/* ** $Id: lstring.h,v 1.1 1997/08/14 20:23:40 roberto Exp roberto $ ** String table (keep all strings handled by Lua) ** See Copyright Notice in lua.h */ #ifndef lstring_h #define lstring_h #include "lobject.h" TaggedString *luaS_createudata (void *udata, int tag); TaggedString *luaS_collector (void); void luaS_free (TaggedString *l); void luaS_callIM (TaggedString *l); TaggedString *luaS_new (char *str); TaggedString *luaS_newfixedstring (char *str); #endif