/* ** $Id: $ ** Type definitions for Lua objects ** See Copyright Notice in lua.h */ #ifndef lobject_h #define lobject_h #include "lua.h" #include #ifndef real #define real float #endif #define Byte lua_Byte /* some systems have Byte as a predefined type */ typedef unsigned char Byte; /* unsigned 8 bits */ #define Word lua_Word /* some systems have Word as a predefined type */ typedef unsigned short Word; /* unsigned 16 bits */ #define MAX_WORD (USHRT_MAX-2) /* maximum value of a word (-2 for safety) */ #define MAX_INT (INT_MAX-2) /* maximum value of a int (-2 for safety) */ typedef unsigned int IntPoint; /* unsigned with same size as a pointer (for hashing) */ /* ** String headers for string table */ #define NOT_USED 0xFFFE typedef struct TaggedString { int tag; /* if != LUA_T_STRING, this is a userdata */ union { unsigned long hash; struct TaggedString *next; } uu; union { struct { Word varindex; /* != NOT_USED if this is a symbol */ Word constindex; /* hint to reuse constant indexes */ } s; void *v; /* if this is a userdata, here is its value */ } u; int marked; /* for garbage collection; never collect (nor change) if > 1 */ char str[1]; /* \0 byte already reserved */ } TaggedString; /* ** generic header for garbage collector lists */ typedef struct GCnode { struct GCnode *next; int marked; } GCnode; /* ** Function Prototypes */ typedef struct TProtoFunc { GCnode head; Byte *code; /* ends with opcode ENDCODE */ int lineDefined; TaggedString *fileName; struct TObject *consts; int nconsts; struct LocVar *locvars; /* ends with line = -1 */ int nupvalues; } TProtoFunc; typedef struct LocVar { TaggedString *varname; /* NULL signals end of scope */ int line; } LocVar; /* ** Lua TYPES ** WARNING: if you change the order of this enumeration, ** grep "ORDER LUA_T" */ typedef enum { LUA_T_NIL = -10, LUA_T_NUMBER = -9, LUA_T_STRING = -8, LUA_T_ARRAY = -7, /* array==table */ LUA_T_PROTO = -6, LUA_T_FUNCTION = -5, LUA_T_CFUNCTION= -4, LUA_T_MARK = -3, LUA_T_CMARK = -2, LUA_T_LINE = -1, LUA_T_USERDATA = 0 } lua_Type; #define NUM_TYPES 11 typedef union { lua_CFunction f; real n; TaggedString *ts; TProtoFunc *tf; struct Closure *cl; struct Hash *a; int i; } Value; typedef struct TObject { lua_Type ttype; Value value; } TObject; /* Macros to access structure members */ #define ttype(o) ((o)->ttype) #define nvalue(o) ((o)->value.n) #define svalue(o) ((o)->value.ts->str) #define tsvalue(o) ((o)->value.ts) #define clvalue(o) ((o)->value.cl) #define avalue(o) ((o)->value.a) #define fvalue(o) ((o)->value.f) #define tfvalue(o) ((o)->value.tf) /* ** Closures */ typedef struct Closure { GCnode head; TObject consts[1]; /* at least one for prototype */ } Closure; typedef struct node { TObject ref; TObject val; } Node; typedef struct Hash { GCnode head; Node *node; int nhash; int nuse; int htag; } Hash; extern long luaO_nentities; extern char *luaO_typenames[]; int luaO_equalObj (TObject *t1, TObject *t2); int luaO_redimension (int oldsize); int luaO_findstring (char *name, char *list[]); #endif