mirror of https://github.com/rusefi/lua.git
too much optimization to "break" keys in tables; keep them as TObjects...
This commit is contained in:
parent
9559c111a3
commit
37f3a1c045
10
lapi.c
10
lapi.c
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@ -1,5 +1,5 @@
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/*
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** $Id: lapi.c,v 1.145 2001/06/15 19:16:41 roberto Exp roberto $
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** $Id: lapi.c,v 1.146 2001/06/15 20:36:57 roberto Exp roberto $
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** Lua API
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** See Copyright Notice in lua.h
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*/
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@ -672,7 +672,7 @@ LUA_API int lua_next (lua_State *L, int index) {
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api_check(L, ttype(t) == LUA_TTABLE);
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n = luaH_next(L, hvalue(t), luaA_index(L, -1));
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if (n) {
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setkey2obj(L->top-1, n);
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setobj(L->top-1, key(n));
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setobj(L->top, val(n));
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api_incr_top(L);
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more = 1;
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@ -701,10 +701,10 @@ LUA_API int lua_getn (lua_State *L, int index) {
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int i = hvalue(t)->size;
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Node *nd = hvalue(t)->node;
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while (i--) {
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if (ttype_key(nd) == LUA_TNUMBER &&
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if (ttype(key(nd)) == LUA_TNUMBER &&
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ttype(val(nd)) != LUA_TNIL &&
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nvalue_key(nd) > max)
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max = nvalue_key(nd);
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nvalue(key(nd)) > max)
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max = nvalue(key(nd));
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nd++;
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}
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n = (int)max;
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6
ldebug.c
6
ldebug.c
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@ -1,5 +1,5 @@
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/*
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** $Id: ldebug.c,v 1.82 2001/06/11 14:56:42 roberto Exp roberto $
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** $Id: ldebug.c,v 1.83 2001/06/15 20:36:57 roberto Exp roberto $
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** Debug Interface
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** See Copyright Notice in lua.h
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*/
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@ -225,8 +225,8 @@ static const l_char *travglobals (lua_State *L, const TObject *o) {
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int i;
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for (i=0; i<g->size; i++) {
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if (luaO_equalObj(o, val(node(g, i))) &&
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ttype_key(node(g, i)) == LUA_TSTRING)
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return getstr(tsvalue_key(node(g, i)));
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ttype(key(node(g, i))) == LUA_TSTRING)
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return getstr(tsvalue(key(node(g, i))));
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}
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return NULL;
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}
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32
lgc.c
32
lgc.c
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@ -1,5 +1,5 @@
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/*
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** $Id: lgc.c,v 1.106 2001/06/15 20:36:57 roberto Exp roberto $
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** $Id: lgc.c,v 1.107 2001/06/21 16:41:34 roberto Exp roberto $
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** Garbage Collector
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** See Copyright Notice in lua.h
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*/
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@ -128,8 +128,8 @@ static void traverseclosure (GCState *st, Closure *f) {
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static void removekey (Node *n) {
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lua_assert(ttype(val(n)) == LUA_TNIL);
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if (ttype_key(n) != LUA_TNIL && ttype_key(n) != LUA_TNUMBER)
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ttype_key(n) = LUA_TNONE; /* dead key; remove it */
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if (ttype(key(n)) != LUA_TNIL && ttype(key(n)) != LUA_TNUMBER)
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setttype(key(n), LUA_TNONE); /* dead key; remove it */
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}
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@ -143,14 +143,11 @@ static void traversetable (GCState *st, Hash *h) {
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if (ttype(val(n)) == LUA_TNIL)
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removekey(n);
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else {
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lua_assert(ttype_key(n) != LUA_TNIL);
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if (ttype_key(n) != LUA_TNUMBER && !(mode & LUA_WEAK_KEY)) {
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TObject k;
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setkey2obj(&k, n);
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markobject(st, &k);
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}
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lua_assert(ttype(key(n)) != LUA_TNIL);
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if (ttype(key(n)) != LUA_TNUMBER && !(mode & LUA_WEAK_KEY))
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markobject(st, key(n));
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if (!(mode & LUA_WEAK_VALUE))
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markobject(st, &n->val);
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markobject(st, val(n));
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}
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}
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}
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@ -181,16 +178,16 @@ static void markall (lua_State *L) {
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}
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static int hasmark (int tt, Value *v) {
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switch (tt) {
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static int hasmark (const TObject *o) {
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switch (ttype(o)) {
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case LUA_TSTRING:
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return v->ts->tsv.marked;
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return tsvalue(o)->tsv.marked;
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case LUA_TUSERDATA:
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return ismarkedudata(v->u);
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return ismarkedudata(uvalue(o));
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case LUA_TTABLE:
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return ismarked(v->h);
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return ismarked(hvalue(o));
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case LUA_TFUNCTION:
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return ismarked(v->cl);
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return ismarked(clvalue(o));
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default: /* number, nil */
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return 1;
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}
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@ -202,8 +199,7 @@ static void cleardeadnodes (Hash *h) {
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for (i=0; i<h->size; i++) {
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Node *n = node(h, i);
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if (ttype(val(n)) == LUA_TNIL) continue; /* empty node */
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if (!hasmark(ttype(val(n)), &(val(n)->value)) ||
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!hasmark(ttype_key(n), &n->key_value)) {
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if (!hasmark(val(n)) || !hasmark(key(n))) {
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setnilvalue(val(n)); /* remove value */
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removekey(n);
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}
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@ -1,5 +1,5 @@
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/*
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** $Id: lobject.h,v 1.105 2001/06/07 15:01:21 roberto Exp roberto $
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** $Id: lobject.h,v 1.106 2001/06/15 20:36:57 roberto Exp roberto $
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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*/
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@ -73,6 +73,9 @@ typedef struct lua_TObject {
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{ TObject *o1=(obj1); const TObject *o2=(obj2); \
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o1->tt=o2->tt; o1->value = o2->value; }
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#define setttype(obj, tt) (ttype(obj) = (tt))
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typedef TObject *StkId; /* index to stack elements */
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@ -167,8 +170,7 @@ typedef struct Closure {
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typedef struct Node {
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struct Node *next; /* for chaining */
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int key_tt; /* (break object to save padding space) */
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Value key_value;
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TObject key;
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TObject val;
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} Node;
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57
ltable.c
57
ltable.c
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@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 1.80 2001/06/06 18:00:19 roberto Exp roberto $
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** $Id: ltable.c,v 1.81 2001/06/15 20:36:57 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -32,9 +32,9 @@
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#define TagDefault LUA_TTABLE
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#define hashnum(t,n) (&t->node[lmod((lu_hash)(ls_hash)(n), t->size)])
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#define hashstr(t,str) (&t->node[lmod((str)->tsv.hash, t->size)])
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#define hashpointer(t,p) (&t->node[lmod(IntPoint(p), t->size)])
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#define hashnum(t,n) (node(t, lmod((lu_hash)(ls_hash)(n), t->size)))
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#define hashstr(t,str) (node(t, lmod((str)->tsv.hash, t->size)))
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#define hashpointer(t,p) (node(t, lmod(IntPoint(p), t->size)))
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/*
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@ -42,13 +42,13 @@
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** of its hash value)
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*/
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Node *luaH_mainposition (const Hash *t, const Node *n) {
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switch (ttype_key(n)) {
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switch (ttype(key(n))) {
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case LUA_TNUMBER:
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return hashnum(t, nvalue_key(n));
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return hashnum(t, nvalue(key(n)));
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case LUA_TSTRING:
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return hashstr(t, tsvalue_key(n));
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return hashstr(t, tsvalue(key(n)));
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default: /* all other types are hashed as (void *) */
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return hashpointer(t, tsvalue_key(n));
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return hashpointer(t, tsvalue(key(n)));
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}
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}
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@ -62,7 +62,7 @@ Node *luaH_next (lua_State *L, Hash *t, const TObject *key) {
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if (v == &luaO_nilobject)
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luaD_error(L, l_s("invalid key for `next'"));
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i = (int)(((const l_char *)v -
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(const l_char *)(&t->node[0].val)) / sizeof(Node)) + 1;
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(const l_char *)(val(node(t, 0)))) / sizeof(Node)) + 1;
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}
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for (; i<t->size; i++) {
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Node *n = node(t, i);
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@ -103,11 +103,11 @@ static void setnodevector (lua_State *L, Hash *t, int size) {
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t->node = luaM_newvector(L, size, Node);
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for (i=0; i<size; i++) {
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t->node[i].next = NULL;
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t->node[i].key_tt = LUA_TNIL;
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setnilvalue(&t->node[i].val);
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setnilvalue(key(node(t, i)));
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setnilvalue(val(node(t, i)));
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}
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t->size = size;
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t->firstfree = &t->node[size-1]; /* first free position to be used */
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t->firstfree = node(t, size-1); /* first free position to be used */
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}
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@ -161,12 +161,9 @@ static void rehash (lua_State *L, Hash *t) {
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setnodevector(L, t, oldsize); /* just rehash; keep the same size */
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for (i=0; i<oldsize; i++) {
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Node *old = nold+i;
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if (ttype(&old->val) != LUA_TNIL) {
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TObject o;
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TObject *v;
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setkey2obj(&o, old);
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v = luaH_set(L, t, &o);
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setobj(v, &old->val);
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if (ttype(val(old)) != LUA_TNIL) {
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TObject *v = luaH_set(L, t, key(old));
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setobj(v, val(old));
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}
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}
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luaM_freearray(L, nold, oldsize, Node); /* free old array */
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@ -181,7 +178,7 @@ static void rehash (lua_State *L, Hash *t) {
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** position), new key goes to an empty position.
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*/
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static TObject *newkey (lua_State *L, Hash *t, Node *mp, const TObject *key) {
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if (ttype(&mp->val) != LUA_TNIL) { /* main position is not free? */
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if (ttype(val(mp)) != LUA_TNIL) { /* main position is not free? */
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Node *othern = luaH_mainposition(t, mp); /* `mp' of colliding node */
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Node *n = t->firstfree; /* get a free place */
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if (othern != mp) { /* is colliding node out of its main position? */
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@ -190,7 +187,7 @@ static TObject *newkey (lua_State *L, Hash *t, Node *mp, const TObject *key) {
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othern->next = n; /* redo the chain with `n' in place of `mp' */
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*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
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mp->next = NULL; /* now `mp' is free */
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setnilvalue(&mp->val);
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setnilvalue(val(mp));
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}
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else { /* colliding node is in its own main position */
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/* new node will go into free position */
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@ -199,11 +196,11 @@ static TObject *newkey (lua_State *L, Hash *t, Node *mp, const TObject *key) {
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mp = n;
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}
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}
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setobj2key(mp, key);
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lua_assert(ttype(&mp->val) == LUA_TNIL);
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setobj(key(mp), key);
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lua_assert(ttype(val(mp)) == LUA_TNIL);
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for (;;) { /* correct `firstfree' */
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if (ttype_key(t->firstfree) == LUA_TNIL)
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return &mp->val; /* OK; table still has a free place */
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if (ttype(key(t->firstfree)) == LUA_TNIL)
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return val(mp); /* OK; table still has a free place */
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else if (t->firstfree == t->node) break; /* cannot decrement from here */
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else (t->firstfree)--;
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}
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@ -220,8 +217,8 @@ TObject *luaH_setnum (lua_State *L, Hash *t, lua_Number key) {
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Node *mp = hashnum(t, key);
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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if (ttype_key(n) == LUA_TNUMBER && nvalue_key(n) == key)
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return &n->val; /* that's all */
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if (ttype(key(n)) == LUA_TNUMBER && nvalue(key(n)) == key)
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return val(n); /* that's all */
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else n = n->next;
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} while (n);
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if (L == NULL) return (TObject *)&luaO_nilobject; /* get option */
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@ -239,8 +236,8 @@ TObject *luaH_setstr (lua_State *L, Hash *t, TString *key) {
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Node *mp = hashstr(t, key);
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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if (ttype_key(n) == LUA_TSTRING && tsvalue_key(n) == key)
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return &n->val; /* that's all */
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if (ttype(key(n)) == LUA_TSTRING && tsvalue(key(n)) == key)
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return val(n); /* that's all */
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else n = n->next;
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} while (n);
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if (L == NULL) return (TObject *)&luaO_nilobject; /* get option */
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@ -258,8 +255,8 @@ static TObject *luaH_setany (lua_State *L, Hash *t, const TObject *key) {
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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/* compare as `tsvalue', but may be other pointers (it is the same) */
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if (ttype_key(n) == ttype(key) && tsvalue_key(n) == tsvalue(key))
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return &n->val; /* that's all */
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if (ttype(key(n)) == ttype(key) && tsvalue(key(n)) == tsvalue(key))
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return val(n); /* that's all */
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else n = n->next;
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} while (n);
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if (L == NULL) return (TObject *)&luaO_nilobject; /* get option */
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10
ltable.h
10
ltable.h
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@ -1,5 +1,5 @@
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/*
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** $Id: ltable.h,v 1.31 2001/01/29 17:17:26 roberto Exp roberto $
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** $Id: ltable.h,v 1.32 2001/02/02 16:32:00 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -11,15 +11,9 @@
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#define node(_t,_i) (&(_t)->node[_i])
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#define key(_n) (&(_n)->key)
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#define val(_n) (&(_n)->val)
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#define ttype_key(_n) ((_n)->key_tt)
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#define nvalue_key(_n) ((_n)->key_value.n)
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#define tsvalue_key(_n) ((_n)->key_value.ts)
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#define setkey2obj(_o,_k) \
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((_o)->tt = ttype_key(_k), (_o)->value = (_k)->key_value)
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#define setobj2key(_k,_o) \
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(ttype_key(_k) = (_o)->tt, (_k)->key_value = (_o)->value)
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#define luaH_get(_t,_k) luaH_set(NULL,_t,_k)
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#define luaH_getnum(_t,_k) luaH_setnum(NULL,_t,_k)
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13
ltests.c
13
ltests.c
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@ -1,5 +1,5 @@
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/*
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** $Id: ltests.c,v 1.82 2001/06/06 18:00:19 roberto Exp roberto $
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** $Id: ltests.c,v 1.83 2001/06/15 20:36:57 roberto Exp roberto $
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** Internal Module for Debugging of the Lua Implementation
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** See Copyright Notice in lua.h
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*/
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@ -298,7 +298,7 @@ static int hash_query (lua_State *L) {
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TObject *o = luaA_index(L, 1);
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luaL_checktype(L, 2, LUA_TTABLE);
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t = hvalue(luaA_index(L, 2));
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setobj2key(&n, o);
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setobj(key(&n), o);
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lua_pushnumber(L, luaH_mainposition(t, &n) - t->node);
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}
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return 1;
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@ -317,12 +317,9 @@ static int table_query (lua_State *L) {
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}
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else if (i < t->size) {
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if (ttype(val(node(t, i))) != LUA_TNIL ||
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ttype_key(node(t, i)) == LUA_TNIL ||
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ttype_key(node(t, i)) == LUA_TNUMBER ||
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tsvalue_key(node(t, i)) != NULL) {
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TObject o;
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setkey2obj(&o, node(t, i));
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luaA_pushobject(L, &o);
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ttype(key(node(t, i))) == LUA_TNIL ||
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ttype(key(node(t, i))) == LUA_TNUMBER) {
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luaA_pushobject(L, key(node(t, i)));
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}
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else
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lua_pushstring(L, "<undef>");
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6
lvm.c
6
lvm.c
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@ -1,5 +1,5 @@
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/*
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** $Id: lvm.c,v 1.186 2001/06/15 20:36:57 roberto Exp roberto $
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** $Id: lvm.c,v 1.187 2001/06/20 17:22:46 roberto Exp roberto $
|
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** Lua virtual machine
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** See Copyright Notice in lua.h
|
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*/
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@ -41,7 +41,7 @@ static void luaV_checkGC (lua_State *L, StkId top) {
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const TObject *luaV_tonumber (const TObject *obj, TObject *n) {
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if (ttype(obj) == LUA_TNUMBER) return obj;
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if (ttype(obj) == LUA_TSTRING && luaO_str2d(svalue(obj), &nvalue(n))) {
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ttype(n) = LUA_TNUMBER;
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setttype(n, LUA_TNUMBER);
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return n;
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}
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else
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@ -617,7 +617,7 @@ StkId luaV_execute (lua_State *L, const Closure *cl, StkId base) {
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if (n != -1) { /* repeat loop? */
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||||
Node *node = node(t, n);
|
||||
setnvalue(ra+1, n); /* index */
|
||||
setkey2obj(ra+2, node);
|
||||
setobj(ra+2, key(node));
|
||||
setobj(ra+3, val(node));
|
||||
dojump(pc, i); /* repeat loop */
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue