////////// ANIMATIONS //////////////////// ///////////////////// FUNCTIONS //////////////////// ///////////////////// SCREENS //////////////////// void ui_init(void) { lv_disp_t * dispp = lv_disp_get_default(); lv_theme_t * theme = lv_theme_default_init(dispp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED), false, LV_FONT_DEFAULT); lv_disp_set_theme(dispp, theme); ui_mainScreen_screen_init(); ui_benchScreen_screen_init(); ui____initial_actions0 = lv_obj_create(NULL); lv_disp_load_scr(ui_mainScreen); } void ui_destroy(void) { ui_mainScreen_screen_destroy(); ui_benchScreen_screen_destroy(); }