mirror of https://github.com/rusefi/lua.git
Reset thread before panicking
Before panicking, it is simpler to reset the thread instead of closing its variables and adjust the top manually.
This commit is contained in:
parent
7af27ef59d
commit
6188f3a654
6
ldo.c
6
ldo.c
|
@ -119,17 +119,13 @@ l_noret luaD_throw (lua_State *L, int errcode) {
|
|||
}
|
||||
else { /* thread has no error handler */
|
||||
global_State *g = G(L);
|
||||
errcode = luaD_closeprotected(L, 0, errcode); /* close all upvalues */
|
||||
L->status = cast_byte(errcode); /* mark it as dead */
|
||||
errcode = luaE_resetthread(L, errcode); /* close all upvalues */
|
||||
if (g->mainthread->errorJmp) { /* main thread has a handler? */
|
||||
setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
|
||||
luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
|
||||
}
|
||||
else { /* no handler at all; abort */
|
||||
if (g->panic) { /* panic function? */
|
||||
luaD_seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
|
||||
if (L->ci->top < L->top)
|
||||
L->ci->top = L->top; /* pushing msg. can break this invariant */
|
||||
lua_unlock(L);
|
||||
g->panic(L); /* call panic function (last chance to jump out) */
|
||||
}
|
||||
|
|
22
lstate.c
22
lstate.c
|
@ -321,11 +321,8 @@ void luaE_freethread (lua_State *L, lua_State *L1) {
|
|||
}
|
||||
|
||||
|
||||
int lua_resetthread (lua_State *L) {
|
||||
CallInfo *ci;
|
||||
int status = L->status;
|
||||
lua_lock(L);
|
||||
L->ci = ci = &L->base_ci; /* unwind CallInfo list */
|
||||
int luaE_resetthread (lua_State *L, int status) {
|
||||
CallInfo *ci = L->ci = &L->base_ci; /* unwind CallInfo list */
|
||||
setnilvalue(s2v(L->stack)); /* 'function' entry for basic 'ci' */
|
||||
ci->func = L->stack;
|
||||
ci->callstatus = CIST_C;
|
||||
|
@ -334,12 +331,19 @@ int lua_resetthread (lua_State *L) {
|
|||
status = luaD_closeprotected(L, 0, status);
|
||||
if (status != LUA_OK) /* errors? */
|
||||
luaD_seterrorobj(L, status, L->stack + 1);
|
||||
else {
|
||||
status = LUA_OK;
|
||||
else
|
||||
L->top = L->stack + 1;
|
||||
}
|
||||
ci->top = L->top + LUA_MINSTACK;
|
||||
L->status = status;
|
||||
L->status = cast_byte(status);
|
||||
luaD_reallocstack(L, cast_int(ci->top - L->stack), 0);
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
LUA_API int lua_resetthread (lua_State *L) {
|
||||
int status;
|
||||
lua_lock(L);
|
||||
status = luaE_resetthread(L, L->status);
|
||||
lua_unlock(L);
|
||||
return status;
|
||||
}
|
||||
|
|
1
lstate.h
1
lstate.h
|
@ -359,6 +359,7 @@ LUAI_FUNC void luaE_checkcstack (lua_State *L);
|
|||
LUAI_FUNC void luaE_incCstack (lua_State *L);
|
||||
LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont);
|
||||
LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where);
|
||||
LUAI_FUNC int luaE_resetthread (lua_State *L, int status);
|
||||
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue