/* ** $Id: lstate.c,v 1.16 1999/11/10 15:39:35 roberto Exp roberto $ ** Global State ** See Copyright Notice in lua.h */ #define LUA_REENTRANT #include "lbuiltin.h" #include "ldo.h" #include "lgc.h" #include "llex.h" #include "lmem.h" #include "lref.h" #include "lstate.h" #include "lstring.h" #include "ltm.h" lua_State *lua_state = NULL; lua_State *lua_newstate (void) { lua_State *L = luaM_new(NULL, lua_State); L->Cstack.base = 0; L->Cstack.lua2C = 0; L->Cstack.num = 0; L->errorJmp = NULL; L->Mbuffer = NULL; L->Mbuffbase = 0; L->Mbuffsize = 0; L->Mbuffnext = 0; L->Cblocks = NULL; L->numCblocks = 0; L->debug = 0; L->callhook = NULL; L->linehook = NULL; L->rootproto = NULL; L->rootcl = NULL; L->rootglobal = NULL; L->roottable = NULL; L->IMtable = NULL; L->refArray = NULL; L->refSize = 0; L->refFree = NONEXT; L->nblocks = 0; L->GCthreshold = MAX_INT; /* to avoid GC during pre-definitions */ luaD_init(L); luaS_init(L); luaX_init(L); luaT_init(L); luaB_predefine(L); return L; L->GCthreshold = L->nblocks*4; } void lua_close (lua_State *L) { luaC_collect(L, 1); /* collect all elements */ LUA_ASSERT(L, L->rootproto == NULL, "list should be empty"); LUA_ASSERT(L, L->rootcl == NULL, "list should be empty"); LUA_ASSERT(L, L->rootglobal == NULL, "list should be empty"); LUA_ASSERT(L, L->roottable == NULL, "list should be empty"); luaS_freeall(L); luaM_free(L, L->stack.stack); luaM_free(L, L->IMtable); luaM_free(L, L->refArray); luaM_free(L, L->Mbuffer); luaM_free(L, L->Cblocks); LUA_ASSERT(L, L->nblocks == 0, "wrong count for nblocks"); luaM_free(L, L); LUA_ASSERT(L, numblocks == 0, "memory leak!"); LUA_ASSERT(L, totalmem == 0,"memory leak!"); L = NULL; }