freerouting/src/main/java/eu/mihosoft/freerouting/autoroute/Sorted45DegreeRoomNeighbour...

1132 lines
45 KiB
Java

/*
* Copyright (C) 2014 Alfons Wirtz
* website www.freerouting.net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License at <http://www.gnu.org/licenses/>
* for more details.
*
* Sorted45DegreeRoomNeighbours.java
*
* Created on 6. Juli 2007, 07:28
*
*/
package eu.mihosoft.freerouting.autoroute;
import java.util.Collection;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.SortedSet;
import java.util.TreeSet;
import eu.mihosoft.freerouting.datastructures.ShapeTree;
import eu.mihosoft.freerouting.geometry.planar.Limits;
import eu.mihosoft.freerouting.geometry.planar.IntOctagon;
import eu.mihosoft.freerouting.geometry.planar.IntPoint;
import eu.mihosoft.freerouting.geometry.planar.TileShape;
import eu.mihosoft.freerouting.geometry.planar.FloatPoint;
import eu.mihosoft.freerouting.board.ShapeSearchTree;
import eu.mihosoft.freerouting.board.SearchTreeObject;
import eu.mihosoft.freerouting.board.Item;
/**
*
* @author Alfons Wirtz
*/
public class Sorted45DegreeRoomNeighbours
{
public static CompleteExpansionRoom calculate(ExpansionRoom p_room, AutorouteEngine p_autoroute_engine)
{
int net_no = p_autoroute_engine.get_net_no();
Sorted45DegreeRoomNeighbours room_neighbours = Sorted45DegreeRoomNeighbours.calculate_neighbours(p_room, net_no,
p_autoroute_engine.autoroute_search_tree, p_autoroute_engine.generate_room_id_no());
if (room_neighbours == null)
{
return null;
}
// Check, that each side of the romm shape has at least one touching neighbour.
// Otherwise improve the room shape by enlarging.
boolean edge_removed = room_neighbours.try_remove_edge_line(net_no, p_autoroute_engine.autoroute_search_tree);
CompleteExpansionRoom result = room_neighbours.completed_room;
if (edge_removed)
{
p_autoroute_engine.remove_all_doors(result);
return calculate(p_room, p_autoroute_engine);
}
// Now calculate the new incomplete rooms together with the doors
// between this room and the sorted neighbours.
if (room_neighbours.sorted_neighbours.isEmpty())
{
if (result instanceof ObstacleExpansionRoom)
{
room_neighbours.calculate_edge_incomplete_rooms_of_obstacle_expansion_room(0, 7, p_autoroute_engine);
}
}
else
{
room_neighbours.calculate_new_incomplete_rooms(p_autoroute_engine);
}
return result;
}
/**
* Calculates all touching neighbours of p_room and sorts them in
* counterclock sense around the boundary of the room shape.
*/
private static Sorted45DegreeRoomNeighbours calculate_neighbours(ExpansionRoom p_room, int p_net_no,
ShapeSearchTree p_autoroute_search_tree, int p_room_id_no)
{
TileShape room_shape = p_room.get_shape();
CompleteExpansionRoom completed_room;
if (p_room instanceof IncompleteFreeSpaceExpansionRoom)
{
completed_room = new CompleteFreeSpaceExpansionRoom(room_shape, p_room.get_layer(), p_room_id_no);
}
else if (p_room instanceof ObstacleExpansionRoom)
{
completed_room = (ObstacleExpansionRoom)p_room;
}
else
{
System.out.println("Sorted45DegreeRoomNeighbours.calculate_neighbours: unexpected expansion room type");
return null;
}
IntOctagon room_oct = room_shape.bounding_octagon();
Sorted45DegreeRoomNeighbours result = new Sorted45DegreeRoomNeighbours(p_room, completed_room);
Collection<ShapeTree.TreeEntry> overlapping_objects = new LinkedList<ShapeTree.TreeEntry>();
p_autoroute_search_tree.overlapping_tree_entries(room_shape, p_room.get_layer(), overlapping_objects);
// Calculate the touching neigbour objects and sort them in counterclock sence
// around the border of the room shape.
for (ShapeTree.TreeEntry curr_entry : overlapping_objects)
{
SearchTreeObject curr_object = (SearchTreeObject) curr_entry.object;
if (curr_object == p_room)
{
continue;
}
if ((completed_room instanceof CompleteFreeSpaceExpansionRoom) && !curr_object.is_trace_obstacle(p_net_no))
{
((CompleteFreeSpaceExpansionRoom) completed_room).calculate_target_doors(curr_entry,
p_net_no, p_autoroute_search_tree);
continue;
}
TileShape curr_shape =
curr_object.get_tree_shape(p_autoroute_search_tree, curr_entry.shape_index_in_object);
IntOctagon curr_oct = curr_shape.bounding_octagon();
IntOctagon intersection = room_oct.intersection(curr_oct);
int dimension = intersection.dimension();
if (dimension > 1 && completed_room instanceof ObstacleExpansionRoom)
{
if (curr_object instanceof Item)
{
// only Obstacle expansion roos may have a 2-dim overlap
Item curr_item = (Item) curr_object;
if (curr_item.is_route())
{
ItemAutorouteInfo item_info = curr_item.get_autoroute_info();
ObstacleExpansionRoom curr_overlap_room =
item_info.get_expansion_room(curr_entry.shape_index_in_object, p_autoroute_search_tree);
((ObstacleExpansionRoom) completed_room).create_overlap_door(curr_overlap_room);
}
}
continue;
}
if (dimension < 0)
{
// may happen at a corner from 2 diagonal lines with non integer coordinates (--.5, ---.5).
continue;
}
result.add_sorted_neighbour(curr_oct, intersection);
if (dimension > 0)
{
// make shure, that there is a door to the neighbour room.
ExpansionRoom neighbour_room = null;
if (curr_object instanceof ExpansionRoom)
{
neighbour_room = (ExpansionRoom) curr_object;
}
else if (curr_object instanceof Item)
{
Item curr_item = (Item) curr_object;
if (curr_item.is_route())
{
// expand the item for ripup and pushing purposes
ItemAutorouteInfo item_info = curr_item.get_autoroute_info();
neighbour_room =
item_info.get_expansion_room(curr_entry.shape_index_in_object, p_autoroute_search_tree);
}
}
if (neighbour_room != null)
{
if (SortedRoomNeighbours.insert_door_ok(completed_room, neighbour_room, intersection))
{
ExpansionDoor new_door = new ExpansionDoor(completed_room, neighbour_room);
neighbour_room.add_door(new_door);
completed_room.add_door(new_door);
}
}
}
}
return result;
}
/** Creates a new instance of Sorted45DegreeRoomNeighbours */
private Sorted45DegreeRoomNeighbours(ExpansionRoom p_from_room, CompleteExpansionRoom p_completed_room)
{
from_room = p_from_room;
completed_room = p_completed_room;
room_shape = p_completed_room.get_shape().bounding_octagon();
sorted_neighbours = new TreeSet<SortedRoomNeighbour>();
edge_interiour_touches_obstacle = new boolean[8];
for (int i = 0; i < 8; ++i)
{
edge_interiour_touches_obstacle[i] = false;
}
}
private void add_sorted_neighbour(IntOctagon p_neighbour_shape, IntOctagon p_intersection)
{
SortedRoomNeighbour new_neighbour = new SortedRoomNeighbour(p_neighbour_shape, p_intersection);
if (new_neighbour.last_touching_side >= 0)
{
sorted_neighbours.add(new_neighbour);
}
}
/**
* Calculates an incomplete room for each edge side from p_from_side_no to p_to_side_no.
*/
private void calculate_edge_incomplete_rooms_of_obstacle_expansion_room(int p_from_side_no, int p_to_side_no, AutorouteEngine p_autoroute_engine)
{
if (!(this.from_room instanceof ObstacleExpansionRoom))
{
System.out.println("Sorted45DegreeRoomNeighbours.calculate_side_incomplete_rooms_of_obstacle_expansion_room: ObstacleExpansionRoom expected for this.from_room");
return;
}
IntOctagon board_bounding_oct = p_autoroute_engine.board.get_bounding_box().bounding_octagon();
IntPoint curr_corner = this.room_shape.corner(p_from_side_no);
int curr_side_no = p_from_side_no;
for (;;)
{
int next_side_no = (curr_side_no + 1) % 8;
IntPoint next_corner = this.room_shape.corner(next_side_no);
if (!curr_corner.equals(next_corner))
{
int lx = board_bounding_oct.lx;
int ly = board_bounding_oct.ly;
int rx = board_bounding_oct.rx;
int uy = board_bounding_oct.uy;
int ulx = board_bounding_oct.ulx;
int lrx = board_bounding_oct.lrx;
int llx = board_bounding_oct.llx;
int urx = board_bounding_oct.urx;
if (curr_side_no == 0)
{
uy = this.room_shape.ly;
}
else if (curr_side_no == 1)
{
ulx = this.room_shape.lrx;
}
else if (curr_side_no == 2)
{
lx = this.room_shape.rx;
}
else if (curr_side_no == 3)
{
llx = this.room_shape.urx;
}
else if (curr_side_no == 4)
{
ly = this.room_shape.uy;
}
else if (curr_side_no == 5)
{
lrx = this.room_shape.ulx;
}
else if (curr_side_no == 6)
{
rx = this.room_shape.lx;
}
else if (curr_side_no == 7)
{
urx = this.room_shape.llx;
}
else
{
System.out.println("SortedOrthoganelRoomNeighbours.calculate_edge_incomplete_rooms_of_obstacle_expansion_room: curr_side_no illegal");
return;
}
insert_incomplete_room(p_autoroute_engine, lx, ly, rx, uy, ulx, lrx, llx, urx);
}
if (curr_side_no == p_to_side_no)
{
break;
}
curr_side_no = next_side_no;
}
}
private static IntOctagon remove_not_touching_border_lines( IntOctagon p_room_oct,
boolean[] p_edge_interiour_touches_obstacle)
{
int lx;
if (p_edge_interiour_touches_obstacle[6])
{
lx = p_room_oct.lx;
}
else
{
lx = -Limits.CRIT_INT;
}
int ly;
if (p_edge_interiour_touches_obstacle[0])
{
ly = p_room_oct.ly;
}
else
{
ly = -Limits.CRIT_INT;
}
int rx;
if (p_edge_interiour_touches_obstacle[2])
{
rx = p_room_oct.rx;
}
else
{
rx = Limits.CRIT_INT;
}
int uy;
if (p_edge_interiour_touches_obstacle[4])
{
uy = p_room_oct.uy;
}
else
{
uy = Limits.CRIT_INT;
}
int ulx;
if (p_edge_interiour_touches_obstacle[5])
{
ulx = p_room_oct.ulx;
}
else
{
ulx = -Limits.CRIT_INT;
}
int lrx;
if (p_edge_interiour_touches_obstacle[1])
{
lrx = p_room_oct.lrx;
}
else
{
lrx = Limits.CRIT_INT;
}
int llx;
if (p_edge_interiour_touches_obstacle[7])
{
llx = p_room_oct.llx;
}
else
{
llx = -Limits.CRIT_INT;
}
int urx;
if (p_edge_interiour_touches_obstacle[3])
{
urx = p_room_oct.urx;
}
else
{
urx = Limits.CRIT_INT;
}
IntOctagon result = new IntOctagon( lx, ly, rx, uy, ulx, lrx, llx, urx);
return result.normalize();
}
/**
* Check, that each side of the romm shape has at least one touching neighbour.
* Otherwise the room shape will be improved the by enlarging.
* Returns true, if the room shape was changed.
*/
private boolean try_remove_edge_line(int p_net_no, ShapeSearchTree p_autoroute_search_tree)
{
if (!(this.from_room instanceof IncompleteFreeSpaceExpansionRoom))
{
return false;
}
IncompleteFreeSpaceExpansionRoom curr_incomplete_room = (IncompleteFreeSpaceExpansionRoom) this.from_room;
if (!(curr_incomplete_room.get_shape() instanceof IntOctagon))
{
System.out.println("Sorted45DegreeRoomNeighbours.try_remove_edge_line: IntOctagon expected for room_shape type");
return false;
}
IntOctagon room_oct = (IntOctagon) curr_incomplete_room.get_shape();
double room_area = room_oct.area();
boolean try_remove_edge_lines = false;
for (int i = 0; i < 8; ++i)
{
if (!this.edge_interiour_touches_obstacle[i])
{
FloatPoint prev_corner = this.room_shape.corner_approx(i);
FloatPoint next_corner = this.room_shape.corner_approx(this.room_shape.next_no(i));
if(prev_corner.distance_square(next_corner) > 1)
{
try_remove_edge_lines = true;
break;
}
}
}
if (try_remove_edge_lines)
{
// Touching neighbour missing at the edge side with index remove_edge_no
// Remove the edge line and restart the algorithm.
IntOctagon enlarged_oct = remove_not_touching_border_lines( room_oct, this.edge_interiour_touches_obstacle);
Collection<ExpansionDoor> door_list = this.completed_room.get_doors();
TileShape ignore_shape = null;
SearchTreeObject ignore_object = null;
double max_door_area = 0;
for (ExpansionDoor curr_door: door_list)
{
// insert the overlapping doors with CompleteFreeSpaceExpansionRooms
// for the information in complete_shape about the objects to ignore.
if (curr_door.dimension == 2)
{
CompleteExpansionRoom other_room = curr_door.other_room(this.completed_room);
{
if (other_room instanceof CompleteFreeSpaceExpansionRoom)
{
TileShape curr_door_shape = curr_door.get_shape();
double curr_door_area = curr_door_shape.area();
if (curr_door_area > max_door_area)
{
max_door_area = curr_door_area;
ignore_shape = curr_door_shape;
ignore_object = (CompleteFreeSpaceExpansionRoom) other_room;
}
}
}
}
}
IncompleteFreeSpaceExpansionRoom enlarged_room =
new IncompleteFreeSpaceExpansionRoom(enlarged_oct, curr_incomplete_room.get_layer(),
curr_incomplete_room.get_contained_shape());
Collection<IncompleteFreeSpaceExpansionRoom> new_rooms =
p_autoroute_search_tree.complete_shape(enlarged_room, p_net_no, ignore_object, ignore_shape);
if (new_rooms.size() == 1)
{
// Check, that the area increases to prevent endless loop.
IncompleteFreeSpaceExpansionRoom new_room = new_rooms.iterator().next();
if (new_room.get_shape().area() > room_area)
{
curr_incomplete_room.set_shape(new_room.get_shape());
curr_incomplete_room.set_contained_shape(new_room.get_contained_shape());
return true;
}
}
}
return false;
}
/**
* Inserts a new incomplete room with an octagon shape.
*/
private void insert_incomplete_room(AutorouteEngine p_autoroute_engine, int p_lx, int p_ly, int p_rx, int p_uy,
int p_ulx, int p_lrx, int p_llx, int p_urx)
{
IntOctagon new_incomplete_room_shape = new IntOctagon(p_lx, p_ly, p_rx, p_uy, p_ulx, p_lrx, p_llx, p_urx);
new_incomplete_room_shape = new_incomplete_room_shape.normalize();
if (new_incomplete_room_shape.dimension() == 2)
{
IntOctagon new_contained_shape = this.room_shape.intersection(new_incomplete_room_shape);
if (!new_contained_shape.is_empty())
{
int door_dimension = new_contained_shape.dimension();
if (door_dimension > 0)
{
FreeSpaceExpansionRoom new_room =
p_autoroute_engine.add_incomplete_expansion_room(new_incomplete_room_shape, this.from_room.get_layer(), new_contained_shape);
ExpansionDoor new_door = new ExpansionDoor(this.completed_room, new_room, door_dimension);
this.completed_room.add_door(new_door);
new_room.add_door(new_door);
}
}
}
}
private void calculate_new_incomplete_rooms_for_obstacle_expansion_room(SortedRoomNeighbour p_prev_neighbour,
SortedRoomNeighbour p_next_neighbour, AutorouteEngine p_autoroute_engine)
{
int from_side_no = p_prev_neighbour.last_touching_side;
int to_side_no = p_next_neighbour.first_touching_side;
if (from_side_no == to_side_no && p_prev_neighbour != p_next_neighbour)
{
// no return in case of only 1 neighbour.
return;
}
IntOctagon board_bounding_oct = p_autoroute_engine.board.bounding_box.bounding_octagon();
// insert the new incomplete room from p_prev_neighbour to the next corner of the room shape.
int lx = board_bounding_oct.lx;
int ly = board_bounding_oct.ly;
int rx = board_bounding_oct.rx;
int uy = board_bounding_oct.uy;
int ulx = board_bounding_oct.ulx;
int lrx = board_bounding_oct.lrx;
int llx = board_bounding_oct.llx;
int urx = board_bounding_oct.urx;
if (from_side_no == 0)
{
uy = this.room_shape.ly;
ulx = p_prev_neighbour.intersection.lrx;
}
else if (from_side_no == 1)
{
ulx = this.room_shape.lrx;
lx = p_prev_neighbour.intersection.rx;
}
else if (from_side_no == 2)
{
lx = this.room_shape.rx;
llx = p_prev_neighbour.intersection.urx;
}
else if (from_side_no == 3)
{
llx = this.room_shape.urx;
ly = p_prev_neighbour.intersection.uy;
}
else if (from_side_no == 4)
{
ly = this.room_shape.uy;
lrx = p_prev_neighbour.intersection.ulx;
}
else if (from_side_no == 5)
{
lrx = this.room_shape.ulx;
rx = p_prev_neighbour.intersection.lx;
}
else if (from_side_no == 6)
{
rx = this.room_shape.lx;
urx = p_prev_neighbour.intersection.llx;
}
else if (from_side_no == 7)
{
urx = this.room_shape.llx;
uy = p_prev_neighbour.intersection.ly;
}
insert_incomplete_room(p_autoroute_engine, lx, ly, rx, uy, ulx, lrx, llx, urx);
// insert the new incomplete room from p_prev_neighbour to the next corner of the room shape.
lx = board_bounding_oct.lx;
ly = board_bounding_oct.ly;
rx = board_bounding_oct.rx;
uy = board_bounding_oct.uy;
ulx = board_bounding_oct.ulx;
lrx = board_bounding_oct.lrx;
llx = board_bounding_oct.llx;
urx = board_bounding_oct.urx;
if (to_side_no == 0)
{
uy = this.room_shape.ly;
urx = p_next_neighbour.intersection.llx;
}
else if (to_side_no == 1)
{
ulx = this.room_shape.lrx;
uy = p_next_neighbour.intersection.ly;
}
else if (to_side_no == 2)
{
lx = this.room_shape.rx;
ulx = p_next_neighbour.intersection.lrx;
}
else if (to_side_no == 3)
{
llx = this.room_shape.urx;
lx = p_next_neighbour.intersection.rx;
}
else if (to_side_no == 4)
{
ly = this.room_shape.uy;
llx = p_next_neighbour.intersection.urx;
}
else if (to_side_no == 5)
{
lrx = this.room_shape.ulx;
ly = p_next_neighbour.intersection.uy;
}
else if (to_side_no == 6)
{
rx = this.room_shape.lx;
lrx = p_next_neighbour.intersection.ulx;
}
else if (to_side_no == 7)
{
urx = this.room_shape.llx;
rx = p_next_neighbour.intersection.lx;
}
insert_incomplete_room(p_autoroute_engine, lx, ly, rx, uy, ulx, lrx, llx, urx);
// Insert the new incomplete rooms on the intermediate free sides of the obstacle expansion room.
int curr_from_side_no = (from_side_no + 1) % 8;
if (curr_from_side_no == to_side_no)
{
return;
}
int curr_to_side_no = (to_side_no + 7) % 8;
this.calculate_edge_incomplete_rooms_of_obstacle_expansion_room(curr_from_side_no,
curr_to_side_no, p_autoroute_engine);
}
private void calculate_new_incomplete_rooms(AutorouteEngine p_autoroute_engine)
{
IntOctagon board_bounding_oct = p_autoroute_engine.board.bounding_box.bounding_octagon();
SortedRoomNeighbour prev_neighbour = this.sorted_neighbours.last();
if (this.from_room instanceof ObstacleExpansionRoom && this.sorted_neighbours.size() == 1)
{
// ObstacleExpansionRoom has only only 1 neighbour
calculate_new_incomplete_rooms_for_obstacle_expansion_room(prev_neighbour, prev_neighbour, p_autoroute_engine);
return;
}
Iterator<SortedRoomNeighbour> it = this.sorted_neighbours.iterator();
while (it.hasNext())
{
SortedRoomNeighbour next_neighbour = it.next();
boolean insert_incomplete_room;
if (this.completed_room instanceof ObstacleExpansionRoom && this.sorted_neighbours.size() == 2)
{
// check, if this site is touching or open.
TileShape intersection = next_neighbour.intersection.intersection(prev_neighbour.intersection);
if (intersection.is_empty())
{
insert_incomplete_room = true;
}
else if (intersection.dimension() >= 1)
{
insert_incomplete_room = false;
}
else // dimension = 1
{
if (prev_neighbour.last_touching_side == next_neighbour.first_touching_side)
{
// touch along the side of the room shape
insert_incomplete_room = false;
}
else if(prev_neighbour.last_touching_side == (next_neighbour.first_touching_side + 1) % 8)
{
// touch at a corner of the room shape
insert_incomplete_room = false;
}
else
{
insert_incomplete_room = true;
}
}
}
else
{
// the 2 neigbours do not touch
insert_incomplete_room = !next_neighbour.intersection.intersects(prev_neighbour.intersection);
}
if (insert_incomplete_room)
{
// create a door to a new incomplete expansion room between
// the last corner of the previous neighbour and the first corner of the
// current neighbour
if (this.from_room instanceof ObstacleExpansionRoom &&
next_neighbour.first_touching_side != prev_neighbour.last_touching_side)
{
calculate_new_incomplete_rooms_for_obstacle_expansion_room(prev_neighbour, next_neighbour, p_autoroute_engine);
}
else
{
int lx = board_bounding_oct.lx;
int ly = board_bounding_oct.ly;
int rx = board_bounding_oct.rx;
int uy = board_bounding_oct.uy;
int ulx = board_bounding_oct.ulx;
int lrx = board_bounding_oct.lrx;
int llx = board_bounding_oct.llx;
int urx = board_bounding_oct.urx;
if (next_neighbour.first_touching_side == 0)
{
if (prev_neighbour.intersection.llx < next_neighbour.intersection.llx)
{
urx = next_neighbour.intersection.llx;
uy = prev_neighbour.intersection.ly;
if (prev_neighbour.last_touching_side == 0)
{
ulx = prev_neighbour.intersection.lrx;
}
}
else if (prev_neighbour.intersection.llx > next_neighbour.intersection.llx)
{
rx = next_neighbour.intersection.lx;
urx = prev_neighbour.intersection.llx;
}
else // prev_neighbour.intersection.llx == next_neighbour.intersection.llx
{
urx = next_neighbour.intersection.llx;
}
}
else if (next_neighbour.first_touching_side == 1)
{
if (prev_neighbour.intersection.ly < next_neighbour.intersection.ly)
{
uy = next_neighbour.intersection.ly;
ulx = prev_neighbour.intersection.lrx;
if (prev_neighbour.last_touching_side == 1)
{
lx = prev_neighbour.intersection.rx;
}
}
else if (prev_neighbour.intersection.ly > next_neighbour.intersection.ly)
{
uy = prev_neighbour.intersection.ly;
urx = next_neighbour.intersection.llx;
}
else // prev_neighbour.intersection.ly == next_neighbour.intersection.ly
{
uy = next_neighbour.intersection.ly;
}
}
else if (next_neighbour.first_touching_side == 2)
{
if (prev_neighbour.intersection.lrx > next_neighbour.intersection.lrx)
{
ulx = next_neighbour.intersection.lrx;
lx = prev_neighbour.intersection.rx;
if (prev_neighbour.last_touching_side == 2)
{
llx = prev_neighbour.intersection.urx;
}
}
else if (prev_neighbour.intersection.lrx < next_neighbour.intersection.lrx)
{
uy = next_neighbour.intersection.ly;
ulx = prev_neighbour.intersection.lrx;
}
else // prev_neighbour.intersection.lrx == next_neighbour.intersection.lrx
{
ulx = next_neighbour.intersection.lrx;
}
}
else if (next_neighbour.first_touching_side == 3)
{
if (prev_neighbour.intersection.rx > next_neighbour.intersection.rx)
{
lx = next_neighbour.intersection.rx;
llx = prev_neighbour.intersection.urx;
if (prev_neighbour.last_touching_side == 3)
{
ly = prev_neighbour.intersection.uy;
}
}
else if (prev_neighbour.intersection.rx < next_neighbour.intersection.rx)
{
lx = prev_neighbour.intersection.rx;
ulx = next_neighbour.intersection.lrx;
}
else // prev_neighbour.intersection.ry == next_neighbour.intersection.ry
{
lx = next_neighbour.intersection.rx;
}
}
else if (next_neighbour.first_touching_side == 4)
{
if (prev_neighbour.intersection.urx > next_neighbour.intersection.urx)
{
llx = next_neighbour.intersection.urx;
ly = prev_neighbour.intersection.uy;
if (prev_neighbour.last_touching_side == 4)
{
lrx = prev_neighbour.intersection.ulx;
}
}
else if (prev_neighbour.intersection.urx < next_neighbour.intersection.urx)
{
lx = next_neighbour.intersection.rx;
llx = prev_neighbour.intersection.urx;
}
else // prev_neighbour.intersection.urx == next_neighbour.intersection.urx
{
llx = next_neighbour.intersection.urx;
}
}
else if (next_neighbour.first_touching_side == 5)
{
if (prev_neighbour.intersection.uy > next_neighbour.intersection.uy)
{
ly = next_neighbour.intersection.uy;
lrx = prev_neighbour.intersection.ulx;
if (prev_neighbour.last_touching_side == 5)
{
rx = prev_neighbour.intersection.lx;
}
}
else if (prev_neighbour.intersection.uy < next_neighbour.intersection.uy)
{
ly = prev_neighbour.intersection.uy;
llx = next_neighbour.intersection.urx;
}
else // prev_neighbour.intersection.uy == next_neighbour.intersection.uy
{
ly = next_neighbour.intersection.uy;
}
}
else if (next_neighbour.first_touching_side == 6)
{
if (prev_neighbour.intersection.ulx < next_neighbour.intersection.ulx)
{
lrx = next_neighbour.intersection.ulx;
rx = prev_neighbour.intersection.lx;
if (prev_neighbour.last_touching_side == 6)
{
urx = prev_neighbour.intersection.llx;
}
}
else if (prev_neighbour.intersection.ulx > next_neighbour.intersection.ulx)
{
ly = next_neighbour.intersection.uy;
lrx = prev_neighbour.intersection.ulx;
}
else // prev_neighbour.intersection.ulx == next_neighbour.intersection.ulx
{
lrx = next_neighbour.intersection.ulx;
}
}
else if (next_neighbour.first_touching_side == 7)
{
if (prev_neighbour.intersection.lx < next_neighbour.intersection.lx)
{
rx = next_neighbour.intersection.lx;
urx = prev_neighbour.intersection.llx;
if (prev_neighbour.last_touching_side == 7)
{
uy = prev_neighbour.intersection.ly;
}
}
else if (prev_neighbour.intersection.lx > next_neighbour.intersection.lx)
{
rx = prev_neighbour.intersection.lx;
lrx = next_neighbour.intersection.ulx;
}
else // prev_neighbour.intersection.lx == next_neighbour.intersection.lx
{
rx = next_neighbour.intersection.lx;
}
}
else
{
System.out.println("Sorted45DegreeRoomNeighbour.calculate_new_incomplete: illegal touching side");
}
insert_incomplete_room(p_autoroute_engine, lx, ly, rx, uy, ulx, lrx, llx, urx);
}
}
prev_neighbour = next_neighbour;
}
}
public final CompleteExpansionRoom completed_room;
public final SortedSet<SortedRoomNeighbour> sorted_neighbours;
private final ExpansionRoom from_room;
private final IntOctagon room_shape;
private final boolean[] edge_interiour_touches_obstacle;
/**
* Helper class to sort the doors of an expansion room counterclockwise
* arount the border of the room shape.
*/
private class SortedRoomNeighbour implements Comparable<SortedRoomNeighbour>
{
/**
* Creates a new instance of SortedRoomNeighbour and calculates the first and last
* touching sides with the room shape.
* this.last_touching_side will be -1, if sorting did not work because
* the room_shape is contained in the neighbour shape.
*/
public SortedRoomNeighbour(IntOctagon p_neighbour_shape, IntOctagon p_intersection)
{
shape = p_neighbour_shape;
intersection = p_intersection;
if (intersection.ly == room_shape.ly && intersection.llx > room_shape.llx)
{
this.first_touching_side = 0;
}
else if (intersection.lrx == room_shape.lrx && intersection.ly > room_shape.ly)
{
this.first_touching_side = 1;
}
else if (intersection.rx == room_shape.rx && intersection.lrx < room_shape.lrx)
{
this.first_touching_side = 2;
}
else if (intersection.urx == room_shape.urx && intersection.rx < room_shape.rx)
{
this.first_touching_side = 3;
}
else if (intersection.uy == room_shape.uy && intersection.urx < room_shape.urx)
{
this.first_touching_side = 4;
}
else if (intersection.ulx == room_shape.ulx && intersection.uy < room_shape.uy)
{
this.first_touching_side = 5;
}
else if (intersection.lx == room_shape.lx && intersection.ulx > room_shape.ulx)
{
this.first_touching_side = 6;
}
else if (intersection.llx == room_shape.llx && intersection.lx > room_shape.lx)
{
this.first_touching_side = 7;
}
else
{
// the room_shape may be contained in the neighbour_shape
this.first_touching_side = -1;
this.last_touching_side = -1;
return;
}
if (intersection.llx == room_shape.llx && intersection.ly > room_shape.ly)
{
this.last_touching_side = 7;
}
else if (intersection.lx == room_shape.lx && intersection.llx > room_shape.llx)
{
this.last_touching_side = 6;
}
else if (intersection.ulx == room_shape.ulx && intersection.lx > room_shape.lx)
{
this.last_touching_side = 5;
}
else if (intersection.uy == room_shape.uy && intersection.ulx > room_shape.ulx)
{
this.last_touching_side = 4;
}
else if (intersection.urx == room_shape.urx && intersection.uy < room_shape.uy)
{
this.last_touching_side = 3;
}
else if (intersection.rx == room_shape.rx && intersection.urx < room_shape.urx)
{
this.last_touching_side = 2;
}
else if (intersection.lrx == room_shape.lrx && intersection.rx < room_shape.rx)
{
this.last_touching_side = 1;
}
else if (intersection.ly == room_shape.ly && intersection.lrx < room_shape.lrx)
{
this.last_touching_side = 0;
}
else
{
// the room_shape may be contained in the neighbour_shape
this.last_touching_side = -1;
return;
}
int next_side_no = this.first_touching_side;
for (;;)
{
int curr_side_no = next_side_no;
next_side_no = (next_side_no + 1) % 8;
if (!edge_interiour_touches_obstacle[curr_side_no])
{
boolean touch_only_at_corner = false;
if (curr_side_no == this.first_touching_side)
{
if (intersection.corner(curr_side_no).equals(room_shape.corner(next_side_no)))
{
touch_only_at_corner = true;
}
}
if (curr_side_no == this.last_touching_side)
{
if (intersection.corner(next_side_no).equals(room_shape.corner(curr_side_no)))
{
touch_only_at_corner = true;
}
}
if (!touch_only_at_corner)
{
edge_interiour_touches_obstacle[curr_side_no] = true;
}
}
if (curr_side_no == this.last_touching_side)
{
break;
}
}
}
/**
* Compare function for or sorting the neighbours in counterclock sense
* around the border of the room shape in ascending order.
*/
public int compareTo(SortedRoomNeighbour p_other)
{
if (this.first_touching_side > p_other.first_touching_side)
{
return 1;
}
if (this.first_touching_side < p_other.first_touching_side)
{
return -1;
}
// now the first touch of this and p_other is at the same side
IntOctagon is1 = this.intersection;
IntOctagon is2 = p_other.intersection;
int cmp_value;
if (first_touching_side == 0)
{
cmp_value = is1.corner(0).x - is2.corner(0).x;
}
else if (first_touching_side == 1)
{
cmp_value = is1.corner(1).x - is2.corner(1).x;
}
else if (first_touching_side == 2)
{
cmp_value = is1.corner(2).y - is2.corner(2).y;
}
else if (first_touching_side == 3)
{
cmp_value = is1.corner(3).y - is2.corner(3).y;
}
else if (first_touching_side == 4)
{
cmp_value = is2.corner(4).x - is1.corner(4).x;
}
else if (first_touching_side == 5)
{
cmp_value = is2.corner(5).x - is1.corner(5).x;
}
else if (first_touching_side == 6)
{
cmp_value = is2.corner(6).y - is1.corner(6).y;
}
else if (first_touching_side == 7)
{
cmp_value = is2.corner(7).y - is1.corner(7).y;
}
else
{
System.out.println("SortedRoomNeighbour.compareTo: first_touching_side out of range ");
return 0;
}
if (cmp_value == 0)
{
// The first touching points of this neighbour and p_other with the room shape are equal.
// Compare the last touching points.
int this_touching_side_diff = (this.last_touching_side - this.first_touching_side + 8) % 8;
int other_touching_side_diff = (p_other.last_touching_side - p_other.first_touching_side + 8) % 8;
if (this_touching_side_diff > other_touching_side_diff)
{
return 1;
}
if (this_touching_side_diff < other_touching_side_diff)
{
return -1;
}
// now the last touch of this and p_other is at the same side
if (last_touching_side == 0)
{
cmp_value = is1.corner(1).x - is2.corner(1).x;
}
else if (last_touching_side == 1)
{
cmp_value = is1.corner(2).x - is2.corner(2).x;
}
else if (last_touching_side == 2)
{
cmp_value = is1.corner(3).y - is2.corner(3).y;
}
else if (last_touching_side == 3)
{
cmp_value = is1.corner(4).y - is2.corner(4).y;
}
else if (last_touching_side == 4)
{
cmp_value = is2.corner(5).x - is1.corner(5).x;
}
else if (last_touching_side == 5)
{
cmp_value = is2.corner(6).x - is1.corner(6).x;
}
else if (last_touching_side == 6)
{
cmp_value = is2.corner(7).y - is1.corner(7).y;
}
else if (last_touching_side == 7)
{
cmp_value = is2.corner(0).y - is1.corner(0).y;
}
}
return cmp_value;
}
/** The shape of the neighbour room */
public final IntOctagon shape;
/** The intersection of tnis ExpansionRoom shape with the neighbour_shape */
public final IntOctagon intersection;
/** The first side of the room shape, where the neighbour_shape touches */
public final int first_touching_side;
/** The last side of the room shape, where the neighbour_shape touches */
public final int last_touching_side;
}
}