mirror of https://github.com/rusefi/lua.git
macro 'NNMARK' (mark for non-number values using the NaN trick)
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10
lobject.h
10
lobject.h
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@ -1,5 +1,5 @@
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/*
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** $Id: lobject.h,v 2.57 2011/06/02 19:31:40 roberto Exp roberto $
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** $Id: lobject.h,v 2.58 2011/06/07 19:02:33 roberto Exp roberto $
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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*/
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@ -266,10 +266,12 @@ typedef struct lua_TValue TValue;
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/*
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** numbers are represented in the 'd_' field. All other values have the
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** value (0x7ff70000 | tag) in 'tt_'. A number with such pattern would be
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** value (NNMARK | tag) in 'tt_'. A number with such pattern would be
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** a "signaled NaN", which is never generated by regular operations by
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** the CPU (nor by 'strtod')
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*/
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#define NNMARK 0x7FF7A500
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#undef TValuefields
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#define TValuefields \
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union { struct { Value v_; int tt_; } i; double d_; } u
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@ -279,9 +281,9 @@ typedef struct lua_TValue TValue;
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/* basic check to distinguish numbers from non-numbers */
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#undef ttisnumber
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#define ttisnumber(o) (((o)->u.i.tt_ & 0x7fff0000) != 0x7ff70000)
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#define ttisnumber(o) (((o)->u.i.tt_ & 0x7fffff00) != NNMARK)
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#define tag2tt(t) (0x7ff70000 | (t))
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#define tag2tt(t) (NNMARK | (t))
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#undef NILCONSTANT
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#define NILCONSTANT {{{NULL}, tag2tt(LUA_TNIL)}}
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