lua/lgc.h

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/*
** $Id: lgc.h,v 2.31 2010/04/29 17:32:40 roberto Exp roberto $
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** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
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/*
** Possible states of the Garbage Collector
*/
#define GCSpause 0
#define GCSpropagate 1
#define GCSatomic 2
#define GCSsweepstring 3
#define GCSsweepudata 4
#define GCSsweep 5
#define GCSfinalize 6
#define issweepphase(g) \
(GCSsweepstring <= (g)->gcstate && (g)->gcstate <= GCSsweep)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a non-generational collection, the sweep
** phase may brak the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again. During a generational collection, the
** invariant must be kept all times.
*/
#define keepinvariant(g) (g->gckind == KGC_GEN || g->gcstate == GCSpropagate)
#define gcstopped(g) ((g)->GCdebt == MIN_LMEM)
#define stopgc(g) ((g)->GCdebt = MIN_LMEM)
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/*
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** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
#define set2bits(x,b1,b2) setbits(x, (bit2mask(b1, b2)))
#define reset2bits(x,b1,b2) resetbits(x, (bit2mask(b1, b2)))
/*
** Layout for bit use in `marked' field:
** bit 0 - object is white (type 0)
** bit 1 - object is white (type 1)
** bit 2 - object is black
** bit 3 - for userdata: has been finalized
** bit 4 - for userdata: it's in 'udgc' list or in 'tobefnz'
** bit 5 - object is fixed (should not be collected)
** bit 6 - object is old (only in generational mode)
*/
#define WHITE0BIT 0
#define WHITE1BIT 1
#define BLACKBIT 2
#define FINALIZEDBIT 3
#define SEPARATED 4
#define FIXEDBIT 5
#define OLDBIT 6
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#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits((x)->gch.marked, WHITEBITS)
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#define isblack(x) testbit((x)->gch.marked, BLACKBIT)
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#define isgray(x) (!isblack(x) && !iswhite(x))
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#define otherwhite(g) (g->currentwhite ^ WHITEBITS)
#define isdead(g,v) ((v)->gch.marked & otherwhite(g) & WHITEBITS)
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#define changewhite(x) ((x)->gch.marked ^= WHITEBITS)
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#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT)
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#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
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#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
#define luaC_checkGC(L) {condchangemem(L); if (G(L)->GCdebt > 0) luaC_step(L);}
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#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),gcvalue(v)); }
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#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t))) \
luaC_barrierback(L,t); }
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#define luaC_objbarrier(L,p,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),obj2gco(o)); }
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#define luaC_objbarriert(L,t,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); }
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LUAI_FUNC void luaC_separateudata (lua_State *L, int all);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz,
GCObject **list, int offset);
LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v);
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LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, Udata *u);
LUAI_FUNC void luaC_checkupvalcolor (global_State *g, UpVal *uv);
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#endif