freerouting/src/main/java/eu/mihosoft/freerouting/autoroute/SortedRoomNeighbours.java

849 lines
39 KiB
Java

/*
* Copyright (C) 2014 Alfons Wirtz
* website www.freerouting.net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License at <http://www.gnu.org/licenses/>
* for more details.
*
* SortedRoomNeighbours.java
*
* Created on 28. Mai 2007, 07:27
*
*/
package eu.mihosoft.freerouting.autoroute;
import java.util.Collection;
import java.util.LinkedList;
import java.util.TreeSet;
import java.util.SortedSet;
import java.util.Iterator;
import eu.mihosoft.freerouting.datastructures.Signum;
import eu.mihosoft.freerouting.datastructures.ShapeTree;
import eu.mihosoft.freerouting.geometry.planar.Side;
import eu.mihosoft.freerouting.geometry.planar.Direction;
import eu.mihosoft.freerouting.geometry.planar.Point;
import eu.mihosoft.freerouting.geometry.planar.IntPoint;
import eu.mihosoft.freerouting.geometry.planar.FloatPoint;
import eu.mihosoft.freerouting.geometry.planar.Line;
import eu.mihosoft.freerouting.geometry.planar.TileShape;
import eu.mihosoft.freerouting.geometry.planar.Simplex;
import eu.mihosoft.freerouting.board.ShapeSearchTree;
import eu.mihosoft.freerouting.board.SearchTreeObject;
import eu.mihosoft.freerouting.board.Connectable;
import eu.mihosoft.freerouting.board.Item;
import eu.mihosoft.freerouting.board.PolylineTrace;
import eu.mihosoft.freerouting.board.TestLevel;
/**
* To calculate the neigbour rooms of an expansion room.
* The neighbour rooms will be sorted in counterclock sense around the border of the shape of p_room.
* Overlapping neighbours containing an item may be stored in an unordered list.
*
* @author Alfons Wirtz
*/
public class SortedRoomNeighbours
{
/**
* To calculate the neigbour rooms of an expansion room.
* The neighbour rooms will be sorted in counterclock sense around the border of the shape of p_room.
* Overlapping neighbours containing an item may be stored in an unordered list.
*/
public static CompleteExpansionRoom calculate(ExpansionRoom p_room, AutorouteEngine p_autoroute_engine)
{
int net_no = p_autoroute_engine.get_net_no();
TestLevel test_level = p_autoroute_engine.board.get_test_level();
SortedRoomNeighbours room_neighbours = calculate_neighbours(p_room, net_no, p_autoroute_engine.autoroute_search_tree,
p_autoroute_engine.generate_room_id_no(), test_level);
// Check, that each side of the romm shape has at least one touching neighbour.
// Otherwise improve the room shape by enlarging.
boolean edge_removed = room_neighbours.try_remove_edge(net_no,
p_autoroute_engine.autoroute_search_tree, test_level);
CompleteExpansionRoom result = room_neighbours.completed_room;
if (edge_removed)
{
p_autoroute_engine.remove_all_doors(result);
return calculate(p_room, p_autoroute_engine);
}
// Now calculate the new incomplete rooms together with the doors
// between this room and the sorted neighbours.
if (room_neighbours.sorted_neighbours.isEmpty())
{
if (result instanceof ObstacleExpansionRoom)
{
calculate_incomplete_rooms_with_empty_neighbours((ObstacleExpansionRoom) p_room, p_autoroute_engine);
}
}
else
{
room_neighbours.calculate_new_incomplete_rooms(p_autoroute_engine);
if (test_level.ordinal() >= TestLevel.ALL_DEBUGGING_OUTPUT.ordinal() && result.get_shape().dimension() < 2)
{
System.out.println("AutorouteEngine.calculate_new_incomplete_rooms_with_mmore_than_1_neighbour: unexpected dimension for smoothened_shape");
}
}
if (result instanceof CompleteFreeSpaceExpansionRoom)
{
calculate_target_doors((CompleteFreeSpaceExpansionRoom) result,
room_neighbours.own_net_objects, p_autoroute_engine);
}
return result;
}
private static void calculate_incomplete_rooms_with_empty_neighbours(ObstacleExpansionRoom p_room, AutorouteEngine p_autoroute_engine)
{
TileShape room_shape = p_room.get_shape();
for (int i = 0; i < room_shape.border_line_count(); ++i)
{
Line curr_line = room_shape.border_line(i);
if (SortedRoomNeighbours.insert_door_ok(p_room, curr_line))
{
Line[] shape_line = new Line[1];
shape_line[0] = curr_line.opposite();
TileShape new_room_shape = new Simplex(shape_line);
TileShape new_contained_shape = room_shape.intersection(new_room_shape);
FreeSpaceExpansionRoom new_room = p_autoroute_engine.add_incomplete_expansion_room(new_room_shape, p_room.get_layer(), new_contained_shape);
ExpansionDoor new_door = new ExpansionDoor(p_room, new_room, 1);
p_room.add_door(new_door);
new_room.add_door(new_door);
}
}
}
private static void calculate_target_doors(CompleteFreeSpaceExpansionRoom p_room,
Collection<ShapeTree.TreeEntry> p_own_net_objects, AutorouteEngine p_autoroute_engine)
{
if (!p_own_net_objects.isEmpty())
{
p_room.set_net_dependent();
}
for (ShapeTree.TreeEntry curr_entry : p_own_net_objects)
{
if (curr_entry.object instanceof Connectable)
{
Connectable curr_object = (Connectable) curr_entry.object;
if (curr_object.contains_net(p_autoroute_engine.get_net_no()))
{
TileShape curr_connection_shape =
curr_object.get_trace_connection_shape(p_autoroute_engine.autoroute_search_tree, curr_entry.shape_index_in_object);
if (curr_connection_shape != null && p_room.get_shape().intersects(curr_connection_shape))
{
Item curr_item = (Item) curr_object;
TargetItemExpansionDoor new_target_door =
new TargetItemExpansionDoor(curr_item, curr_entry.shape_index_in_object, p_room,
p_autoroute_engine.autoroute_search_tree);
p_room.add_target_door(new_target_door);
}
}
}
}
}
private static SortedRoomNeighbours calculate_neighbours(ExpansionRoom p_room, int p_net_no,
ShapeSearchTree p_autoroute_search_tree, int p_room_id_no, TestLevel p_test_level)
{
TileShape room_shape = p_room.get_shape();
CompleteExpansionRoom completed_room;
if (p_room instanceof IncompleteFreeSpaceExpansionRoom)
{
completed_room = new CompleteFreeSpaceExpansionRoom(room_shape, p_room.get_layer(), p_room_id_no);
}
else if (p_room instanceof ObstacleExpansionRoom)
{
completed_room = (ObstacleExpansionRoom)p_room;
}
else
{
System.out.println("SortedRoomNeighbours.calculate: unexpected expansion room type");
return null;
}
SortedRoomNeighbours result = new SortedRoomNeighbours(p_room, completed_room);
Collection<ShapeTree.TreeEntry> overlapping_objects = new LinkedList<ShapeTree.TreeEntry>();
p_autoroute_search_tree.overlapping_tree_entries(room_shape, p_room.get_layer(), overlapping_objects);
// Calculate the touching neigbour objects and sort them in counterclock sence
// around the border of the room shape.
for (ShapeTree.TreeEntry curr_entry : overlapping_objects)
{
SearchTreeObject curr_object = (SearchTreeObject) curr_entry.object;
if (curr_object == p_room)
{
continue;
}
if ((p_room instanceof IncompleteFreeSpaceExpansionRoom) && !curr_object.is_trace_obstacle(p_net_no))
{
// delay processing the target doors until the room shape will not change any more
result.own_net_objects.add(curr_entry);
continue;
}
TileShape curr_shape =
curr_object.get_tree_shape(p_autoroute_search_tree, curr_entry.shape_index_in_object);
TileShape intersection = room_shape.intersection(curr_shape);
int dimension = intersection.dimension();
if (dimension > 1)
{
if (completed_room instanceof ObstacleExpansionRoom && curr_object instanceof Item)
{
// only Obstacle expansion roos may have a 2-dim overlap
Item curr_item = (Item) curr_object;
if (curr_item.is_route())
{
ItemAutorouteInfo item_info = curr_item.get_autoroute_info();
ObstacleExpansionRoom curr_overlap_room =
item_info.get_expansion_room(curr_entry.shape_index_in_object, p_autoroute_search_tree);
((ObstacleExpansionRoom) completed_room).create_overlap_door(curr_overlap_room);
}
}
else if (p_test_level.ordinal() >= TestLevel.ALL_DEBUGGING_OUTPUT.ordinal())
{
System.out.println("SortedRoomNeighbours.calculate: unexpected area overlap of free space expansion room");
}
continue;
}
if (dimension < 0)
{
if (p_test_level.ordinal() >= TestLevel.CRITICAL_DEBUGGING_OUTPUT.ordinal())
{
System.out.println("SortedRoomNeighbours.calculate: dimension >= 0 expected");
}
continue;
}
if (dimension == 1)
{
int[] touching_sides = room_shape.touching_sides(curr_shape);
if (touching_sides.length != 2)
{
if (p_test_level.ordinal() >= TestLevel.CRITICAL_DEBUGGING_OUTPUT.ordinal())
{
System.out.println("SortedRoomNeighbours.calculate: touching_sides length 2 expected");
}
continue;
}
result.add_sorted_neighbour(curr_shape, intersection, touching_sides[0],
touching_sides[1], false, false);
// make shure, that there is a door to the neighbour room.
ExpansionRoom neighbour_room = null;
if (curr_object instanceof ExpansionRoom)
{
neighbour_room = (ExpansionRoom) curr_object;
}
else if (curr_object instanceof Item)
{
Item curr_item = (Item) curr_object;
if (curr_item.is_route())
{
// expand the item for ripup and pushing purposes
ItemAutorouteInfo item_info = curr_item.get_autoroute_info();
neighbour_room =
item_info.get_expansion_room(curr_entry.shape_index_in_object, p_autoroute_search_tree);
}
}
if (neighbour_room != null)
{
if (SortedRoomNeighbours.insert_door_ok(completed_room, neighbour_room, intersection))
{
ExpansionDoor new_door = new ExpansionDoor(completed_room, neighbour_room, 1);
neighbour_room.add_door(new_door);
completed_room.add_door(new_door);
}
}
}
else // dimensin = 0
{
Point touching_point = intersection.corner(0);
int room_corner_no = room_shape.equals_corner(touching_point);
boolean room_touch_is_corner;
int touching_side_no_of_room;
if (room_corner_no >= 0)
{
room_touch_is_corner = true;
touching_side_no_of_room = room_corner_no;
}
else
{
room_touch_is_corner = false;
touching_side_no_of_room = room_shape.contains_on_border_line_no(touching_point);
if (touching_side_no_of_room < 0 && p_test_level.ordinal() >= TestLevel.CRITICAL_DEBUGGING_OUTPUT.ordinal())
{
System.out.println("SortedRoomNeighbours.calculate: touching_side_no_of_room >= 0 expected");
}
}
int neighbour_room_corner_no = curr_shape.equals_corner(touching_point);
boolean neighbour_room_touch_is_corner;
int touching_side_no_of_neighbour_room;
if (neighbour_room_corner_no >= 0)
{
neighbour_room_touch_is_corner = true;
// The previous border line is preferred to make the shape of the incomplete room as big as possible
touching_side_no_of_neighbour_room = curr_shape.prev_no(neighbour_room_corner_no);
}
else
{
neighbour_room_touch_is_corner = false;
touching_side_no_of_neighbour_room = curr_shape.contains_on_border_line_no(touching_point);
if (touching_side_no_of_neighbour_room < 0 && p_test_level.ordinal() >= TestLevel.CRITICAL_DEBUGGING_OUTPUT.ordinal())
{
System.out.println("AutorouteEngine.SortedRoomNeighbours.calculate: touching_side_no_of_neighbour_room >= 0 expected");
}
}
result.add_sorted_neighbour(curr_shape, intersection,
touching_side_no_of_room , touching_side_no_of_neighbour_room,
room_touch_is_corner , neighbour_room_touch_is_corner);
}
}
return result;
}
/** Creates a new instance of SortedRoomNeighbours */
private SortedRoomNeighbours(ExpansionRoom p_from_room, CompleteExpansionRoom p_completed_room)
{
from_room = p_from_room;
completed_room = p_completed_room;
room_shape = p_completed_room.get_shape();
sorted_neighbours = new TreeSet<SortedRoomNeighbour>();
own_net_objects = new LinkedList<ShapeTree.TreeEntry>();
}
private void add_sorted_neighbour(TileShape p_neighbour_shape, TileShape p_intersection,
int p_touching_side_no_of_room, int p_touching_side_no_of_neighbour_room,
boolean p_room_touch_is_corner, boolean p_neighbour_room_touch_is_corner)
{
SortedRoomNeighbour new_neighbour = new SortedRoomNeighbour(p_neighbour_shape, p_intersection,
p_touching_side_no_of_room, p_touching_side_no_of_neighbour_room,
p_room_touch_is_corner, p_neighbour_room_touch_is_corner);
sorted_neighbours.add(new_neighbour);
}
/**
* Check, that each side of the romm shape has at least one touching neighbour.
* Otherwise the room shape will be improved the by enlarging.
* Returns true, if the room shape was changed.
*/
private boolean try_remove_edge(int p_net_no, ShapeSearchTree p_autoroute_search_tree, TestLevel p_test_level)
{
if (!(this.from_room instanceof IncompleteFreeSpaceExpansionRoom))
{
return false;
}
IncompleteFreeSpaceExpansionRoom curr_incomplete_room = (IncompleteFreeSpaceExpansionRoom) this.from_room;
Iterator<SortedRoomNeighbour> it = sorted_neighbours.iterator();
int remove_edge_no = -1;
Simplex room_simplex = curr_incomplete_room.get_shape().to_Simplex();
double room_shape_area = room_simplex.area();
int prev_edge_no = -1;
int curr_edge_no = 0;
while (it.hasNext())
{
SortedRoomNeighbour next_neighbour = it.next();
if (next_neighbour.touching_side_no_of_room == prev_edge_no)
{
continue;
}
if (next_neighbour.touching_side_no_of_room == curr_edge_no)
{
prev_edge_no = curr_edge_no;
++curr_edge_no;
}
else
{
// On the edge side with index curr_edge_no is no touching
// neighbour.
remove_edge_no = curr_edge_no;
break;
}
}
if (remove_edge_no < 0 && curr_edge_no < room_simplex.border_line_count())
{
// missing touching neighbour at the last edge side.
remove_edge_no = curr_edge_no;
}
if (remove_edge_no >= 0)
{
// Touching neighbour missing at the edge side with index remove_edge_no
// Remove the edge line and restart the algorithm.
Simplex enlarged_shape = room_simplex.remove_border_line(remove_edge_no);
IncompleteFreeSpaceExpansionRoom enlarged_room =
new IncompleteFreeSpaceExpansionRoom(enlarged_shape, curr_incomplete_room.get_layer(),
curr_incomplete_room.get_contained_shape());
Collection<IncompleteFreeSpaceExpansionRoom> new_rooms =
p_autoroute_search_tree.complete_shape(enlarged_room, p_net_no, null, null);
if (new_rooms.size() != 1)
{
if (p_test_level.ordinal() >= TestLevel.ALL_DEBUGGING_OUTPUT.ordinal())
{
System.out.println("AutorouteEngine.calculate_doors: 1 completed shape expected");
}
return false;
}
boolean remove_edge = false;
if (new_rooms.size() == 1)
{
// Check, that the area increases to prevent endless loop.
IncompleteFreeSpaceExpansionRoom new_shape = new_rooms.iterator().next();
if (new_shape.get_shape().area() > room_shape_area)
{
remove_edge = true;
}
}
if (remove_edge)
{
Iterator<IncompleteFreeSpaceExpansionRoom> it2 = new_rooms.iterator();
IncompleteFreeSpaceExpansionRoom new_room = it2.next();
curr_incomplete_room.set_shape(new_room.get_shape());
curr_incomplete_room.set_contained_shape(new_room.get_contained_shape());
return true;
}
}
return false;
}
/**
* Called from calculate_doors().
* The shape of the room p_result may change inside this function.
*/
public void calculate_new_incomplete_rooms(AutorouteEngine p_autoroute_engine)
{
SortedRoomNeighbour prev_neighbour = this.sorted_neighbours.last();
Iterator<SortedRoomNeighbour> it = this.sorted_neighbours.iterator();
Simplex room_simplex = this.from_room.get_shape().to_Simplex();
while (it.hasNext())
{
SortedRoomNeighbour next_neighbour = it.next();
int first_touching_side_no = prev_neighbour.touching_side_no_of_room;
int last_touching_side_no = next_neighbour.touching_side_no_of_room;
int curr_next_no = room_simplex.next_no(first_touching_side_no);
boolean intersection_with_prev_neighbour_ends_at_corner =
(first_touching_side_no != last_touching_side_no || prev_neighbour == this.sorted_neighbours.last())
&& prev_neighbour.last_corner().equals(room_simplex.corner(curr_next_no));
boolean intersection_with_next_neighbour_starts_at_corner =
(first_touching_side_no != last_touching_side_no || prev_neighbour == this.sorted_neighbours.last())
&& next_neighbour.first_corner().equals(room_simplex.corner(last_touching_side_no));
if (intersection_with_prev_neighbour_ends_at_corner)
{
first_touching_side_no = curr_next_no;
}
if(intersection_with_next_neighbour_starts_at_corner)
{
last_touching_side_no = room_simplex.prev_no(last_touching_side_no);
}
boolean neighbours_touch = false;
if (this.sorted_neighbours.size() > 1)
{
neighbours_touch = prev_neighbour.last_corner().equals(next_neighbour.first_corner());
}
if (!neighbours_touch)
{
// create a door to a new incomplete expansion room between
// the last corner of the previous neighbour and the first corner of the
// current neighbour.
int last_bounding_line_no = prev_neighbour.touching_side_no_of_neighbour_room;
if (!(intersection_with_prev_neighbour_ends_at_corner
|| prev_neighbour.room_touch_is_corner))
{
last_bounding_line_no = prev_neighbour.neighbour_shape.prev_no(last_bounding_line_no);
}
int first_bounding_line_no = next_neighbour.touching_side_no_of_neighbour_room;
if (!(intersection_with_next_neighbour_starts_at_corner
|| next_neighbour.neighbour_room_touch_is_corner))
{
first_bounding_line_no = next_neighbour.neighbour_shape.next_no(first_bounding_line_no);
}
Line start_edge_line = next_neighbour.neighbour_shape.border_line(first_bounding_line_no).opposite();
// start_edge_line is only used for the first new incomplete room.
Line middle_edge_line = null;
int curr_touching_side_no = last_touching_side_no;
boolean first_time = true;
// The loop goes backwards fromm the edge line of next_neigbour to the edge line of prev_neigbour.
for (;;)
{
boolean corner_cut_off = false;
if (this.from_room instanceof IncompleteFreeSpaceExpansionRoom)
{
IncompleteFreeSpaceExpansionRoom incomplete_room = (IncompleteFreeSpaceExpansionRoom) this.from_room;
if (curr_touching_side_no == last_touching_side_no
&& first_touching_side_no != last_touching_side_no)
{
// Create a new line approximately from the last corner of the previous
// neighbour to the first corner of the next neighbour to cut off
// the outstanding corners of the room shape in the empty space.
// That is only tried in the first pass of the loop.
IntPoint cut_line_start = prev_neighbour.last_corner().to_float().round();
IntPoint cut_line_end = next_neighbour.first_corner().to_float().round();
Line cut_line = new Line(cut_line_start, cut_line_end);
TileShape cut_half_plane = TileShape.get_instance(cut_line);
((CompleteFreeSpaceExpansionRoom)this.completed_room).set_shape(this.completed_room.get_shape().intersection(cut_half_plane));
corner_cut_off = true;
if (incomplete_room.get_contained_shape().side_of(cut_line) != Side.ON_THE_LEFT)
{
// Otherwise p_room.contained_shape would no longer be contained
// in the shape after cutting of the corner.
corner_cut_off = false;
}
if (corner_cut_off)
{
middle_edge_line = cut_line.opposite();
}
}
}
int next_touching_side_no = room_simplex.prev_no(curr_touching_side_no);
if (!corner_cut_off)
{
middle_edge_line = room_simplex.border_line(curr_touching_side_no).opposite();
}
Direction middle_line_dir = middle_edge_line.direction();
boolean last_time =
curr_touching_side_no == first_touching_side_no
&& !(prev_neighbour == this.sorted_neighbours.last() && first_time)
// The expression above handles the case, when all neigbours are on 1 edge line.
|| corner_cut_off;
Line end_edge_line;
// end_edge_line is only used for the last new incomplete room.
if (last_time)
{
end_edge_line = prev_neighbour.neighbour_shape.border_line(last_bounding_line_no).opposite();
if (end_edge_line.direction().side_of(middle_line_dir) != Side.ON_THE_LEFT)
{
// Concave corner between the middle and the last line.
// May be there is a 1 point touch.
end_edge_line = null;
}
}
else
{
end_edge_line = null;
}
if (start_edge_line != null && middle_line_dir.side_of(start_edge_line.direction()) != Side.ON_THE_LEFT)
{
// concave corner between the first and the middle line
// May be there is a 1 point touch.
start_edge_line = null;
}
int new_edge_line_count = 1;
if (start_edge_line != null)
{
++new_edge_line_count;
}
if (end_edge_line != null)
{
++new_edge_line_count;
}
Line [] new_edge_lines = new Line[new_edge_line_count];
int curr_index = 0;
if (start_edge_line != null)
{
new_edge_lines[curr_index] = start_edge_line;
++curr_index;
}
new_edge_lines[curr_index] = middle_edge_line;
if (end_edge_line != null)
{
++curr_index;
new_edge_lines[curr_index] = end_edge_line;
}
Simplex new_room_shape = Simplex.get_instance(new_edge_lines);
if (!new_room_shape.is_empty())
{
TileShape new_contained_shape = this.completed_room.get_shape().intersection(new_room_shape);
if (!new_contained_shape.is_empty())
{
FreeSpaceExpansionRoom new_room =
p_autoroute_engine.add_incomplete_expansion_room(new_room_shape, this.from_room.get_layer(), new_contained_shape);
ExpansionDoor new_door = new ExpansionDoor(this.completed_room, new_room, 1);
this.completed_room.add_door(new_door);
new_room.add_door(new_door);
}
}
if (last_time)
{
break;
}
curr_touching_side_no = next_touching_side_no;
start_edge_line = null;
first_time = false;
}
}
prev_neighbour = next_neighbour;
}
}
/**
* p_door_shape is expected to bave dimension 1.
*/
static boolean insert_door_ok(ExpansionRoom p_room_1, ExpansionRoom p_room_2, TileShape p_door_shape)
{
if (p_room_1.door_exists(p_room_2))
{
return false;
}
if (p_room_1 instanceof ObstacleExpansionRoom && p_room_2 instanceof ObstacleExpansionRoom)
{
Item first_item = ((ObstacleExpansionRoom) p_room_1).get_item();
Item second_item = ((ObstacleExpansionRoom) p_room_2).get_item();
// insert only overlap_doors between items of the same net for performance reasons.
return (first_item.shares_net(second_item));
}
if (!(p_room_1 instanceof ObstacleExpansionRoom) && !(p_room_2 instanceof ObstacleExpansionRoom))
{
return true;
}
// Insert 1 dimensional doors of trace rooms only, if they are parallel to the trace line.
// Otherwise there may be check ripup problems with entering at the wrong side at a fork.
Line door_line = null;
Point prev_corner = p_door_shape.corner(0);
int corner_count = p_door_shape.border_line_count();
for (int i = 1; i < corner_count; ++i)
{
Point curr_corner = p_door_shape.corner(i);
if (!curr_corner.equals(prev_corner))
{
door_line = p_door_shape.border_line(i - 1);
break;
}
prev_corner = curr_corner;
}
if (p_room_1 instanceof ObstacleExpansionRoom)
{
if (!insert_door_ok((ObstacleExpansionRoom) p_room_1, door_line))
{
return false;
}
}
if (p_room_2 instanceof ObstacleExpansionRoom)
{
if (!insert_door_ok((ObstacleExpansionRoom) p_room_2, door_line))
{
return false;
}
}
return true;
}
/**
* Insert 1 dimensional doors for the first and the last room of a trace rooms only,
* if they are parallel to the trace line.
* Otherwise there may be check ripup problems with entering at the wrong side at a fork.
*/
private static boolean insert_door_ok(ObstacleExpansionRoom p_room, Line p_door_line)
{
if (p_door_line == null)
{
System.out.println("SortedRoomNeighbours.insert_door_ok: p_door_line is null");
return false;
}
Item curr_item = p_room.get_item();
if (curr_item instanceof PolylineTrace)
{
int room_index = p_room.get_index_in_item();
PolylineTrace curr_trace = (PolylineTrace) curr_item;
if (room_index == 0 || room_index == curr_trace.tile_shape_count() - 1)
{
Line curr_trace_line = curr_trace.polyline().arr[room_index + 1];
if (!curr_trace_line.is_parallel(p_door_line))
{
return false;
}
}
}
return true;
}
private final ExpansionRoom from_room;
private final CompleteExpansionRoom completed_room;
private final TileShape room_shape;
private final SortedSet<SortedRoomNeighbour> sorted_neighbours;
private final Collection<ShapeTree.TreeEntry> own_net_objects;
/**
* Helper class to sort the doors of an expansion room counterclockwise
* arount the border of the room shape.
*
* @author Alfons Wirtz
*/
private class SortedRoomNeighbour implements Comparable<SortedRoomNeighbour>
{
public SortedRoomNeighbour(TileShape p_neighbour_shape, TileShape p_intersection,
int p_touching_side_no_of_room, int p_touching_side_no_of_neighbour_room,
boolean p_room_touch_is_corner, boolean p_neighbour_room_touch_is_corner)
{
neighbour_shape = p_neighbour_shape;
intersection = p_intersection;
touching_side_no_of_room = p_touching_side_no_of_room;
touching_side_no_of_neighbour_room = p_touching_side_no_of_neighbour_room;
room_touch_is_corner = p_room_touch_is_corner;
neighbour_room_touch_is_corner = p_neighbour_room_touch_is_corner;
}
/**
* Compare function for or sorting the neighbours in counterclock sense
* around the border of the room shape in ascending order.
*/
public int compareTo(SortedRoomNeighbour p_other)
{
int compare_value = this.touching_side_no_of_room - p_other.touching_side_no_of_room;
if (compare_value != 0)
{
return compare_value;
}
FloatPoint compare_corner = room_shape.corner_approx(touching_side_no_of_room);
double this_distance = this.first_corner().to_float().distance(compare_corner);
double other_distance = p_other.first_corner().to_float().distance(compare_corner);
double delta_distance = this_distance - other_distance;
if (Math.abs(delta_distance) <= c_dist_tolerance)
{
// check corners for equality
if (this.first_corner().equals(p_other.first_corner()))
{
// in this case compare the last corners
double this_distance2 = this.last_corner().to_float().distance(compare_corner);
double other_distance2 = p_other.last_corner().to_float().distance(compare_corner);
delta_distance = this_distance2 - other_distance2;
if (Math.abs(delta_distance) <= c_dist_tolerance)
{
if (this.neighbour_room_touch_is_corner && p_other.neighbour_room_touch_is_corner)
// Otherwise there may be a short 1 dim. touch at a link between 2 trace lines.
// In this case equality is ok, because the 2 intersection pieces with
// the expansion room are identical, so that only 1 obstacle is needed.
{
int compare_line_no = touching_side_no_of_room;
if (room_touch_is_corner)
{
compare_line_no = room_shape.prev_no(compare_line_no);
}
Direction compare_dir = room_shape.border_line(compare_line_no).direction().opposite();
Line this_compare_line = this.neighbour_shape.border_line(this.touching_side_no_of_neighbour_room);
Line other_compare_line = p_other.neighbour_shape.border_line(p_other.touching_side_no_of_neighbour_room);
delta_distance = compare_dir.compare_from(this_compare_line.direction(), other_compare_line.direction());
}
}
}
}
int result = Signum.as_int(delta_distance);
return result;
}
/**
* Returns the first corner of the intersection shape with the neighbour.
*/
public Point first_corner()
{
if (precalculated_first_corner == null)
{
if (room_touch_is_corner)
{
precalculated_first_corner = room_shape.corner(touching_side_no_of_room);
}
else if (neighbour_room_touch_is_corner)
{
precalculated_first_corner = neighbour_shape.corner(touching_side_no_of_neighbour_room);
}
else
{
Point curr_first_corner = neighbour_shape.corner(neighbour_shape.next_no(touching_side_no_of_neighbour_room));
Line prev_line = room_shape.border_line(room_shape.prev_no(touching_side_no_of_room));
if (prev_line.side_of(curr_first_corner) == Side.ON_THE_RIGHT)
{
precalculated_first_corner = curr_first_corner;
}
else // curr_first_corner is outside the door shape
{
precalculated_first_corner = room_shape.corner(touching_side_no_of_room);
}
}
}
return precalculated_first_corner;
}
/**
* Returns the last corner of the intersection shape with the neighbour.
*/
public Point last_corner()
{
if (precalculated_last_corner == null)
{
if (room_touch_is_corner)
{
precalculated_last_corner = room_shape.corner(touching_side_no_of_room);
}
else if (neighbour_room_touch_is_corner)
{
precalculated_last_corner = neighbour_shape.corner(touching_side_no_of_neighbour_room);
}
else
{
Point curr_last_corner = neighbour_shape.corner(touching_side_no_of_neighbour_room);
Line next_line = room_shape.border_line(room_shape.next_no(touching_side_no_of_room));
if (next_line.side_of(curr_last_corner) == Side.ON_THE_RIGHT)
{
precalculated_last_corner = curr_last_corner;
}
else // curr_last_corner is outside the door shape
{
precalculated_last_corner = room_shape.corner(room_shape.next_no(touching_side_no_of_room));
}
}
}
return precalculated_last_corner;
}
/** The shape of the neighbour room */
public final TileShape neighbour_shape;
/** The intersection of tnis ExpansionRoom shape with the neighbour_shape */
public final TileShape intersection;
/** The side number of this room, where it touches the neighbour */
public final int touching_side_no_of_room ;
/** The side number of the neighbour room, where it touches this room */
public final int touching_side_no_of_neighbour_room ;
/** True, if the intersection of this room and the neighbour is
* equal to a corner of this room */
public final boolean room_touch_is_corner;
/** True, if the intersection of this room and the neighbour is
* equal to a corner of the neighbour room */
public final boolean neighbour_room_touch_is_corner;
private Point precalculated_first_corner = null;
private Point precalculated_last_corner = null;
static private final double c_dist_tolerance = 1;
}
}