// This file is not named lua.h as it would collide with firmware/ext/lua/src/lua.h #pragma once void startLua(); #if EFI_UNIT_TEST #include "expected.h" expected testLuaReturnsNumberOrNil(const char* script); float testLuaReturnsNumber(const char* script); int testLuaReturnsInteger(const char* script); void testLuaExecString(const char* script); #endif