mirror of https://github.com/rusefi/lua.git
better (correct?) way to handle `next' over removed keys
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61a888518f
commit
531874f6ce
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@ -1,5 +1,5 @@
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/*
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/*
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** $Id: lobject.h,v 2.6 2004/10/06 18:34:16 roberto Exp $
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** $Id: lobject.h,v 2.7 2004/11/01 15:06:50 roberto Exp roberto $
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** Type definitions for Lua objects
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@ -25,6 +25,7 @@
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*/
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*/
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#define LUA_TPROTO (NUM_TAGS+1)
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#define LUA_TPROTO (NUM_TAGS+1)
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#define LUA_TUPVAL (NUM_TAGS+2)
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#define LUA_TUPVAL (NUM_TAGS+2)
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#define LUA_TDEADKEY (NUM_TAGS+3)
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/*
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/*
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24
ltable.c
24
ltable.c
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@ -1,5 +1,5 @@
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/*
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/*
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** $Id: ltable.c,v 2.10 2004/11/24 19:20:21 roberto Exp roberto $
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** $Id: ltable.c,v 2.11 2004/12/03 20:50:25 roberto Exp roberto $
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** Lua tables (hash)
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@ -122,7 +122,7 @@ static int arrayindex (const TValue *key) {
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/*
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/*
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** returns the index of a `key' for table traversals. First goes all
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** returns the index of a `key' for table traversals. First goes all
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** elements in the array part, then elements in the hash part. The
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** elements in the array part, then elements in the hash part. The
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** beginning and end of a traversal are signalled by -1.
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** beginning of a traversal is signalled by -1.
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*/
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*/
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static int findindex (lua_State *L, Table *t, StkId key) {
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static int findindex (lua_State *L, Table *t, StkId key) {
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int i;
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int i;
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@ -131,12 +131,20 @@ static int findindex (lua_State *L, Table *t, StkId key) {
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if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
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if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
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return i-1; /* yes; that's the index (corrected to C) */
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return i-1; /* yes; that's the index (corrected to C) */
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else {
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else {
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const TValue *v = luaH_get(t, key);
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Node *n = luaH_mainposition(t, key);
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if (v == &luaO_nilobject)
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do { /* check whether `key' is somewhere in the chain */
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luaG_runerror(L, "invalid key for `next'");
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/* key may be dead already, but it is ok to use it in `next' */
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i = cast(int, (cast(const lu_byte *, v) -
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if (luaO_rawequalObj(key2tval(n), key) ||
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cast(const lu_byte *, gval(gnode(t, 0)))) / sizeof(Node));
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(ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
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return i + t->sizearray; /* hash elements are numbered after array ones */
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gcvalue(gkey(n)) == gcvalue(key))) {
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i = n - gnode(t, 0); /* key index in hash table */
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/* hash elements are numbered after array ones */
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return i + t->sizearray;
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}
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else n = gnext(n);
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} while (n);
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luaG_runerror(L, "invalid key for `next'"); /* key not found */
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return 0; /* to avoid warnings */
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}
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}
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}
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}
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