Threads are created like other objects

Using a version of 'luaC_newobj' that allows offsets (extra space
before the object itself).
This commit is contained in:
Roberto Ierusalimschy 2022-11-01 17:14:01 -03:00
parent ee645472eb
commit 9ede317c70
3 changed files with 16 additions and 12 deletions

14
lgc.c
View File

@ -252,12 +252,13 @@ void luaC_fix (lua_State *L, GCObject *o) {
/* /*
** create a new collectable object (with given type and size) and link ** create a new collectable object (with given type, size, and offset)
** it to 'allgc' list. ** and link it to 'allgc' list.
*/ */
GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) { GCObject *luaC_newobjdt (lua_State *L, int tt, size_t sz, size_t offset) {
global_State *g = G(L); global_State *g = G(L);
GCObject *o = cast(GCObject *, luaM_newobject(L, novariant(tt), sz)); char *p = cast_charp(luaM_newobject(L, novariant(tt), sz));
GCObject *o = cast(GCObject *, p + offset);
o->marked = luaC_white(g); o->marked = luaC_white(g);
o->tt = tt; o->tt = tt;
o->next = g->allgc; o->next = g->allgc;
@ -265,6 +266,11 @@ GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) {
return o; return o;
} }
GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) {
return luaC_newobjdt(L, tt, sz, 0);
}
/* }====================================================== */ /* }====================================================== */

2
lgc.h
View File

@ -190,6 +190,8 @@ LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask); LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency); LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz); LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC GCObject *luaC_newobjdt (lua_State *L, int tt, size_t sz,
size_t offset);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v); LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o); LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt); LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);

View File

@ -284,18 +284,14 @@ static void close_state (lua_State *L) {
LUA_API lua_State *lua_newthread (lua_State *L) { LUA_API lua_State *lua_newthread (lua_State *L) {
global_State *g; global_State *g = G(L);
GCObject *o;
lua_State *L1; lua_State *L1;
lua_lock(L); lua_lock(L);
g = G(L);
luaC_checkGC(L); luaC_checkGC(L);
/* create new thread */ /* create new thread */
L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l; o = luaC_newobjdt(L, LUA_TTHREAD, sizeof(LX), offsetof(LX, l));
L1->marked = luaC_white(g); L1 = gco2th(o);
L1->tt = LUA_VTHREAD;
/* link it on list 'allgc' */
L1->next = g->allgc;
g->allgc = obj2gco(L1);
/* anchor it on L stack */ /* anchor it on L stack */
setthvalue2s(L, L->top.p, L1); setthvalue2s(L, L->top.p, L1);
api_incr_top(L); api_incr_top(L);