/* ** $Id: lstring.h,v 1.7 1998/03/06 16:54:42 roberto Exp roberto $ ** String table (keep all strings handled by Lua) ** See Copyright Notice in lua.h */ #ifndef lstring_h #define lstring_h #include "lobject.h" void luaS_init (void); TaggedString *luaS_createudata (void *udata, int tag); TaggedString *luaS_collector (void); void luaS_free (TaggedString *l); TaggedString *luaS_newlstr (const char *str, long l); TaggedString *luaS_new (const char *str); TaggedString *luaS_newfixedstring (const char *str); void luaS_rawsetglobal (TaggedString *ts, TObject *newval); const char *luaS_travsymbol (int (*fn)(TObject *)); int luaS_globaldefined (const char *name); TaggedString *luaS_collectudata (void); void luaS_freeall (void); #endif