fix DRL flip

This commit is contained in:
Andrei 2021-10-06 07:59:20 +03:00
parent cd87b64115
commit 3404d39dd7
1 changed files with 4 additions and 4 deletions

View File

@ -1511,11 +1511,11 @@ def rotateJob(job, degrees = 90, flip = 0, firstpass = True):
# NOTE: There don't appear to be any need for a change. The usual x10 factor seems to apply
if (doFlip == 1):
newx = job.minx - (10*x - job.minx)
newx = job.maxx - (10*x - job.minx)
newy = 10*y
elif (doFlip == -1):
newx = 10*x
newy = job.miny - (10*y - job.miny)
newy = job.maxy - (10*y - job.miny)
else:
newx = -(10*y - job.miny) + job.minx + offset
newy = (10*x - job.minx) + job.miny
@ -1525,11 +1525,11 @@ def rotateJob(job, degrees = 90, flip = 0, firstpass = True):
if stop_x is not None:
if (doFlip == 1):
newstop_x = job.minx - (stop_x - job.minx)
newstop_x = job.maxx - (10*stop_x - job.minx)
newstop_y = 10*stop_y
elif (doFlip == -1):
newstop_x = 10*stop_x
newstop_y = job.miny - (10*stop_y - job.miny)
newstop_y = job.maxy - (10*stop_y - job.miny)
else:
newstop_x = -(10*stop_y - job.miny) + job.minx + offset
newstop_y = (10*stop_x - job.minx) + job.miny