mirror of https://github.com/rusefi/jzy3d-api.git
clean doc
This commit is contained in:
parent
3624ed16c5
commit
ad309ccb76
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@ -10,6 +10,7 @@ import java.awt.event.MouseEvent;
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import java.awt.event.MouseMotionListener;
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import java.awt.event.MouseWheelListener;
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import java.awt.geom.AffineTransform;
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import java.awt.image.BufferStrategy;
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import java.awt.image.BufferedImage;
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import java.io.File;
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import java.io.IOException;
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@ -112,6 +113,14 @@ public class EmulGLCanvas extends GLCanvas implements IScreenCanvas, IMonitorabl
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firePixelScaleChanged(pixelScaleX, pixelScaleY);
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}
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});
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// Double buffering
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//enable AWTDoubleBufferedPanel and GL.clearBackgroundWithG2d = false
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//super.setDoubleBuffered(true);
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//createBufferStrategy(2);
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//final BufferStrategy strategy = getBufferStrategy();
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//Graphics2D current = (Graphics2D) strategy.getDrawGraphics();
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}
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/* *********************************************************************** */
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@ -29,5 +29,22 @@
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<attribute name="maven.pomderived" value="true"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="src" path="target/generated-sources/annotations">
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<attributes>
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<attribute name="optional" value="true"/>
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<attribute name="maven.pomderived" value="true"/>
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<attribute name="ignore_optional_problems" value="true"/>
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<attribute name="m2e-apt" value="true"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="src" output="target/test-classes" path="target/generated-test-sources/test-annotations">
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<attributes>
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<attribute name="optional" value="true"/>
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<attribute name="maven.pomderived" value="true"/>
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<attribute name="ignore_optional_problems" value="true"/>
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<attribute name="m2e-apt" value="true"/>
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<attribute name="test" value="true"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="output" path="target/classes"/>
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</classpath>
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@ -22,7 +22,7 @@
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<!-- The way to link on JOGL 2.3.2 -->
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<!-- <dependency>
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<dependency>
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<groupId>org.jogamp.gluegen</groupId>
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<artifactId>gluegen-rt-main</artifactId>
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</dependency>
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@ -30,7 +30,7 @@
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<dependency>
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<groupId>org.jogamp.jogl</groupId>
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<artifactId>jogl-all-main</artifactId>
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</dependency>-->
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</dependency>
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<!-- The way to link on JOGL 2.4.0 once it is cleanly deployed -->
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<!-- <dependency>
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@ -54,7 +54,8 @@
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-->
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<!-- JOGL -->
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<dependency>
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<!-- JOGL<dependency>
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<groupId>org.jogamp.jogl</groupId>
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<artifactId>jogl-all</artifactId>
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<version>v2.4.0-rc-20210111</version>
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@ -100,10 +101,11 @@
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<groupId>org.jogamp.jogl</groupId>
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<artifactId>jogl-all-natives-windows-i586 </artifactId>
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<version>v2.4.0-rc-20210111</version>
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</dependency>
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</dependency> -->
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<!-- GLUEGEN -->
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<!--
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<dependency>
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<groupId>org.jogamp.gluegen</groupId>
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<artifactId>gluegen-rt</artifactId>
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@ -155,6 +157,6 @@
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<groupId>org.jogamp.gluegen</groupId>
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<artifactId>gluegen-rt-natives-windows-i586 </artifactId>
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<version>v2.4.0-rc-20210111</version>
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</dependency>
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</dependency> -->
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</dependencies>
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</project>
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@ -19,6 +19,7 @@ import org.jzy3d.painters.IPainter;
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import org.jzy3d.painters.NativeDesktopPainter;
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import org.jzy3d.plot3d.primitives.IGLBindedResource;
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import org.jzy3d.plot3d.primitives.Wireframeable;
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import org.jzy3d.plot3d.rendering.lights.Light;
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import org.jzy3d.plot3d.rendering.scene.Graph;
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import org.jzy3d.plot3d.transform.Transform;
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import com.google.common.collect.ArrayListMultimap;
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@ -31,24 +32,64 @@ import com.jogamp.opengl.fixedfunc.GLPointerFunc;
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/**
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* A {@link DrawableVBO2} is able to efficiently draw a large collection of geometries.
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*
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* @see constructor documentation for details.
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*
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* TODO
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* <ul>
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* <li>Delete / destroy data
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* <li>Integrate to framework
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* <li>Allow computing normals
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* <li>Improve shared normal processing by removing distance
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* </ul>
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* <p>
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* <b>Effect of repeated vertices</b><br>
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*
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* Repeated vertices make all vertice normal being processed with the only three vertices of a
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* triangle. A collection of neighbour triangles hence have normals producing sharp light reaction
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* as bellow.
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*
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* <img src="doc-files/REPEATED_VERTEX_AND_NORMALS.png"/>
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*
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* </p>
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*
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* <p>
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* <b>Shared vertices between triangles based on element index</b><br>
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*
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* Sharing vertices among triangles avoid repeating data, and also allows knowing all surrounding
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* triangles to a point, hence allowing to compute a normal based on the mean of all triangles
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* normal. This produce a smooth light reaction at the triangle edges.
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*
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* <img src="doc-files/SHARED_VERTEX_AVERAGED_NORMALS.png"/>
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* </p>
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*
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* <p>
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* <b>Not processing normals in java</b><br>
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*
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* Is faster and yield to this light reaction.
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*
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* <img src="doc-files/SHARED_VERTEX_NO_NORMAL.png"/>
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* </p>
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*
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* <p>
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* <b>Using a colormap</b><br>
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*
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* <img src="doc-files/COLORMAP.png"/>
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* </p>
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*
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* <p>
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* <b>Initializing DrawableVBO2</b></br>
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*
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* <pre>
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* <code>
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* AWTChartFactory f = new AWTChartFactory();
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* Chart chart = f.newChart(Quality.Intermediate());
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*
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* int dimensions = TestMesh.DIMENSIONS;
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* double[] vertices = TestMesh.makeArray4();
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* int[] elements = TestMesh.makeElementArray4();
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* int nVertices = TestMesh.nVertices(vertices);
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*
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* DrawableVBO2 vbo = new DrawableVBO2(vertices, dimensions, elements, null);
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* chart.add(vbo);
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* chart.open();
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* </code>
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* </pre>
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* </p>
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*
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* @see {@link DrawableVBO2} constructor documentation for details.
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*
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* TODO TEST U
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* <ul>
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* <li>normal averaging is computed if geometry list given.
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* <li>simple normal is computed if geometry list is null.
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* <li>auto normal is used if parameterized that way
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* <li>color buffer is computed if colormap is given
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* <li>
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* </ul>
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*
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*/
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public class DrawableVBO2 extends Wireframeable implements IGLBindedResource {
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@ -91,40 +132,6 @@ public class DrawableVBO2 extends Wireframeable implements IGLBindedResource {
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/**
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* Initialize a VBO object with arrays with the following content.
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*
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* <p>
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* <b>Effect of repeated vertices</b><br>
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*
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* Repeated vertices make all vertice normal being processed with the only three vertices of a
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* triangle. A collection of neighbour triangles hence have normals producing sharp light reaction
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* as bellow :
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*
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* <img src="doc-files/REPEATED_VERTEX_AND_NORMALS.png"/>
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*
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* </p>
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*
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* <p>
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* <b>Shared vertices between triangles based on element index</b><br>
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*
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* Sharing vertices among triangles avoid repeating data, and also allows knowing all surrounding
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* triangles to a point, hence allowing to compute a normal based on the mean of all triangles
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* normal. This produce a smooth light reaction at the triangle edges.
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*
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* <img src="doc-files/SHARED_VERTEX_AVERAGED_NORMALS.png"/>
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* </p>
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*
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* <p>
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* <b>Not processing normals in java</b><br>
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*
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* Is faster and yield to this light reaction
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*
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* <img src="doc-files/SHARED_VERTEX_NO_NORMAL.png"/>
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* </p>
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*
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* <p>
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* <b>Using a colorbar</b><br>
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*
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* <img src="doc-files/COLORMAP.png"/>
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* </p>
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*
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* @param points contains an array of vertices
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* <code>[x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4, ..]</code>
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@ -139,10 +146,7 @@ public class DrawableVBO2 extends Wireframeable implements IGLBindedResource {
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* drawn as a sequence of vertices defining elements, without sharing vertices between
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* elements.
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* @param colormap defines how to color vertices. It may be null, in that case the object is
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* colored by {@link #setColor(Color)}
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*
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*
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*
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* colored by {@link #setColor(Color)} adn shaded by {@link Light}
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*/
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public DrawableVBO2(double[] points, int pointDimensions, int[] elements, IColorMap colormap) {
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this(makeLoader(points, pointDimensions, elements, GEOMETRY_SIZE, colormap));
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@ -15368,4 +15368,409 @@ public class GL2Mock implements GL2 {
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}
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@Override
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public void glPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX,
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float maxY, float maxZ, float maxW) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform1i64ARB(int location, long x) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform2i64ARB(int location, long x, long y) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform3i64ARB(int location, long x, long y, long z) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform4i64ARB(int location, long x, long y, long z, long w) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform1i64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform1i64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform2i64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform2i64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform3i64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform3i64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform4i64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform4i64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform1ui64ARB(int location, long x) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform2ui64ARB(int location, long x, long y) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform3ui64ARB(int location, long x, long y, long z) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform4ui64ARB(int location, long x, long y, long z, long w) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform1ui64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform1ui64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform2ui64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform2ui64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform3ui64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform3ui64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform4ui64vARB(int location, int count, LongBuffer value) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glUniform4ui64vARB(int location, int count, long[] value, int value_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glGetUniformi64vARB(int program, int location, LongBuffer params) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glGetUniformi64vARB(int program, int location, long[] params, int params_offset) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glGetUniformui64vARB(int program, int location, LongBuffer params) {
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// TODO Auto-generated method stub
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}
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@Override
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public void glGetUniformui64vARB(int program, int location, long[] params, int params_offset) {
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||||
// TODO Auto-generated method stub
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}
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@Override
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public void glGetnUniformi64vARB(int program, int location, int bufSize, LongBuffer params) {
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||||
// TODO Auto-generated method stub
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||||
}
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||||
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@Override
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||||
public void glGetnUniformi64vARB(int program, int location, int bufSize, long[] params,
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int params_offset) {
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||||
// TODO Auto-generated method stub
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||||
|
||||
}
|
||||
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||||
@Override
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||||
public void glGetnUniformui64vARB(int program, int location, int bufSize, LongBuffer params) {
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||||
// TODO Auto-generated method stub
|
||||
|
||||
}
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||||
|
||||
@Override
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||||
public void glGetnUniformui64vARB(int program, int location, int bufSize, long[] params,
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int params_offset) {
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||||
// TODO Auto-generated method stub
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}
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@Override
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||||
public void glProgramUniform1i64ARB(int program, int location, long x) {
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// TODO Auto-generated method stub
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|
||||
}
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||||
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@Override
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||||
public void glProgramUniform2i64ARB(int program, int location, long x, long y) {
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// TODO Auto-generated method stub
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||||
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}
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||||
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@Override
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||||
public void glProgramUniform3i64ARB(int program, int location, long x, long y, long z) {
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// TODO Auto-generated method stub
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||||
}
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@Override
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||||
public void glProgramUniform4i64ARB(int program, int location, long x, long y, long z, long w) {
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||||
// TODO Auto-generated method stub
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||||
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||||
}
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||||
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@Override
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||||
public void glProgramUniform1i64vARB(int program, int location, int count, LongBuffer value) {
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||||
// TODO Auto-generated method stub
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||||
}
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||||
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||||
@Override
|
||||
public void glProgramUniform1i64vARB(int program, int location, int count, long[] value,
|
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int value_offset) {
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||||
// TODO Auto-generated method stub
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||||
|
||||
}
|
||||
|
||||
@Override
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||||
public void glProgramUniform2i64vARB(int program, int location, int count, LongBuffer value) {
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||||
// TODO Auto-generated method stub
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||||
}
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||||
|
||||
@Override
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||||
public void glProgramUniform2i64vARB(int program, int location, int count, long[] value,
|
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int value_offset) {
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||||
// TODO Auto-generated method stub
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||||
|
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}
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||||
@Override
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||||
public void glProgramUniform3i64vARB(int program, int location, int count, LongBuffer value) {
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||||
// TODO Auto-generated method stub
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||||
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||||
}
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||||
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||||
@Override
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||||
public void glProgramUniform3i64vARB(int program, int location, int count, long[] value,
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int value_offset) {
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||||
// TODO Auto-generated method stub
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||||
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||||
}
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||||
@Override
|
||||
public void glProgramUniform4i64vARB(int program, int location, int count, LongBuffer value) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform4i64vARB(int program, int location, int count, long[] value,
|
||||
int value_offset) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform1ui64ARB(int program, int location, long x) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform2ui64ARB(int program, int location, long x, long y) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform3ui64ARB(int program, int location, long x, long y, long z) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform4ui64ARB(int program, int location, long x, long y, long z, long w) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform1ui64vARB(int program, int location, int count, LongBuffer value) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform1ui64vARB(int program, int location, int count, long[] value,
|
||||
int value_offset) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform2ui64vARB(int program, int location, int count, LongBuffer value) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform2ui64vARB(int program, int location, int count, long[] value,
|
||||
int value_offset) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform3ui64vARB(int program, int location, int count, LongBuffer value) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform3ui64vARB(int program, int location, int count, long[] value,
|
||||
int value_offset) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform4ui64vARB(int program, int location, int count, LongBuffer value) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glProgramUniform4ui64vARB(int program, int location, int count, long[] value,
|
||||
int value_offset) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glMaxShaderCompilerThreadsARB(int count) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glFramebufferSampleLocationsfvARB(int target, int start, int count, FloatBuffer v) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glFramebufferSampleLocationsfvARB(int target, int start, int count, float[] v,
|
||||
int v_offset) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glNamedFramebufferSampleLocationsfvARB(int framebuffer, int start, int count,
|
||||
FloatBuffer v) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glNamedFramebufferSampleLocationsfvARB(int framebuffer, int start, int count,
|
||||
float[] v, int v_offset) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glEvaluateDepthValuesARB() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha,
|
||||
int dfactorAlpha) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void glHintPGI(int target, int mode) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -24,11 +24,27 @@
|
|||
<attribute name="maven.pomderived" value="true"/>
|
||||
</attributes>
|
||||
</classpathentry>
|
||||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-11">
|
||||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.8">
|
||||
<attributes>
|
||||
<attribute name="module" value="true"/>
|
||||
<attribute name="maven.pomderived" value="true"/>
|
||||
</attributes>
|
||||
</classpathentry>
|
||||
<classpathentry kind="src" path="target/generated-sources/annotations">
|
||||
<attributes>
|
||||
<attribute name="optional" value="true"/>
|
||||
<attribute name="maven.pomderived" value="true"/>
|
||||
<attribute name="ignore_optional_problems" value="true"/>
|
||||
<attribute name="m2e-apt" value="true"/>
|
||||
</attributes>
|
||||
</classpathentry>
|
||||
<classpathentry kind="src" output="target/test-classes" path="target/generated-test-sources/test-annotations">
|
||||
<attributes>
|
||||
<attribute name="optional" value="true"/>
|
||||
<attribute name="maven.pomderived" value="true"/>
|
||||
<attribute name="ignore_optional_problems" value="true"/>
|
||||
<attribute name="m2e-apt" value="true"/>
|
||||
<attribute name="test" value="true"/>
|
||||
</attributes>
|
||||
</classpathentry>
|
||||
<classpathentry kind="output" path="target/classes"/>
|
||||
</classpath>
|
||||
|
|
12
pom.xml
12
pom.xml
|
@ -222,6 +222,18 @@
|
|||
<!-- <dependency> <groupId>org.jogamp.gluegen</groupId> <artifactId>gluegen-rt</artifactId>
|
||||
<version>2.4.0-rc-20210111</version> </dependency> <dependency> <groupId>org.jogamp.jogl</groupId>
|
||||
<artifactId>jogl-all</artifactId> <version>2.4.0-rc-20210111</version> </dependency> -->
|
||||
|
||||
<dependency>
|
||||
<groupId>org.jogamp.gluegen</groupId>
|
||||
<artifactId>gluegen-rt-main</artifactId>
|
||||
<version>2.3.2</version>
|
||||
</dependency>
|
||||
|
||||
<dependency>
|
||||
<groupId>org.jogamp.jogl</groupId>
|
||||
<artifactId>jogl-all-main</artifactId>
|
||||
<version>2.3.2</version>
|
||||
</dependency>
|
||||
|
||||
|
||||
<dependency>
|
||||
|
|
Loading…
Reference in New Issue