/* ** $Id: lobject.h,v 1.38 1999/11/26 18:59:20 roberto Exp roberto $ ** Type definitions for Lua objects ** See Copyright Notice in lua.h */ #ifndef lobject_h #define lobject_h #include #include "lua.h" #ifdef DEBUG #ifdef NDEBUG #undef NDEBUG #endif #include #define LUA_INTERNALERROR(L,s) assert(0) #define LUA_ASSERT(L,c,s) assert(c) #else #define LUA_INTERNALERROR(L,s) /* empty */ #define LUA_ASSERT(L,c,s) /* empty */ #endif #define UNUSED(x) (void)x /* to avoid warnings */ /* ** "real" is the type "number" of Lua ** GREP LUA_NUMBER to change that */ #ifndef LUA_NUM_TYPE #define LUA_NUM_TYPE double #endif typedef LUA_NUM_TYPE real; #define Byte lua_Byte /* some systems have Byte as a predefined type */ typedef unsigned char Byte; /* unsigned 8 bits */ #define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ /* convertion of pointer to int (for hashing only) */ /* (the shift removes bits that are usually 0 because of alignment) */ #define IntPoint(L, p) (((unsigned int)(p)) >> 3) /* ** number of `blocks' for garbage collection: each reference to other ** objects count 1, and each 32 bytes of `raw' memory count 1; we add ** 2 to the total as a minimum (and also to count the overhead of malloc) */ #define numblocks(L, o,b) ((o)+(b)/32+2) /* ** Lua TYPES ** WARNING: if you change the order of this enumeration, ** grep "ORDER LUA_T" */ typedef enum { LUA_T_USERDATA = 0, /* tag default for userdata */ LUA_T_NUMBER = -1, /* fixed tag for numbers */ LUA_T_STRING = -2, /* fixed tag for strings */ LUA_T_ARRAY = -3, /* tag default for tables (or arrays) */ LUA_T_PROTO = -4, /* fixed tag for functions */ LUA_T_CPROTO = -5, /* fixed tag for Cfunctions */ LUA_T_NIL = -6, /* last "pre-defined" tag */ LUA_T_CLOSURE = -7, LUA_T_CLMARK = -8, /* mark for closures */ LUA_T_PMARK = -9, /* mark for Lua prototypes */ LUA_T_CMARK = -10, /* mark for C prototypes */ LUA_T_LINE = -11 } lua_Type; #define NUM_TAGS 7 typedef union { lua_CFunction f; /* LUA_T_CPROTO, LUA_T_CMARK */ real n; /* LUA_T_NUMBER */ struct TaggedString *ts; /* LUA_T_STRING, LUA_T_USERDATA */ struct TProtoFunc *tf; /* LUA_T_PROTO, LUA_T_PMARK */ struct Closure *cl; /* LUA_T_CLOSURE, LUA_T_CLMARK */ struct Hash *a; /* LUA_T_ARRAY */ int i; /* LUA_T_LINE */ } Value; typedef struct TObject { lua_Type ttype; Value value; } TObject; typedef struct GlobalVar { TObject value; struct GlobalVar *next; struct TaggedString *name; } GlobalVar; /* ** String headers for string table */ typedef struct TaggedString { union { struct { /* for strings */ GlobalVar *gv; /* eventual global value with this name */ long len; } s; struct { /* for userdata */ int tag; void *value; } d; } u; struct TaggedString *nexthash; /* chain for hash table */ unsigned long hash; int constindex; /* hint to reuse constants (= -1 if this is a userdata) */ unsigned char marked; char str[1]; /* \0 byte already reserved */ } TaggedString; /* ** Function Prototypes */ typedef struct TProtoFunc { struct TProtoFunc *next; int marked; struct TObject *consts; int nconsts; Byte *code; /* ends with opcode ENDCODE */ int lineDefined; TaggedString *source; struct LocVar *locvars; /* ends with line = -1 */ } TProtoFunc; typedef struct LocVar { TaggedString *varname; /* NULL signals end of scope */ int line; } LocVar; /* Macros to access structure members */ #define ttype(o) ((o)->ttype) #define nvalue(o) ((o)->value.n) #define svalue(o) ((o)->value.ts->str) #define tsvalue(o) ((o)->value.ts) #define clvalue(o) ((o)->value.cl) #define avalue(o) ((o)->value.a) #define fvalue(o) ((o)->value.f) #define tfvalue(o) ((o)->value.tf) #define protovalue(o) ((o)->value.cl->consts) /* ** Closures */ typedef struct Closure { struct Closure *next; int marked; int nelems; /* not included the first one (always the prototype) */ TObject consts[1]; /* at least one for prototype */ } Closure; typedef struct node { TObject key; TObject val; struct node *next; /* for chaining */ } Node; typedef struct Hash { int htag; Node *node; int size; Node *firstfree; /* this position is free; all positions after it are full */ struct Hash *next; int marked; } Hash; extern const char *const luaO_typenames[]; #define luaO_typename(L, o) luaO_typenames[-ttype(o)] #define MINPOWER2 4 /* minimum size for "growing" vectors */ unsigned long luaO_power2 (unsigned long n); extern const TObject luaO_nilobject; #define luaO_equalObj(t1,t2) ((ttype(t1) != ttype(t2)) ? 0 \ : luaO_equalval(t1,t2)) int luaO_equalval (const TObject *t1, const TObject *t2); int luaO_redimension (lua_State *L, int oldsize); int luaO_str2d (const char *s, real *result); #ifdef OLD_ANSI void luaO_memup (void *dest, void *src, int size); void luaO_memdown (void *dest, void *src, int size); #else #include #define luaO_memup(d,s,n) memmove(d,s,n) #define luaO_memdown(d,s,n) memmove(d,s,n) #endif #endif