mirror of https://github.com/rusefi/lua.git
back with 'L' for macros 'luai_num*', but now with a new macro
'luai_numinvalidop' to protect constant folding
This commit is contained in:
parent
99ac4a260f
commit
5ff1c18a71
6
lcode.c
6
lcode.c
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@ -1,5 +1,5 @@
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/*
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** $Id: lcode.c,v 2.80 2014/03/06 13:39:05 roberto Exp roberto $
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** $Id: lcode.c,v 2.81 2014/03/06 13:58:28 roberto Exp roberto $
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** Code generator for Lua
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** See Copyright Notice in lua.h
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*/
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@ -754,7 +754,11 @@ void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
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** return false if folding can raise an error
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*/
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static int validop (OpCode op, TValue *v1, TValue *v2) {
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lua_Number a, b;
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lua_Integer i;
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(void)a; (void)b; /* macro may not use its arguments */
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if (luai_numinvalidop(op, (tonumber(v1, &a), a), (tonumber(v2, &b), b)))
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return 0;
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switch (op) {
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case LUA_OPIDIV: /* division by 0 and conversion errors */
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return (tointeger(v1, &i) && tointeger(v2, &i) && i != 0);
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23
lobject.c
23
lobject.c
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@ -1,5 +1,5 @@
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/*
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** $Id: lobject.c,v 2.73 2014/02/06 15:59:24 roberto Exp $
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** $Id: lobject.c,v 2.74 2014/02/26 15:27:56 roberto Exp roberto $
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** Some generic functions over Lua objects
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** See Copyright Notice in lua.h
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*/
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@ -91,15 +91,16 @@ static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
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}
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static lua_Number numarith (int op, lua_Number v1, lua_Number v2) {
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static lua_Number numarith (lua_State *L, int op, lua_Number v1,
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lua_Number v2) {
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switch (op) {
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case LUA_OPADD: return luai_numadd(v1, v2);
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case LUA_OPSUB: return luai_numsub(v1, v2);
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case LUA_OPMUL: return luai_nummul(v1, v2);
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case LUA_OPDIV: return luai_numdiv(v1, v2);
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case LUA_OPMOD: return luai_nummod(v1, v2);
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case LUA_OPPOW: return luai_numpow(v1, v2);
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case LUA_OPUNM: return luai_numunm(v1);
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case LUA_OPADD: return luai_numadd(L, v1, v2);
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case LUA_OPSUB: return luai_numsub(L, v1, v2);
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case LUA_OPMUL: return luai_nummul(L, v1, v2);
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case LUA_OPDIV: return luai_numdiv(L, v1, v2);
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case LUA_OPMOD: return luai_nummod(L, v1, v2);
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case LUA_OPPOW: return luai_numpow(L, v1, v2);
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case LUA_OPUNM: return luai_numunm(L, v1);
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default: lua_assert(0); return 0;
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}
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}
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@ -121,7 +122,7 @@ void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
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case LUA_OPDIV: { /* operates only on floats */
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lua_Number n1; lua_Number n2;
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if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
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setnvalue(res, numarith(op, n1, n2));
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setnvalue(res, numarith(L, op, n1, n2));
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return;
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}
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else break; /* go to the end */
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@ -133,7 +134,7 @@ void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
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return;
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}
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else if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
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setnvalue(res, numarith(op, n1, n2));
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setnvalue(res, numarith(L, op, n1, n2));
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return;
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}
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else break; /* go to the end */
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23
luaconf.h
23
luaconf.h
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@ -1,5 +1,5 @@
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/*
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** $Id: luaconf.h,v 1.189 2014/01/27 13:34:32 roberto Exp roberto $
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** $Id: luaconf.h,v 1.190 2014/02/26 15:27:56 roberto Exp roberto $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@ -488,17 +488,17 @@
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/* the following operations need the math library */
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#if defined(lobject_c) || defined(lvm_c)
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#include <math.h>
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#define luai_nummod(a,b) ((a) - l_floor((a)/(b))*(b))
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#define luai_numpow(a,b) (l_mathop(pow)(a,b))
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#define luai_nummod(L,a,b) ((void)L, (a) - l_floor((a)/(b))*(b))
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#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
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#endif
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/* these are quite standard operations */
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#if defined(LUA_CORE)
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#define luai_numadd(a,b) ((a)+(b))
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#define luai_numsub(a,b) ((a)-(b))
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#define luai_nummul(a,b) ((a)*(b))
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#define luai_numdiv(a,b) ((a)/(b))
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#define luai_numunm(a) (-(a))
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#define luai_numadd(L,a,b) ((a)+(b))
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#define luai_numsub(L,a,b) ((a)-(b))
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#define luai_nummul(L,a,b) ((a)*(b))
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#define luai_numdiv(L,a,b) ((a)/(b))
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#define luai_numunm(L,a) (-(a))
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#define luai_numeq(a,b) ((a)==(b))
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#define luai_numlt(a,b) ((a)<(b))
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#define luai_numle(a,b) ((a)<=(b))
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@ -506,6 +506,13 @@
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#endif
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/*
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** The following macro checks whether an operation is not safe to be
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** performed by the constant folder. It should result in zero only if
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** the operation is safe.
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*/
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#define luai_numinvalidop(op,a,b) 0
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/*
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@@ LUA_INTEGER is the integer type used by Lua.
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22
lvm.c
22
lvm.c
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@ -1,5 +1,5 @@
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/*
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** $Id: lvm.c,v 2.185 2014/01/27 13:34:32 roberto Exp roberto $
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** $Id: lvm.c,v 2.186 2014/02/05 19:14:53 roberto Exp roberto $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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@ -633,7 +633,7 @@ void luaV_execute (lua_State *L) {
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setivalue(ra, intop(+, ib, ic));
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}
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else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
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setnvalue(ra, luai_numadd(nb, nc));
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setnvalue(ra, luai_numadd(L, nb, nc));
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}
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else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_ADD)); }
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)
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@ -646,7 +646,7 @@ void luaV_execute (lua_State *L) {
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setivalue(ra, intop(-, ib, ic));
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}
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else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
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setnvalue(ra, luai_numsub(nb, nc));
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setnvalue(ra, luai_numsub(L, nb, nc));
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}
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else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SUB)); }
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)
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setivalue(ra, intop(*, ib, ic));
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}
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else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
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setnvalue(ra, luai_nummul(nb, nc));
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setnvalue(ra, luai_nummul(L, nb, nc));
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}
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else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MUL)); }
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)
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TValue *rc = RKC(i);
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lua_Number nb; lua_Number nc;
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if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
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setnvalue(ra, luai_numdiv(nb, nc));
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setnvalue(ra, luai_numdiv(L, nb, nc));
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}
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else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_DIV)); }
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)
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@ -735,7 +735,7 @@ void luaV_execute (lua_State *L) {
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setivalue(ra, luaV_mod(L, ib, ic));
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}
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else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
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setnvalue(ra, luai_nummod(nb, nc));
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setnvalue(ra, luai_nummod(L, nb, nc));
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}
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else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MOD)); }
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)
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setivalue(ra, luaV_pow(L, ib, ic));
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}
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else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
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setnvalue(ra, luai_numpow(nb, nc));
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setnvalue(ra, luai_numpow(L, nb, nc));
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}
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else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_POW)); }
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)
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setivalue(ra, intop(-, 0, ib));
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}
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else if (tonumber(rb, &nb)) {
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setnvalue(ra, luai_numunm(nb));
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setnvalue(ra, luai_numunm(L, nb));
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}
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else {
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Protect(luaT_trybinTM(L, rb, rb, ra, TM_UNM));
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}
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else { /* floating count */
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lua_Number step = fltvalue(ra + 2);
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lua_Number idx = luai_numadd(fltvalue(ra), step); /* inc. index */
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lua_Number idx = luai_numadd(L, fltvalue(ra), step); /* inc. index */
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lua_Number limit = fltvalue(ra + 1);
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if (luai_numlt(0, step) ? luai_numle(idx, limit)
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: luai_numle(limit, idx)) {
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: luai_numle(limit, idx)) {
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ci->u.l.savedpc += GETARG_sBx(i); /* jump back */
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setnvalue(ra, idx); /* update internal index... */
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setnvalue(ra + 3, idx); /* ...and external index */
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setnvalue(pstep, nstep);
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if (!tonumber(init, &ninit))
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luaG_runerror(L, LUA_QL("for") " initial value must be a number");
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setnvalue(ra, luai_numsub(ninit, nstep));
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setnvalue(ra, luai_numsub(L, ninit, nstep));
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}
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ci->u.l.savedpc += GETARG_sBx(i);
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)
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