new algotithm to adjust garbage collection: it tries to adapt gc calls

so that it collects half of the total objects when it is called.
This commit is contained in:
Roberto Ierusalimschy 1996-04-29 15:53:53 -03:00
parent 4fb77c4308
commit 21c9ebf4a9
1 changed files with 7 additions and 9 deletions

16
table.c
View File

@ -3,7 +3,7 @@
** Module to control static tables
*/
char *rcs_table="$Id: table.c,v 2.51 1996/03/21 18:54:29 roberto Exp roberto $";
char *rcs_table="$Id: table.c,v 2.52 1996/04/22 18:00:37 roberto Exp $";
#include "mem.h"
#include "opcode.h"
@ -27,8 +27,7 @@ Word lua_nconstant = 0;
static Long lua_maxconstant = 0;
#define GARBAGE_BLOCK 1024
#define MIN_GARBAGE_BLOCK (GARBAGE_BLOCK/2)
#define GARBAGE_BLOCK 50
static void lua_nextvar (void);
@ -209,14 +208,13 @@ Long luaI_collectgarbage (void)
void lua_pack (void)
{
static Long block = GARBAGE_BLOCK; /* when garbage collector will be called */
static Long nentity = 0; /* counter of new entities (strings and arrays) */
Long recovered = 0;
static unsigned long block = GARBAGE_BLOCK;
static unsigned long nentity = 0; /* total of strings, arrays, etc */
unsigned long recovered = 0;
if (nentity++ < block) return;
recovered = luaI_collectgarbage();
nentity = 0; /* reset counter */
block=(16*block-7*recovered)/12; /* adapt block size */
if (block < MIN_GARBAGE_BLOCK) block = MIN_GARBAGE_BLOCK;
block = block*2*(1.0 - (float)recovered/nentity);
nentity -= recovered;
}