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10
lstate.h
10
lstate.h
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@ -1,5 +1,5 @@
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/*
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** $Id: lstate.h,v 1.9 1998/06/02 20:37:04 roberto Exp roberto $
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** $Id: lstate.h,v 1.10 1998/06/19 16:14:09 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@ -7,6 +7,8 @@
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#ifndef lstate_h
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#define lstate_h
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#include <setjmp.h>
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#include "lobject.h"
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#include "lua.h"
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@ -39,9 +41,11 @@ typedef struct {
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} stringtable;
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enum Status {LOCK, HOLD, FREE, COLLECTED};
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struct ref {
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TObject o;
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enum {LOCK, HOLD, FREE, COLLECTED} status;
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enum Status status;
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};
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@ -49,7 +53,7 @@ struct lua_State {
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/* thread-specific state */
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struct Stack stack; /* Lua stack */
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struct C_Lua_Stack Cstack; /* C2lua struct */
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void *errorJmp; /* current error recover point */
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jmp_buf *errorJmp; /* current error recover point */
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char *Mbuffer; /* global buffer */
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char *Mbuffbase; /* current first position of Mbuffer */
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int Mbuffsize; /* size of Mbuffer */
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@ -1,5 +1,5 @@
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/*
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** $Id: lstrlib.c,v 1.14 1998/05/31 22:20:45 roberto Exp roberto $
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** $Id: lstrlib.c,v 1.15 1998/06/19 16:14:09 roberto Exp roberto $
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** Standard library for strings and pattern-matching
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** See Copyright Notice in lua.h
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*/
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@ -302,19 +302,19 @@ static char *match (char *s, char *p, struct Capture *cap)
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switch (*ep) {
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case '*': { /* repetition */
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char *res;
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if (s1 && s1>s && (res = match(s1, p, cap)))
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if (s1 && s1>s && ((res=match(s1, p, cap)) != NULL))
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return res;
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p=ep+1; goto init; /* else return match(s, ep+1, cap); */
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}
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case '?': { /* optional */
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char *res;
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if (s1 && (res = match(s1, ep+1, cap)))
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if (s1 && ((res=match(s1, ep+1, cap)) != NULL))
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return res;
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p=ep+1; goto init; /* else return match(s, ep+1, cap); */
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}
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case '-': { /* repetition */
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char *res;
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if ((res = match(s, ep+1, cap)) != 0)
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if ((res = match(s, ep+1, cap)) != NULL)
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return res;
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else if (s1 && s1>s) {
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s = s1;
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