mirror of https://github.com/rusefi/lua.git
small simplifications in 'luaD_poscall'
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parent
196c87c9ce
commit
194a4f9710
36
ldo.c
36
ldo.c
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@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 2.173 2017/11/21 14:17:35 roberto Exp roberto $
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** $Id: ldo.c,v 2.174 2017/11/23 16:35:54 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@ -297,6 +297,14 @@ static void callhook (lua_State *L, CallInfo *ci, int istail) {
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}
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static void rethook (lua_State *L, CallInfo *ci) {
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if (L->hookmask & LUA_MASKRET) /* is return hook on? */
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luaD_hook(L, LUA_HOOKRET, -1); /* call it */
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if (isLua(ci->previous))
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L->oldpc = ci->previous->u.l.savedpc; /* update 'oldpc' */
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}
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/*
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** Check whether __call metafield of 'func' is a function. If so, put
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** it in stack below original 'func' so that 'luaD_call' can call
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@ -323,8 +331,8 @@ StkId luaD_tryfuncTM (lua_State *L, StkId func) {
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** expressions, multiple results for tail calls/single parameters)
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** separated.
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*/
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static int moveresults (lua_State *L, StkId firstResult, StkId res,
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int nres, int wanted) {
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static void moveresults (lua_State *L, StkId firstResult, StkId res,
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int nres, int wanted) {
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switch (wanted) { /* handle typical cases separately */
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case 0: break; /* nothing to move */
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case 1: { /* one result needed */
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@ -339,7 +347,7 @@ static int moveresults (lua_State *L, StkId firstResult, StkId res,
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for (i = 0; i < nres; i++) /* move all results to correct place */
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setobjs2s(L, res + i, firstResult + i);
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L->top = res + nres;
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return 0; /* wanted == LUA_MULTRET */
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return;
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}
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default: {
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int i;
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@ -357,7 +365,6 @@ static int moveresults (lua_State *L, StkId firstResult, StkId res,
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}
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}
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L->top = res + wanted; /* top points after the last result */
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return 1;
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}
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@ -366,22 +373,15 @@ static int moveresults (lua_State *L, StkId firstResult, StkId res,
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** moves current number of results to proper place; returns 0 iff call
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** wanted multiple (variable number of) results.
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*/
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int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
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StkId res;
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int wanted = ci->nresults;
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if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
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if (L->hookmask & LUA_MASKRET) {
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ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
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luaD_hook(L, LUA_HOOKRET, -1);
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firstResult = restorestack(L, fr);
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}
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if (isLua(ci->previous))
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L->oldpc = ci->previous->u.l.savedpc;
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void luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
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if (L->hookmask) {
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ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
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rethook(L, ci);
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firstResult = restorestack(L, fr);
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}
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res = ci->func; /* res == final position of 1st result */
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L->ci = ci->previous; /* back to caller */
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/* move results to proper place */
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return moveresults(L, firstResult, res, nres, wanted);
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moveresults(L, firstResult, ci->func, nres, ci->nresults);
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}
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4
ldo.h
4
ldo.h
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@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 2.34 2017/11/21 14:18:03 roberto Exp roberto $
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** $Id: ldo.h,v 2.35 2017/11/23 16:35:54 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@ -53,7 +53,7 @@ LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
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LUAI_FUNC StkId luaD_tryfuncTM (lua_State *L, StkId func);
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LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
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ptrdiff_t oldtop, ptrdiff_t ef);
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LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
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LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
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int nres);
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LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
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LUAI_FUNC void luaD_growstack (lua_State *L, int n);
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