mirror of https://github.com/rusefi/lua.git
Improvements in the handling of signals
Added 'volatile' to 'l_signalT' variables plus some minor changes.
This commit is contained in:
parent
9514abc2da
commit
17dbaa8639
20
ldebug.c
20
ldebug.c
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@ -107,13 +107,15 @@ static int getcurrentline (CallInfo *ci) {
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/*
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** This function can be called asynchronously (e.g. during a signal),
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** under "reasonable" assumptions. A new 'ci' is completely linked
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** in the list before it becomes part of the "active" list, and
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** we assume that pointers are atomic (see comment in next function).
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** (If we traverse one more item, there is no problem. If we traverse
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** one less item, the worst that can happen is that the signal will
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** not interrupt the script.)
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** Set 'trap' for all active Lua frames.
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** This function can be called during a signal, under "reasonable"
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** assumptions. A new 'ci' is completely linked in the list before it
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** becomes part of the "active" list, and we assume that pointers are
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** atomic; see comment in next function.
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** (A compiler doing interprocedural optimizations could, theoretically,
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** reorder memory writes in such a way that the list could be
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** temporarily broken while inserting a new element. We simply assume it
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** has no good reasons to do that.)
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*/
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static void settraps (CallInfo *ci) {
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for (; ci != NULL; ci = ci->previous)
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@ -123,8 +125,8 @@ static void settraps (CallInfo *ci) {
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/*
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** This function can be called asynchronously (e.g. during a signal),
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** under "reasonable" assumptions.
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** This function can be called during a signal, under "reasonable"
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** assumptions.
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** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
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** 'resethookcount') are for debug only, and it is no problem if they
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** get arbitrary values (causes at most one wrong hook call). 'hookmask'
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10
ldo.c
10
ldo.c
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@ -422,7 +422,7 @@ void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
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#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
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#define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L))
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/*
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@ -466,13 +466,13 @@ void luaD_call (lua_State *L, StkId func, int nresults) {
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f = fvalue(s2v(func));
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Cfunc: {
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int n; /* number of returns */
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CallInfo *ci;
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CallInfo *ci = next_ci(L);
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checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
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ci = next_ci(L);
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ci->nresults = nresults;
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ci->callstatus = CIST_C;
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ci->top = L->top + LUA_MINSTACK;
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ci->func = func;
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L->ci = ci;
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lua_assert(ci->top <= L->stack_last);
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if (L->hookmask & LUA_MASKCALL) {
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int narg = cast_int(L->top - func) - 1;
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@ -486,18 +486,18 @@ void luaD_call (lua_State *L, StkId func, int nresults) {
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break;
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}
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case LUA_VLCL: { /* Lua function */
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CallInfo *ci;
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CallInfo *ci = next_ci(L);
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Proto *p = clLvalue(s2v(func))->p;
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int narg = cast_int(L->top - func) - 1; /* number of real arguments */
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int nfixparams = p->numparams;
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int fsize = p->maxstacksize; /* frame size */
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checkstackp(L, fsize, func);
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ci = next_ci(L);
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ci->nresults = nresults;
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ci->u.l.savedpc = p->code; /* starting point */
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ci->callstatus = 0;
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ci->top = func + 1 + fsize;
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ci->func = func;
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L->ci = ci;
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for (; narg < nfixparams; narg++)
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setnilvalue(s2v(L->top++)); /* complete missing arguments */
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lua_assert(ci->top <= L->stack_last);
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9
lstate.c
9
lstate.c
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@ -190,14 +190,15 @@ void luaE_freeCI (lua_State *L) {
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*/
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void luaE_shrinkCI (lua_State *L) {
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CallInfo *ci = L->ci;
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CallInfo *next;
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CallInfo *next2; /* next's next */
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L->nCcalls += L->nci; /* add removed elements back to 'nCcalls' */
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/* while there are two nexts */
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while (ci->next != NULL && (next2 = ci->next->next) != NULL) {
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luaM_free(L, ci->next); /* free next */
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L->nci--;
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ci->next = next2; /* remove 'next' from the list */
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while ((next = ci->next) != NULL && (next2 = next->next) != NULL) {
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ci->next = next2; /* remove next from the list */
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next2->previous = ci;
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luaM_free(L, next); /* free next */
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L->nci--;
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ci = next2; /* keep next's next */
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}
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L->nCcalls -= L->nci; /* adjust result */
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4
lstate.h
4
lstate.h
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@ -173,7 +173,7 @@ typedef struct CallInfo {
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union {
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struct { /* only for Lua functions */
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const Instruction *savedpc;
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l_signalT trap;
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volatile l_signalT trap;
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int nextraargs; /* # of extra arguments in vararg functions */
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} l;
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struct { /* only for C functions */
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@ -300,7 +300,7 @@ struct lua_State {
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int stacksize;
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int basehookcount;
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int hookcount;
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l_signalT hookmask;
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volatile l_signalT hookmask;
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};
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3
lua.c
3
lua.c
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@ -54,8 +54,9 @@ static void lstop (lua_State *L, lua_Debug *ar) {
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** interpreter.
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*/
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static void laction (int i) {
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int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
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signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
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lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
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lua_sethook(globalL, lstop, flag, 1);
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}
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