mirror of https://github.com/rusefi/lua.git
no need to handle 0 as a special case in 'table.remove'
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15a3738b49
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@ -1,5 +1,5 @@
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/*
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/*
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** $Id: ltablib.c,v 1.63 2011/11/28 17:26:30 roberto Exp roberto $
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** $Id: ltablib.c,v 1.64 2013/02/06 18:29:03 roberto Exp roberto $
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** Library for Table Manipulation
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** Library for Table Manipulation
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@ -70,8 +70,6 @@ static int tremove (lua_State *L) {
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int pos = luaL_optint(L, 2, size);
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int pos = luaL_optint(L, 2, size);
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if (pos != size) /* validate 'pos' if given */
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if (pos != size) /* validate 'pos' if given */
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luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
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luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
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else if (size == 0) /* empty table? */
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return 0; /* return nothing (nil) */
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lua_rawgeti(L, 1, pos); /* result = t[pos] */
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lua_rawgeti(L, 1, pos); /* result = t[pos] */
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for ( ; pos < size; pos++) {
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for ( ; pos < size; pos++) {
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lua_rawgeti(L, 1, pos+1);
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lua_rawgeti(L, 1, pos+1);
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