/* ** TeCGraf - PUC-Rio ** $Id: opcode.h,v 3.19 1996/03/06 13:11:23 roberto Exp $ */ #ifndef opcode_h #define opcode_h #include "lua.h" #include "types.h" #include "tree.h" #include "func.h" #define FIELDS_PER_FLUSH 40 typedef enum { PUSHNIL, PUSH0, PUSH1, PUSH2, PUSHBYTE, PUSHWORD, PUSHFLOAT, PUSHSTRING, PUSHFUNCTION, PUSHLOCAL0, PUSHLOCAL1, PUSHLOCAL2, PUSHLOCAL3, PUSHLOCAL4, PUSHLOCAL5, PUSHLOCAL6, PUSHLOCAL7, PUSHLOCAL8, PUSHLOCAL9, PUSHLOCAL, PUSHGLOBAL, PUSHINDEXED, PUSHSELF, STORELOCAL0, STORELOCAL1, STORELOCAL2, STORELOCAL3, STORELOCAL4, STORELOCAL5, STORELOCAL6, STORELOCAL7, STORELOCAL8, STORELOCAL9, STORELOCAL, STOREGLOBAL, STOREINDEXED0, STOREINDEXED, STORELIST0, STORELIST, STORERECORD, ADJUST0, ADJUST, CREATEARRAY, EQOP, LTOP, LEOP, GTOP, GEOP, ADDOP, SUBOP, MULTOP, DIVOP, POWOP, CONCOP, MINUSOP, NOTOP, ONTJMP, ONFJMP, JMP, UPJMP, IFFJMP, IFFUPJMP, POP, CALLFUNC, RETCODE0, RETCODE, SETLINE } OpCode; #define MULT_RET 255 typedef union { lua_CFunction f; real n; TaggedString *ts; TFunc *tf; struct Hash *a; void *u; int i; } Value; typedef struct Object { lua_Type tag; Value value; } Object; /* Macros to access structure members */ #define tag(o) ((o)->tag) #define nvalue(o) ((o)->value.n) #define svalue(o) ((o)->value.ts->str) #define tsvalue(o) ((o)->value.ts) #define avalue(o) ((o)->value.a) #define fvalue(o) ((o)->value.f) #define uvalue(o) ((o)->value.u) /* Macros to access symbol table */ #define s_object(i) (lua_table[i].object) #define s_tag(i) (tag(&s_object(i))) #define s_nvalue(i) (nvalue(&s_object(i))) #define s_svalue(i) (svalue(&s_object(i))) #define s_avalue(i) (avalue(&s_object(i))) #define s_fvalue(i) (fvalue(&s_object(i))) #define s_uvalue(i) (uvalue(&s_object(i))) typedef union { struct {Byte c1; Byte c2;} m; Word w; } CodeWord; #define get_word(code,pc) {code.m.c1 = *pc++; code.m.c2 = *pc++;} typedef union { struct {Byte c1; Byte c2; Byte c3; Byte c4;} m; float f; } CodeFloat; #define get_float(code,pc) {code.m.c1 = *pc++; code.m.c2 = *pc++;\ code.m.c3 = *pc++; code.m.c4 = *pc++;} typedef union { struct {Byte c1; Byte c2; Byte c3; Byte c4;} m; TFunc *tf; } CodeCode; #define get_code(code,pc) {code.m.c1 = *pc++; code.m.c2 = *pc++;\ code.m.c3 = *pc++; code.m.c4 = *pc++;} /* Exported functions */ void lua_parse (TFunc *tf); /* from "lua.stx" module */ void luaI_codedebugline (int line); /* from "lua.stx" module */ void lua_travstack (int (*fn)(Object *)); Object *luaI_Address (lua_Object o); void luaI_pushobject (Object *o); void luaI_gcFB (Object *o); int luaI_dorun (TFunc *tf); #endif